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- This file describes in little detail the modifications to the
- Objective-C runtime needed to make it thread safe.
- First off, kudos to Galen Hunt who is the author of this great work.
- If you have an comments or just want to know where to
- send me money to express your undying gratitude for threading the
- Objective-C runtime you can reach Galen at:
- gchunt@cs.rochester.edu
- Any questions, comments, bug reports, etc. should send email either to the
- GCC bug account or to:
- Scott Christley <scottc@net-community.com>
- * Sarray Threading:
- The most critical component of the Objective-C runtime is the sparse array
- structure (sarray). Sarrays store object selectors and implementations.
- Following in the tradition of the Objective-C runtime, my threading
- support assumes that fast message dispatching is far more important
- than *ANY* and *ALL* other operations. The message dispatching thus
- uses *NO* locks on any kind. In fact, if you look in sarray.h, you
- will notice that the message dispatching has not been modified.
- Instead, I have modified the sarray management functions so that all
- updates to the sarray data structure can be made in parallel will
- message dispatching.
- To support concurrent message dispatching, no dynamically allocated
- sarray data structures are freed while more than one thread is
- operational. Sarray data structures that are no longer in use are
- kept in a linked list of garbage and are released whenever the program
- is operating with a single thread. The programmer can also flush the
- garbage list by calling sarray_remove_garbage when the programmer can
- ensure that no message dispatching is taking place concurrently. The
- amount of un-reclaimed sarray garbage should normally be extremely
- small in a real program as sarray structures are freed only when using
- the "poseAs" functionality and early in program initialization, which
- normally occurs while the program is single threaded.
- ******************************************************************************
- * Static Variables:
- The following variables are either statically or globally defined. This list
- does not include variables which are internal to implementation dependent
- versions of thread-*.c.
- The following threading designations are used:
- SAFE : Implicitly thread safe.
- SINGLE : Must only be used in single thread mode.
- MUTEX : Protected by single global mutex objc_runtime_mutex.
- UNUSED : Not used in the runtime.
- Variable Name: Usage: Defined: Also used in:
- =========================== ====== ============ =====================
- __objc_class_hash MUTEX class.c
- __objc_class_links_resolved UNUSED class.c runtime.h
- __objc_class_number MUTEX class.c
- __objc_dangling_categories UNUSED init.c
- __objc_module_list MUTEX init.c
- __objc_selector_array MUTEX selector.c
- __objc_selector_hash MUTEX selector.c
- __objc_selector_max_index MUTEX selector.c sendmsg.c runtime.h
- __objc_selector_names MUTEX selector.c
- __objc_thread_exit_status SAFE thread.c
- __objc_uninstalled_dtable MUTEX sendmsg.c selector.c
- _objc_load_callback SAFE init.c objc-api.h
- _objc_lookup_class SAFE class.c objc-api.h
- _objc_object_alloc SINGLE objects.c objc-api.h
- _objc_object_copy SINGLE objects.c objc-api.h
- _objc_object_dispose SINGLE objects.c objc-api.h
- frwd_sel SAFE2 sendmsg.c
- idxsize MUTEX sarray.c sendmsg.c sarray.h
- initialize_sel SAFE2 sendmsg.c
- narrays MUTEX sarray.c sendmsg.c sarray.h
- nbuckets MUTEX sarray.c sendmsg.c sarray.h
- nindices MUTEX sarray.c sarray.h
- previous_constructors SAFE1 init.c
- proto_class SAFE1 init.c
- unclaimed_categories MUTEX init.c
- unclaimed_proto_list MUTEX init.c
- uninitialized_statics MUTEX init.c
- Notes:
- 1) Initialized once in unithread mode.
- 2) Initialized value will always be same, guaranteed by lock on selector
- hash table.
- ******************************************************************************
- * Frontend/Backend design:
- The design of the Objective-C runtime thread and mutex functions utilizes a
- frontend/backend implementation.
- The frontend, as characterized by the files thr.h and thr.c, is a set
- of platform independent structures and functions which represent the
- user interface. For example, objc_mutex_lock(). Objective-C programs
- should use these structures and functions for their thread and mutex
- work if they wish to maintain a high degree of portability across
- platforms.
- The backend is currently GCC's gthread code (gthr.h and related). For
- example, __gthread_objc_mutex_lock(). The thread system is
- automatically configured when GCC is configured. On most platforms
- this thread backend is able to automatically switch to non-multi-threaded
- mode if the threading library is not linked in.
- If you want to compile libobjc standalone, then you would need to modify
- the configure.in and makefiles for it and you need to import the
- gthread code from GCC.
- ******************************************************************************
- * Threads:
- The thread system attempts to create multiple threads using whatever
- operating system or library thread support is available. It does
- assume that all system functions are thread safe. Notably this means
- that the system implementation of malloc and free must be thread safe.
- If a system has multiple processors, the threads are configured for
- full parallel processing.
- * Backend initialization functions
- __objc_init_thread_system(void), int
- Initialize the thread subsystem. Called once by __objc_exec_class.
- Return -1 if error otherwise return 0.
- __objc_close_thread_system(void), int
- Closes the thread subsystem, not currently guaranteed to be called.
- Return -1 if error otherwise return 0.
- *****
- * Frontend thread functions
- * User programs should use these functions.
- objc_thread_detach(SEL selector, id object, id argument), objc_thread_t
- Creates and detaches a new thread. The new thread starts by
- sending the given selector with a single argument to the
- given object.
- objc_thread_set_priority(int priority), int
- Sets a thread's relative priority within the program. Valid
- options are:
-
- OBJC_THREAD_INTERACTIVE_PRIORITY
- OBJC_THREAD_BACKGROUND_PRIORITY
- OBJC_THREAD_LOW_PRIORITY
- objc_thread_get_priority(void), int
- Query a thread's priority.
- objc_thread_yield(void), void
- Yields processor to another thread with equal or higher
- priority. It is up to the system scheduler to determine if
- the processor is taken or not.
- objc_thread_exit(void), int
- Terminates a thread. If this is the last thread executing
- then the program will terminate.
- objc_thread_id(void), int
- Returns the current thread's id.
- objc_thread_set_data(void *value), int
- Set a pointer to the thread's local storage. Local storage is
- thread specific.
- objc_thread_get_data(void), void *
- Returns the pointer to the thread's local storage.
- *****
- * Backend thread functions
- * User programs should *NOT* directly call these functions.
- __gthr_objc_thread_detach(void (*func)(void *arg), void *arg), objc_thread_t
- Spawns a new thread executing func, called by objc_thread_detach.
- Return NULL if error otherwise return thread id.
- __gthr_objc_thread_set_priority(int priority), int
- Set the thread's priority, called by objc_thread_set_priority.
- Return -1 if error otherwise return 0.
- __gthr_objc_thread_get_priority(void), int
- Query a thread's priority, called by objc_thread_get_priority.
- Return -1 if error otherwise return the priority.
- __gthr_objc_thread_yield(void), void
- Yields the processor, called by objc_thread_yield.
- __gthr_objc_thread_exit(void), int
- Terminates the thread, called by objc_thread_exit.
- Return -1 if error otherwise function does not return.
- __gthr_objc_thread_id(void), objc_thread_t
- Returns the current thread's id, called by objc_thread_id.
- Return -1 if error otherwise return thread id.
- __gthr_objc_thread_set_data(void *value), int
- Set pointer for thread local storage, called by objc_thread_set_data.
- Returns -1 if error otherwise return 0.
- __gthr_objc_thread_get_data(void), void *
- Returns the pointer to the thread's local storage.
- Returns NULL if error, called by objc_thread_get_data.
- ******************************************************************************
- * Mutexes:
- Mutexes can be locked recursively. Each locked mutex remembers
- its owner (by thread id) and how many times it has been locked. The
- last unlock on a mutex removes the system lock and allows other
- threads to access the mutex.
- *****
- * Frontend mutex functions
- * User programs should use these functions.
- objc_mutex_allocate(void), objc_mutex_t
- Allocates a new mutex. Mutex is initially unlocked.
- Return NULL if error otherwise return mutex pointer.
- objc_mutex_deallocate(objc_mutex_t mutex), int
- Free a mutex. Before freeing the mutex, makes sure that no
- one else is using it.
- Return -1 if error otherwise return 0.
- objc_mutex_lock(objc_mutex_t mutex), int
- Locks a mutex. As mentioned earlier, the same thread may call
- this routine repeatedly.
- Return -1 if error otherwise return 0.
-
- objc_mutex_trylock(objc_mutex_t mutex), int
- Attempts to lock a mutex. If lock on mutex can be acquired
- then function operates exactly as objc_mutex_lock.
- Return -1 if failed to acquire lock otherwise return 0.
- objc_mutex_unlock(objc_mutex_t mutex), int
- Unlocks the mutex by one level. Other threads may not acquire
- the mutex until this thread has released all locks on it.
- Return -1 if error otherwise return 0.
- *****
- * Backend mutex functions
- * User programs should *NOT* directly call these functions.
- __gthr_objc_mutex_allocate(objc_mutex_t mutex), int
- Allocates a new mutex, called by objc_mutex_allocate.
- Return -1 if error otherwise return 0.
- __gthr_objc_mutex_deallocate(objc_mutex_t mutex), int
- Free a mutex, called by objc_mutex_deallocate.
- Return -1 if error otherwise return 0.
- __gthr_objc_mutex_lock(objc_mutex_t mutex), int
- Locks a mutex, called by objc_mutex_lock.
- Return -1 if error otherwise return 0.
-
- __gthr_objc_mutex_trylock(objc_mutex_t mutex), int
- Attempts to lock a mutex, called by objc_mutex_trylock.
- Return -1 if failed to acquire lock or error otherwise return 0.
- __gthr_objc_mutex_unlock(objc_mutex_t mutex), int
- Unlocks the mutex, called by objc_mutex_unlock.
- Return -1 if error otherwise return 0.
- ******************************************************************************
- * Condition Mutexes:
- Mutexes can be locked recursively. Each locked mutex remembers
- its owner (by thread id) and how many times it has been locked. The
- last unlock on a mutex removes the system lock and allows other
- threads to access the mutex.
- *
- * Frontend condition mutex functions
- * User programs should use these functions.
- *
- objc_condition_allocate(void), objc_condition_t
- Allocate a condition mutex.
- Return NULL if error otherwise return condition pointer.
- objc_condition_deallocate(objc_condition_t condition), int
- Deallocate a condition. Note that this includes an implicit
- condition_broadcast to insure that waiting threads have the
- opportunity to wake. It is legal to dealloc a condition only
- if no other thread is/will be using it. Does NOT check for
- other threads waiting but just wakes them up.
- Return -1 if error otherwise return 0.
- objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex), int
- Wait on the condition unlocking the mutex until objc_condition_signal()
- or objc_condition_broadcast() are called for the same condition. The
- given mutex *must* have the depth 1 so that it can be unlocked
- here, for someone else can lock it and signal/broadcast the condition.
- The mutex is used to lock access to the shared data that make up the
- "condition" predicate.
- Return -1 if error otherwise return 0.
-
- objc_condition_broadcast(objc_condition_t condition), int
- Wake up all threads waiting on this condition. It is recommended that
- the called would lock the same mutex as the threads in
- objc_condition_wait before changing the "condition predicate"
- and make this call and unlock it right away after this call.
- Return -1 if error otherwise return 0.
- objc_condition_signal(objc_condition_t condition), int
- Wake up one thread waiting on this condition.
- Return -1 if error otherwise return 0.
- *
- * Backend condition mutex functions
- * User programs should *NOT* directly call these functions.
- *
- __gthr_objc_condition_allocate(objc_condition_t condition), int
- Allocate a condition mutex, called by objc_condition_allocate.
- Return -1 if error otherwise return 0.
- __gthr_objc_condition_deallocate(objc_condition_t condition), int
- Deallocate a condition, called by objc_condition_deallocate.
- Return -1 if error otherwise return 0.
- __gthr_objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex), int
- Wait on the condition, called by objc_condition_wait.
- Return -1 if error otherwise return 0 when condition is met.
-
- __gthr_objc_condition_broadcast(objc_condition_t condition), int
- Wake up all threads waiting on this condition.
- Called by objc_condition_broadcast.
- Return -1 if error otherwise return 0.
- __gthr_objc_condition_signal(objc_condition_t condition), int
- Wake up one thread waiting on this condition.
- Called by objc_condition_signal.
- Return -1 if error otherwise return 0.
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