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- // Copyright 2009 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris windows
- // Internet protocol family sockets for POSIX
- package net
- import (
- "syscall"
- "time"
- )
- func probeIPv4Stack() bool {
- s, err := syscall.Socket(syscall.AF_INET, syscall.SOCK_STREAM, syscall.IPPROTO_TCP)
- switch err {
- case syscall.EAFNOSUPPORT, syscall.EPROTONOSUPPORT:
- return false
- case nil:
- closesocket(s)
- }
- return true
- }
- // Should we try to use the IPv4 socket interface if we're
- // only dealing with IPv4 sockets? As long as the host system
- // understands IPv6, it's okay to pass IPv4 addresses to the IPv6
- // interface. That simplifies our code and is most general.
- // Unfortunately, we need to run on kernels built without IPv6
- // support too. So probe the kernel to figure it out.
- //
- // probeIPv6Stack probes both basic IPv6 capability and IPv6 IPv4-
- // mapping capability which is controlled by IPV6_V6ONLY socket
- // option and/or kernel state "net.inet6.ip6.v6only".
- // It returns two boolean values. If the first boolean value is
- // true, kernel supports basic IPv6 functionality. If the second
- // boolean value is true, kernel supports IPv6 IPv4-mapping.
- func probeIPv6Stack() (supportsIPv6, supportsIPv4map bool) {
- var probes = []struct {
- laddr TCPAddr
- value int
- ok bool
- }{
- // IPv6 communication capability
- {laddr: TCPAddr{IP: ParseIP("::1")}, value: 1},
- // IPv6 IPv4-mapped address communication capability
- {laddr: TCPAddr{IP: IPv4(127, 0, 0, 1)}, value: 0},
- }
- for i := range probes {
- s, err := syscall.Socket(syscall.AF_INET6, syscall.SOCK_STREAM, syscall.IPPROTO_TCP)
- if err != nil {
- continue
- }
- defer closesocket(s)
- syscall.SetsockoptInt(s, syscall.IPPROTO_IPV6, syscall.IPV6_V6ONLY, probes[i].value)
- sa, err := probes[i].laddr.sockaddr(syscall.AF_INET6)
- if err != nil {
- continue
- }
- if err := syscall.Bind(s, sa); err != nil {
- continue
- }
- probes[i].ok = true
- }
- return probes[0].ok, probes[1].ok
- }
- // favoriteAddrFamily returns the appropriate address family to
- // the given net, laddr, raddr and mode. At first it figures
- // address family out from the net. If mode indicates "listen"
- // and laddr is a wildcard, it assumes that the user wants to
- // make a passive connection with a wildcard address family, both
- // AF_INET and AF_INET6, and a wildcard address like following:
- //
- // 1. A wild-wild listen, "tcp" + ""
- // If the platform supports both IPv6 and IPv6 IPv4-mapping
- // capabilities, we assume that the user want to listen on
- // both IPv4 and IPv6 wildcard address over an AF_INET6
- // socket with IPV6_V6ONLY=0. Otherwise we prefer an IPv4
- // wildcard address listen over an AF_INET socket.
- //
- // 2. A wild-ipv4wild listen, "tcp" + "0.0.0.0"
- // Same as 1.
- //
- // 3. A wild-ipv6wild listen, "tcp" + "[::]"
- // Almost same as 1 but we prefer an IPv6 wildcard address
- // listen over an AF_INET6 socket with IPV6_V6ONLY=0 when
- // the platform supports IPv6 capability but not IPv6 IPv4-
- // mapping capability.
- //
- // 4. A ipv4-ipv4wild listen, "tcp4" + "" or "0.0.0.0"
- // We use an IPv4 (AF_INET) wildcard address listen.
- //
- // 5. A ipv6-ipv6wild listen, "tcp6" + "" or "[::]"
- // We use an IPv6 (AF_INET6, IPV6_V6ONLY=1) wildcard address
- // listen.
- //
- // Otherwise guess: if the addresses are IPv4 then returns AF_INET,
- // or else returns AF_INET6. It also returns a boolean value what
- // designates IPV6_V6ONLY option.
- //
- // Note that OpenBSD allows neither "net.inet6.ip6.v6only=1" change
- // nor IPPROTO_IPV6 level IPV6_V6ONLY socket option setting.
- func favoriteAddrFamily(net string, laddr, raddr sockaddr, mode string) (family int, ipv6only bool) {
- switch net[len(net)-1] {
- case '4':
- return syscall.AF_INET, false
- case '6':
- return syscall.AF_INET6, true
- }
- if mode == "listen" && (laddr == nil || laddr.isWildcard()) {
- if supportsIPv4map {
- return syscall.AF_INET6, false
- }
- if laddr == nil {
- return syscall.AF_INET, false
- }
- return laddr.family(), false
- }
- if (laddr == nil || laddr.family() == syscall.AF_INET) &&
- (raddr == nil || raddr.family() == syscall.AF_INET) {
- return syscall.AF_INET, false
- }
- return syscall.AF_INET6, false
- }
- // Internet sockets (TCP, UDP, IP)
- func internetSocket(net string, laddr, raddr sockaddr, deadline time.Time, sotype, proto int, mode string) (fd *netFD, err error) {
- family, ipv6only := favoriteAddrFamily(net, laddr, raddr, mode)
- return socket(net, family, sotype, proto, ipv6only, laddr, raddr, deadline)
- }
- func ipToSockaddr(family int, ip IP, port int, zone string) (syscall.Sockaddr, error) {
- switch family {
- case syscall.AF_INET:
- if len(ip) == 0 {
- ip = IPv4zero
- }
- if ip = ip.To4(); ip == nil {
- return nil, InvalidAddrError("non-IPv4 address")
- }
- sa := new(syscall.SockaddrInet4)
- for i := 0; i < IPv4len; i++ {
- sa.Addr[i] = ip[i]
- }
- sa.Port = port
- return sa, nil
- case syscall.AF_INET6:
- if len(ip) == 0 {
- ip = IPv6zero
- }
- // IPv4 callers use 0.0.0.0 to mean "announce on any available address".
- // In IPv6 mode, Linux treats that as meaning "announce on 0.0.0.0",
- // which it refuses to do. Rewrite to the IPv6 unspecified address.
- if ip.Equal(IPv4zero) {
- ip = IPv6zero
- }
- if ip = ip.To16(); ip == nil {
- return nil, InvalidAddrError("non-IPv6 address")
- }
- sa := new(syscall.SockaddrInet6)
- for i := 0; i < IPv6len; i++ {
- sa.Addr[i] = ip[i]
- }
- sa.Port = port
- sa.ZoneId = uint32(zoneToInt(zone))
- return sa, nil
- }
- return nil, InvalidAddrError("unexpected socket family")
- }
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