Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

Pierre Bourdon fc022bfa1f Dolphin 4.0 release před 11 roky
CMakeTests 70130aeac3 Remove the REQUIRED option from the cmake pkg-config check for GLEW so před 11 roky
Data 1f95a294cd Add the new 'Clean' themes from MaJoR and default to Clean by changing the name of the config key (yes, hack) před 11 roky
Externals 323ecdb772 Ship vcomp100.dll with Dolphin před 11 roky
Installer 0c3cb5066e New installer for 4.0 před 11 roky
Languages d321aa7e7a Pull in translations from Transifex. před 11 roky
Source 323ecdb772 Ship vcomp100.dll with Dolphin před 11 roky
Tools 0ecc498585 Sync gameini ratings from the wiki. Fixes issue 6477. před 11 roky
docs 5f0c892ed0 Remove outdated documentation files před 11 roky
.gitignore 382be2aabd Merge branch 'master' into GLSL-master před 12 roky
.hgeol 4a0c8fc0c9 Hg: před 15 roky
.hgignore e480ab2b10 drop vs2008 projects in favor of vs2010 před 14 roky
CMakeLists.txt c25be031fc Dolphin 4.0 release před 11 roky
Readme.txt 4798524b75 Dolphin 3.5 release. před 12 roky
license.txt af570b17dc Engrish. :) před 16 roky

Readme.txt

Dolphin-emu - The Gamecube / Wii Emulator
==========================================
Homesite: http://dolphin-emu.org/
Project Site: http://code.google.com/p/dolphin-emu

Dolphin-emu is a emulator for Gamecube, Wii, Triforce that lets
you run Wii/GCN/Tri games on your Windows/Linux/Mac PC system.

Open Source Release under GPL 2

Project Leaders: F|RES, ector

Team members: http://code.google.com/p/dolphin-emu/people/

Please read the FAQ before use:

http://dolphin-emu.org/docs/faq/

System Requirements:
* OS: Microsoft Windows (XP/Vista or higher) or Linux or Apple Mac OS X (10.6 or higher).
Windows XP x64 is NOT supported.
* Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz).
Dual Core for speed boost.
* Graphics: Any reasonably modern graphics card (Direct3D9/OpenGL 2.1, shader model 3.0).

[Command line usage]
Usage: Dolphin [-h] [-d] [-l] [-e ] [-b] [-V ] [-A ]
-h, --help Show this help message
-d, --debugger Opens the debugger
-l, --logger Opens the logger
-e, --exec= Loads the specified file (DOL,ELF,WAD,GCM,ISO)
-b, --batch Exit Dolphin with emulator
-V, --video_backend= Specify a video plugin
-A, --audio_emulation= Low level (LLE) or high level (HLE) audio

[Libraries]
Cg: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html)
*.pdb = Program Debug Database (use these symbols with a program debugger)

[DSP Emulator Engines]
HLE: High Level DSP Emulation
LLE: Low Level DSP Emulation (requires DSP dumps)
Recompiler is faster than interpreter but may be buggy.

[Video Backends]
Direct3D9: Render with Direct3D 9
Direct3D11: Render with Direct3D 11
OpenGL: Render with OpenGL + Cg Shader Language
Software Renderer: Render using the CPU only (for devs only)

[Sys Files]
totaldb.dsy: Database of symbols (for devs only)
font_ansi.bin/font_sjis.bin: font dumps
setting-usa/jpn/usa.txt: config files for Wii

[Support Folders]
Cache: used to cache the ISO list
Config: emulator configuration files
Dump: anything dumped from dolphin will go here
GameConfig: holds the INI game config files
GC: Gamecube memory cards
Load: custom textures
Logs: logs go here
Maps: symbol tables go here (dev only)
OpenCL: OpenCL code
ScreenShots: screenshots are saved here
Shaders: post-processing shaders
StateSaves: save states are stored here
Wii: Wii saves and config is stored here