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- # -*- coding: utf8 -*-
- # libray - Libre Blu-Ray PS3 ISO Tool
- # Copyright © 2018 - 2021 Nichlas Severinsen
- #
- # This file is part of libray.
- #
- # libray is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # libray is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with libray. If not, see <https://www.gnu.org/licenses/>.
- import os
- import sys
- import zlib
- import shutil
- try:
- from libray import core
- except ImportError:
- import core
- class IRD:
- """Class for handling .ird files
- Attributes:
- version: IRD version number
- game_id: PS3 game identifier
- game_name: Name of PS3 game
- update_version: PS3 firmware update version
- game_version: PS3 game version
- app_version: PS3 app version
- region_count: How many encrypted regions are in the .iso
- file_count: How many files are supposed to be in the .iso
- data1: Encryption key
- """
- ORDER = 'little'
- TEMP_FILE = 'ird'
- MAGIC_STRING = b'3IRD'
- def __init__(self, ird_path, verbose=False):
- """IRD constructor using args from argparse."""
- self.uncompress(ird_path) # TODO: Try/Except?
- self.size = core.size(self.TEMP_FILE)
- if not self.size:
- core.error('IRD file is empty!')
- with open(self.TEMP_FILE, 'rb') as input_ird:
- if input_ird.read(4) != self.MAGIC_STRING:
- core.error('Either not an IRD file, corruped IRD file, or unknown IRD format')
- self.version = core.to_int(input_ird.read(1), self.ORDER)
- self.game_id = input_ird.read(9)
- name_length = core.read_seven_bit_encoded_int(input_ird, self.ORDER)
- self.game_name = input_ird.read(name_length).decode('utf8')
- self.update_version = input_ird.read(4)
- self.game_version = input_ird.read(5)
- self.app_version = input_ird.read(5)
- if self.version == 7:
- self.identifier = input_ird.read(4)
- header_length = (core.to_int(input_ird.read(4), self.ORDER))
- self.header = input_ird.read(header_length)
- footer_length = (core.to_int(input_ird.read(4), self.ORDER))
- self.footer = input_ird.read(footer_length)
- self.region_count = core.to_int(input_ird.read(1), self.ORDER)
- self.region_hashes = []
- for _ in range(0, self.region_count):
- self.region_hashes.append(input_ird.read(16))
- self.file_count = core.to_int(input_ird.read(4), self.ORDER)
- self.file_hashes = []
- for _ in range(0, self.file_count):
- key = core.to_int(input_ird.read(8), self.ORDER)
- val = input_ird.read(16)
- self.file_hashes.append({'key': key, 'val': val})
- if self.version >= 9:
- self.pic = input_ird.read(115)
- input_ird.seek(input_ird.tell() + 4) # ?
- self.data1 = input_ird.read(16)
- self.data2 = input_ird.read(16)
- if self.version < 9:
- self.pic = input_ird.read(115)
- if self.version < 7:
- self.uid = core.to_int(input_ird.read(4), self.ORDER)
- if verbose:
- self.print_info()
- os.remove(self.TEMP_FILE)
- def uncompress(self, filename):
- """Uncompress IRD. Assumes given .ird file is not compressed, but then tries to decompress it with zlib/gzfile if it was not uncompressed."""
- uncompress = False
- with open(filename, 'rb') as input_ird:
- if input_ird.read(4) != self.MAGIC_STRING:
- uncompress = True
- if uncompress:
- with open(filename, 'rb') as gzfile:
- with open(self.TEMP_FILE, 'wb') as tmpfile:
- tmpfile.write(zlib.decompress(gzfile.read(), zlib.MAX_WBITS|16))
- else:
- shutil.copyfile(filename, self.TEMP_FILE)
- def print_info(self):
- # TODO: This could probably have been a __str__? Who cares?
- """Print some info about the IRD."""
- print('Info from IRD:')
- print('Version: %s' % self.version)
- print('Game ID: %s' % self.game_id)
- print('Game Name: %s' % self.game_name)
- print('Update Version: %s' % self.update_version)
- print('Game Version: %s' % self.game_version)
- print('App Version: %s' % self.app_version)
- print('Region Count: %s' % self.region_count)
- print('File Count: %s' % self.file_count)
- print('Data1: %s' % self.data1.hex())
- print('Data2: %s' % self.data2.hex())
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