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- // Copyright 2011 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package sync
- import (
- "sync/atomic"
- "unsafe"
- )
- // Cond implements a condition variable, a rendezvous point
- // for goroutines waiting for or announcing the occurrence
- // of an event.
- //
- // Each Cond has an associated Locker L (often a *Mutex or *RWMutex),
- // which must be held when changing the condition and
- // when calling the Wait method.
- //
- // A Cond can be created as part of other structures.
- // A Cond must not be copied after first use.
- type Cond struct {
- // L is held while observing or changing the condition
- L Locker
- sema syncSema
- waiters uint32 // number of waiters
- checker copyChecker
- }
- // NewCond returns a new Cond with Locker l.
- func NewCond(l Locker) *Cond {
- return &Cond{L: l}
- }
- // Wait atomically unlocks c.L and suspends execution
- // of the calling goroutine. After later resuming execution,
- // Wait locks c.L before returning. Unlike in other systems,
- // Wait cannot return unless awoken by Broadcast or Signal.
- //
- // Because c.L is not locked when Wait first resumes, the caller
- // typically cannot assume that the condition is true when
- // Wait returns. Instead, the caller should Wait in a loop:
- //
- // c.L.Lock()
- // for !condition() {
- // c.Wait()
- // }
- // ... make use of condition ...
- // c.L.Unlock()
- //
- func (c *Cond) Wait() {
- c.checker.check()
- if raceenabled {
- raceDisable()
- }
- atomic.AddUint32(&c.waiters, 1)
- if raceenabled {
- raceEnable()
- }
- c.L.Unlock()
- runtime_Syncsemacquire(&c.sema)
- c.L.Lock()
- }
- // Signal wakes one goroutine waiting on c, if there is any.
- //
- // It is allowed but not required for the caller to hold c.L
- // during the call.
- func (c *Cond) Signal() {
- c.signalImpl(false)
- }
- // Broadcast wakes all goroutines waiting on c.
- //
- // It is allowed but not required for the caller to hold c.L
- // during the call.
- func (c *Cond) Broadcast() {
- c.signalImpl(true)
- }
- func (c *Cond) signalImpl(all bool) {
- c.checker.check()
- if raceenabled {
- raceDisable()
- }
- for {
- old := atomic.LoadUint32(&c.waiters)
- if old == 0 {
- if raceenabled {
- raceEnable()
- }
- return
- }
- new := old - 1
- if all {
- new = 0
- }
- if atomic.CompareAndSwapUint32(&c.waiters, old, new) {
- if raceenabled {
- raceEnable()
- }
- runtime_Syncsemrelease(&c.sema, old-new)
- return
- }
- }
- }
- // copyChecker holds back pointer to itself to detect object copying.
- type copyChecker uintptr
- func (c *copyChecker) check() {
- if uintptr(*c) != uintptr(unsafe.Pointer(c)) &&
- !atomic.CompareAndSwapUintptr((*uintptr)(c), 0, uintptr(unsafe.Pointer(c))) &&
- uintptr(*c) != uintptr(unsafe.Pointer(c)) {
- panic("sync.Cond is copied")
- }
- }
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