j0.go 14 KB

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  1. // Copyright 2010 The Go Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. package math
  5. /*
  6. Bessel function of the first and second kinds of order zero.
  7. */
  8. // The original C code and the long comment below are
  9. // from FreeBSD's /usr/src/lib/msun/src/e_j0.c and
  10. // came with this notice. The go code is a simplified
  11. // version of the original C.
  12. //
  13. // ====================================================
  14. // Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
  15. //
  16. // Developed at SunPro, a Sun Microsystems, Inc. business.
  17. // Permission to use, copy, modify, and distribute this
  18. // software is freely granted, provided that this notice
  19. // is preserved.
  20. // ====================================================
  21. //
  22. // __ieee754_j0(x), __ieee754_y0(x)
  23. // Bessel function of the first and second kinds of order zero.
  24. // Method -- j0(x):
  25. // 1. For tiny x, we use j0(x) = 1 - x**2/4 + x**4/64 - ...
  26. // 2. Reduce x to |x| since j0(x)=j0(-x), and
  27. // for x in (0,2)
  28. // j0(x) = 1-z/4+ z**2*R0/S0, where z = x*x;
  29. // (precision: |j0-1+z/4-z**2R0/S0 |<2**-63.67 )
  30. // for x in (2,inf)
  31. // j0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)-q0(x)*sin(x0))
  32. // where x0 = x-pi/4. It is better to compute sin(x0),cos(x0)
  33. // as follow:
  34. // cos(x0) = cos(x)cos(pi/4)+sin(x)sin(pi/4)
  35. // = 1/sqrt(2) * (cos(x) + sin(x))
  36. // sin(x0) = sin(x)cos(pi/4)-cos(x)sin(pi/4)
  37. // = 1/sqrt(2) * (sin(x) - cos(x))
  38. // (To avoid cancellation, use
  39. // sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x))
  40. // to compute the worse one.)
  41. //
  42. // 3 Special cases
  43. // j0(nan)= nan
  44. // j0(0) = 1
  45. // j0(inf) = 0
  46. //
  47. // Method -- y0(x):
  48. // 1. For x<2.
  49. // Since
  50. // y0(x) = 2/pi*(j0(x)*(ln(x/2)+Euler) + x**2/4 - ...)
  51. // therefore y0(x)-2/pi*j0(x)*ln(x) is an even function.
  52. // We use the following function to approximate y0,
  53. // y0(x) = U(z)/V(z) + (2/pi)*(j0(x)*ln(x)), z= x**2
  54. // where
  55. // U(z) = u00 + u01*z + ... + u06*z**6
  56. // V(z) = 1 + v01*z + ... + v04*z**4
  57. // with absolute approximation error bounded by 2**-72.
  58. // Note: For tiny x, U/V = u0 and j0(x)~1, hence
  59. // y0(tiny) = u0 + (2/pi)*ln(tiny), (choose tiny<2**-27)
  60. // 2. For x>=2.
  61. // y0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)+q0(x)*sin(x0))
  62. // where x0 = x-pi/4. It is better to compute sin(x0),cos(x0)
  63. // by the method mentioned above.
  64. // 3. Special cases: y0(0)=-inf, y0(x<0)=NaN, y0(inf)=0.
  65. //
  66. // J0 returns the order-zero Bessel function of the first kind.
  67. //
  68. // Special cases are:
  69. // J0(±Inf) = 0
  70. // J0(0) = 1
  71. // J0(NaN) = NaN
  72. func J0(x float64) float64 {
  73. const (
  74. Huge = 1e300
  75. TwoM27 = 1.0 / (1 << 27) // 2**-27 0x3e40000000000000
  76. TwoM13 = 1.0 / (1 << 13) // 2**-13 0x3f20000000000000
  77. Two129 = 1 << 129 // 2**129 0x4800000000000000
  78. // R0/S0 on [0, 2]
  79. R02 = 1.56249999999999947958e-02 // 0x3F8FFFFFFFFFFFFD
  80. R03 = -1.89979294238854721751e-04 // 0xBF28E6A5B61AC6E9
  81. R04 = 1.82954049532700665670e-06 // 0x3EBEB1D10C503919
  82. R05 = -4.61832688532103189199e-09 // 0xBE33D5E773D63FCE
  83. S01 = 1.56191029464890010492e-02 // 0x3F8FFCE882C8C2A4
  84. S02 = 1.16926784663337450260e-04 // 0x3F1EA6D2DD57DBF4
  85. S03 = 5.13546550207318111446e-07 // 0x3EA13B54CE84D5A9
  86. S04 = 1.16614003333790000205e-09 // 0x3E1408BCF4745D8F
  87. )
  88. // special cases
  89. switch {
  90. case IsNaN(x):
  91. return x
  92. case IsInf(x, 0):
  93. return 0
  94. case x == 0:
  95. return 1
  96. }
  97. if x < 0 {
  98. x = -x
  99. }
  100. if x >= 2 {
  101. s, c := Sincos(x)
  102. ss := s - c
  103. cc := s + c
  104. // make sure x+x does not overflow
  105. if x < MaxFloat64/2 {
  106. z := -Cos(x + x)
  107. if s*c < 0 {
  108. cc = z / ss
  109. } else {
  110. ss = z / cc
  111. }
  112. }
  113. // j0(x) = 1/sqrt(pi) * (P(0,x)*cc - Q(0,x)*ss) / sqrt(x)
  114. // y0(x) = 1/sqrt(pi) * (P(0,x)*ss + Q(0,x)*cc) / sqrt(x)
  115. var z float64
  116. if x > Two129 { // |x| > ~6.8056e+38
  117. z = (1 / SqrtPi) * cc / Sqrt(x)
  118. } else {
  119. u := pzero(x)
  120. v := qzero(x)
  121. z = (1 / SqrtPi) * (u*cc - v*ss) / Sqrt(x)
  122. }
  123. return z // |x| >= 2.0
  124. }
  125. if x < TwoM13 { // |x| < ~1.2207e-4
  126. if x < TwoM27 {
  127. return 1 // |x| < ~7.4506e-9
  128. }
  129. return 1 - 0.25*x*x // ~7.4506e-9 < |x| < ~1.2207e-4
  130. }
  131. z := x * x
  132. r := z * (R02 + z*(R03+z*(R04+z*R05)))
  133. s := 1 + z*(S01+z*(S02+z*(S03+z*S04)))
  134. if x < 1 {
  135. return 1 + z*(-0.25+(r/s)) // |x| < 1.00
  136. }
  137. u := 0.5 * x
  138. return (1+u)*(1-u) + z*(r/s) // 1.0 < |x| < 2.0
  139. }
  140. // Y0 returns the order-zero Bessel function of the second kind.
  141. //
  142. // Special cases are:
  143. // Y0(+Inf) = 0
  144. // Y0(0) = -Inf
  145. // Y0(x < 0) = NaN
  146. // Y0(NaN) = NaN
  147. func Y0(x float64) float64 {
  148. const (
  149. TwoM27 = 1.0 / (1 << 27) // 2**-27 0x3e40000000000000
  150. Two129 = 1 << 129 // 2**129 0x4800000000000000
  151. U00 = -7.38042951086872317523e-02 // 0xBFB2E4D699CBD01F
  152. U01 = 1.76666452509181115538e-01 // 0x3FC69D019DE9E3FC
  153. U02 = -1.38185671945596898896e-02 // 0xBF8C4CE8B16CFA97
  154. U03 = 3.47453432093683650238e-04 // 0x3F36C54D20B29B6B
  155. U04 = -3.81407053724364161125e-06 // 0xBECFFEA773D25CAD
  156. U05 = 1.95590137035022920206e-08 // 0x3E5500573B4EABD4
  157. U06 = -3.98205194132103398453e-11 // 0xBDC5E43D693FB3C8
  158. V01 = 1.27304834834123699328e-02 // 0x3F8A127091C9C71A
  159. V02 = 7.60068627350353253702e-05 // 0x3F13ECBBF578C6C1
  160. V03 = 2.59150851840457805467e-07 // 0x3E91642D7FF202FD
  161. V04 = 4.41110311332675467403e-10 // 0x3DFE50183BD6D9EF
  162. )
  163. // special cases
  164. switch {
  165. case x < 0 || IsNaN(x):
  166. return NaN()
  167. case IsInf(x, 1):
  168. return 0
  169. case x == 0:
  170. return Inf(-1)
  171. }
  172. if x >= 2 { // |x| >= 2.0
  173. // y0(x) = sqrt(2/(pi*x))*(p0(x)*sin(x0)+q0(x)*cos(x0))
  174. // where x0 = x-pi/4
  175. // Better formula:
  176. // cos(x0) = cos(x)cos(pi/4)+sin(x)sin(pi/4)
  177. // = 1/sqrt(2) * (sin(x) + cos(x))
  178. // sin(x0) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
  179. // = 1/sqrt(2) * (sin(x) - cos(x))
  180. // To avoid cancellation, use
  181. // sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x))
  182. // to compute the worse one.
  183. s, c := Sincos(x)
  184. ss := s - c
  185. cc := s + c
  186. // j0(x) = 1/sqrt(pi) * (P(0,x)*cc - Q(0,x)*ss) / sqrt(x)
  187. // y0(x) = 1/sqrt(pi) * (P(0,x)*ss + Q(0,x)*cc) / sqrt(x)
  188. // make sure x+x does not overflow
  189. if x < MaxFloat64/2 {
  190. z := -Cos(x + x)
  191. if s*c < 0 {
  192. cc = z / ss
  193. } else {
  194. ss = z / cc
  195. }
  196. }
  197. var z float64
  198. if x > Two129 { // |x| > ~6.8056e+38
  199. z = (1 / SqrtPi) * ss / Sqrt(x)
  200. } else {
  201. u := pzero(x)
  202. v := qzero(x)
  203. z = (1 / SqrtPi) * (u*ss + v*cc) / Sqrt(x)
  204. }
  205. return z // |x| >= 2.0
  206. }
  207. if x <= TwoM27 {
  208. return U00 + (2/Pi)*Log(x) // |x| < ~7.4506e-9
  209. }
  210. z := x * x
  211. u := U00 + z*(U01+z*(U02+z*(U03+z*(U04+z*(U05+z*U06)))))
  212. v := 1 + z*(V01+z*(V02+z*(V03+z*V04)))
  213. return u/v + (2/Pi)*J0(x)*Log(x) // ~7.4506e-9 < |x| < 2.0
  214. }
  215. // The asymptotic expansions of pzero is
  216. // 1 - 9/128 s**2 + 11025/98304 s**4 - ..., where s = 1/x.
  217. // For x >= 2, We approximate pzero by
  218. // pzero(x) = 1 + (R/S)
  219. // where R = pR0 + pR1*s**2 + pR2*s**4 + ... + pR5*s**10
  220. // S = 1 + pS0*s**2 + ... + pS4*s**10
  221. // and
  222. // | pzero(x)-1-R/S | <= 2 ** ( -60.26)
  223. // for x in [inf, 8]=1/[0,0.125]
  224. var p0R8 = [6]float64{
  225. 0.00000000000000000000e+00, // 0x0000000000000000
  226. -7.03124999999900357484e-02, // 0xBFB1FFFFFFFFFD32
  227. -8.08167041275349795626e+00, // 0xC02029D0B44FA779
  228. -2.57063105679704847262e+02, // 0xC07011027B19E863
  229. -2.48521641009428822144e+03, // 0xC0A36A6ECD4DCAFC
  230. -5.25304380490729545272e+03, // 0xC0B4850B36CC643D
  231. }
  232. var p0S8 = [5]float64{
  233. 1.16534364619668181717e+02, // 0x405D223307A96751
  234. 3.83374475364121826715e+03, // 0x40ADF37D50596938
  235. 4.05978572648472545552e+04, // 0x40E3D2BB6EB6B05F
  236. 1.16752972564375915681e+05, // 0x40FC810F8F9FA9BD
  237. 4.76277284146730962675e+04, // 0x40E741774F2C49DC
  238. }
  239. // for x in [8,4.5454]=1/[0.125,0.22001]
  240. var p0R5 = [6]float64{
  241. -1.14125464691894502584e-11, // 0xBDA918B147E495CC
  242. -7.03124940873599280078e-02, // 0xBFB1FFFFE69AFBC6
  243. -4.15961064470587782438e+00, // 0xC010A370F90C6BBF
  244. -6.76747652265167261021e+01, // 0xC050EB2F5A7D1783
  245. -3.31231299649172967747e+02, // 0xC074B3B36742CC63
  246. -3.46433388365604912451e+02, // 0xC075A6EF28A38BD7
  247. }
  248. var p0S5 = [5]float64{
  249. 6.07539382692300335975e+01, // 0x404E60810C98C5DE
  250. 1.05125230595704579173e+03, // 0x40906D025C7E2864
  251. 5.97897094333855784498e+03, // 0x40B75AF88FBE1D60
  252. 9.62544514357774460223e+03, // 0x40C2CCB8FA76FA38
  253. 2.40605815922939109441e+03, // 0x40A2CC1DC70BE864
  254. }
  255. // for x in [4.547,2.8571]=1/[0.2199,0.35001]
  256. var p0R3 = [6]float64{
  257. -2.54704601771951915620e-09, // 0xBE25E1036FE1AA86
  258. -7.03119616381481654654e-02, // 0xBFB1FFF6F7C0E24B
  259. -2.40903221549529611423e+00, // 0xC00345B2AEA48074
  260. -2.19659774734883086467e+01, // 0xC035F74A4CB94E14
  261. -5.80791704701737572236e+01, // 0xC04D0A22420A1A45
  262. -3.14479470594888503854e+01, // 0xC03F72ACA892D80F
  263. }
  264. var p0S3 = [5]float64{
  265. 3.58560338055209726349e+01, // 0x4041ED9284077DD3
  266. 3.61513983050303863820e+02, // 0x40769839464A7C0E
  267. 1.19360783792111533330e+03, // 0x4092A66E6D1061D6
  268. 1.12799679856907414432e+03, // 0x40919FFCB8C39B7E
  269. 1.73580930813335754692e+02, // 0x4065B296FC379081
  270. }
  271. // for x in [2.8570,2]=1/[0.3499,0.5]
  272. var p0R2 = [6]float64{
  273. -8.87534333032526411254e-08, // 0xBE77D316E927026D
  274. -7.03030995483624743247e-02, // 0xBFB1FF62495E1E42
  275. -1.45073846780952986357e+00, // 0xBFF736398A24A843
  276. -7.63569613823527770791e+00, // 0xC01E8AF3EDAFA7F3
  277. -1.11931668860356747786e+01, // 0xC02662E6C5246303
  278. -3.23364579351335335033e+00, // 0xC009DE81AF8FE70F
  279. }
  280. var p0S2 = [5]float64{
  281. 2.22202997532088808441e+01, // 0x40363865908B5959
  282. 1.36206794218215208048e+02, // 0x4061069E0EE8878F
  283. 2.70470278658083486789e+02, // 0x4070E78642EA079B
  284. 1.53875394208320329881e+02, // 0x40633C033AB6FAFF
  285. 1.46576176948256193810e+01, // 0x402D50B344391809
  286. }
  287. func pzero(x float64) float64 {
  288. var p [6]float64
  289. var q [5]float64
  290. if x >= 8 {
  291. p = p0R8
  292. q = p0S8
  293. } else if x >= 4.5454 {
  294. p = p0R5
  295. q = p0S5
  296. } else if x >= 2.8571 {
  297. p = p0R3
  298. q = p0S3
  299. } else if x >= 2 {
  300. p = p0R2
  301. q = p0S2
  302. }
  303. z := 1 / (x * x)
  304. r := p[0] + z*(p[1]+z*(p[2]+z*(p[3]+z*(p[4]+z*p[5]))))
  305. s := 1 + z*(q[0]+z*(q[1]+z*(q[2]+z*(q[3]+z*q[4]))))
  306. return 1 + r/s
  307. }
  308. // For x >= 8, the asymptotic expansions of qzero is
  309. // -1/8 s + 75/1024 s**3 - ..., where s = 1/x.
  310. // We approximate pzero by
  311. // qzero(x) = s*(-1.25 + (R/S))
  312. // where R = qR0 + qR1*s**2 + qR2*s**4 + ... + qR5*s**10
  313. // S = 1 + qS0*s**2 + ... + qS5*s**12
  314. // and
  315. // | qzero(x)/s +1.25-R/S | <= 2**(-61.22)
  316. // for x in [inf, 8]=1/[0,0.125]
  317. var q0R8 = [6]float64{
  318. 0.00000000000000000000e+00, // 0x0000000000000000
  319. 7.32421874999935051953e-02, // 0x3FB2BFFFFFFFFE2C
  320. 1.17682064682252693899e+01, // 0x402789525BB334D6
  321. 5.57673380256401856059e+02, // 0x40816D6315301825
  322. 8.85919720756468632317e+03, // 0x40C14D993E18F46D
  323. 3.70146267776887834771e+04, // 0x40E212D40E901566
  324. }
  325. var q0S8 = [6]float64{
  326. 1.63776026895689824414e+02, // 0x406478D5365B39BC
  327. 8.09834494656449805916e+03, // 0x40BFA2584E6B0563
  328. 1.42538291419120476348e+05, // 0x4101665254D38C3F
  329. 8.03309257119514397345e+05, // 0x412883DA83A52B43
  330. 8.40501579819060512818e+05, // 0x4129A66B28DE0B3D
  331. -3.43899293537866615225e+05, // 0xC114FD6D2C9530C5
  332. }
  333. // for x in [8,4.5454]=1/[0.125,0.22001]
  334. var q0R5 = [6]float64{
  335. 1.84085963594515531381e-11, // 0x3DB43D8F29CC8CD9
  336. 7.32421766612684765896e-02, // 0x3FB2BFFFD172B04C
  337. 5.83563508962056953777e+00, // 0x401757B0B9953DD3
  338. 1.35111577286449829671e+02, // 0x4060E3920A8788E9
  339. 1.02724376596164097464e+03, // 0x40900CF99DC8C481
  340. 1.98997785864605384631e+03, // 0x409F17E953C6E3A6
  341. }
  342. var q0S5 = [6]float64{
  343. 8.27766102236537761883e+01, // 0x4054B1B3FB5E1543
  344. 2.07781416421392987104e+03, // 0x40A03BA0DA21C0CE
  345. 1.88472887785718085070e+04, // 0x40D267D27B591E6D
  346. 5.67511122894947329769e+04, // 0x40EBB5E397E02372
  347. 3.59767538425114471465e+04, // 0x40E191181F7A54A0
  348. -5.35434275601944773371e+03, // 0xC0B4EA57BEDBC609
  349. }
  350. // for x in [4.547,2.8571]=1/[0.2199,0.35001]
  351. var q0R3 = [6]float64{
  352. 4.37741014089738620906e-09, // 0x3E32CD036ADECB82
  353. 7.32411180042911447163e-02, // 0x3FB2BFEE0E8D0842
  354. 3.34423137516170720929e+00, // 0x400AC0FC61149CF5
  355. 4.26218440745412650017e+01, // 0x40454F98962DAEDD
  356. 1.70808091340565596283e+02, // 0x406559DBE25EFD1F
  357. 1.66733948696651168575e+02, // 0x4064D77C81FA21E0
  358. }
  359. var q0S3 = [6]float64{
  360. 4.87588729724587182091e+01, // 0x40486122BFE343A6
  361. 7.09689221056606015736e+02, // 0x40862D8386544EB3
  362. 3.70414822620111362994e+03, // 0x40ACF04BE44DFC63
  363. 6.46042516752568917582e+03, // 0x40B93C6CD7C76A28
  364. 2.51633368920368957333e+03, // 0x40A3A8AAD94FB1C0
  365. -1.49247451836156386662e+02, // 0xC062A7EB201CF40F
  366. }
  367. // for x in [2.8570,2]=1/[0.3499,0.5]
  368. var q0R2 = [6]float64{
  369. 1.50444444886983272379e-07, // 0x3E84313B54F76BDB
  370. 7.32234265963079278272e-02, // 0x3FB2BEC53E883E34
  371. 1.99819174093815998816e+00, // 0x3FFFF897E727779C
  372. 1.44956029347885735348e+01, // 0x402CFDBFAAF96FE5
  373. 3.16662317504781540833e+01, // 0x403FAA8E29FBDC4A
  374. 1.62527075710929267416e+01, // 0x403040B171814BB4
  375. }
  376. var q0S2 = [6]float64{
  377. 3.03655848355219184498e+01, // 0x403E5D96F7C07AED
  378. 2.69348118608049844624e+02, // 0x4070D591E4D14B40
  379. 8.44783757595320139444e+02, // 0x408A664522B3BF22
  380. 8.82935845112488550512e+02, // 0x408B977C9C5CC214
  381. 2.12666388511798828631e+02, // 0x406A95530E001365
  382. -5.31095493882666946917e+00, // 0xC0153E6AF8B32931
  383. }
  384. func qzero(x float64) float64 {
  385. var p, q [6]float64
  386. if x >= 8 {
  387. p = q0R8
  388. q = q0S8
  389. } else if x >= 4.5454 {
  390. p = q0R5
  391. q = q0S5
  392. } else if x >= 2.8571 {
  393. p = q0R3
  394. q = q0S3
  395. } else if x >= 2 {
  396. p = q0R2
  397. q = q0S2
  398. }
  399. z := 1 / (x * x)
  400. r := p[0] + z*(p[1]+z*(p[2]+z*(p[3]+z*(p[4]+z*p[5]))))
  401. s := 1 + z*(q[0]+z*(q[1]+z*(q[2]+z*(q[3]+z*(q[4]+z*q[5])))))
  402. return (-0.125 + r/s) / x
  403. }