vkBasalt.conf 1.3 KB

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  1. # TombRaider2013 preset by notahuman
  2. # https://notabug.org/notahuman/presets
  3. # Requires lib32-vkbasalt
  4. # My in-game settings:
  5. # Gamma: 80%
  6. # AA: FXAA / OFF
  7. # Tessellation: OFF (grain artifacts)
  8. # Postprocessing: OFF
  9. # Bloom should probably go after AA since it could break edge detection
  10. #effects = FilmicPass:NFAA:ppfxBloom:magicBloom
  11. #effects = FilmicPass:NFAA:ppfxBloom
  12. effects = FakeHDR:NFAA:MagicBloom
  13. reshadeTexturePath = "/home/user/.config/reshade/textures"
  14. reshadeIncludePath = "/home/user/.config/reshade/shaders"
  15. ## FakeHDR ##
  16. # Setting HDRPower higher makes dark things darker.
  17. HDRPower=1.0831139
  18. #HDRPower=1.144511
  19. # The difference between radius1 and radius2 decides the peak brightness.
  20. # Setting radius2 higher than radius1 makes bright things brighter.
  21. radius1=0.9399989
  22. #radius1=0.941131
  23. #radius1=0.949111
  24. radius2=1.0
  25. ## NFAA ##
  26. #AA_Adjust=5
  27. #Mask_Adjust=0.6673
  28. AA_Adjust=17
  29. Mask_Adjust=0.187073
  30. #Mask_Adjust=0.71
  31. #Mask_Adjust=0.37
  32. ## MagicBloom ##
  33. fBloom_Intensity=1.37
  34. fAdapt_Sensitivity=0.29
  35. fBloom_Threshold=6.10301
  36. fAdapt_Speed=0.02
  37. NFAA = /home/user/.config/reshade/shaders/NFAA.fx
  38. FakeHDR = /home/user/.config/reshade/shaders/FakeHDR.fx
  39. MagicBloom = /home/user/.config/reshade/shaders/MagicBloom-optimized.fx
  40. depthCapture = off
  41. toggleKey = Insert