namark
|
397fdc6a01
boxing: freaking gore particles were framerate dependent >~<
|
3 days ago |
namark
|
d6faaa30ee
boxing: cry while dead, flail harder and roll with the punches
|
3 days ago |
namark
|
298c95a0d2
boxing: zombi groan and computa don't punch dead
|
3 days ago |
namark
|
3aadff081c
boxing finally playable
|
5 days ago |
namark
|
06eb67431e
Maximize, fullscreen and slow motion.
|
5 days ago |
namark
|
06c75a8c01
boxing: that's enough fooling around, now do the important stuff
|
4 weeks ago |
namark
|
7eef7d8cc9
boxing: small audio improvements
|
1 month ago |
namark
|
7741965cd6
There you go they have eyes now...
|
1 month ago |
namark
|
500a4bd363
aint nobody got no time for nothin
|
1 month ago |
namark
|
1213cd0cfc
boxing: veins!
|
1 month ago |
namark
|
dc248e286e
boxing: twitchy broken eyelids and eye color.
|
1 month ago |
namark
|
82736caead
Fixed it,
|
1 month ago |
namark
|
2d65c1c1d1
sector goes after move,
|
1 month ago |
namark
|
aea4f9ceb4
arc_to? continue_arc?
|
1 month ago |
namark
|
0fd578eddc
foreshadowing
|
1 month ago |
namark
|
d18007999d
boxing: eyelids and blinking
|
1 month ago |
namark
|
01b6f47bc5
Another rotate function, for completeness.
|
1 month ago |
namark
|
a70fb60a3f
Volume levels array.
|
1 month ago |
namark
|
9367c70069
boxing: blackeyes and roots,
|
1 month ago |
namark
|
a953fcf374
boxing: gotta keep those eyes attached
|
1 month ago |
namark
|
3dd1f7f235
boxing: two eyes that can look about and pop out!
|
1 month ago |
namark
|
63e1a73e80
array iterator is not raw pointer in libcpp,
|
1 month ago |
namark
|
cbc2814e85
boxing: a couple of fixes and prototype cyclops eye motions
|
1 month ago |
namark
|
8d2e76dc8e
that's done and that's too much work
|
1 month ago |
namark
|
5f13132b0e
desync boxa idle anims
|
1 month ago |
namark
|
74cfd27848
totally botched the first attempt without this visual
|
1 month ago |
namark
|
52b701cab4
hard 'nuff boxing opponent
|
1 month ago |
namark
|
8700a56821
this the way to go i guess, all the other makefiles do it...
|
1 month ago |
namark
|
321f6a8860
no more edge cases, less comparisons in loop, no more overshoot,
|
1 month ago |
namark
|
32632fb596
> goes extra mile to make motions default safely constructible
|
2 months ago |