opengl32.h 207 B

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  1. #ifdef OPENGL32_H
  2. #define OPENGL32_H
  3. #include "minwin.h"
  4. HGLRC WINAPI wglCreateContext(HDC hdc);
  5. BOOL WINAPI wglMakeCurrent(HDC hdc, HGLRC hglrc);
  6. PROC WINAPI wglGetProcAddress(LPCSTR lpszProc);
  7. #endif