123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223 |
- /* Copyright (C) 2009-2015 Free Software Foundation, Inc.
- Contributed by Richard Henderson <rth@redhat.com>.
- This file is part of the GNU Transactional Memory Library (libitm).
- Libitm is free software; you can redistribute it and/or modify it
- under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- Libitm is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- more details.
- Under Section 7 of GPL version 3, you are granted additional
- permissions described in the GCC Runtime Library Exception, version
- 3.1, as published by the Free Software Foundation.
- You should have received a copy of the GNU General Public License and
- a copy of the GCC Runtime Library Exception along with this program;
- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
- <http://www.gnu.org/licenses/>. */
- // Implements an AA tree (http://en.wikipedia.org/wiki/AA_tree) with an
- // integer key, and data attached to the node via flexible array member.
- #include "libitm_i.h"
- namespace GTM HIDDEN {
- // The code for rebalancing the tree is greatly simplified by never
- // having to check for null pointers. Instead, leaf node links point
- // to this node, NIL, which points to itself.
- const aa_node_base aa_node_base::s_nil(0);
- // Remove left horizontal links. Swap the pointers of horizontal left links.
- aa_node_base *
- aa_node_base::skew ()
- {
- aa_node_base *l = this->link(L);
- if (this->m_level != 0 && l->m_level == this->m_level)
- {
- this->set_link(L, l->link(R));
- l->set_link(R, this);
- return l;
- }
- return this;
- }
- // Remove consecutive horizontal links. Take the middle node,
- // elevate it, and return it.
- aa_node_base *
- aa_node_base::split ()
- {
- aa_node_base *r = this->link(R);
- if (this->m_level != 0 && r->link(R)->m_level == this->m_level)
- {
- this->set_link(R, r->link(L));
- r->set_link(L, this);
- r->m_level += 1;
- return r;
- }
- return this;
- }
- // Decrease the level of THIS to be one more than the level of its children.
- void
- aa_node_base::decrease_level ()
- {
- aa_node_base *l = this->link(L);
- aa_node_base *r = this->link(R);
- level_type llev = l->m_level;
- level_type rlev = r->m_level;
- level_type should_be = (llev < rlev ? llev : rlev) + 1;
- if (should_be < this->m_level)
- {
- this->m_level = should_be;
- if (should_be < rlev)
- r->m_level = should_be;
- }
- }
- // Find and return the node in the tree with key K.
- template<typename KEY>
- typename aa_tree_key<KEY>::node_ptr
- aa_tree_key<KEY>::find(KEY k) const
- {
- node_ptr t = m_tree;
- if (t != 0)
- do
- {
- if (t->key == k)
- return t;
- t = t->link(k > t->key);
- }
- while (!t->is_nil());
- return 0;
- }
- // Insert N into T and rebalance. Return the new balanced tree.
- template<typename KEY>
- typename aa_tree_key<KEY>::node_ptr
- aa_tree_key<KEY>::insert_1 (node_ptr t, node_ptr n)
- {
- bool dir = n->key > t->key;
- node_ptr c = t->link(dir);
- // Insert the node, recursively.
- if (c->is_nil())
- c = n;
- else
- c = insert_1 (c, n);
- t->set_link(dir, c);
- // Rebalance the tree, as needed.
- t = t->skew();
- t = t->split();
- return t;
- }
- template<typename KEY>
- void
- aa_tree_key<KEY>::insert(node_ptr n)
- {
- if (m_tree == 0)
- m_tree = n;
- else
- m_tree = insert_1 (m_tree, n);
- }
- // Delete K from T and rebalance. Return the new balanced tree.
- template<typename KEY>
- typename aa_tree_key<KEY>::node_ptr
- aa_tree_key<KEY>::erase_1 (node_ptr t, KEY k, node_ptr *pfree)
- {
- node_ptr r;
- bool dir;
- // If this is the node we're looking for, delete it. Else recurse.
- if (k == t->key)
- {
- node_ptr l, sub, end;
- l = t->link(node::L);
- r = t->link(node::R);
- if (pfree)
- *pfree = t;
- // If this is a leaf node, simply remove the node. Otherwise,
- // we have to find either a predecessor or a successor node to
- // replace this one.
- if (l->is_nil())
- {
- if (r->is_nil())
- return r;
- sub = r, dir = node::L;
- }
- else
- sub = l, dir = node::R;
- // Find the successor or predecessor.
- for (end = sub; !end->link(dir)->is_nil(); end = end->link(dir))
- continue;
- // Remove it (but don't free) from the subtree.
- sub = erase_1 (sub, end->key, 0);
- // Replace T with the successor we just extracted.
- end->set_link(!dir, sub);
- t = end;
- }
- else
- {
- dir = k > t->key;
- t->set_link(dir, erase_1 (t->link(dir), k, pfree));
- }
- // Rebalance the tree.
- t->decrease_level();
- t = t->skew();
- r = t->link(node::R)->skew();
- t->set_link(node::R, r);
- r->set_link(node::R, r->link(node::R)->skew());
- t = t->split ();
- t->set_link(node::R, t->link(node::R)->split());
- return t;
- }
- template<typename KEY>
- typename aa_tree_key<KEY>::node_ptr
- aa_tree_key<KEY>::erase (KEY k)
- {
- node_ptr t = m_tree;
- if (t == 0)
- return 0;
- node_ptr do_free = 0;
- t = erase_1 (t, k, &do_free);
- if (t->is_nil())
- t = 0;
- m_tree = t;
- return do_free;
- }
- // Instantiate key classes.
- template class aa_tree_key<uintptr_t>;
- } // namespace GTM
|