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- ########################################
- # General setup
- #
- cmake_minimum_required(VERSION 3.13)
- cmake_policy(SET CMP0079 NEW) # let target_link_libraries() link to a target defined in a different directory
- cmake_policy(SET CMP0080 OLD) # allow using BundleUtilities at configure time
- if (POLICY CMP0099)
- cmake_policy(SET CMP0099 NEW) # Propagate INTERFACE_LINK_OPTIONS from private dependencies, used by MacOS framework builds of SDL
- endif()
- # Weird chicken-and-egg problem: We can't check the compiler before the project() call, but we have to set the policies before it.
- # So we do this in two steps: Set the policies if they exist, then error out afterwards if we end up being MSVC and they don't exist.
- if (POLICY CMP0117)
- cmake_policy(SET CMP0091 NEW) # MSVC runtime library flags are selected by an abstraction.
- cmake_policy(SET CMP0092 NEW) # MSVC warning flags are not in CMAKE_{C,CXX}_FLAGS by default.
- cmake_policy(SET CMP0117 NEW) # MSVC RTTI flag will not be added by default.
- endif()
- if (POLICY CMP0141)
- cmake_policy(SET CMP0141 NEW) # MSVC debug information format flags are selected by an abstraction.
- endif()
- # Minimum OS X version.
- # This is inserted into the Info.plist as well.
- set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15.0" CACHE STRING "")
- set(CMAKE_USER_MAKE_RULES_OVERRIDE "${CMAKE_CURRENT_SOURCE_DIR}/CMake/FlagsOverride.cmake")
- project(dolphin-emu)
- if (MSVC)
- if (POLICY CMP0117)
- # cmake is a weird language. You can't do if(not POLICY)
- else()
- message(FATAL_ERROR "Please update to CMake 3.20 or higher.")
- endif()
- set(CMAKE_C_STANDARD 99)
- set(CMAKE_CXX_STANDARD 23)
- set(CMAKE_CXX_STANDARD_REQUIRED ON)
- endif()
- set(COMPILER ${CMAKE_CXX_COMPILER_ID})
- if (COMPILER STREQUAL "GNU")
- set(COMPILER "GCC") # perfer printing GCC instead of GNU
- endif()
- # Enforce minimum compiler versions that support the c++20 features we use
- set (GCC_min_version 11)
- set (Clang_min_version 14)
- set (AppleClang_min_version 14.0.3)
- set (min_xcode_version "14.0") # corresponding xcode version for AppleClang_min_version
- set (MSVC_min_version 14.32)
- set (min_vs_version "2022 17.2.3") # corresponding Visual Studio version for MSVC_min_version
- message(STATUS "Using ${COMPILER} ${CMAKE_CXX_COMPILER_VERSION}")
- if ("-" STREQUAL "${${COMPILER}_min_version}-")
- message(WARNING "Unknown compiler ${COMPILER}, assuming it is new enough")
- else()
- if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS ${${COMPILER}_min_version})
- message(FATAL_ERROR "Requires GCC ${GCC_min_version}, Clang ${Clang_min_version},"
- " AppleClang ${AppleClang_min_version} (Xcode ${min_xcode_version}),"
- " or MSVC ${MSVC_min_version} (Visual Studio ${min_vs_version}) or higher")
- endif()
- endif()
- # Name of the Dolphin distributor. If you redistribute Dolphin builds (forks,
- # unofficial builds) please consider identifying your distribution with a
- # unique name here.
- set(DISTRIBUTOR "None" CACHE STRING "Name of the distributor.")
- set(DOLPHIN_DEFAULT_UPDATE_TRACK "" CACHE STRING "Name of the default update track. If empty, disables auto-update.")
- if(UNIX AND NOT APPLE AND NOT ANDROID)
- option(ENABLE_X11 "Enables X11 Support" ON)
- endif()
- if(NOT WIN32 AND NOT APPLE AND NOT HAIKU)
- option(ENABLE_EGL "Enables EGL OpenGL Interface" ON)
- endif()
- if(NOT ANDROID)
- option(ENABLE_CLI_TOOL "Enable dolphin-tool, a CLI-based utility for functions such as managing disc images" ON)
- endif()
- set(USE_SYSTEM_LIBS "AUTO" CACHE STRING "Use system libraries instead of bundled libraries. ON - Always use system and fail if unavailable, OFF - Always use bundled, AUTO - Use system if available, otherwise use bundled. Default is AUTO")
- if(APPROVED_VENDORED_DEPENDENCIES)
- message(WARNING "APPROVED_VENDORED_DEPENDENCIES is deprecated. Please migrate to setting USE_SYSTEM_LIBS to ON and setting USE_SYSTEM_<dependency> to either AUTO or OFF to allow bundled libs.")
- endif()
- option(USE_UPNP "Enables UPnP port mapping support" ON)
- option(ENABLE_NOGUI "Enable NoGUI frontend" ON)
- option(ENABLE_QT "Enable Qt (Default)" ON)
- option(ENABLE_LTO "Enables Link Time Optimization" OFF)
- option(ENABLE_GENERIC "Enables generic build that should run on any little-endian host" OFF)
- option(ENABLE_HEADLESS "Enables running Dolphin as a headless variant" OFF)
- option(ENABLE_ALSA "Enables ALSA sound backend" ON)
- option(ENABLE_PULSEAUDIO "Enables PulseAudio sound backend" ON)
- option(ENABLE_LLVM "Enables LLVM support, for disassembly" ON)
- option(ENABLE_TESTS "Enables building the unit tests" ON)
- option(ENABLE_VULKAN "Enables vulkan video backend" ON)
- option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence, show the current game on Discord" ON)
- option(USE_MGBA "Enables GBA controllers emulation using libmgba" ON)
- option(ENABLE_AUTOUPDATE "Enables support for automatic updates" ON)
- option(USE_RETRO_ACHIEVEMENTS "Enables integration with retroachievements.org" ON)
- # Maintainers: if you consider blanket disabling this for your users, please
- # consider the following points:
- # * No data is being sent without explicit user approval (pop up box at first
- # launch).
- # * The Dolphin team relies on the data in order to understand the behavior
- # of our software in the wild.
- option(ENABLE_ANALYTICS "Enables opt-in Analytics collection" ON)
- option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
- option(ENABLE_GPROF "Enable gprof profiling (must be using Debug build)" OFF)
- option(FASTLOG "Enable all logs" OFF)
- option(OPROFILING "Enable profiling" OFF)
- # TODO: Add DSPSpy
- option(DSPTOOL "Build dsptool" OFF)
- # Enable SDL by default on operating systems that aren't Android.
- if(NOT ANDROID)
- option(ENABLE_SDL "Enables SDL as a generic controller backend" ON)
- else()
- option(ENABLE_SDL "Enables SDL as a generic controller backend" OFF)
- endif()
- if(APPLE)
- option(MACOS_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF)
- option(SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF)
- # Enable adhoc code signing by default (otherwise makefile builds on ARM will not work)
- option(MACOS_CODE_SIGNING "Enable codesigning" ON)
- option(USE_BUNDLED_MOLTENVK "Build MoltenVK from Externals with Dolphin-specific patches" ON)
- set(MACOS_CODE_SIGNING_IDENTITY "-" CACHE STRING "The identity used for codesigning.")
- endif()
- if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
- option(ENABLE_VTUNE "Enable Intel VTune integration for JIT code." OFF)
- if(NOT ANDROID)
- option(ENABLE_EVDEV "Enables the evdev controller backend" ON)
- endif()
- endif()
- if(UNIX)
- # Builds a relocatable binary on Linux.
- # The Sys folder will need to be copied to the Binaries folder.
- option(LINUX_LOCAL_DEV "Enable relocatable binary" OFF)
- endif()
- list(APPEND CMAKE_MODULE_PATH
- ${CMAKE_CURRENT_SOURCE_DIR}/CMake
- )
- # Support functions
- include(CheckAndAddFlag)
- include(CheckCCompilerFlag)
- include(DolphinCompileDefinitions)
- include(DolphinDisableWarningsMSVC)
- include(DolphinLibraryTools)
- include(GNUInstallDirs)
- include(RemoveCompileFlag)
- # Enable folders for IDE
- set_property(GLOBAL PROPERTY USE_FOLDERS ON)
- # Set up paths
- set(datadir ${CMAKE_INSTALL_FULL_DATADIR}/dolphin-emu CACHE PATH "datadir")
- add_definitions(-DDATA_DIR="${datadir}/")
- if(CMAKE_SYSROOT)
- # If we should use a sysroot, tell pkg-config to search for packages in there, not on the host
- set(ENV{PKG_CONFIG_LIBDIR} "${CMAKE_SYSROOT}/usr/lib/pkgconfig:${CMAKE_SYSROOT}/usr/share/pkgconfig")
- set(ENV{PKG_CONFIG_SYSROOT_DIR} "${CMAKE_SYSROOT}")
- endif()
- # Set where the binary files will be built. The program will not execute from
- # here. You must run "make install" to install these to the proper location
- # as defined above.
- set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries)
- if (WIN32)
- set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/Binary)
- if (CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
- string(APPEND CMAKE_RUNTIME_OUTPUT_DIRECTORY /x64)
- elseif (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
- string(APPEND CMAKE_RUNTIME_OUTPUT_DIRECTORY /ARM64)
- endif()
- endif()
- # setup CCache
- include(CCache)
- # Architecture detection and arch specific settings
- message(STATUS "Detected architecture: ${CMAKE_SYSTEM_PROCESSOR}")
- # Detect 64bit or 32bit
- # CMake doesn't provide a simple way to determine 32bit or 64bit
- # If we ever support a architecture that is 64bit with 32bit pointers then this'll break
- # Of course the chances of that are slim(x32?) so who cares
- if(CMAKE_SIZEOF_VOID_P EQUAL 8)
- set(_ARCH_64 1)
- add_definitions(-D_ARCH_64=1)
- else()
- set(_ARCH_32 1)
- add_definitions(-D_ARCH_32=1)
- endif()
- if(ENABLE_GENERIC)
- message(STATUS "Warning! Building generic build!")
- set(_M_GENERIC 1)
- add_definitions(-D_M_GENERIC=1)
- elseif(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
- set(_M_X86_64 1)
- add_definitions(-D_M_X86_64=1)
- check_and_add_flag(HAVE_SSE2 -msse2)
- elseif(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64|arm64")
- set(_M_ARM_64 1)
- add_definitions(-D_M_ARM_64=1)
- # CRC instruction set is used in the CRC32 hash function
- check_and_add_flag(HAVE_ARCH_ARMV8 -march=armv8-a+crc)
- else()
- message(FATAL_ERROR "You're building on an unsupported platform: "
- "'${CMAKE_SYSTEM_PROCESSOR}' with ${CMAKE_SIZEOF_VOID_P}-byte pointers."
- " Enable generic build if you really want a JIT-less binary.")
- endif()
- if(CMAKE_GENERATOR MATCHES "Ninja")
- check_and_add_flag(DIAGNOSTICS_COLOR -fdiagnostics-color)
- elseif(CMAKE_GENERATOR MATCHES "Visual Studio")
- # Only MSBuild needs this, other generators will compile one file at a time
- add_compile_options("/MP")
- endif()
- if(MSVC)
- check_and_add_flag(EXCEPTIONS /EHsc)
- dolphin_compile_definitions(_DEBUG DEBUG_ONLY)
- # Disable RTTI
- add_compile_options(/GR-)
- # Set warning level 4 (the highest)
- add_compile_options(/W4)
- # Treat all warnings as errors
- add_compile_options(/WX)
- # Disable some warnings
- add_compile_options(
- /wd4201 # nonstandard extension used : nameless struct/union
- /wd4127 # conditional expression is constant
- /wd4100 # 'identifier' : unreferenced formal parameter
- /wd4200 # InputCommon fix temp.
- /wd4244 # 'conversion' conversion from 'type1' to 'type2', possible loss of data
- /wd4121 # 'symbol' : alignment of a member was sensitive to packing
- /wd4324 # Padding was added at the end of a structure because you specified a __declspec(align) value.
- /wd4714 # function 'function' marked as __forceinline not inlined
- /wd4351 # new behavior: elements of array 'array' will be default initialized
- # TODO: Enable this warning once possible
- /wd4245 # conversion from 'type1' to 'type2', signed/unsigned mismatch
- # Currently jits use some annoying code patterns which makes this common
- )
- # Additional warnings
- add_compile_options(
- /w44263 # Non-virtual member function hides base class virtual function
- /w44265 # Class has virtual functions, but destructor is not virtual
- /w44946 # Reinterpret cast between related types
- )
- # All files are encoded as UTF-8
- add_compile_options(/utf-8)
- # Ignore warnings in external headers
- add_compile_options(/external:anglebrackets)
- add_compile_options(/external:W0)
- add_compile_options(/external:templates-)
- # Request deterministic builds
- add_compile_options(/experimental:deterministic)
- add_link_options(/experimental:deterministic)
- # Enable function-level linking
- add_compile_options(/Gy)
- # Generate intrinsic functions
- add_compile_options(/Oi)
- # Enable buffer security check on Debug, disable otherwise
- add_compile_options($<IF:$<CONFIG:Debug>,/GS,/GS->)
- # Remove unreferenced inline functions/data to reduce link time and catch bugs
- # Note: In msbuild build, this gets set by msbuild by default
- add_compile_options(/Zc:inline)
- # Fix various other non-conformant behaviors
- add_compile_options(/Zc:__cplusplus,enumTypes,externConstexpr,preprocessor,templateScope,throwingNew)
- # Enforce strict volatile semantics as per ISO C++
- add_compile_options(/volatile:iso)
- # Use 'precise' floating point model
- add_compile_options(/fp:precise)
- string(APPEND CMAKE_EXE_LINKER_FLAGS " /NXCOMPAT")
- # Generate debug data
- string(APPEND CMAKE_EXE_LINKER_FLAGS " /DEBUG")
- # Eliminate dead code and data
- string(APPEND CMAKE_EXE_LINKER_FLAGS " /OPT:REF /OPT:ICF")
- else()
- add_definitions(-D_DEFAULT_SOURCE)
- # gcc uses some optimizations which might break stuff without this flag
- check_and_add_flag(NO_STRICT_ALIASING -fno-strict-aliasing)
- check_and_add_flag(NO_EXCEPTIONS -fno-exceptions)
- check_and_add_flag(VISIBILITY_INLINES_HIDDEN -fvisibility-inlines-hidden)
- check_and_add_flag(VISIBILITY_HIDDEN -fvisibility=hidden)
- check_and_add_flag(FOMIT_FRAME_POINTER -fomit-frame-pointer NO_DEBINFO_ONLY)
- dolphin_compile_definitions(_DEBUG DEBUG_ONLY)
- check_and_add_flag(GGDB -ggdb DEBUG_ONLY)
- if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
- # GNU ar: Create thin archive files.
- # Requires binutils-2.19 or later.
- set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
- set(CMAKE_C_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
- set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
- set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
- endif()
- endif()
- if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
- if(NOT MACOS_USE_DEFAULT_SEARCH_PATH)
- # Hack up the path to prioritize the path to built-in OS libraries to
- # increase the chance of not depending on a bunch of copies of them
- # installed by MacPorts, Fink, Homebrew, etc, and ending up copying
- # them into the bundle. Since we optionally depend on libraries which
- # are not part of OS X (ffmpeg, etc.), however, don't remove the default
- # path entirely as was done in a previous version of this file. This is
- # still kinda evil, since it defeats the user's path settings...
- # See http://www.cmake.org/cmake/help/v3.0/command/find_program.html
- list(APPEND CMAKE_PREFIX_PATH "/usr")
- endif()
- # Prevents Xcode from overriding the -fno-strict-aliasing flag
- set(CMAKE_XCODE_ATTRIBUTE_GCC_STRICT_ALIASING NO)
- # Specify target CPUs.
- if(_ARCH_64 AND CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
- check_and_add_flag(HAVE_MSSSE3 -mssse3)
- check_and_add_flag(HAVE_ARCH_CORE2 -march=core2)
- endif()
- # Linker flags.
- # Drop unreachable code and data.
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-dead_strip,-dead_strip_dylibs")
- # Set FMT_EXCEPTIONS = 0, for consistency with -fno-exceptions earlier.
- # If we set only -fno-exceptions, fmt fails to compile when included from
- # Objective-C++ because fmt tries try to use throw because __EXCEPTIONS is defined.
- add_definitions(-DFMT_EXCEPTIONS=0)
- find_library(APPKIT_LIBRARY AppKit)
- find_library(APPSERV_LIBRARY ApplicationServices)
- find_library(CARBON_LIBRARY Carbon)
- find_library(COCOA_LIBRARY Cocoa)
- find_library(COREFOUNDATION_LIBRARY CoreFoundation)
- find_library(CORESERV_LIBRARY CoreServices)
- find_library(FORCEFEEDBACK_LIBRARY ForceFeedback)
- find_library(FOUNDATION_LIBRARY Foundation)
- find_library(IOB_LIBRARY IOBluetooth)
- find_library(IOK_LIBRARY IOKit)
- find_library(OPENGL_LIBRARY OpenGL)
- endif()
- if(ENABLE_LTO)
- if(CMAKE_C_COMPILER_ID MATCHES "MSVC")
- add_compile_options(/GL)
- string(APPEND CMAKE_EXE_LINKER_FLAGS " /LTCG")
- else()
- check_and_add_flag(LTO -flto)
- if(CMAKE_CXX_COMPILER_ID STREQUAL GNU)
- set(CMAKE_AR gcc-ar)
- set(CMAKE_RANLIB gcc-ranlib)
- endif()
- endif()
- endif()
- if(UNIX)
- if(LINUX_LOCAL_DEV)
- add_definitions(-DLINUX_LOCAL_DEV)
- endif()
- endif()
- # BSDs put packages in /usr/local instead of /usr, so we need to
- # force CMake to look in those directories by default, too.
- # All commands and submodule commands also need to see these
- # changes, so just setting them in the project scope via
- # include_directories and link_directories is not sufficient
- if(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
- set(CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};/usr/local")
- set(CMAKE_REQUIRED_INCLUDES "/usr/local/include")
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/local/lib")
- if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 14.0)
- # Workaround: the llvm libc++ and versions of clang eariler than 14 have a bug with consteval
- # so we define FMT_CONSTEVAL to blank to just disable consteval in fmt
- add_definitions(-DFMT_CONSTEVAL=)
- endif()
- endif()
- # Dolphin requires threads.
- find_package(Threads)
- if(NOT CMAKE_BUILD_TYPE)
- set(CMAKE_BUILD_TYPE "Release" CACHE STRING
- "Build type (Release/Debug/RelWithDebInfo/MinSizeRel)" FORCE)
- endif()
- if(ENABLE_GPROF)
- check_and_add_flag(HAVE_PG -pg)
- if(NOT FLAG_C_HAVE_PG)
- message(FATAL_ERROR "Compiler option -pg is not supported")
- endif()
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pg")
- endif()
- if(FASTLOG)
- add_definitions(-DDEBUGFAST)
- endif()
- if(ENABLE_VTUNE)
- set(VTUNE_DIR "/opt/intel/vtune_amplifier")
- add_definitions(-DUSE_VTUNE)
- include_directories("${VTUNE_DIR}/include")
- set(VTUNE_LIBRARIES
- "${VTUNE_DIR}/lib64/libjitprofiling.a"
- "${VTUNE_DIR}/lib64/libittnotify.a"
- )
- endif()
- if(ANDROID)
- message(STATUS "Building for Android")
- if(NOT ENABLE_HEADLESS)
- add_definitions(-DANDROID)
- if(ENABLE_NOGUI)
- message(STATUS "Building Android app, disabling NoGUI frontend.")
- set(ENABLE_NOGUI 0)
- endif()
- else()
- # Lie to cmake a bit. We are cross compiling to Android
- # but not as a shared library. We want an executable.
- set(ANDROID 0)
- endif()
- set(USE_UPNP 0)
- set(ENABLE_QT 0)
- set(USE_DISCORD_PRESENCE 0)
- # We are cross compiling, search only the toolchain for libraries and includes
- SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
- SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
- SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
- SET(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
- endif()
- if(ENABLE_HEADLESS)
- message(STATUS "Enabling Headless! Disabling GUI.")
- set(ENABLE_QT 0)
- set(USE_DISCORD_PRESENCE 0)
- endif()
- # Set file offset size to 64 bits. On modern Unixes, this is typically already the case. Exceptions:
- #
- # glibc may default to 32 bits. This can be configured by setting _FILE_OFFSET_BITS=64.
- #
- # bionic (Android) defaults to 32 bits for 32-bit ABIs. Here too we can use _FILE_OFFSET_BITS=64,
- # but only on API 25 and up. Since we're currently supporting older API levels and 32-bit Android
- # isn't a build configuration we officially support, let's leave this as it is for now.
- # More details: https://android.googlesource.com/platform/bionic/+/master/docs/32-bit-abi.md
- if(NOT ANDROID AND NOT CMAKE_SYSTEM_NAME MATCHES "Windows")
- add_definitions(-D_FILE_OFFSET_BITS=64)
- add_definitions(-D_LARGEFILE_SOURCE)
- endif()
- ########################################
- # Dependency checking
- #
- # TODO: We should have options for dependencies included in the externals to
- # override autodetection of system libraries and force the usage of the
- # externals.
- include(CheckLib)
- include(CheckCXXSourceRuns)
- set(OpenGL_GL_PREFERENCE GLVND CACHE STRING "Linux-only: if GLVND, use the vendor-neutral GL libraries (default). If LEGACY, use the legacy ones (might be necessary to have optirun/primusrun work)")
- set_property(CACHE OpenGL_GL_PREFERENCE PROPERTY STRINGS GLVND LEGACY)
- find_package(OpenGL)
- if (OPENGL_GL)
- include_directories(${OPENGL_INCLUDE_DIR})
- endif()
- if(ENABLE_X11)
- pkg_check_modules(X11 x11 IMPORTED_TARGET)
- if(X11_FOUND)
- add_definitions(-DHAVE_X11=1)
- pkg_check_modules(XRANDR xrandr IMPORTED_TARGET)
- if(XRANDR_FOUND)
- add_definitions(-DHAVE_XRANDR=1)
- endif()
- pkg_check_modules(X11_INPUT REQUIRED xi>=1.5.0 IMPORTED_TARGET)
- message(STATUS "X11 support enabled")
- else()
- message(WARNING "X11 support enabled but not found. This build will not support X11.")
- endif()
- endif()
- if(ENABLE_EGL)
- find_package(EGL)
- if(EGL_FOUND)
- add_definitions(-DHAVE_EGL=1)
- message(STATUS "EGL OpenGL interface enabled")
- else()
- message(WARNING "EGL support enabled but not found. This build will not support EGL.")
- endif()
- endif()
- if(ENCODE_FRAMEDUMPS)
- if(WIN32)
- if(_M_X86_64)
- set(FFMPEG_DIR Externals/FFmpeg-bin/x64)
- elseif(_M_ARM_64)
- set(FFMPEG_DIR Externals/FFmpeg-bin/ARM64)
- endif()
- endif()
- find_package(FFmpeg COMPONENTS avcodec avformat avutil swresample swscale)
- if(FFmpeg_FOUND)
- if(APPLE)
- find_library(COREMEDIA_LIBRARY CoreMedia)
- find_library(VIDEOTOOLBOX_LIBRARY VideoToolbox)
- find_library(COREVIDEO_LIBRARY CoreVideo)
- find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
- endif()
- message(STATUS "libav/ffmpeg found, enabling AVI frame dumps")
- add_definitions(-DHAVE_FFMPEG)
- if(WIN32)
- # Our prebuilt binaries depend on Bcrypt
- set_property(TARGET FFmpeg::avutil APPEND PROPERTY
- INTERFACE_LINK_LIBRARIES "Bcrypt.lib"
- )
- endif()
- else()
- message(STATUS "libav/ffmpeg not found, disabling AVI frame dumps")
- endif()
- endif()
- if(OPROFILING)
- find_package(OProfile)
- if(OPROFILE_FOUND)
- message(STATUS "OProfile found, enabling profiling support")
- add_definitions(-DUSE_OPROFILE=1)
- else()
- message(FATAL_ERROR "OProfile not found. Can't build profiling support.")
- endif()
- endif()
- if(ENABLE_EVDEV)
- find_package(LIBUDEV REQUIRED)
- find_package(LIBEVDEV REQUIRED)
- if(LIBUDEV_FOUND AND LIBEVDEV_FOUND)
- message(STATUS "libevdev/libudev found, enabling evdev controller backend")
- add_definitions(-DHAVE_LIBUDEV=1)
- add_definitions(-DHAVE_LIBEVDEV=1)
- else()
- message(FATAL_ERROR "Couldn't find libevdev and/or libudev. Can't build evdev controller backend.\nDisable ENABLE_EVDEV if you wish to build without controller support")
- endif()
- endif()
- if(UNIX)
- message(STATUS "Using named pipes as controller inputs")
- add_definitions(-DUSE_PIPES=1)
- message(STATUS "Watching game memory for changes")
- add_definitions(-DUSE_MEMORYWATCHER=1)
- endif()
- if(ENABLE_SDL)
- dolphin_find_optional_system_library(SDL2 Externals/SDL 2.30.6)
- endif()
- if(ENABLE_ANALYTICS)
- message(STATUS "Enabling analytics collection (subject to end-user opt-in)")
- add_definitions(-DUSE_ANALYTICS=1)
- endif()
- if(ENABLE_AUTOUPDATE)
- message(STATUS "Enabling automatic update support")
- add_definitions(-DAUTOUPDATE=1)
- endif()
- ########################################
- # Setup include directories (and make sure they are preferred over the Externals)
- #
- include_directories(Source/Core)
- if(ANDROID)
- include_directories(Source/Android)
- endif()
- ########################################
- # Process externals and setup their include directories
- #
- # NOTES about adding Externals:
- # - If an external provides a target, or one can be introduced with find_package, consider using it.
- # - If a target doesn't exist, consider introducing a target for it with add_library and adding all necessary
- # includes, definitions, etc, to that target. This way, only libraries that need those attributes simply
- # need to link that target in, as opposed to them being provided to every library
- # (which is the case with the directory-based include_directories, add_definitions, etc)
- #
- # - make sure to tell cmake to link them statically or dynamically (most
- # should be linked statically)
- # - place the CMakeLists.txt in the first-level subdirectory, e.g.
- # Externals/zlib/CMakeLists.txt (that is: NOT in some Src/ subdirectory)
- #
- if (_M_X86_64)
- add_subdirectory(Externals/Bochs_disasm)
- endif()
- add_subdirectory(Externals/cpp-optparse)
- dolphin_find_optional_system_library_pkgconfig(FMT
- fmt>=10.1 fmt::fmt Externals/fmt
- )
- add_subdirectory(Externals/imgui)
- add_subdirectory(Externals/implot)
- add_subdirectory(Externals/glslang)
- # SPIRV-Cross is used on Windows for GLSL to HLSL conversion for the Direct3D 11 and Direct3D 12
- # video backends, and on Apple devices for the Metal video backend.
- if(WIN32 OR APPLE)
- add_subdirectory(Externals/spirv_cross)
- endif()
- add_subdirectory(Externals/tinygltf)
- if(ENABLE_VULKAN)
- add_definitions(-DHAS_VULKAN)
- if(APPLE AND USE_BUNDLED_MOLTENVK)
- add_subdirectory(Externals/MoltenVK)
- endif()
- if (ANDROID AND _M_ARM_64)
- add_subdirectory(Externals/libadrenotools)
- endif()
- endif()
- if(NOT WIN32 OR (NOT (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")))
- # OpenGL is available on all platforms except windows-arm64
- add_definitions(-DHAS_OPENGL)
- endif()
- dolphin_find_optional_system_library(pugixml Externals/pugixml)
- dolphin_find_optional_system_library_pkgconfig(ENET libenet>=1.3.18 enet::enet Externals/enet)
- dolphin_find_optional_system_library_pkgconfig(xxhash libxxhash>=0.8.2 xxhash::xxhash Externals/xxhash)
- dolphin_find_optional_system_library(BZip2 Externals/bzip2)
- dolphin_find_optional_system_library(LibLZMA Externals/liblzma)
- # Imported target added in CMake 3.14
- dolphin_make_imported_target_if_missing(LibLZMA::LibLZMA LIBLZMA)
- dolphin_find_optional_system_library_pkgconfig(ZSTD libzstd>=1.4.0 zstd::zstd Externals/zstd)
- add_subdirectory(Externals/zlib-ng)
- dolphin_find_optional_system_library_pkgconfig(MINIZIP
- "minizip>=4.0.4" minizip::minizip Externals/minizip-ng
- )
- dolphin_find_optional_system_library(LZO Externals/LZO)
- dolphin_find_optional_system_library_pkgconfig(lz4 liblz4>=1.8 LZ4::LZ4 Externals/lz4)
- dolphin_find_optional_system_library_pkgconfig(SPNG spng spng::spng Externals/libspng)
- # Using static FreeSurround from Externals
- # There is no system FreeSurround library.
- message(STATUS "Using static FreeSurround from Externals")
- add_subdirectory(Externals/FreeSurround)
- if (APPLE OR WIN32)
- message(STATUS "Using ed25519 from Externals")
- add_subdirectory(Externals/ed25519)
- include_directories(Externals/ed25519)
- endif()
- # Using static soundtouch from Externals
- # Unable to use system soundtouch library: We require shorts, not floats.
- add_subdirectory(Externals/soundtouch)
- include_directories(Externals/soundtouch)
- dolphin_find_optional_system_library(CUBEB Externals/cubeb)
- if(NOT ANDROID)
- dolphin_find_optional_system_library_pkgconfig(
- LibUSB libusb-1.0 LibUSB::LibUSB Externals/libusb
- )
- add_definitions(-D__LIBUSB__)
- endif()
- dolphin_find_optional_system_library(SFML Externals/SFML 2.1 COMPONENTS network system)
- if(USE_UPNP)
- dolphin_find_optional_system_library(MINIUPNPC Externals/miniupnpc 1.6)
- add_definitions(-DUSE_UPNP)
- endif()
- dolphin_find_optional_system_library(MBEDTLS Externals/mbedtls 2.28)
- dolphin_find_optional_system_library(CURL Externals/curl)
- if(NOT ANDROID)
- dolphin_find_optional_system_library(Iconv Externals/libiconv-1.14)
- else()
- message(STATUS "Using static iconv from Externals")
- add_subdirectory(Externals/libiconv-1.14 EXCLUDE_FROM_ALL)
- endif()
- if(NOT ANDROID)
- dolphin_find_optional_system_library(HIDAPI Externals/hidapi)
- endif()
- if(USE_DISCORD_PRESENCE)
- message(STATUS "Using static DiscordRPC from Externals")
- add_subdirectory(Externals/discord-rpc EXCLUDE_FROM_ALL)
- include_directories(Externals/discord-rpc/include)
- endif()
- if(NOT ENABLE_QT)
- set(USE_MGBA 0)
- endif()
- if(USE_MGBA)
- dolphin_find_optional_system_library(LIBMGBA Externals/mGBA)
- endif()
- find_package(SYSTEMD)
- if(SYSTEMD_FOUND)
- message(STATUS "libsystemd found, enabling traversal server watchdog support")
- add_definitions(-DHAVE_LIBSYSTEMD)
- else()
- message(STATUS "libsystemd not found, disabling traversal server watchdog support")
- endif()
- if (WIN32)
- include_directories(Externals/WIL/include)
- include_directories(Externals/OpenAL/include)
- endif()
- include_directories(Externals/picojson)
- add_subdirectory(Externals/expr)
- add_subdirectory(Externals/rangeset)
- add_subdirectory(Externals/FatFs)
- if (USE_RETRO_ACHIEVEMENTS)
- add_subdirectory(Externals/rcheevos)
- endif()
- ########################################
- # Pre-build events: Define configuration variables and write SCM info header
- #
- # Remove in-tree revision information generated by Visual Studio
- # This is because the compiler will check in-tree first and use this, even if it is outdated
- file(REMOVE "${PROJECT_SOURCE_DIR}/Source/Core/Common/scmrev.h")
- file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common)
- if (NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h)
- file(TOUCH ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h)
- endif()
- if(APPLE)
- file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/DolphinQt)
- if (NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/DolphinQt/Info.plist)
- file(TOUCH ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/DolphinQt/Info.plist)
- endif()
- file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/MacUpdater)
- if (NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/MacUpdater/Info.plist)
- file(TOUCH ${CMAKE_CURRENT_BINARY_DIR}/Source/Core/MacUpdater/Info.plist)
- endif()
- endif()
- find_package(Git)
- if(NOT GIT_FOUND)
- set(GIT_EXECUTABLE "")
- endif()
- add_custom_target(
- dolphin_scmrev
- ${CMAKE_COMMAND} -DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR} -DPROJECT_BINARY_DIR=${PROJECT_BINARY_DIR} -DDISTRIBUTOR=${DISTRIBUTOR} -DDOLPHIN_DEFAULT_UPDATE_TRACK=${DOLPHIN_DEFAULT_UPDATE_TRACK} -DGIT_FOUND=${GIT_FOUND} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} -DDOLPHIN_WC_REVISION=${DOLPHIN_WC_REVISION} -DDOLPHIN_WC_DESCRIBE=${DOLPHIN_WC_DESCRIBE} -DDOLPHIN_WC_BRANCH=${DOLPHIN_WC_BRANCH} -DCMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET} -P ${CMAKE_CURRENT_SOURCE_DIR}/CMake/ScmRevGen.cmake
- BYPRODUCTS "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/DolphinQt/Info.plist" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/MacUpdater/Info.plist"
- VERBATIM
- )
- # This is here so #include "Common/scmrev.h" finds the generated header.
- include_directories("${PROJECT_BINARY_DIR}/Source/Core")
- ########################################
- # Unit testing.
- #
- if(ENABLE_TESTS)
- dolphin_find_optional_system_library_pkgconfig(GTEST
- gtest gtest::gtest Externals/gtest
- )
- # dolphin_find_optional_system_library_pkgconfig() doesn't add an alias if it
- # uses the bundled libraries, so we add one ourselves.
- if (NOT TARGET gtest::gtest)
- add_library(gtest::gtest ALIAS gtest)
- endif()
- # Force gtest to link the C runtime dynamically on Windows in order to avoid
- # runtime mismatches.
- set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
- else()
- message(STATUS "Unit tests are disabled")
- endif()
- ########################################
- # Process Dolphin source now that all setup is complete
- #
- add_subdirectory(Source)
- ########################################
- # Install shared data files
- #
- if(NOT CMAKE_SYSTEM_NAME MATCHES "Darwin|Windows")
- install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN)
- endif()
- if(NOT CMAKE_SYSTEM_NAME MATCHES "Linux|FreeBSD|OpenBSD|Darwin")
- install(FILES Data/license.txt DESTINATION ${datadir})
- endif()
- if(CMAKE_SYSTEM_NAME MATCHES "Linux|FreeBSD|OpenBSD")
- # Install the application icon and menu item
- install(FILES Data/dolphin-emu.svg
- DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps)
- install(FILES Data/dolphin-emu.png
- DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/256x256/apps)
- install(FILES Data/dolphin-emu.desktop
- DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
- # Install manpages
- install(FILES Data/dolphin-emu.6
- DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
- install(FILES Data/dolphin-emu-nogui.6
- DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
- endif()
- # packaging information
- set(CPACK_PACKAGE_NAME "dolphin-emu")
- set(CPACK_PACKAGE_VENDOR "Dolphin Team")
- set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR})
- set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR})
- set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH})
- set(CPACK_PACKAGE_DESCRIPTION_FILE ${PROJECT_SOURCE_DIR}/Data/cpack_package_description.txt)
- set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A GameCube and Wii emulator")
- set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other)
- set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0)
- # TODO: CPACK_RESOURCE_FILE_README
- # TODO: CPACK_RESOURCE_FILE_WELCOME
- # TODO: CPACK_PACKAGE_ICON
- # TODO: CPACK_NSIS_*
- # TODO: Use CPack components for DSPSpy, etc => cpack_add_component
- # Debian Specific. Install dpkg-dev for automatic deps generation
- set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
- set(CPACK_DEBIAN_PACKAGE_SECTION "Games")
- set(CPACK_SET_DESTDIR ON)
- set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
- set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.git")
- list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
- # CPack must be included after the CPACK_* variables are set in order for those
- # variables to take effect.
- Include(CPack)
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