armor.conf.example 2.0 KB

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  1. -- Armor Configuration (defaults)
  2. -- You can remove any unwanted armor materials from this table.
  3. -- Note that existing armor that is removed will show up as an unknown item.
  4. ARMOR_MATERIALS = {
  5. wood = "group:wood",
  6. cactus = "default:cactus",
  7. steel = "default:steel_ingot",
  8. bronze = "default:bronze_ingot",
  9. diamond = "default:diamond",
  10. gold = "default:gold_ingot",
  11. mithril = "moreores:mithril_ingot",
  12. crystal = "ethereal:crystal_ingot",
  13. }
  14. -- Enable fire protection (defaults true if using ethereal mod)
  15. ARMOR_FIRE_PROTECT = false
  16. -- Fire protection nodes, (name, protection level, damage)
  17. ARMOR_FIRE_NODES = {
  18. {"default:lava_source", 5, 4},
  19. {"default:lava_flowing", 5, 4},
  20. {"fire:basic_flame", 3, 4},
  21. {"fire:permanent_flame", 3, 4},
  22. {"ethereal:crystal_spike", 2, 1},
  23. {"ethereal:fire_flower", 2, 1},
  24. {"default:torch", 1, 1},
  25. }
  26. -- Increase this if you get initialization glitches when a player first joins.
  27. ARMOR_INIT_DELAY = 1
  28. -- Number of initialization attempts.
  29. -- Use in conjunction with ARMOR_INIT_DELAY if initialization problems persist.
  30. ARMOR_INIT_TIMES = 1
  31. -- Increase this if armor is not getting into bones due to server lag.
  32. ARMOR_BONES_DELAY = 1
  33. -- How often player armor/wield items are updated.
  34. ARMOR_UPDATE_TIME = 1
  35. -- Drop armor when a player dies.
  36. -- Uses bones mod if present, otherwise items are dropped around the player.
  37. ARMOR_DROP = true
  38. -- Pulverise armor when a player dies, overrides ARMOR_DROP.
  39. ARMOR_DESTROY = false
  40. -- You can use this to increase or decrease overall armor effectiveness,
  41. -- eg: ARMOR_LEVEL_MULTIPLIER = 0.5 will reduce armor level by half.
  42. ARMOR_LEVEL_MULTIPLIER = 1
  43. -- You can use this to increase or decrease overall armor healing,
  44. -- eg: ARMOR_HEAL_MULTIPLIER = 0 will disable healing altogether.
  45. ARMOR_HEAL_MULTIPLIER = 1
  46. -- You can use this to increase or decrease overall armor radiation protection,
  47. -- eg: ARMOR_RADIATION_MULTIPLIER = 0 will completely disable radiation protection.
  48. -- Note: patched technic mod is required
  49. ARMOR_RADIATION_MULTIPLIER = 1