Niels Nesse
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0eb1f0d6f2
Remove stale dependencies on libX11 and libGL
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8 anos atrás |
Niels Nesse
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4e78903097
Add a scene viewer
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9 anos atrás |
Niels Nesse
|
1de8fce94f
Remove builtin glplatform and link to a dynamic lib instead
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9 anos atrás |
Niels Nesse
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ee3535a1e1
Dont transpose B2L matricies when submitting to OpenGL
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9 anos atrás |
Niels Nesse
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97d2214e60
Use math functions from glplatform instead of vectormath.c
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9 anos atrás |
Niels Nesse
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123e2eaf63
Add mat4 lerp
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9 anos atrás |
Niels Nesse
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0607122775
Fixing warning
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9 anos atrás |
Niels Nesse
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445ec3afd0
Merge in version 0.3 of glplatform
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9 anos atrás |
Niels Nesse
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33331e2e65
Bump version to v0.3
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9 anos atrás |
Niels Nesse
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2d08dfa30f
Merge branch 'master' of github.com:nnesse/glplatform
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9 anos atrás |
Niels Nesse
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3237ebdbdc
Add LUA texture userdata to manage texture lifecycle
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9 anos atrás |
Niels Nesse
|
41e5a007ab
Add b2l.c file to handle loading and setup of b2l, bin, and mat files
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9 anos atrás |
Niels Nesse
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61ecedc2b6
Add model viewer
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9 anos atrás |
Niels Nesse
|
ccb9166c75
Removing some unused variables in material editor
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9 anos atrás |
Niels Nesse
|
dbd608b38d
Add missing includes to fix warnings in vectormath.c
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9 anos atrás |
Niels Nesse
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1abb8d7a5e
Build static libs for Lua and LGI
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9 anos atrás |
Niels Nesse
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ff5f279719
Revert "Remote accidentally committed test.y"
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9 anos atrás |
Niels Nesse
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c58a1285b7
Pull program compilation linking details into program.c
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9 anos atrás |
Niels Nesse
|
b5fcb41ff7
Separate mesh code from geometry code
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9 anos atrás |
Niels Nesse
|
a7e335d833
Remote accidentally committed test.y
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9 anos atrás |
Niels Nesse
|
0c21b508c1
Pull mesh render function out of material editor file
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9 anos atrás |
Niels Nesse
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1f29b10b81
Move program compilation and texture upload out of render function
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9 anos atrás |
Niels Nesse
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662264faf7
Add simple box model for better regression testing
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9 anos atrás |
Niels Nesse
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a048aaa184
Start to isolate model rendering from user interface
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9 anos atrás |
Niels Nesse
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fcc7a33feb
Fixing LUA stack management bug in create_mesh()
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9 anos atrás |
Niels Nesse
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82140288ae
Make test shader adaptable to untextured and unskinned models
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9 anos atrás |
Niels Nesse
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e49d45974b
Allow user to specify UV maps on a per material basis
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9 anos atrás |
Niels Nesse
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c5a8aef671
Refactor shader load and refresh code
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9 anos atrás |
Niels Nesse
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2efb8e64fb
Begin restructuring LUA code
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9 anos atrás |
Niels Nesse
|
2aec2fe54c
Updated chicken model
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9 anos atrás |