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- // -*- c++ -*-
- // win32-threads.h - Defines for using Win32 threads.
- /* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2006 Free Software
- Foundation
- This file is part of libgcj.
- This software is copyrighted work licensed under the terms of the
- Libgcj License. Please consult the file "LIBGCJ_LICENSE" for
- details. */
- #ifndef __JV_WIN32_THREADS__
- #define __JV_WIN32_THREADS__
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
- //
- // Typedefs.
- //
- typedef struct
- {
- // ev[0] (signal) is a Win32 auto-reset event for _Jv_CondNotify
- // ev[1] (broadcast) is a Win32 manual-reset event for _Jv_CondNotifyAll
- HANDLE ev[2];
- // Number of threads waiting on this condition variable
- int blocked_count;
- // Protects access to the blocked_count variable
- CRITICAL_SECTION count_mutex;
- } _Jv_ConditionVariable_t;
- typedef struct
- {
- // The thread-id of the owner thread if any, 0 otherwise
- DWORD owner;
- // Track nested mutex acquisitions by the same thread
- int refcount;
- // The actual Windows construct used to implement this mutex
- CRITICAL_SECTION cs;
- } _Jv_Mutex_t;
- typedef struct _Jv_Thread_t
- {
- int flags; // Flags are defined in implementation.
- HANDLE handle; // Actual handle to the thread
- // Protects access to the thread's interrupt_flag and
- // interrupt_event variables within this module.
- CRITICAL_SECTION interrupt_mutex;
-
- // A Win32 auto-reset event for thread interruption
- HANDLE interrupt_event;
- java::lang::Thread *thread_obj;
- } _Jv_Thread_t;
- typedef DWORD _Jv_ThreadId_t;
- inline _Jv_ThreadId_t
- _Jv_ThreadSelf (void)
- {
- return GetCurrentThreadId();
- }
- typedef void _Jv_ThreadStartFunc (java::lang::Thread *);
- // Type identifying a win32 thread.
- typedef HANDLE _Jv_ThreadDesc_t;
- inline _Jv_ThreadDesc_t
- _Jv_GetPlatformThreadID(_Jv_Thread_t *t)
- {
- return t->handle;
- }
- //
- // Condition variables.
- //
- #define _Jv_HaveCondDestroy
- int _Jv_CondWait (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu, jlong millis, jint nanos);
- void _Jv_CondInit (_Jv_ConditionVariable_t *cv);
- void _Jv_CondDestroy (_Jv_ConditionVariable_t *cv);
- int _Jv_CondNotify (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *);
- int _Jv_CondNotifyAll (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *);
- //
- // Mutexes.
- // We use CRITICAL_SECTIONs instead of CreateMutex() for better performance
- //
- // Returns 0 if the mutex lock is held by the current thread, and 1 otherwise.
- inline int _Jv_MutexCheckMonitor (_Jv_Mutex_t *mu)
- {
- return (mu->owner != GetCurrentThreadId ( ));
- }
- inline void _Jv_MutexInit (_Jv_Mutex_t *mu)
- {
- mu->owner = 0UL;
- mu->refcount = 0;
- InitializeCriticalSection (&(mu->cs));
- }
- #define _Jv_HaveMutexDestroy
- inline void _Jv_MutexDestroy (_Jv_Mutex_t *mu)
- {
- mu->owner = 0UL;
- mu->refcount = 0;
- DeleteCriticalSection (&(mu->cs));
- mu = NULL;
- }
- inline int _Jv_MutexUnlock (_Jv_Mutex_t *mu)
- {
- if (mu->owner == GetCurrentThreadId ( ))
- {
- mu->refcount--;
- if (mu->refcount == 0)
- mu->owner = 0UL;
- LeaveCriticalSection (&(mu->cs));
- return 0;
- }
- else
- return 1;
- }
- inline int _Jv_MutexLock (_Jv_Mutex_t *mu)
- {
- EnterCriticalSection (&(mu->cs));
- mu->owner = GetCurrentThreadId ( );
- mu->refcount++;
- return 0;
- }
- //
- // Thread creation and manipulation.
- //
- void _Jv_InitThreads (void);
- _Jv_Thread_t *_Jv_ThreadInitData (java::lang::Thread *thread);
- void _Jv_ThreadDestroyData (_Jv_Thread_t *data);
- inline java::lang::Thread* _Jv_ThreadCurrent (void)
- {
- extern DWORD _Jv_ThreadKey;
- return (java::lang::Thread *) TlsGetValue(_Jv_ThreadKey);
- }
- inline _Jv_Thread_t *_Jv_ThreadCurrentData(void)
- {
- extern DWORD _Jv_ThreadDataKey;
- return (_Jv_Thread_t *) TlsGetValue(_Jv_ThreadDataKey);
- }
- inline void _Jv_ThreadYield (void)
- {
- Sleep (0);
- }
- void _Jv_ThreadRegister (_Jv_Thread_t *data);
- void _Jv_ThreadUnRegister ();
- void _Jv_ThreadSetPriority (_Jv_Thread_t *data, jint prio);
- void _Jv_ThreadStart (java::lang::Thread *thread, _Jv_Thread_t *data,
- _Jv_ThreadStartFunc *meth);
- void _Jv_ThreadWait (void);
- void _Jv_ThreadInterrupt (_Jv_Thread_t *data);
- //
- // Thread interruption support
- //
- // Gets the auto-reset event for the current thread which is
- // signalled by _Jv_ThreadInterrupt. The caller can wait on this
- // event in addition to other waitable objects.
- //
- // NOTE: After waiting on this event with WaitForMultipleObjects,
- // you should ALWAYS use the return value of WaitForMultipleObjects
- // to test whether this event was signalled and whether thread
- // interruption has occurred. You should do this instead of checking
- // the thread's interrupted_flag, because someone could have reset
- // this flag in the interval of time between the return of
- // WaitForMultipleObjects and the time you query interrupted_flag.
- // See java/lang/natWin32Process.cc (waitFor) for an example.
- HANDLE _Jv_Win32GetInterruptEvent (void);
- // park() / unpark() support
- struct ParkHelper
- {
- // We use LONG instead of obj_addr_t to avoid pulling in locks.h,
- // which depends on size_t, ...
- volatile LONG permit;
- // The critical section is used for lazy initialization of our event
- CRITICAL_SECTION cs;
- HANDLE event;
-
- void init ();
- void deactivate ();
- void destroy ();
- void park (jboolean isAbsolute, jlong time);
- void unpark ();
-
- private:
- void init_event();
- };
- // Remove defines from <windows.h> that conflict with various things in libgcj code
- #undef TRUE
- #undef FALSE
- #undef MAX_PRIORITY
- #undef MIN_PRIORITY
- #undef min
- #undef max
- #undef interface
- #undef STRICT
- #undef VOID
- #undef TEXT
- #undef OUT
- #endif /* __JV_WIN32_THREADS__ */
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