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- // script.h -- handle linker scripts for gold -*- C++ -*-
- // Copyright (C) 2006-2015 Free Software Foundation, Inc.
- // Written by Ian Lance Taylor <iant@google.com>.
- // This file is part of gold.
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 3 of the License, or
- // (at your option) any later version.
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software
- // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
- // MA 02110-1301, USA.
- // We implement a subset of the original GNU ld linker script language
- // for compatibility. The goal is not to implement the entire
- // language. It is merely to implement enough to handle common uses.
- // In particular we need to handle /usr/lib/libc.so on a typical
- // GNU/Linux system, and we want to handle linker scripts used by the
- // Linux kernel build.
- #ifndef GOLD_SCRIPT_H
- #define GOLD_SCRIPT_H
- #include <cstdio>
- #include <string>
- #include <vector>
- #include "elfcpp.h"
- #include "script-sections.h"
- namespace gold
- {
- class General_options;
- class Command_line;
- class Symbol_table;
- class Layout;
- class Mapfile;
- class Input_argument;
- class Input_arguments;
- class Input_objects;
- class Input_group;
- class Input_file;
- class Output_segment;
- class Task_token;
- class Workqueue;
- struct Version_dependency_list;
- struct Version_expression_list;
- struct Version_tree;
- struct Version_expression;
- class Lazy_demangler;
- class Incremental_script_entry;
- // This class represents an expression in a linker script.
- class Expression
- {
- protected:
- // These should only be created by child classes.
- Expression()
- { }
- public:
- virtual ~Expression()
- { }
- // Return the value of the expression which is not permitted to
- // refer to the dot symbol. CHECK_ASSERTIONS is true if we should
- // check whether assertions are true.
- uint64_t
- eval(const Symbol_table*, const Layout*, bool check_assertions);
- // Return the value of an expression which is permitted to refer to
- // the dot symbol. DOT_VALUE is the absolute value of the dot
- // symbol. DOT_SECTION is the section in which dot is defined; it
- // should be NULL if the dot symbol has an absolute value (e.g., is
- // defined in a SECTIONS clause outside of any output section
- // definition). This sets *RESULT_SECTION to indicate where the
- // value is defined. If the value is absolute *RESULT_SECTION will
- // be NULL. Note that the returned value is still an absolute
- // value; to get a section relative value the caller must subtract
- // the section address. If RESULT_ALIGNMENT is not NULL, this sets
- // *RESULT_ALIGNMENT to the alignment of the value of that alignment
- // is larger than *RESULT_ALIGNMENT; this will only be non-zero if
- // this is an ALIGN expression. If IS_SECTION_DOT_ASSIGMENT is true,
- // we are evaluating an assignment to dot within an output section,
- // and an absolute value should be interpreted as an offset within
- // the section.
- uint64_t
- eval_with_dot(const Symbol_table*, const Layout*, bool check_assertions,
- uint64_t dot_value, Output_section* dot_section,
- Output_section** result_section, uint64_t* result_alignment,
- bool is_section_dot_assignment);
- // Return the value of an expression which may or may not be
- // permitted to refer to the dot symbol, depending on
- // is_dot_available. If IS_SECTION_DOT_ASSIGMENT is true,
- // we are evaluating an assignment to dot within an output section,
- // and an absolute value should be interpreted as an offset within
- // the section.
- uint64_t
- eval_maybe_dot(const Symbol_table*, const Layout*, bool check_assertions,
- bool is_dot_available, uint64_t dot_value,
- Output_section* dot_section,
- Output_section** result_section, uint64_t* result_alignment,
- elfcpp::STT* type, elfcpp::STV* vis, unsigned char* nonvis,
- bool is_section_dot_assignment, bool* is_valid_pointer);
- // Print the expression to the FILE. This is for debugging.
- virtual void
- print(FILE*) const = 0;
- protected:
- struct Expression_eval_info;
- public:
- // Compute the value of the expression (implemented by child class).
- // This is public rather than protected because it is called
- // directly by children of Expression on other Expression objects.
- virtual uint64_t
- value(const Expression_eval_info*) = 0;
- private:
- // May not be copied.
- Expression(const Expression&);
- Expression& operator=(const Expression&);
- };
- // Version_script_info stores information parsed from the version
- // script, either provided by --version-script or as part of a linker
- // script. A single Version_script_info object per target is owned by
- // Script_options.
- class Version_script_info
- {
- public:
- // The languages which can be specified in a versionn script.
- enum Language
- {
- LANGUAGE_C, // No demangling.
- LANGUAGE_CXX, // C++ demangling.
- LANGUAGE_JAVA, // Java demangling.
- LANGUAGE_COUNT
- };
- Version_script_info();
- ~Version_script_info();
- // Clear everything.
- void
- clear();
- // Finalize the version control information.
- void
- finalize();
- // Return whether the information is finalized.
- bool
- is_finalized() const
- { return this->is_finalized_; }
- // Return whether any version were defined in the version script.
- bool
- empty() const
- { return this->version_trees_.empty(); }
- // If there is a version associated with SYMBOL, return true, and
- // set *VERSION to the version, and *IS_GLOBAL to whether the symbol
- // should be global. Otherwise, return false.
- bool
- get_symbol_version(const char* symbol, std::string* version,
- bool* is_global) const;
- // Return whether this symbol matches the local: section of some
- // version.
- bool
- symbol_is_local(const char* symbol) const
- {
- bool is_global;
- return (this->get_symbol_version(symbol, NULL, &is_global)
- && !is_global);
- }
- // Return the names of versions defined in the version script.
- std::vector<std::string>
- get_versions() const;
- // Return the list of dependencies for this version.
- std::vector<std::string>
- get_dependencies(const char* version) const;
- // The following functions should only be used by the bison helper
- // functions. They allocate new structs whose memory belongs to
- // Version_script_info. The bison functions copy the information
- // from the version script into these structs.
- struct Version_dependency_list*
- allocate_dependency_list();
- struct Version_expression_list*
- allocate_expression_list();
- struct Version_tree*
- allocate_version_tree();
- // Build the lookup tables after all data have been read.
- void
- build_lookup_tables();
- // Give an error if there are any unmatched names in the version
- // script.
- void
- check_unmatched_names(const Symbol_table*) const;
- // Print contents to the FILE. This is for debugging.
- void
- print(FILE*) const;
- private:
- void
- print_expression_list(FILE* f, const Version_expression_list*) const;
- bool
- get_symbol_version_helper(const char* symbol,
- bool check_global,
- std::string* pversion) const;
- // Fast lookup information for a given language.
- // We map from exact match strings to Version_tree's. Historically
- // version scripts sometimes have the same symbol multiple times,
- // which is ambiguous. We warn about that case by storing the
- // second Version_tree we see.
- struct Version_tree_match
- {
- Version_tree_match(const Version_tree* r, bool ig,
- const Version_expression* e)
- : real(r), is_global(ig), expression(e), ambiguous(NULL)
- { }
- // The Version_tree that we return.
- const Version_tree* real;
- // True if this is a global match for the REAL member, false if it
- // is a local match.
- bool is_global;
- // Point back to the Version_expression for which we created this
- // match.
- const Version_expression* expression;
- // If not NULL, another Version_tree that defines the symbol.
- const Version_tree* ambiguous;
- };
- // Map from an exact match string to a Version_tree.
- typedef Unordered_map<std::string, Version_tree_match> Exact;
- // Fast lookup information for a glob pattern.
- struct Glob
- {
- Glob()
- : expression(NULL), version(NULL), is_global(false)
- { }
- Glob(const Version_expression* e, const Version_tree* v, bool ig)
- : expression(e), version(v), is_global(ig)
- { }
- // A pointer to the version expression holding the pattern to
- // match and the language to use for demangling the symbol before
- // doing the match.
- const Version_expression* expression;
- // The Version_tree we use if this pattern matches.
- const Version_tree* version;
- // True if this is a global symbol.
- bool is_global;
- };
- typedef std::vector<Glob> Globs;
- bool
- unquote(std::string*) const;
- void
- add_exact_match(const std::string&, const Version_tree*, bool is_global,
- const Version_expression*, Exact*);
- void
- build_expression_list_lookup(const Version_expression_list*,
- const Version_tree*, bool);
- const char*
- get_name_to_match(const char*, int,
- Lazy_demangler*, Lazy_demangler*) const;
- // All the version dependencies we allocate.
- std::vector<Version_dependency_list*> dependency_lists_;
- // All the version expressions we allocate.
- std::vector<Version_expression_list*> expression_lists_;
- // The list of versions.
- std::vector<Version_tree*> version_trees_;
- // Exact matches for global symbols, by language.
- Exact* exact_[LANGUAGE_COUNT];
- // A vector of glob patterns mapping to Version_trees.
- Globs globs_;
- // The default version to use, if there is one. This is from a
- // pattern of "*".
- const Version_tree* default_version_;
- // True if the default version is global.
- bool default_is_global_;
- // Whether this has been finalized.
- bool is_finalized_;
- };
- // This class manages assignments to symbols. These can appear in
- // three different locations in scripts: outside of a SECTIONS clause,
- // within a SECTIONS clause, and within an output section definition
- // within a SECTIONS clause. This can also appear on the command line
- // via the --defsym command line option.
- class Symbol_assignment
- {
- public:
- Symbol_assignment(const char* name, size_t namelen, bool is_defsym,
- Expression* val, bool provide, bool hidden)
- : name_(name, namelen), val_(val), is_defsym_(is_defsym),
- provide_(provide), hidden_(hidden), sym_(NULL)
- { }
- // Add the symbol to the symbol table.
- void
- add_to_table(Symbol_table*);
- // Finalize the symbol value.
- void
- finalize(Symbol_table*, const Layout*);
- // Finalize the symbol value when it can refer to the dot symbol.
- void
- finalize_with_dot(Symbol_table*, const Layout*, uint64_t dot_value,
- Output_section* dot_section);
- // Set the symbol value, but only if the value is absolute or relative to
- // DOT_SECTION. This is used while processing a SECTIONS clause.
- // We assume that dot is an absolute value here. We do not check assertions.
- void
- set_if_absolute(Symbol_table*, const Layout*, bool is_dot_available,
- uint64_t dot_value, Output_section* dot_section);
- const std::string&
- name() const
- { return this->name_; }
- // Print the assignment to the FILE. This is for debugging.
- void
- print(FILE*) const;
- private:
- // Shared by finalize and finalize_with_dot.
- void
- finalize_maybe_dot(Symbol_table*, const Layout*, bool is_dot_available,
- uint64_t dot_value, Output_section* dot_section);
- // Sized version of finalize.
- template<int size>
- void
- sized_finalize(Symbol_table*, const Layout*, bool is_dot_available,
- uint64_t dot_value, Output_section*);
- // Symbol name.
- std::string name_;
- // Expression to assign to symbol.
- Expression* val_;
- // True if this symbol is defined by a --defsym, false if it is
- // defined in a linker script.
- bool is_defsym_;
- // Whether the assignment should be provided (only set if there is
- // an undefined reference to the symbol.
- bool provide_;
- // Whether the assignment should be hidden.
- bool hidden_;
- // The entry in the symbol table.
- Symbol* sym_;
- };
- // This class manages assertions in linker scripts. These can appear
- // in all the places where a Symbol_assignment can appear.
- class Script_assertion
- {
- public:
- Script_assertion(Expression* check, const char* message,
- size_t messagelen)
- : check_(check), message_(message, messagelen)
- { }
- // Check the assertion.
- void
- check(const Symbol_table*, const Layout*);
- // Print the assertion to the FILE. This is for debugging.
- void
- print(FILE*) const;
- private:
- // The expression to check.
- Expression* check_;
- // The message to issue if the expression fails.
- std::string message_;
- };
- // We can read a linker script in two different contexts: when
- // initially parsing the command line, and when we find an input file
- // which is actually a linker script. Also some of the data which can
- // be set by a linker script can also be set via command line options
- // like -e and --defsym. This means that we have a type of data which
- // can be set both during command line option parsing and while
- // reading input files. We store that data in an instance of this
- // object. We will keep pointers to that instance in both the
- // Command_line and Layout objects.
- class Script_options
- {
- public:
- Script_options();
- // Add a symbol to be defined.
- void
- add_symbol_assignment(const char* name, size_t length, bool is_defsym,
- Expression* value, bool provide, bool hidden);
- // Look for an assigned symbol.
- bool
- is_pending_assignment(const char* name);
-
- // Add a reference to a symbol.
- void
- add_symbol_reference(const char* name, size_t length);
- // Add an assertion.
- void
- add_assertion(Expression* check, const char* message, size_t messagelen);
- // Define a symbol from the command line.
- bool
- define_symbol(const char* definition);
- // Create sections required by any linker scripts.
- void
- create_script_sections(Layout*);
- // Add all symbol definitions to the symbol table.
- void
- add_symbols_to_table(Symbol_table*);
- // Used to iterate over symbols which are referenced in expressions
- // but not defined.
- typedef Unordered_set<std::string>::const_iterator referenced_const_iterator;
- referenced_const_iterator
- referenced_begin() const
- { return this->symbol_references_.begin(); }
- referenced_const_iterator
- referenced_end() const
- { return this->symbol_references_.end(); }
- // Return whether a symbol is referenced but not defined.
- bool
- is_referenced(const std::string& name) const
- {
- return (this->symbol_references_.find(name)
- != this->symbol_references_.end());
- }
- // Return whether there are any symbols which were referenced but
- // not defined.
- bool
- any_unreferenced() const
- { return !this->symbol_references_.empty(); }
- // Finalize the symbol values. Also check assertions.
- void
- finalize_symbols(Symbol_table*, const Layout*);
- // Version information parsed from a version script. Everything
- // else has a pointer to this object.
- Version_script_info*
- version_script_info()
- { return &this->version_script_info_; }
- const Version_script_info*
- version_script_info() const
- { return &this->version_script_info_; }
- // A SECTIONS clause parsed from a linker script. Everything else
- // has a pointer to this object.
- Script_sections*
- script_sections()
- { return &this->script_sections_; }
- const Script_sections*
- script_sections() const
- { return &this->script_sections_; }
- // Whether we saw a SECTIONS clause.
- bool
- saw_sections_clause() const
- { return this->script_sections_.saw_sections_clause(); }
- // Whether we saw a PHDRS clause.
- bool
- saw_phdrs_clause() const
- { return this->script_sections_.saw_phdrs_clause(); }
- // Set section addresses using a SECTIONS clause. Return the
- // segment which should hold the file header and segment headers;
- // this may return NULL, in which case the headers are not in a
- // loadable segment.
- Output_segment*
- set_section_addresses(Symbol_table*, Layout*);
- // Print the script to the FILE. This is for debugging.
- void
- print(FILE*) const;
- private:
- // We keep a list of symbol assignments which occur outside of a
- // SECTIONS clause.
- typedef std::vector<Symbol_assignment*> Symbol_assignments;
- // We keep a list of all assertions whcih occur outside of a
- // SECTIONS clause.
- typedef std::vector<Script_assertion*> Assertions;
- // The entry address. This will be empty if not set.
- std::string entry_;
- // Symbols to set.
- Symbol_assignments symbol_assignments_;
- // Symbols defined in an expression, for faster lookup.
- Unordered_set<std::string> symbol_definitions_;
- // Symbols referenced in an expression.
- Unordered_set<std::string> symbol_references_;
- // Assertions to check.
- Assertions assertions_;
- // Version information parsed from a version script.
- Version_script_info version_script_info_;
- // Information from any SECTIONS clauses.
- Script_sections script_sections_;
- };
- // FILE was found as an argument on the command line, but was not
- // recognized as an ELF file. Try to read it as a script. Return
- // true if the file was handled. This has to handle /usr/lib/libc.so
- // on a GNU/Linux system. *USED_NEXT_BLOCKER is set to indicate
- // whether the function took over NEXT_BLOCKER.
- bool
- read_input_script(Workqueue*, Symbol_table*, Layout*, Dirsearch*, int,
- Input_objects*, Mapfile*, Input_group*,
- const Input_argument*, Input_file*,
- Task_token* next_blocker, bool* used_next_blocker);
- // FILE was found as an argument to --script (-T).
- // Read it as a script, and execute its contents immediately.
- bool
- read_commandline_script(const char* filename, Command_line* cmdline);
- // FILE was found as an argument to --version-script. Read it as a
- // version script, and store its contents in
- // cmdline->script_options()->version_script_info().
- bool
- read_version_script(const char* filename, Command_line* cmdline);
- // FILENAME was found as an argument to --dynamic-list. Read it as a
- // version script (actually, a versym_node from a version script), and
- // store its contents in DYNAMIC_LIST.
- bool
- read_dynamic_list(const char* filename, Command_line* cmdline,
- Script_options* dynamic_list);
- } // End namespace gold.
- #endif // !defined(GOLD_SCRIPT_H)
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