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- /* A splay-tree datatype.
- Copyright (C) 1998-2015 Free Software Foundation, Inc.
- Contributed by Mark Mitchell (mark@markmitchell.com).
- This file is part of the GNU Offloading and Multi Processing Library
- (libgomp).
- Libgomp is free software; you can redistribute it and/or modify it
- under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3, or (at your option)
- any later version.
- Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- more details.
- Under Section 7 of GPL version 3, you are granted additional
- permissions described in the GCC Runtime Library Exception, version
- 3.1, as published by the Free Software Foundation.
- You should have received a copy of the GNU General Public License and
- a copy of the GCC Runtime Library Exception along with this program;
- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
- <http://www.gnu.org/licenses/>. */
- /* The splay tree code copied from include/splay-tree.h and adjusted,
- so that all the data lives directly in splay_tree_node_s structure
- and no extra allocations are needed.
- Files including this header should before including it add:
- typedef struct splay_tree_node_s *splay_tree_node;
- typedef struct splay_tree_s *splay_tree;
- typedef struct splay_tree_key_s *splay_tree_key;
- define splay_tree_key_s structure, and define
- splay_compare inline function. */
- /* For an easily readable description of splay-trees, see:
- Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
- Algorithms. Harper-Collins, Inc. 1991.
- The major feature of splay trees is that all basic tree operations
- are amortized O(log n) time for a tree with n nodes. */
- #ifndef _SPLAY_TREE_H
- #define _SPLAY_TREE_H 1
- /* The nodes in the splay tree. */
- struct splay_tree_node_s {
- struct splay_tree_key_s key;
- /* The left and right children, respectively. */
- splay_tree_node left;
- splay_tree_node right;
- };
- /* The splay tree. */
- struct splay_tree_s {
- splay_tree_node root;
- };
- extern splay_tree_key splay_tree_lookup (splay_tree, splay_tree_key);
- extern void splay_tree_insert (splay_tree, splay_tree_node);
- extern void splay_tree_remove (splay_tree, splay_tree_key);
- #endif /* _SPLAY_TREE_H */
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