d4dag.ll.callgraph.gv 2.2 KB

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  1. digraph "Call Graph"{
  2. label="Call Graph";
  3. Noded4dag___splay_tree_insert [shape=record, label="{d4dag___splay_tree_insert}"];
  4. Nodesplay_tree_xmalloc_allocate [shape=record, label="{splay_tree_xmalloc_allocate}"];
  5. Nodesplay_tree_new_with_allocator [shape=record, label="{splay_tree_new_with_allocator}"];
  6. Nodesplay_tree_splay [shape=record, label="{splay_tree_splay}"];
  7. Noderotate_left [shape=record, label="{rotate_left}"];
  8. Noded4d_init [shape=record, label="{d4d_init}"];
  9. Nodesplay_tree_new_typed_alloc [shape=record, label="{splay_tree_new_typed_alloc}"];
  10. Noderotate_right [shape=record, label="{rotate_right}"];
  11. Nodesplay_tree_new [shape=record, label="{splay_tree_new}"];
  12. Noded4dag___splay_tree_delete [shape=record, label="{d4dag___splay_tree_delete}"];
  13. Noded4d_deinit [shape=record, label="{d4d_deinit}"];
  14. Nodesplay_tree_compare_ints [shape=record, label="{splay_tree_compare_ints}"];
  15. Noded4d__memzero [shape=record, label="{d4d__memzero}"];
  16. Nodesplay_tree_xmalloc_deallocate [shape=record, label="{splay_tree_xmalloc_deallocate}"];
  17. Noded4d_version [shape=record, label="{d4d_version}"];
  18. Nodesplay_tree_delete_helper [shape=record, label="{splay_tree_delete_helper}"];
  19. Noded4d_init -> Noded4d__memzero;
  20. Noded4d_init -> Nodesplay_tree_new;
  21. Noded4d_init -> Nodesplay_tree_compare_ints;
  22. Noded4d_init -> Noded4dag___splay_tree_insert;
  23. Noded4d_init -> Noded4dag___splay_tree_delete;
  24. Nodesplay_tree_new -> Nodesplay_tree_new_with_allocator;
  25. Nodesplay_tree_new -> Nodesplay_tree_xmalloc_allocate;
  26. Nodesplay_tree_new -> Nodesplay_tree_xmalloc_deallocate;
  27. Noded4dag___splay_tree_insert -> Nodesplay_tree_splay;
  28. Noded4dag___splay_tree_delete -> Nodesplay_tree_delete_helper;
  29. Nodesplay_tree_new_with_allocator -> Nodesplay_tree_new_typed_alloc;
  30. Nodesplay_tree_xmalloc_allocate -> Noded4d__memzero;
  31. Nodesplay_tree_splay -> Noderotate_left;
  32. Nodesplay_tree_splay -> Noderotate_right;
  33. Nodesplay_tree_splay -> Noderotate_left;
  34. Nodesplay_tree_splay -> Noderotate_left;
  35. Nodesplay_tree_splay -> Noderotate_right;
  36. Nodesplay_tree_splay -> Noderotate_right;
  37. Nodesplay_tree_splay -> Noderotate_right;
  38. Nodesplay_tree_splay -> Noderotate_left;
  39. Nodesplay_tree_splay -> Noderotate_left;
  40. Nodesplay_tree_splay -> Noderotate_right;
  41. }