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- /* PriorityQueue.java -- Unbounded priority queue
- Copyright (C) 2004, 2005 Free Software Foundation, Inc.
- This file is part of GNU Classpath.
- GNU Classpath is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
- GNU Classpath is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with GNU Classpath; see the file COPYING. If not, write to the
- Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
- 02110-1301 USA.
- Linking this library statically or dynamically with other modules is
- making a combined work based on this library. Thus, the terms and
- conditions of the GNU General Public License cover the whole
- combination.
- As a special exception, the copyright holders of this library give you
- permission to link this library with independent modules to produce an
- executable, regardless of the license terms of these independent
- modules, and to copy and distribute the resulting executable under
- terms of your choice, provided that you also meet, for each linked
- independent module, the terms and conditions of the license of that
- module. An independent module is a module which is not derived from
- or based on this library. If you modify this library, you may extend
- this exception to your version of the library, but you are not
- obligated to do so. If you do not wish to do so, delete this
- exception statement from your version. */
- package java.util;
- import java.io.Serializable;
- /**
- * @author Tom Tromey (tromey@redhat.com)
- * @author Andrew John Hughes (gnu_andrew@member.fsf.org)
- * @since 1.5
- */
- public class PriorityQueue<E> extends AbstractQueue<E> implements Serializable
- {
- private static final int DEFAULT_CAPACITY = 11;
- private static final long serialVersionUID = -7720805057305804111L;
- /** Number of elements actually used in the storage array. */
- int used;
- /**
- * This is the storage for the underlying binomial heap.
- * The idea is, each node is less than or equal to its children.
- * A node at index N (0-based) has two direct children, at
- * nodes 2N+1 and 2N+2.
- */
- E[] storage;
- /**
- * The comparator we're using, or null for natural ordering.
- */
- Comparator<? super E> comparator;
- public PriorityQueue()
- {
- this(DEFAULT_CAPACITY, null);
- }
- public PriorityQueue(Collection<? extends E> c)
- {
- this(Math.max(1, (int) (1.1 * c.size())), null);
- // Special case where we can find the comparator to use.
- if (c instanceof SortedSet)
- {
- SortedSet<? extends E> ss = (SortedSet<? extends E>) c;
- this.comparator = (Comparator<? super E>) ss.comparator();
- // We can insert the elements directly, since they are sorted.
- int i = 0;
- for (E val : ss)
- {
- if (val == null)
- throw new NullPointerException();
- storage[i++] = val;
- }
- }
- else if (c instanceof PriorityQueue)
- {
- PriorityQueue<? extends E> pq = (PriorityQueue<? extends E>) c;
- this.comparator = (Comparator<? super E>)pq.comparator();
- // We can just copy the contents.
- System.arraycopy(pq.storage, 0, storage, 0, pq.storage.length);
- }
- addAll(c);
- }
- public PriorityQueue(int cap)
- {
- this(cap, null);
- }
- public PriorityQueue(int cap, Comparator<? super E> comp)
- {
- if (cap < 1)
- throw new IllegalArgumentException();
- this.used = 0;
- this.storage = (E[]) new Object[cap];
- this.comparator = comp;
- }
- public PriorityQueue(PriorityQueue<? extends E> c)
- {
- this(Math.max(1, (int) (1.1 * c.size())),
- (Comparator<? super E>)c.comparator());
- // We can just copy the contents.
- System.arraycopy(c.storage, 0, storage, 0, c.storage.length);
- }
- public PriorityQueue(SortedSet<? extends E> c)
- {
- this(Math.max(1, (int) (1.1 * c.size())),
- (Comparator<? super E>)c.comparator());
- // We can insert the elements directly, since they are sorted.
- int i = 0;
- for (E val : c)
- {
- if (val == null)
- throw new NullPointerException();
- storage[i++] = val;
- }
- }
- public void clear()
- {
- Arrays.fill(storage, null);
- used = 0;
- }
- public Comparator<? super E> comparator()
- {
- return comparator;
- }
- public Iterator<E> iterator()
- {
- return new Iterator<E>()
- {
- int index = -1;
- int count = 0;
- public boolean hasNext()
- {
- return count < used;
- }
- public E next()
- {
- while (storage[++index] == null)
- ;
- ++count;
- return storage[index];
- }
- public void remove()
- {
- PriorityQueue.this.remove(index);
- index--;
- }
- };
- }
- public boolean offer(E o)
- {
- if (o == null)
- throw new NullPointerException();
- int slot = findSlot(-1);
- storage[slot] = o;
- ++used;
- bubbleUp(slot);
- return true;
- }
- public E peek()
- {
- return used == 0 ? null : storage[0];
- }
- public E poll()
- {
- if (used == 0)
- return null;
- E result = storage[0];
- remove(0);
- return result;
- }
- public boolean remove(Object o)
- {
- if (o != null)
- {
- for (int i = 0; i < storage.length; ++i)
- {
- if (o.equals(storage[i]))
- {
- remove(i);
- return true;
- }
- }
- }
- return false;
- }
- public int size()
- {
- return used;
- }
- // It is more efficient to implement this locally -- less searching
- // for free slots.
- public boolean addAll(Collection<? extends E> c)
- {
- if (c == this)
- throw new IllegalArgumentException();
- int newSlot = -1;
- int save = used;
- for (E val : c)
- {
- if (val == null)
- throw new NullPointerException();
- newSlot = findSlot(newSlot);
- storage[newSlot] = val;
- ++used;
- bubbleUp(newSlot);
- }
- return save != used;
- }
- int findSlot(int start)
- {
- int slot;
- if (used == storage.length)
- {
- resize();
- slot = used;
- }
- else
- {
- for (slot = start + 1; slot < storage.length; ++slot)
- {
- if (storage[slot] == null)
- break;
- }
- // We'll always find a slot.
- }
- return slot;
- }
- void remove(int index)
- {
- // Remove the element at INDEX. We do this by finding the least
- // child and moving it into place, then iterating until we reach
- // the bottom of the tree.
- while (storage[index] != null)
- {
- int child = 2 * index + 1;
- // See if we went off the end.
- if (child >= storage.length)
- {
- storage[index] = null;
- break;
- }
- // Find which child we want to promote. If one is not null,
- // we pick it. If both are null, it doesn't matter, we're
- // about to leave. If neither is null, pick the lesser.
- if (child + 1 >= storage.length || storage[child + 1] == null)
- {
- // Nothing.
- }
- else if (storage[child] == null
- || (Collections.compare(storage[child], storage[child + 1],
- comparator) > 0))
- ++child;
- storage[index] = storage[child];
- index = child;
- }
- --used;
- }
- void bubbleUp(int index)
- {
- // The element at INDEX was inserted into a blank spot. Now move
- // it up the tree to its natural resting place.
- while (index > 0)
- {
- // This works regardless of whether we're at 2N+1 or 2N+2.
- int parent = (index - 1) / 2;
- if (Collections.compare(storage[parent], storage[index], comparator)
- <= 0)
- {
- // Parent is the same or smaller than this element, so the
- // invariant is preserved. Note that if the new element
- // is smaller than the parent, then it is necessarily
- // smaller than the parent's other child.
- break;
- }
- E temp = storage[index];
- storage[index] = storage[parent];
- storage[parent] = temp;
- index = parent;
- }
- }
- void resize()
- {
- E[] new_data = (E[]) new Object[2 * storage.length];
- System.arraycopy(storage, 0, new_data, 0, storage.length);
- storage = new_data;
- }
- }
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