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- // Copyright 2009 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // Package quick implements utility functions to help with black box testing.
- package quick
- import (
- "flag"
- "fmt"
- "math"
- "math/rand"
- "reflect"
- "strings"
- )
- var defaultMaxCount *int = flag.Int("quickchecks", 100, "The default number of iterations for each check")
- // A Generator can generate random values of its own type.
- type Generator interface {
- // Generate returns a random instance of the type on which it is a
- // method using the size as a size hint.
- Generate(rand *rand.Rand, size int) reflect.Value
- }
- // randFloat32 generates a random float taking the full range of a float32.
- func randFloat32(rand *rand.Rand) float32 {
- f := rand.Float64() * math.MaxFloat32
- if rand.Int()&1 == 1 {
- f = -f
- }
- return float32(f)
- }
- // randFloat64 generates a random float taking the full range of a float64.
- func randFloat64(rand *rand.Rand) float64 {
- f := rand.Float64() * math.MaxFloat64
- if rand.Int()&1 == 1 {
- f = -f
- }
- return f
- }
- // randInt64 returns a random integer taking half the range of an int64.
- func randInt64(rand *rand.Rand) int64 { return rand.Int63() - 1<<62 }
- // complexSize is the maximum length of arbitrary values that contain other
- // values.
- const complexSize = 50
- // Value returns an arbitrary value of the given type.
- // If the type implements the Generator interface, that will be used.
- // Note: To create arbitrary values for structs, all the fields must be exported.
- func Value(t reflect.Type, rand *rand.Rand) (value reflect.Value, ok bool) {
- if m, ok := reflect.Zero(t).Interface().(Generator); ok {
- return m.Generate(rand, complexSize), true
- }
- v := reflect.New(t).Elem()
- switch concrete := t; concrete.Kind() {
- case reflect.Bool:
- v.SetBool(rand.Int()&1 == 0)
- case reflect.Float32:
- v.SetFloat(float64(randFloat32(rand)))
- case reflect.Float64:
- v.SetFloat(randFloat64(rand))
- case reflect.Complex64:
- v.SetComplex(complex(float64(randFloat32(rand)), float64(randFloat32(rand))))
- case reflect.Complex128:
- v.SetComplex(complex(randFloat64(rand), randFloat64(rand)))
- case reflect.Int16:
- v.SetInt(randInt64(rand))
- case reflect.Int32:
- v.SetInt(randInt64(rand))
- case reflect.Int64:
- v.SetInt(randInt64(rand))
- case reflect.Int8:
- v.SetInt(randInt64(rand))
- case reflect.Int:
- v.SetInt(randInt64(rand))
- case reflect.Uint16:
- v.SetUint(uint64(randInt64(rand)))
- case reflect.Uint32:
- v.SetUint(uint64(randInt64(rand)))
- case reflect.Uint64:
- v.SetUint(uint64(randInt64(rand)))
- case reflect.Uint8:
- v.SetUint(uint64(randInt64(rand)))
- case reflect.Uint:
- v.SetUint(uint64(randInt64(rand)))
- case reflect.Uintptr:
- v.SetUint(uint64(randInt64(rand)))
- case reflect.Map:
- numElems := rand.Intn(complexSize)
- v.Set(reflect.MakeMap(concrete))
- for i := 0; i < numElems; i++ {
- key, ok1 := Value(concrete.Key(), rand)
- value, ok2 := Value(concrete.Elem(), rand)
- if !ok1 || !ok2 {
- return reflect.Value{}, false
- }
- v.SetMapIndex(key, value)
- }
- case reflect.Ptr:
- elem, ok := Value(concrete.Elem(), rand)
- if !ok {
- return reflect.Value{}, false
- }
- v.Set(reflect.New(concrete.Elem()))
- v.Elem().Set(elem)
- case reflect.Slice:
- numElems := rand.Intn(complexSize)
- v.Set(reflect.MakeSlice(concrete, numElems, numElems))
- for i := 0; i < numElems; i++ {
- elem, ok := Value(concrete.Elem(), rand)
- if !ok {
- return reflect.Value{}, false
- }
- v.Index(i).Set(elem)
- }
- case reflect.String:
- numChars := rand.Intn(complexSize)
- codePoints := make([]rune, numChars)
- for i := 0; i < numChars; i++ {
- codePoints[i] = rune(rand.Intn(0x10ffff))
- }
- v.SetString(string(codePoints))
- case reflect.Struct:
- for i := 0; i < v.NumField(); i++ {
- elem, ok := Value(concrete.Field(i).Type, rand)
- if !ok {
- return reflect.Value{}, false
- }
- v.Field(i).Set(elem)
- }
- default:
- return reflect.Value{}, false
- }
- return v, true
- }
- // A Config structure contains options for running a test.
- type Config struct {
- // MaxCount sets the maximum number of iterations. If zero,
- // MaxCountScale is used.
- MaxCount int
- // MaxCountScale is a non-negative scale factor applied to the default
- // maximum. If zero, the default is unchanged.
- MaxCountScale float64
- // If non-nil, rand is a source of random numbers. Otherwise a default
- // pseudo-random source will be used.
- Rand *rand.Rand
- // If non-nil, the Values function generates a slice of arbitrary
- // reflect.Values that are congruent with the arguments to the function
- // being tested. Otherwise, the top-level Values function is used
- // to generate them.
- Values func([]reflect.Value, *rand.Rand)
- }
- var defaultConfig Config
- // getRand returns the *rand.Rand to use for a given Config.
- func (c *Config) getRand() *rand.Rand {
- if c.Rand == nil {
- return rand.New(rand.NewSource(0))
- }
- return c.Rand
- }
- // getMaxCount returns the maximum number of iterations to run for a given
- // Config.
- func (c *Config) getMaxCount() (maxCount int) {
- maxCount = c.MaxCount
- if maxCount == 0 {
- if c.MaxCountScale != 0 {
- maxCount = int(c.MaxCountScale * float64(*defaultMaxCount))
- } else {
- maxCount = *defaultMaxCount
- }
- }
- return
- }
- // A SetupError is the result of an error in the way that check is being
- // used, independent of the functions being tested.
- type SetupError string
- func (s SetupError) Error() string { return string(s) }
- // A CheckError is the result of Check finding an error.
- type CheckError struct {
- Count int
- In []interface{}
- }
- func (s *CheckError) Error() string {
- return fmt.Sprintf("#%d: failed on input %s", s.Count, toString(s.In))
- }
- // A CheckEqualError is the result CheckEqual finding an error.
- type CheckEqualError struct {
- CheckError
- Out1 []interface{}
- Out2 []interface{}
- }
- func (s *CheckEqualError) Error() string {
- return fmt.Sprintf("#%d: failed on input %s. Output 1: %s. Output 2: %s", s.Count, toString(s.In), toString(s.Out1), toString(s.Out2))
- }
- // Check looks for an input to f, any function that returns bool,
- // such that f returns false. It calls f repeatedly, with arbitrary
- // values for each argument. If f returns false on a given input,
- // Check returns that input as a *CheckError.
- // For example:
- //
- // func TestOddMultipleOfThree(t *testing.T) {
- // f := func(x int) bool {
- // y := OddMultipleOfThree(x)
- // return y%2 == 1 && y%3 == 0
- // }
- // if err := quick.Check(f, nil); err != nil {
- // t.Error(err)
- // }
- // }
- func Check(f interface{}, config *Config) (err error) {
- if config == nil {
- config = &defaultConfig
- }
- fVal, fType, ok := functionAndType(f)
- if !ok {
- err = SetupError("argument is not a function")
- return
- }
- if fType.NumOut() != 1 {
- err = SetupError("function returns more than one value.")
- return
- }
- if fType.Out(0).Kind() != reflect.Bool {
- err = SetupError("function does not return a bool")
- return
- }
- arguments := make([]reflect.Value, fType.NumIn())
- rand := config.getRand()
- maxCount := config.getMaxCount()
- for i := 0; i < maxCount; i++ {
- err = arbitraryValues(arguments, fType, config, rand)
- if err != nil {
- return
- }
- if !fVal.Call(arguments)[0].Bool() {
- err = &CheckError{i + 1, toInterfaces(arguments)}
- return
- }
- }
- return
- }
- // CheckEqual looks for an input on which f and g return different results.
- // It calls f and g repeatedly with arbitrary values for each argument.
- // If f and g return different answers, CheckEqual returns a *CheckEqualError
- // describing the input and the outputs.
- func CheckEqual(f, g interface{}, config *Config) (err error) {
- if config == nil {
- config = &defaultConfig
- }
- x, xType, ok := functionAndType(f)
- if !ok {
- err = SetupError("f is not a function")
- return
- }
- y, yType, ok := functionAndType(g)
- if !ok {
- err = SetupError("g is not a function")
- return
- }
- if xType != yType {
- err = SetupError("functions have different types")
- return
- }
- arguments := make([]reflect.Value, xType.NumIn())
- rand := config.getRand()
- maxCount := config.getMaxCount()
- for i := 0; i < maxCount; i++ {
- err = arbitraryValues(arguments, xType, config, rand)
- if err != nil {
- return
- }
- xOut := toInterfaces(x.Call(arguments))
- yOut := toInterfaces(y.Call(arguments))
- if !reflect.DeepEqual(xOut, yOut) {
- err = &CheckEqualError{CheckError{i + 1, toInterfaces(arguments)}, xOut, yOut}
- return
- }
- }
- return
- }
- // arbitraryValues writes Values to args such that args contains Values
- // suitable for calling f.
- func arbitraryValues(args []reflect.Value, f reflect.Type, config *Config, rand *rand.Rand) (err error) {
- if config.Values != nil {
- config.Values(args, rand)
- return
- }
- for j := 0; j < len(args); j++ {
- var ok bool
- args[j], ok = Value(f.In(j), rand)
- if !ok {
- err = SetupError(fmt.Sprintf("cannot create arbitrary value of type %s for argument %d", f.In(j), j))
- return
- }
- }
- return
- }
- func functionAndType(f interface{}) (v reflect.Value, t reflect.Type, ok bool) {
- v = reflect.ValueOf(f)
- ok = v.Kind() == reflect.Func
- if !ok {
- return
- }
- t = v.Type()
- return
- }
- func toInterfaces(values []reflect.Value) []interface{} {
- ret := make([]interface{}, len(values))
- for i, v := range values {
- ret[i] = v.Interface()
- }
- return ret
- }
- func toString(interfaces []interface{}) string {
- s := make([]string, len(interfaces))
- for i, v := range interfaces {
- s[i] = fmt.Sprintf("%#v", v)
- }
- return strings.Join(s, ", ")
- }
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