score3_elf.sh 813 B

12345678910111213141516171819202122232425262728293031323334
  1. MACHINE=
  2. SCRIPT_NAME=elf
  3. TEMPLATE_NAME=elf32
  4. EXTRA_EM_FILE=scoreelf
  5. OUTPUT_FORMAT="elf32-bigscore"
  6. BIG_OUTPUT_FORMAT="elf32-bigscore"
  7. LITTLE_OUTPUT_FORMAT="elf32-littlescore"
  8. NO_RELA_RELOCS=yes
  9. GROUP="-lm -lc -lglsim -lgcc -lstdc++"
  10. TEXT_START_ADDR=0x00000000
  11. MAXPAGESIZE=256
  12. NONPAGED_TEXT_START_ADDR=0x0400000
  13. SHLIB_TEXT_START_ADDR=0x5ffe0000
  14. OTHER_GOT_SYMBOLS='
  15. _gp = ALIGN(16) + 0x3ff0;
  16. '
  17. OTHER_BSS_START_SYMBOLS='_bss_start__ = . + ALIGN(4);'
  18. OTHER_BSS_END_SYMBOLS='_bss_end__ = . ; __bss_end__ = . ; __end__ = . ;'
  19. DATA_START_SYMBOLS='_fdata = . ;'
  20. SDATA_START_SYMBOLS='_sdata_begin = . ;'
  21. OTHER_BSS_SYMBOLS='
  22. _bss_start = ALIGN(4) ;
  23. '
  24. # This sets the stack to the top of the simulator memory (2^19 bytes).
  25. STACK_ADDR=0x8000000
  26. ARCH=score3
  27. MACHINE=
  28. ENTRY=_start
  29. EMBEDDED=yes
  30. GENERATE_SHLIB_SCRIPT=yes