123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293 |
- /* Blackfin GUI (SDL) helper code
- Copyright (C) 2010-2015 Free Software Foundation, Inc.
- Contributed by Analog Devices, Inc.
- This file is part of simulators.
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
- #include "config.h"
- #ifdef HAVE_SDL
- # include <SDL.h>
- #endif
- #ifdef HAVE_DLFCN_H
- # include <dlfcn.h>
- #endif
- #include "libiberty.h"
- #include "gui.h"
- #ifdef HAVE_SDL
- static struct {
- void *handle;
- int (*Init) (Uint32 flags);
- void (*Quit) (void);
- SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags);
- void (*WM_SetCaption) (const char *title, const char *icon);
- int (*ShowCursor) (int toggle);
- int (*LockSurface) (SDL_Surface *surface);
- void (*UnlockSurface) (SDL_Surface *surface);
- void (*GetRGB) (Uint32 pixel, const SDL_PixelFormat * const fmt, Uint8 *r, Uint8 *g, Uint8 *b);
- Uint32 (*MapRGB) (const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g, const Uint8 b);
- void (*UpdateRect) (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
- } sdl;
- static const char * const sdl_syms[] =
- {
- "SDL_Init",
- "SDL_Quit",
- "SDL_SetVideoMode",
- "SDL_WM_SetCaption",
- "SDL_ShowCursor",
- "SDL_LockSurface",
- "SDL_UnlockSurface",
- "SDL_GetRGB",
- "SDL_MapRGB",
- "SDL_UpdateRect",
- };
- struct gui_state {
- SDL_Surface *screen;
- const SDL_PixelFormat *format;
- int throttle, throttle_limit;
- enum gui_color color;
- int curr_line;
- };
- /* Load the SDL lib on the fly to avoid hard linking against it. */
- static int
- bfin_gui_sdl_setup (void)
- {
- int i;
- uintptr_t **funcs;
- if (sdl.handle)
- return 0;
- sdl.handle = dlopen ("libSDL-1.2.so.0", RTLD_LAZY);
- if (sdl.handle == NULL)
- return -1;
- funcs = (void *) &sdl.Init;
- for (i = 0; i < ARRAY_SIZE (sdl_syms); ++i)
- {
- funcs[i] = dlsym (sdl.handle, sdl_syms[i]);
- if (funcs[i] == NULL)
- {
- dlclose (sdl.handle);
- sdl.handle = NULL;
- return -1;
- }
- }
- return 0;
- }
- static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color);
- void *
- bfin_gui_setup (void *state, int enabled, int width, int height,
- enum gui_color color)
- {
- if (bfin_gui_sdl_setup ())
- return NULL;
- /* Create an SDL window if enabled and we don't have one yet. */
- if (enabled && !state)
- {
- struct gui_state *gui = xmalloc (sizeof (*gui));
- if (!gui)
- return NULL;
- if (sdl.Init (SDL_INIT_VIDEO))
- goto error;
- gui->color = color;
- gui->format = bfin_gui_color_format (gui->color);
- gui->screen = sdl.SetVideoMode (width, height, 32,
- SDL_ANYFORMAT|SDL_HWSURFACE);
- if (!gui->screen)
- {
- sdl.Quit();
- goto error;
- }
- sdl.WM_SetCaption ("GDB Blackfin Simulator", NULL);
- sdl.ShowCursor (0);
- gui->curr_line = 0;
- gui->throttle = 0;
- gui->throttle_limit = 0xf; /* XXX: let people control this ? */
- return gui;
- error:
- free (gui);
- return NULL;
- }
- /* Else break down a window if disabled and we had one. */
- else if (!enabled && state)
- {
- sdl.Quit();
- free (state);
- return NULL;
- }
- /* Retain existing state, whatever that may be. */
- return state;
- }
- static int
- SDL_ConvertBlitLineFrom (const Uint8 *src, const SDL_PixelFormat * const format,
- SDL_Surface *dst, int dsty)
- {
- Uint8 r, g, b;
- Uint32 *pixels;
- unsigned i, j;
- if (SDL_MUSTLOCK (dst))
- if (sdl.LockSurface (dst))
- return 1;
- pixels = dst->pixels;
- pixels += (dsty * dst->pitch / 4);
- for (i = 0; i < dst->w; ++i)
- {
- /* Exract the packed source pixel; RGB or BGR. */
- Uint32 pix = 0;
- for (j = 0; j < format->BytesPerPixel; ++j)
- if (format->Rshift)
- pix = (pix << 8) | src[j];
- else
- pix = pix | ((Uint32)src[j] << (j * 8));
- /* Unpack the source pixel into its components. */
- sdl.GetRGB (pix, format, &r, &g, &b);
- /* Translate into the screen pixel format. */
- *pixels++ = sdl.MapRGB (dst->format, r, g, b);
- src += format->BytesPerPixel;
- }
- if (SDL_MUSTLOCK (dst))
- sdl.UnlockSurface (dst);
- sdl.UpdateRect (dst, 0, dsty, dst->w, 1);
- return 0;
- }
- unsigned
- bfin_gui_update (void *state, const void *source, unsigned nr_bytes)
- {
- struct gui_state *gui = state;
- int ret;
- if (!gui)
- return 0;
- /* XXX: Make this an option ? */
- gui->throttle = (gui->throttle + 1) & gui->throttle_limit;
- if (gui->throttle)
- return 0;
- ret = SDL_ConvertBlitLineFrom (source, gui->format, gui->screen,
- gui->curr_line);
- if (ret)
- return 0;
- gui->curr_line = (gui->curr_line + 1) % gui->screen->h;
- return nr_bytes;
- }
- #define FMASK(cnt, shift) (((1 << (cnt)) - 1) << (shift))
- #define _FORMAT(bpp, rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
- NULL, bpp, (bpp)/8, 8-(rcnt), 8-(gcnt), 8-(bcnt), 8-(acnt), rsh, gsh, bsh, ash, \
- FMASK (rcnt, rsh), FMASK (gcnt, gsh), FMASK (bcnt, bsh), FMASK (acnt, ash),
- #define FORMAT(rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
- _FORMAT(((((rcnt) + (gcnt) + (bcnt) + (acnt)) + 7) / 8) * 8, \
- rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash)
- static const SDL_PixelFormat sdl_rgb_565 =
- {
- FORMAT (5, 6, 5, 0, 11, 5, 0, 0)
- };
- static const SDL_PixelFormat sdl_bgr_565 =
- {
- FORMAT (5, 6, 5, 0, 0, 5, 11, 0)
- };
- static const SDL_PixelFormat sdl_rgb_888 =
- {
- FORMAT (8, 8, 8, 0, 16, 8, 0, 0)
- };
- static const SDL_PixelFormat sdl_bgr_888 =
- {
- FORMAT (8, 8, 8, 0, 0, 8, 16, 0)
- };
- static const SDL_PixelFormat sdl_rgba_8888 =
- {
- FORMAT (8, 8, 8, 8, 24, 16, 8, 0)
- };
- static const struct {
- const char *name;
- const SDL_PixelFormat *format;
- enum gui_color color;
- } color_spaces[] = {
- { "rgb565", &sdl_rgb_565, GUI_COLOR_RGB_565, },
- { "bgr565", &sdl_bgr_565, GUI_COLOR_BGR_565, },
- { "rgb888", &sdl_rgb_888, GUI_COLOR_RGB_888, },
- { "bgr888", &sdl_bgr_888, GUI_COLOR_BGR_888, },
- { "rgba8888", &sdl_rgba_8888, GUI_COLOR_RGBA_8888, },
- };
- enum gui_color bfin_gui_color (const char *color)
- {
- int i;
- if (!color)
- goto def;
- for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
- if (!strcmp (color, color_spaces[i].name))
- return color_spaces[i].color;
- /* Pick a random default. */
- def:
- return GUI_COLOR_RGB_888;
- }
- static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color)
- {
- int i;
- for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
- if (color == color_spaces[i].color)
- return color_spaces[i].format;
- return NULL;
- }
- int bfin_gui_color_depth (enum gui_color color)
- {
- const SDL_PixelFormat *format = bfin_gui_color_format (color);
- return format ? format->BitsPerPixel : 0;
- }
- #endif
|