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- //
- // WAV/AU Flash player with resampler
- //
- // Copyright (c) 2009, Anton Fedorov <datacompboy@call2ru.com>
- //
- /* This code is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 only, as
- * published by the Free Software Foundation.
- *
- * This code is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * version 2 for more details (a copy is included in the LICENSE file that
- * accompanied this code).
- */
- package fmt;
- // Generic sound-decoder interface.
- interface IDecoder {
- // Bytes size of one input chunk
- var sampleSize : Int;
- // Number of PCM samples in one input chunk
- var sampleLength : Int;
- // Seek decoder to required chunk
- // Returns initial seek position required for decoder to sync state
- public function seek ( chunk: Int ) : Int;
- // Decode one input chunk to PCM samples
- function decode( InBuf : haxe.io.BytesData, InOff: Int, Chan: Int, OutBuf : Array<Float>, OutOff: Int ) : Int;
- // Return output length based on count of input samples
- function decodeLength(chunks: Int) : Int;
- }
- class Decoder implements IDecoder {
- public var sampleSize : Int;
- public var sampleLength : Int;
- public function decode( InBuf : haxe.io.BytesData, InOff: Int, Chan: Int, OutBuf : Array<Float>, OutOff: Int ) : Int {
- throw("Please specify in subclass");
- return 0;
- }
- // Most of decoders have no problem with that
- public function seek ( chunk: Int ) : Int {
- return chunk;
- }
- // Common standard decoder
- public function decodeLength(chunks: Int) : Int {
- return chunks*sampleLength;
- }
- }
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