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- // target-select.h -- select a target for an object file -*- C++ -*-
- // Copyright (C) 2006-2015 Free Software Foundation, Inc.
- // Written by Ian Lance Taylor <iant@google.com>.
- // This file is part of gold.
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 3 of the License, or
- // (at your option) any later version.
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software
- // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
- // MA 02110-1301, USA.
- #ifndef GOLD_TARGET_SELECT_H
- #define GOLD_TARGET_SELECT_H
- #include <vector>
- #include "gold-threads.h"
- namespace gold
- {
- class Input_file;
- class Target;
- class Target_selector;
- // Used to set the target only once.
- class Set_target_once : public Once
- {
- public:
- Set_target_once(Target_selector* target_selector)
- : target_selector_(target_selector)
- { }
- protected:
- void
- do_run_once(void*);
- private:
- Target_selector* target_selector_;
- };
- // We want to avoid a master list of targets, which implies using a
- // global constructor. And we also want the program to start up as
- // quickly as possible, which implies avoiding global constructors.
- // We compromise on a very simple global constructor. We use a target
- // selector, which specifies an ELF machine number and a recognition
- // function. We use global constructors to build a linked list of
- // target selectors--a simple pointer list, not a std::list.
- class Target_selector
- {
- public:
- // Create a target selector for a specific machine number, size (32
- // or 64), and endianness. The machine number can be EM_NONE to
- // test for any machine number. BFD_NAME is the name of the target
- // used by the GNU linker, for backward compatibility; it may be
- // NULL. EMULATION is the name of the emulation used by the GNU
- // linker; it is similar to BFD_NAME.
- Target_selector(int machine, int size, bool is_big_endian,
- const char* bfd_name, const char* emulation);
- virtual ~Target_selector()
- { }
- // If we can handle this target, return a pointer to a target
- // structure. The size and endianness are known.
- Target*
- recognize(Input_file* input_file, off_t offset,
- int machine, int osabi, int abiversion)
- { return this->do_recognize(input_file, offset, machine, osabi, abiversion); }
- // If NAME matches the target, return a pointer to a target
- // structure.
- Target*
- recognize_by_bfd_name(const char* name)
- { return this->do_recognize_by_bfd_name(name); }
- // Push all supported BFD names onto the vector. This is only used
- // for help output.
- void
- supported_bfd_names(std::vector<const char*>* names)
- { this->do_supported_bfd_names(names); }
- // If NAME matches the target emulation, return a pointer to a
- // target structure.
- Target*
- recognize_by_emulation(const char* name)
- { return this->do_recognize_by_emulation(name); }
- // Push all supported emulations onto the vector. This is only used
- // for help output.
- void
- supported_emulations(std::vector<const char*>* names)
- { this->do_supported_emulations(names); }
- // Return the next Target_selector in the linked list.
- Target_selector*
- next() const
- { return this->next_; }
- // Return the machine number this selector is looking for. This can
- // be EM_NONE to match any machine number, in which case the
- // do_recognize hook will be responsible for matching the machine
- // number.
- int
- machine() const
- { return this->machine_; }
- // Return the size this is looking for (32 or 64).
- int
- get_size() const
- { return this->size_; }
- // Return the endianness this is looking for.
- bool
- is_big_endian() const
- { return this->is_big_endian_; }
- // Return the BFD name. This may return NULL, in which case the
- // do_recognize_by_bfd_name hook will be responsible for matching
- // the BFD name.
- const char*
- bfd_name() const
- { return this->bfd_name_; }
- // Return the emulation. This may return NULL, in which case the
- // do_recognize_by_emulation hook will be responsible for matching
- // the emulation.
- const char*
- emulation() const
- { return this->emulation_; }
- // The reverse mapping, for --print-output-format: if we
- // instantiated TARGET, return our BFD_NAME. If we did not
- // instantiate it, return NULL.
- const char*
- target_bfd_name(const Target* target)
- { return this->do_target_bfd_name(target); }
- protected:
- // Return an instance of the real target. This must be implemented
- // by the child class.
- virtual Target*
- do_instantiate_target() = 0;
- // Recognize an object file given a machine code, OSABI code, and
- // ELF version value. When this is called we already know that they
- // match the machine_, size_, and is_big_endian_ fields. The child
- // class may implement a different version of this to do additional
- // checks, or to check for multiple machine codes if the machine_
- // field is EM_NONE.
- virtual Target*
- do_recognize(Input_file*, off_t, int, int, int)
- { return this->instantiate_target(); }
- // Recognize a target by name. When this is called we already know
- // that the name matches (or that the bfd_name_ field is NULL). The
- // child class may implement a different version of this to
- // recognize more than one name.
- virtual Target*
- do_recognize_by_bfd_name(const char*)
- { return this->instantiate_target(); }
- // Return a list of supported BFD names. The child class may
- // implement a different version of this to handle more than one
- // name.
- virtual void
- do_supported_bfd_names(std::vector<const char*>* names)
- {
- gold_assert(this->bfd_name_ != NULL);
- names->push_back(this->bfd_name_);
- }
- // Recognize a target by emulation. When this is called we already
- // know that the name matches (or that the emulation_ field is
- // NULL). The child class may implement a different version of this
- // to recognize more than one emulation.
- virtual Target*
- do_recognize_by_emulation(const char*)
- { return this->instantiate_target(); }
- // Return a list of supported emulations. The child class may
- // implement a different version of this to handle more than one
- // emulation.
- virtual void
- do_supported_emulations(std::vector<const char*>* emulations)
- {
- gold_assert(this->emulation_ != NULL);
- emulations->push_back(this->emulation_);
- }
- // Map from target to BFD name.
- virtual const char*
- do_target_bfd_name(const Target*);
- // Instantiate the target and return it.
- Target*
- instantiate_target();
- // Return whether TARGET is the target we instantiated.
- bool
- is_our_target(const Target* target)
- { return target == this->instantiated_target_; }
- private:
- // Set the target.
- void
- set_target();
- friend class Set_target_once;
- // ELF machine code.
- const int machine_;
- // Target size--32 or 64.
- const int size_;
- // Whether the target is big endian.
- const bool is_big_endian_;
- // BFD name of target, for compatibility.
- const char* const bfd_name_;
- // GNU linker emulation for this target, for compatibility.
- const char* const emulation_;
- // Next entry in list built at global constructor time.
- Target_selector* next_;
- // The singleton Target structure--this points to an instance of the
- // real implementation.
- Target* instantiated_target_;
- // Used to set the target only once.
- Set_target_once set_target_once_;
- };
- // Select the target for an ELF file.
- extern Target*
- select_target(Input_file*, off_t,
- int machine, int size, bool big_endian, int osabi,
- int abiversion);
- // Select a target using a BFD name.
- extern Target*
- select_target_by_bfd_name(const char* name);
- // Select a target using a GNU linker emulation.
- extern Target*
- select_target_by_emulation(const char* name);
- // Fill in a vector with the list of supported targets. This returns
- // a list of BFD names.
- extern void
- supported_target_names(std::vector<const char*>*);
- // Fill in a vector with the list of supported emulations.
- extern void
- supported_emulation_names(std::vector<const char*>*);
- // Print the output format, for the --print-output-format option.
- extern void
- print_output_format();
- } // End namespace gold.
- #endif // !defined(GOLD_TARGET_SELECT_H)
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