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- /* frags.h - Header file for the frag concept.
- Copyright (C) 1987-2015 Free Software Foundation, Inc.
- This file is part of GAS, the GNU Assembler.
- GAS is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3, or (at your option)
- any later version.
- GAS is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with GAS; see the file COPYING. If not, write to the Free
- Software Foundation, 51 Franklin Street - Fifth Floor, Boston, MA
- 02110-1301, USA. */
- #ifndef FRAGS_H
- #define FRAGS_H
- struct obstack;
- /* A code fragment (frag) is some known number of chars, followed by some
- unknown number of chars. Typically the unknown number of chars is an
- instruction address whose size is yet unknown. We always know the greatest
- possible size the unknown number of chars may become, and reserve that
- much room at the end of the frag.
- Once created, frags do not change address during assembly.
- We chain the frags in (a) forward-linked list(s). The object-file address
- of the 1st char of a frag is generally not known until after relax().
- Many things at assembly time describe an address by {object-file-address
- of a particular frag}+offset.
- BUG: it may be smarter to have a single pointer off to various different
- notes for different frag kinds. See how code pans. */
- struct frag {
- /* Object file address (as an octet offset). */
- addressT fr_address;
- /* When relaxing multiple times, remember the address the frag had
- in the last relax pass. */
- addressT last_fr_address;
- /* (Fixed) number of octets we know we have. May be 0. */
- offsetT fr_fix;
- /* May be used for (Variable) number of octets after above.
- The generic frag handling code no longer makes any use of fr_var. */
- offsetT fr_var;
- /* For variable-length tail. */
- offsetT fr_offset;
- /* For variable-length tail. */
- symbolS *fr_symbol;
- /* Points to opcode low addr byte, for relaxation. */
- char *fr_opcode;
- /* Chain forward; ascending address order. Rooted in frch_root. */
- struct frag *fr_next;
- /* Where the frag was created, or where it became a variant frag. */
- char *fr_file;
- unsigned int fr_line;
- #ifndef NO_LISTING
- struct list_info_struct *line;
- #endif
- /* A serial number for a sequence of frags having at most one alignment
- or org frag, and that at the tail of the sequence. */
- unsigned int region:16;
- /* Flipped each relax pass so we can easily determine whether
- fr_address has been adjusted. */
- unsigned int relax_marker:1;
- /* Used to ensure that all insns are emitted on proper address
- boundaries. */
- unsigned int has_code:1;
- unsigned int insn_addr:6;
- /* What state is my tail in? */
- relax_stateT fr_type;
- relax_substateT fr_subtype;
- #ifdef USING_CGEN
- /* Don't include this unless using CGEN to keep frag size down. */
- struct {
- /* CGEN_INSN entry for this instruction. */
- const struct cgen_insn *insn;
- /* Index into operand table. */
- int opindex;
- /* Target specific data, usually reloc number. */
- int opinfo;
- } fr_cgen;
- #endif
- #ifdef TC_FRAG_TYPE
- TC_FRAG_TYPE tc_frag_data;
- #endif
- #ifdef OBJ_FRAG_TYPE
- OBJ_FRAG_TYPE obj_frag_data;
- #endif
- /* Data begins here. */
- char fr_literal[1];
- };
- #define SIZEOF_STRUCT_FRAG \
- ((char *) zero_address_frag.fr_literal - (char *) &zero_address_frag)
- /* We want to say fr_literal[0] above. */
- /* Current frag we are building. This frag is incomplete. It is,
- however, included in frchain_now. The fr_fix field is bogus;
- instead, use frag_now_fix (). */
- COMMON fragS *frag_now;
- extern addressT frag_now_fix (void);
- extern addressT frag_now_fix_octets (void);
- /* For foreign-segment symbol fixups. */
- COMMON fragS zero_address_frag;
- COMMON fragS predefined_address_frag;
- extern void frag_append_1_char (int);
- #define FRAG_APPEND_1_CHAR(X) frag_append_1_char (X)
- void frag_init (void);
- fragS *frag_alloc (struct obstack *);
- void frag_grow (size_t nchars);
- char *frag_more (size_t nchars);
- void frag_align (int alignment, int fill_character, int max);
- void frag_align_pattern (int alignment, const char *fill_pattern,
- size_t n_fill, int max);
- void frag_align_code (int alignment, int max);
- void frag_new (size_t old_frags_var_max_size);
- void frag_wane (fragS * fragP);
- size_t frag_room (void);
- char *frag_variant (relax_stateT type,
- size_t max_chars,
- size_t var,
- relax_substateT subtype,
- symbolS * symbol,
- offsetT offset,
- char *opcode);
- char *frag_var (relax_stateT type,
- size_t max_chars,
- size_t var,
- relax_substateT subtype,
- symbolS * symbol,
- offsetT offset,
- char *opcode);
- bfd_boolean frag_offset_fixed_p (const fragS *, const fragS *, offsetT *);
- int get_frag_count (void);
- void clear_frag_count (void);
- #endif /* FRAGS_H */
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