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- // Copyright 2010 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package path
- import (
- "errors"
- "strings"
- "unicode/utf8"
- )
- // ErrBadPattern indicates a globbing pattern was malformed.
- var ErrBadPattern = errors.New("syntax error in pattern")
- // Match returns true if name matches the shell file name pattern.
- // The pattern syntax is:
- //
- // pattern:
- // { term }
- // term:
- // '*' matches any sequence of non-/ characters
- // '?' matches any single non-/ character
- // '[' [ '^' ] { character-range } ']'
- // character class (must be non-empty)
- // c matches character c (c != '*', '?', '\\', '[')
- // '\\' c matches character c
- //
- // character-range:
- // c matches character c (c != '\\', '-', ']')
- // '\\' c matches character c
- // lo '-' hi matches character c for lo <= c <= hi
- //
- // Match requires pattern to match all of name, not just a substring.
- // The only possible returned error is ErrBadPattern, when pattern
- // is malformed.
- //
- func Match(pattern, name string) (matched bool, err error) {
- Pattern:
- for len(pattern) > 0 {
- var star bool
- var chunk string
- star, chunk, pattern = scanChunk(pattern)
- if star && chunk == "" {
- // Trailing * matches rest of string unless it has a /.
- return strings.Index(name, "/") < 0, nil
- }
- // Look for match at current position.
- t, ok, err := matchChunk(chunk, name)
- // if we're the last chunk, make sure we've exhausted the name
- // otherwise we'll give a false result even if we could still match
- // using the star
- if ok && (len(t) == 0 || len(pattern) > 0) {
- name = t
- continue
- }
- if err != nil {
- return false, err
- }
- if star {
- // Look for match skipping i+1 bytes.
- // Cannot skip /.
- for i := 0; i < len(name) && name[i] != '/'; i++ {
- t, ok, err := matchChunk(chunk, name[i+1:])
- if ok {
- // if we're the last chunk, make sure we exhausted the name
- if len(pattern) == 0 && len(t) > 0 {
- continue
- }
- name = t
- continue Pattern
- }
- if err != nil {
- return false, err
- }
- }
- }
- return false, nil
- }
- return len(name) == 0, nil
- }
- // scanChunk gets the next segment of pattern, which is a non-star string
- // possibly preceded by a star.
- func scanChunk(pattern string) (star bool, chunk, rest string) {
- for len(pattern) > 0 && pattern[0] == '*' {
- pattern = pattern[1:]
- star = true
- }
- inrange := false
- var i int
- Scan:
- for i = 0; i < len(pattern); i++ {
- switch pattern[i] {
- case '\\':
- // error check handled in matchChunk: bad pattern.
- if i+1 < len(pattern) {
- i++
- }
- case '[':
- inrange = true
- case ']':
- inrange = false
- case '*':
- if !inrange {
- break Scan
- }
- }
- }
- return star, pattern[0:i], pattern[i:]
- }
- // matchChunk checks whether chunk matches the beginning of s.
- // If so, it returns the remainder of s (after the match).
- // Chunk is all single-character operators: literals, char classes, and ?.
- func matchChunk(chunk, s string) (rest string, ok bool, err error) {
- for len(chunk) > 0 {
- if len(s) == 0 {
- return
- }
- switch chunk[0] {
- case '[':
- // character class
- r, n := utf8.DecodeRuneInString(s)
- s = s[n:]
- chunk = chunk[1:]
- // possibly negated
- notNegated := true
- if len(chunk) > 0 && chunk[0] == '^' {
- notNegated = false
- chunk = chunk[1:]
- }
- // parse all ranges
- match := false
- nrange := 0
- for {
- if len(chunk) > 0 && chunk[0] == ']' && nrange > 0 {
- chunk = chunk[1:]
- break
- }
- var lo, hi rune
- if lo, chunk, err = getEsc(chunk); err != nil {
- return
- }
- hi = lo
- if chunk[0] == '-' {
- if hi, chunk, err = getEsc(chunk[1:]); err != nil {
- return
- }
- }
- if lo <= r && r <= hi {
- match = true
- }
- nrange++
- }
- if match != notNegated {
- return
- }
- case '?':
- if s[0] == '/' {
- return
- }
- _, n := utf8.DecodeRuneInString(s)
- s = s[n:]
- chunk = chunk[1:]
- case '\\':
- chunk = chunk[1:]
- if len(chunk) == 0 {
- err = ErrBadPattern
- return
- }
- fallthrough
- default:
- if chunk[0] != s[0] {
- return
- }
- s = s[1:]
- chunk = chunk[1:]
- }
- }
- return s, true, nil
- }
- // getEsc gets a possibly-escaped character from chunk, for a character class.
- func getEsc(chunk string) (r rune, nchunk string, err error) {
- if len(chunk) == 0 || chunk[0] == '-' || chunk[0] == ']' {
- err = ErrBadPattern
- return
- }
- if chunk[0] == '\\' {
- chunk = chunk[1:]
- if len(chunk) == 0 {
- err = ErrBadPattern
- return
- }
- }
- r, n := utf8.DecodeRuneInString(chunk)
- if r == utf8.RuneError && n == 1 {
- err = ErrBadPattern
- }
- nchunk = chunk[n:]
- if len(nchunk) == 0 {
- err = ErrBadPattern
- }
- return
- }
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