Commit History

Author SHA1 Message Date
  Neils Nesse 6cc2638438 Disable extension checks when GLEW's experimental mode is turned on 10 years ago
  Neils Nesse 0acb633fc3 Adding render method for text that is uniform in size, style, and color 10 years ago
  Neils Nesse 71d9912a72 Fix bug that caused newline characters to be rendered 10 years ago
  Neils Nesse b6decf3534 Start emulating direct state access instread of branching in code 10 years ago
  Neils Nesse a691600b0f Accidentally committed ARB_multi_bind disabling code 10 years ago
  Neils Nesse 1c8d317de7 Lookup glyph metrics in texture buffers 10 years ago
  Neils Nesse 3a0037fc4d Switch to buffer streaming/mapping 10 years ago
  Neils Nesse 4d214929ae Remove some unused things + add text background color property 10 years ago
  Neils Nesse 1c1e96b0ea Add simple example 10 years ago
  Neils Nesse 1227c92272 Rename simple example to text_stream 10 years ago
  Neils Nesse 2c24764be7 Move text streaming functionality back into independent class 10 years ago
  Neils Nesse a6df37c39a Add family and style metadata to fonts 10 years ago
  Neils Nesse 6224ebd609 Bugfix: Line's get zero height if line breaks after the first character 10 years ago
  Neils Nesse e2f674e4a3 Add missing chars to glyph atlas charset's 10 years ago
  Neils Nesse 2cf9b162a0 API changes to support text editing 10 years ago
  Neils Nesse 17827c8968 Separate CPU and GPU glyph data (text::character vs text::glyph_instance) 10 years ago
  Neils Nesse 817d86dad6 Basic text layout support 10 years ago
  Neils Nesse f476b1e77a Fold text_builder into renderer 10 years ago
  Neils Nesse f11ad63467 Allow only one texture atlas per renderer 10 years ago
  Neils Nesse 698d4e3416 Fix kerning 10 years ago
  Neils Nesse 140777d879 Add text_builder class to make creating formatted text easier 10 years ago
  Neils Nesse 2868a206e1 Example: glBlendFunc setting not correct 10 years ago
  Neils Nesse 84e5b8db51 Allow sample to work with GLEW and glbindify with Makefile option 10 years ago
  Neils Nesse 2c9cf4de7d Switch to geometry shader approach 10 years ago
  Neils Nesse f23c5d1bfd Groundwork for geometry shader pipeline + per text VBO's 10 years ago
  Neils Nesse e5e21b0048 Don't make font::texture destructor inline 10 years ago
  Neils Nesse 7c43b0b193 Ignore generated GL bindings 10 years ago
  Neils Nesse e447e8846e Clean up example 10 years ago
  Neils Nesse 2c37d57dc4 Fix color handling and optimize shaders 10 years ago
  Neils Nesse cedd68c2ae Initial commit 10 years ago