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- \input texinfo @c -*-texinfo-*-
- @settitle Internals of GNU CC
- @setfilename internals
- @ifinfo
- This file documents the internals of the GNU compiler.
- Copyright (C) 1987 Richard M. Stallman.
- Permission is granted to make and distribute verbatim copies of
- this manual provided the copyright notice and this permission notice
- are preserved on all copies.
- @ignore
- Permission is granted to process this file through Tex and print the
- results, provided the printed document carries copying permission
- notice identical to this one except for the removal of this paragraph
- (this paragraph not being relevant to the printed manual).
- @end ignore
- Permission is granted to copy and distribute modified versions of this
- manual under the conditions for verbatim copying, provided also that the
- section entitled ``GNU CC General Public License'' is included exactly as
- in the original, and provided that the entire resulting derived work is
- distributed under the terms of a permission notice identical to this one.
- Permission is granted to copy and distribute translations of this manual
- into another language, under the above conditions for modified versions,
- except that the section entitled ``GNU CC General Public License'' may be
- included in a translation approved by the author instead of in the original
- English.
- @end ifinfo
- @setchapternewpage odd
- @titlepage
- @center @titlefont{Internals of GNU CC}
- @sp 2
- @center Richard M. Stallman
- @page
- @vskip 0pt plus 1filll
- Copyright @copyright{} 1987 Richard M. Stallman.
- Permission is granted to make and distribute verbatim copies of
- this manual provided the copyright notice and this permission notice
- are preserved on all copies.
- Permission is granted to copy and distribute modified versions of this
- manual under the conditions for verbatim copying, provided also that the
- section entitled ``GNU CC General Public License'' is included exactly as
- in the original, and provided that the entire resulting derived work is
- distributed under the terms of a permission notice identical to this one.
- Permission is granted to copy and distribute translations of this manual
- into another language, under the above conditions for modified versions,
- except that the section entitled ``GNU CC General Public License'' may be
- included in a translation approved by the author instead of in the original
- English.
- @end titlepage
- @page
- @ifinfo
- @node Top, Switches, , (DIR)
- Introduction
- ************
- This manual documents how to install and port the GNU C compiler.
- @end ifinfo
- @menu
- * Copying:: GNU CC General Public License says
- how you can copy and share GNU CC.
- * Switches:: Command switches supported by @samp{gcc}.
- * Installation:: How to configure, compile and install GNU CC.
- * Portability:: Goals of GNU CC's portability features.
- * Passes:: Order of passes, what they do, and what each file is for.
- * RTL:: The intermediate representation that most passes work on.
- * Machine Desc:: How to write machine description instruction patterns.
- * Machine Macros:: How to write the machine description C macros.
- @end menu
- @node Copying, Switches, Top, Top
- @unnumbered GNU CC GENERAL PUBLIC LICENSE
- The license agreements of most software companies keep you at the
- mercy of those companies. By contrast, our general public license is
- intended to give everyone the right to share GNU CC. To make sure that
- you get the rights we want you to have, we need to make restrictions
- that forbid anyone to deny you these rights or to ask you to surrender
- the rights. Hence this license agreement.
- Specifically, we want to make sure that you have the right to give
- away copies of GNU CC, that you receive source code or else can get it
- if you want it, that you can change GNU CC or use pieces of it in new
- free programs, and that you know you can do these things.
- To make sure that everyone has such rights, we have to forbid you to
- deprive anyone else of these rights. For example, if you distribute
- copies of GNU CC, you must give the recipients all the rights that you
- have. You must make sure that they, too, receive or can get the
- source code. And you must tell them their rights.
- Also, for our own protection, we must make certain that everyone
- finds out that there is no warranty for GNU CC. If GNU CC is modified by
- someone else and passed on, we want its recipients to know that what
- they have is not what we distributed, so that any problems introduced
- by others will not reflect on our reputation.
- Therefore we (Richard Stallman and the Free Software Fundation,
- Inc.) make the following terms which say what you must do to be
- allowed to distribute or change GNU CC.
- @unnumberedsec COPYING POLICIES
- @enumerate
- @item
- You may copy and distribute verbatim copies of GNU CC source code as
- you receive it, in any medium, provided that you conspicuously and
- appropriately publish on each copy a valid copyright notice
- ``Copyright @copyright{} 1987 Free Software Foundation, Inc.'' (or
- with the year updated if that is appropriate); keep intact the notices
- on all files that refer to this License Agreement and to the absence
- of any warranty; and give any other recipients of the GNU CC program a
- copy of this License Agreement along with the program. You may charge
- a distribution fee for the physical act of transferring a copy.
- @item
- You may modify your copy or copies of GNU CC or any portion of it,
- and copy and distribute such modifications under the terms of
- Paragraph 1 above, provided that you also do the following:
- @itemize @bullet
- @item
- cause the modified files to carry prominent notices stating
- that you changed the files and the date of any change; and
- @item
- cause the whole of any work that you distribute or publish,
- that in whole or in part contains or is a derivative of GNU CC or
- any part thereof, to be licensed at no charge to all third
- parties on terms identical to those contained in this License
- Agreement (except that you may choose to grant more extensive
- warranty protection to some or all third parties, at your
- option).
- @item
- You may charge a distribution fee for the physical act of
- transferring a copy, and you may at your option offer warranty
- protection in exchange for a fee.
- @end itemize
- @item
- You may copy and distribute GNU CC or any portion of it in
- compiled, executable or object code form under the terms of Paragraphs
- 1 and 2 above provided that you do the following:
- @itemize @bullet
- @item
- cause each such copy to be accompanied by the
- corresponding machine-readable source code, which must
- be distributed under the terms of Paragraphs 1 and 2 above; or,
- @item
- cause each such copy to be accompanied by a
- written offer, with no time limit, to give any third party
- free (except for a nominal shipping charge) a machine readable
- copy of the corresponding source code, to be distributed
- under the terms of Paragraphs 1 and 2 above; or,
- @item
- in the case of a recipient of GNU CC in compiled, executable
- or object code form (without the corresponding source code) you
- shall cause copies you distribute to be accompanied by a copy
- of the written offer of source code which you received along
- with the copy you received.
- @end itemize
- @item
- You may not copy, sublicense, distribute or transfer GNU CC
- except as expressly provided under this License Agreement. Any attempt
- otherwise to copy, sublicense, distribute or transfer GNU CC is void and
- your rights to use the program under this License agreement shall be
- automatically terminated. However, parties who have received computer
- software programs from you with this License Agreement will not have
- their licenses terminated so long as such parties remain in full compliance.
- @item
- If you wish to incorporate parts of GNU CC into other free programs
- whose distribution conditions are different, write to the Free Software
- Foundation at 1000 Mass Ave, Cambridge, MA 02138. We have not yet worked
- out a simple rule that can be stated here, but we will often permit this.
- We will be guided by the two goals of preserving the free status of all
- derivatives our free software and of promoting the sharing and reuse of
- software.
- @end enumerate
- Your comments and suggestions about our licensing policies and our
- software are welcome! Please contact the Free Software Foundation, Inc.,
- 1000 Mass Ave, Cambridge, MA 02138, or call (617) 876-3296.
- @unnumberedsec NO WARRANTY
- BECAUSE GNU CC IS LICENSED FREE OF CHARGE, WE PROVIDE ABSOLUTELY NO
- WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW. EXCEPT
- WHEN OTHERWISE STATED IN WRITING, FREE SOFTWARE FOUNDATION, INC,
- RICHARD M. STALLMAN AND/OR OTHER PARTIES PROVIDE GNU CC "AS IS" WITHOUT
- WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
- PERFORMANCE OF GNU CC IS WITH YOU. SHOULD GNU CC PROVE DEFECTIVE, YOU
- ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
- IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL RICHARD M.
- STALLMAN, THE FREE SOFTWARE FOUNDATION, INC., AND/OR ANY OTHER PARTY
- WHO MAY MODIFY AND REDISTRIBUTE GNU CC AS PERMITTED ABOVE, BE LIABLE TO
- YOU FOR DAMAGES, INCLUDING ANY LOST PROFITS, LOST MONIES, OR OTHER
- SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
- INABILITY TO USE (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA
- BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY THIRD PARTIES OR A
- FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS) GNU CC, EVEN
- IF YOU HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR
- ANY CLAIM BY ANY OTHER PARTY.
- @node Switches, Installation, Copying, Top
- @chapter GNU CC Switches
- @table @samp
- @item -O
- Do optimize.
- @item -g
- Produce debugging information in DBX format.
- @item -c
- Compile but do not link the object files.
- @item -o @var{file}
- Place linker output in file @var{file}.
- @item -S
- Compile into assembler code but do not assemble.
- @item -m@var{machinespec}
- Machine-dependent switch specifying something about the type
- of target machine. For example, using the 68000 machine description,
- @samp{-m68000} specifies do not use the 68020 instructions,
- and @samp{-msoft-float} specifies do not use the 68881 floating point
- instructions.
- @item -d@var{letters}
- Says to make debugging dumps at times specified by @var{letters}.
- Here are the possible letters:
- @table @samp
- @item t
- Dump syntax-tree.
- @item r
- Dump after RTL generation.
- @item j
- Dump after first jump optimization.
- @item s
- Dump after CSE.
- @item L
- Dump after loop optimization.
- @item f
- Dump after flow analysis.
- @item c
- Dump after instruction combination.
- @item l
- Dump after local register allocation.
- @item g
- Dump after global register allocation.
- @end table
- @item -pedantic
- Attempt to support strict ANSI standard C. Valid ANSI standard C
- programs should compile properly with or without this switch.
- However, without this switch, certain useful or traditional constructs
- banned by the standard are supported. With this switch, they are
- rejected. There is no reason to use this switch; it exists only
- to satisfy pedants.
- @item E
- Preprocess the input files and output the results to standard output.
- @item C
- Tell the preprocessor not to discard comments. Used with the @samp{-E}
- switch.
- @item I@var{dir}
- Search directory @var{dir} for include files.
- @item D@var{macro}
- Define macro @var{macro} with the empty string as its definition.
- @item D@var{macro}=@var{defn}
- Define macro @var{macro} as @var{defn}.
- @item U@var{macro}
- Undefine macro @var{macro}.
- @item w
- Inhibit warning messages.
- @item v
- Compiler driver program prints the commands it executes as it runs
- the preprocessor, compiler proper, assembler and linker.
- @item B@var{prefix}
- Compiler driver program tries @var{prefix} as a prefix for each program
- it tries to run. These programs are @file{cpp}, @file{cc1},
- @file{as} and @file{ld}.
- For each subprogram to be run, the compiler driver first tries the
- @samp{-B} prefix, if any. If that name is not found, or if @samp{-B}
- was not specified, the driver tries two standard prefixes, which are
- @file{/usr/lib/gcc-} and @file{/usr/local/lib/gcc-}. If neither of
- those results in a file name that is found, the unmodified program
- name is searched for using the @samp{PATH} environment variable.
- @end table
- @node Installation, Portability, Switches, Top
- @chapter Installing GNU CC
- @enumerate
- @item
- Choose configuration files.
- @itemize @bullet
- @item
- Make a symbolic link from file @file{config.h} to the top-level
- config file for the machine you are using. Its name should be
- @file{config-@var{machine}.h}. This file is responsible for
- defining information about the host machine. It includes
- @file{tm.h}.
- @item
- Make a symbolic link from @file{tm.h} to the machine-description
- macro file for your machine (its name should be
- @file{tm-@var{machine}.h}).
- @item
- Make a symbolic link from @file{md} to the
- machine description pattern file (its name should be
- @file{@var{machine}.md}).
- @item
- Make a symbolic link from
- @file{aux-output.c} to the output-subroutine file for your machine
- (its name should be @file{@var{machine}-output.c}).
- @end itemize
- @item
- Make sure the Bison parser generator is installed.
- @item
- Build the compiler. Just type @samp{make} in the compiler directory.
- @item
- Delete @file{*.o} in the compiler directory. The executables from
- the previous step remain for the next step.
- @item
- Remake the compiler with
- @example
- make CC=./gcc CFLAGS="-g -O -I."
- @end example
- @item
- Install the compiler's passes. Copy the file @file{cc1} made by the
- compiler to the name @file{/usr/local/lib/gcc-cc1}.
- Make the file @file{/usr/local/lib/gcc-cpp} either a link to @file{/lib/cpp}
- or a copy of the file @file{cpp} generated by @samp{make}.
- @strong{Warning: the GNU CPP may not work for @file{ioctl.h}.} This
- cannot be fixed in the GNU CPP because the bug is in @file{ioctl.h}:
- at least on some machines, it relies on behavior that is incompatible
- with ANSI C. This behavior consists of substituting for macro
- argument names when they appear inside of character constants.
- @item
- Install the compiler driver. This is the file @file{gcc} generated
- by @samp{make}.
- @end enumerate
- @node Portability, Passes, Installation, Top
- @chapter GNU CC and Portability
- The main goal of GNU CC was to make a good, fast compiler for machines in
- the class that the GNU system aims to run on: 32-bit machines that address
- 8-bit bytes and have several general registers. Elegance, theoretical
- power and simplicity are only secondary.
- GNU CC gets most of the information about the target machine from a machine
- description which gives an algebraic formula for each of the machine's
- instructions. This is a very clean way to describe the target. But when
- the compiler needs information that is difficult to express in this
- fashion, I have not hesitated to define an ad-hoc parameter to the machine
- description. The purpose of portability is to reduce the total work needed
- on the compiler; it was not of interest for its own sake.
- GNU CC does not contain machine dependent code, but it does contain code
- that depends on machine parameters such as endianness (whether the most
- significant byte has the highest or lowest address of the bytes in a word)
- and the availability of autoincrement addressing. In the RTL-generation
- pass, it is often necessary to have multiple strategies for generating code
- for a particular kind of syntax tree, strategies that are usable for different
- combinations of parameters. Often I have not tried to address all possible
- cases, but only the common ones or only the ones that I have encountered.
- As a result, a new target may require additional strategies. You will know
- if this happens because the compiler will call @code{abort}. Fortunately,
- the new strategies can be added to all versions of the compiler, and will
- be relevant only for target machines that need them.
- @node Passes, RTL, Portability, Top
- @chapter Passes and Files of the Compiler
- The overall control structure of the compiler is in @file{toplev.c}. This
- file is responsible for initialization, decoding arguments, opening and
- closing files, and sequencing the passes.
- The parsing pass is invoked only once, to parse the entire input. Each
- time a complete function definition or top-level data definition is read,
- the parsing pass calls the function @code{rest_of_compilation} in
- @file{toplev.c}, which is responsible for all further processing necessary,
- ending with output of the assembler language. All other compiler passes
- run, in sequence, within @code{rest_of_compilation}. After
- @code{rest_of_compilation} returns from compiling a function definition,
- the storage used for its compilation is entirely freed.
- Here is a list of all the passes of the compiler and their source files.
- Also included is a description of where debugging dumps can be requested
- with @samp{-d} switches.
- @itemize @bullet
- @item
- Parsing. This pass reads the entire text of a function definition,
- constructing a syntax tree. The tree representation does not entirely
- follow C syntax, because it is intended to support other languages as well.
- C data type analysis is also done in this pass, and every tree node that
- represents an expression has a data type attached. Variables are represented
- as declaration nodes.
- Constant folding and associative-law simplifications are also done during
- this pass.
- The source files of the parsing pass are @file{parse.y}, @file{decl.c},
- @file{typecheck.c}, @file{stor-layout.c}, @file{fold-const.c}, and
- @file{tree.c}. The last three are intended to be language-independent.
- There are also header files @file{parse.h}, @file{c-tree.h},
- @file{tree.h} and @file{tree.def}. The last two define the format of
- the tree representation.
- @item
- RTL generation. This pass converts the tree structure for one
- function into RTL code.
- This is where the bulk of target-parameter-dependent code is found,
- since often it is necessary for strategies to apply only when certain
- standard kinds of instructions are available. The purpose of named
- instruction patterns is to provide this information to the RTL
- generation pass.
- Optimization is done in this pass for @code{if}-conditions that are
- comparisons, boolean operations or conditional expressions. Tail
- recursion is detected at this time also. Decisions are made about how
- best to arrange loops and how to output @code{switch} statements.
- The files of the RTL generation pass are @file{stmt.c}, @file{expr.c},
- @file{explow.c}, @file{expmed.c}, @file{optabs.c} and @file{emit-rtl.c}.
- Also, the file @file{insn-emit.c}, generated from the machine description
- by the program @code{genemit}, is used in this pass. The header files
- @file{expr.h} is used for communication within this pass.
- The header files @file{insn-flags.h} and @file{insn-codes.h}, generated from
- the machine description by the programs @code{genflags} and @code{gencodes},
- tell this pass which standard names are available for use and which patterns
- correspond to them.
- Aside from debugging information output, none of the following passes
- refers to the tree structure representation of the function.
- The switch @samp{-dr} causes a debugging dump of the RTL code after this
- pass. This dump file's name is made by appending @samp{.rtl} to the
- input file name.
- @item
- Jump optimization. This pass simplifies jumps to the following instruction,
- jumps across jumps, and jumps to jumps. It deletes unreferenced labels
- and unreachable code, except that unreachable code that contains a loop
- is not recognized as unreachable in this pass. (Such loops are deleted
- later in the basic block analysis.)
- Jump optimization is performed two or three times. The first time is
- immediately following RTL generation.
- The source file of this pass is @file{jump.c}.
- The switch @samp{-dj} causes a debugging dump of the RTL code after this
- pass is run for the first time. This dump file's name is made by appending
- @samp{.jump} to the input file name.
- @item
- Register scan. This pass finds the first and last use of each
- register, as a guide for common subexpression elimination. Its source
- is in @file{regclass.c}.
- @item
- Common subexpression elimination. This pass also does constant
- propagation. Its source file is @file{cse.c}. If constant
- propagation causes conditional jumps to become unconditional or to
- become no-ops, jump optimization is run again when cse is finished.
- The switch @samp{-ds} causes a debugging dump of the RTL code after
- this pass. This dump file's name is made by appending @samp{.cse} to
- the input file name.
- @item
- Loop optimization. This pass moves constant expressions out of loops.
- Its source file is @file{loop.c}.
- The switch @samp{-dL} causes a debugging dump of the RTL code after
- this pass. This dump file's name is made by appending @samp{.loop} to
- the input file name.
- @item
- Stupid register allocation is performed at this point in a
- nonoptimizing compilation. It does a little data flow analysis as
- well. When stupid register allocation is in use, the next pass
- executed is the reloading pass; the others in between are skipped.
- The source file is @file{stupid.c}, with header file @file{stupid.h}
- used for communication with the RTL generation pass.
- @item
- Data flow analysis (@file{flow.c}). This pass divides the program
- into basic blocks (and in the process deletes unreachable loops); then
- it computes which pseudo-registers are live at each point in the
- program, and makes the first instruction that uses a value point at
- the instruction that computed the value.
- This pass also deletes computations whose results are never used, and
- combines memory references with add or subtract instructions to make
- autoincrement or autodecrement addressing.
- The switch @samp{-df} causes a debugging dump of the RTL code after
- this pass. This dump file's name is made by appending @samp{.flow} to
- the input file name. If stupid register allocation is in use, this
- dump file reflects the full results of such allocation.
- @item
- Instruction combination (@file{combine.c}). This pass attempts to
- combine groups of two or three instructions that are related by data
- flow into single instructions. It combines the RTL expressions for
- the instructions by substitution, simplifies the result using algebra,
- and then attempts to match the result against the machine description.
- The switch @samp{-dc} causes a debugging dump of the RTL code after
- this pass. This dump file's name is made by appending @samp{.combine}
- to the input file name.
- @item
- Register class preferencing. The RTL code is scanned to find out
- which register class is best for each pseudo register. The source file
- is @file{regclass.c}.
- @item
- Local register allocation (@file{local-alloc.c}). This pass allocates
- hard registers to pseudo registers that are used only within one basic
- block. Because the basic block is linear, it can use fast and powerful
- techniques to do a very good job.
- The switch @samp{-dl} causes a debugging dump of the RTL code after
- this pass. This dump file's name is made by appending @samp{.lreg} to
- the input file name.
- @item
- Global register allocation (@file{global-alloc.c}). This pass
- allocates hard registers for the remaining pseudo registers (those
- whose life spans are not contained in one basic block).
- @item
- Reloading. This pass finds instructions that are invalid because a
- value has failed to end up in a register, or has ended up in a
- register of the wrong kind. It fixes up these instructions by
- reloading the problematical values into registers temporarily.
- Additional instructions are generated to do the copying.
- Source files are @file{reload.c} and @file{reload1.c}, plus the header
- @file{reload.h} used for communication between them.
- The switch @samp{-dg} causes a debugging dump of the RTL code after
- this pass. This dump file's name is made by appending @samp{.greg} to
- the input file name.
- @item
- Jump optimization is repeated, this time including cross-jumping.
- @item
- Final. This pass outputs the assembler code for the function. It is
- also responsible for identifying no-op move instructions and spurious
- test and compare instructions. The function entry and exit sequences
- are generated directly as assembler code in this pass; they never
- exist as RTL. Pseudo registers that did not get hard registers are
- given stack slots in this pass.
- The source files are @file{final.c} plus @file{insn-output.c}; the
- latter is generated automatically from the machine description by the
- tool @file{genoutput}. The header file @file{conditions.h} is used
- for communication between these files.
- @item
- Debugging information output. This is run after final because it must
- output the stack slot offsets for pseudo registers that did not get
- hard registers. Source files are @file{dbxout.c} for DBX symbol table
- format and @file{symout.c} for GDB's own symbol table format.
- @end itemize
- Some additional files are used by all or many passes:
- @itemize @bullet
- @item
- Every pass uses @file{machmode.def}, which defines the machine modes.
- @item
- All the passes that work with RTL use the header files @file{rtl.h}
- and @file{rtl.def}, and subroutines in file @file{rtl.c}. The
- tools @code{gen*} also use these files to read and work with the
- machine description RTL.
- @item
- Several passes refer to the header file @file{insn-config.h} which
- contains a few parameters (C macro definitions) generated
- automatically from the machine description RTL by the tool
- @code{genconfig}.
- @item
- Several passes use the instruction recognizer, which consists of
- @file{recog.c} and @file{recog.h}, plus the files @file{insn-recog.c}
- and @file{insn-extract.c} that are generated automatically from the
- machine description by the tools @file{genrecog} and @file{genextract}.
- @item
- Several passes use the header file @file{regs.h} which defines the
- information recorded about pseudo register usage, @file{basic-block.h}
- which defines the information recorded about basic blocks.
- @item
- @file{hard-reg-set.h} defines the type @code{HARD_REG_SET}, a bit-vector
- with a bit for each hard register, and some macros to manipulate it.
- This type is just @code{int} if the machine has few enough hard registers;
- otherwise it is an array of @code{int} and some of the macros expand
- into loops.
- @end itemize
- @node RTL, Machine Desc, Passes, Top
- @chapter RTL Representation
- Most of the work of the compiler is done on an intermediate representation
- called register tranfer language. In this language, the instructions to be
- output are described, pretty much one by one, in an algebraic form that
- describes what the instruction does.
- RTL is inspired by Lisp lists. It has both an internal form, made up of
- structures that point at other structures, and a textual form that is used
- in the machine description and in printed debugging dumps. The textual
- form uses nested parentheses to indicate the pointers in the internal form.
- @menu
- * RTL Objects:: Expressions vs vectors vs strings vs integers.
- * Accessors:: Macros to access expression operands or vector elts.
- * Machine Modes:: Describing the size and format of a datum.
- * Constants:: Expressions with constant values.
- * Regs and Memory:: Expressions representing register contents or memory.
- * Arithmetic:: Expressions representing arithmetic on other expressions.
- * Comparisons:: Expressions representing comparison of expressions.
- * Bit Fields:: Expressions representing bit-fields in memory or reg.
- * Conversions:: Extending, truncating, floating or fixing.
- * RTL Declarations:: Declaring volatility, constancy, etc.
- * Side Effects:: Expressions for storing in registers, etc.
- * Incdec:: Embedded side-effects for autoincrement addressing.
- * Insns:: Expression types for entire insns.
- * Sharing:: Some expressions are unique; others *must* be copied.
- @end menu
- @node RTL Objects, Accessors, RTL, RTL
- @section RTL Object Types
- RTL uses four kinds of objects: expressions, integers, strings and vectors.
- Expressions are the most important ones. An RTL expression is a C
- structure, but it is usually referred to with a pointer; a type that is
- given the typedef name @code{rtx}.
- An integer is simply an @code{int}, and a string is a @code{char *}.
- Within rtl code, strings appear only inside @samp{symbol_ref} expressions,
- but they appear in other contexts in the rtl expressions that make up
- machine descriptions. Their written form uses decimal digits.
- A string is a sequence of characters. In core it is represented as a
- @code{char *} in usual C fashion, and they are written in C syntax as well.
- However, strings in RTL may never be null. If you write an empty string in
- a machine description, it is represented in core as a null pointer rather
- than as a pointer to a null character. In certain contexts, these null
- pointers instead of strings are valid.
- A vector contains an arbitrary, specified number of pointers to
- expressions. The number of elements in the vector is explicitly present in
- the vector. The written form of a vector consists of square brackets
- (@samp{[@dots{}]}) surrounding the elements, in sequence and with
- whitespace separating them. Vectors of length zero are not created; null
- pointers are used instead.
- Expressions are classified by @dfn{expression code}. The expression code
- is a name defined in @file{rtl.def}, which is also (in upper case) a C
- enumeration constant. The possible expression codes and their meanings are
- machine-independent. The code of an rtx can be extracted with the macro
- @code{GET_CODE (@var{x})} and altered with @code{PUT_CODE (@var{x},
- @var{newcode})}.
- The expression code determines how many operands the expression contains,
- and what kinds of objects they are. In RTL, unlike Lisp, you cannot tell
- by looking at an operand what kind of object it is. Instead, you must know
- from its context---from the expression code of the containing expression.
- For example, in an expression of code @code{subreg}, the first operand is
- to be regarded as an expression and the second operand as an integer. In
- an expression of code @code{plus}, there are two operands, both of which
- are to be regarded as expressions. In a @code{symbol_ref} expression,
- there is one operand, which is to be regarded as a string.
- Expressions are written as parentheses containing the name of the
- expression type, its flags and machine mode if any, and then the operands
- of the expression (separated by spaces).
- In a few contexts a null pointer is valid where an expression is normally
- wanted. The written form of this is @samp{(nil)}.
- @node Accessors, Machine Modes, RTL Objects, RTL
- @section Access to Operands
- For each expression type @file{rtl.def} specifies the number of contained
- objects and their kinds, with four possibilities: @samp{e} for expression
- (actually a pointer to an expression), @samp{i} for integer, @samp{s} for
- string, and @samp{E} for vector of expressions. The sequence of letters
- for an expression code is called its @dfn{format}. Thus, the format of
- @code{subreg} is @samp{ei}.
- Two other format characters are used occasionally: @samp{u} and @samp{0}.
- @samp{u} is equivalent to @samp{e} except that it is printed differently in
- debugging dumps, and @samp{0} means a slot whose contents do not fit any
- normal category. @samp{0} slots are not printed at all in dumps, and are
- often used in special ways by small parts of the compiler.
- There are macros to get the number of operands and the format of an
- expression code:
- @table @code
- @item GET_RTX_LENGTH (@var{code})
- Number of operands of an rtx of code @var{code}.
- @item GET_RTX_FORMAT (@var{code})
- The format of an rtx of code @var{code}, as a C string.
- @end table
- Operands of expressions are accessed using the macros @code{XEXP},
- @code{XINT} and @code{XSTR}. Each of these macros takes two arguments: an
- expression-pointer (rtx) and an operand number (counting from zero). Thus,
- @example
- XEXP (x, 2)
- @end example
- @noindent
- accesses operand 2 of expression @var{x}, as an expression.
- @example
- XINT (x, 2)
- @end example
- @noindent
- accesses the same operand as an integer. @code{XSTR}, used in the same
- fashion, would access it as a string.
- Any operand can be accessed as an integer, as an expression or as a string.
- You must choose the correct method of access for the kind of value actually
- stored in the operand. You would do this based on the expression code of
- the containing expression. That is also how you would know how many
- operands there are.
- For example, if @var{x} is a @samp{subreg} expression, you know that it has
- two operands which can be correctly accessed as @code{XEXP (x, 0)} and
- @code{XINT (x, 1)}. If you did @code{XINT (x, 0)}, you would get the
- address of the expression operand but cast as an integer; that might
- occasionally be useful, but it would be cleaner to write @code{(int) XEXP
- (x, 0)}. @code{XEXP (x, 1)} would also compile without error, and would
- return the second, integer operand cast as an expression pointer, which
- would probably result in a crash when accessed. Nothing stops you from
- writing @code{XEXP (x, 28)} either, but this will access memory past the
- end of the expression with unpredictable results.
- Access to operands which are vectors is more complicated. You can use the
- macro @code{XVEC} to get the vector-pointer itself, or the macros
- @code{XVECEXP} and @code{XVECLEN} to access the elements and length of a
- vector.
- @table @code
- @item XVEC (@var{exp}, @var{idx})
- Access the vector-pointer which is operand number @var{idx} in @var{exp}.
- @item XVECLEN (@var{exp}, @var{idx})
- Access the length (number of elements) in the vector which is
- in operand number @var{idx} in @var{exp}. This value is an @code{int}.
- @item XVECLEN (@var{exp}, @var{idx}, @var{eltnum})
- Access element number @var{eltnum} in the vector which is
- in operand number @var{idx} in @var{exp}. This value is an @code{rtx}.
- It is up to you to make sure that @var{eltnum} is not negative
- and is less than @code{XVECLEN (@var{exp}, @var{idx})}.
- @end table
- All the macros defined in this section expand into lvalues and therefore
- can be used to assign the operands, lengths and vector elements as well as
- to access them.
- @node Machine Modes, Constants, Accessors, RTL
- @section Machine Modes
- A machine mode describes a size of data object and the representation used
- for it. In the C code, machine modes are represented by an enumeration
- type, @code{enum machine_mode}. Each rtl expression has room for a machine
- mode and so do certain kinds of tree expressions (declarations and types,
- to be precise).
- In debugging dumps and machine descriptions, the machine mode of an RTL
- expression is written after the expression code with a colon to separate
- them. The letters @samp{mode} which appear at the end of each machine mode
- name are omitted. For example, @code{(reg:SI 38)} is a @samp{reg}
- expression with machine mode @code{SImode}. If the mode is
- @code{VOIDmode}, it is not written at all.
- Here is a table of machine modes.
- @table @code
- @item QImode
- ``Quarter-Integer'' mode represents a single byte treated as an integer.
- @item HImode
- ``Half-Integer'' mode represents a two-byte integer.
- @item SImode
- ``Single Integer'' mode represents a four-byte integer.
- @item DImode
- ``Double Integer'' mode represents an eight-byte integer.
- @item TImode
- ``Tetra Integer'' (?) mode represents a sixteen-byte integer.
- @item SFmode
- ``Single Floating'' mode represents a single-precision (four byte) floating
- point number.
- @item DFmode
- ``Double Floating'' mode represents a double-precision (eight byte) floating
- point number.
- @item TFmode
- ``Tetra Floating'' mode represents a quadruple-precision (sixteen byte)
- floating point number.
- @item BLKmode
- ``Block'' mode represents values that are aggregates to which none of
- the other modes apply. In rtl, only memory references can have this mode,
- and only if they appear in string-move or vector instructions. On machines
- which have no such instructions, @code{BLKmode} will not appear in RTL.
- @item VOIDmode
- Void mode means the absence of a mode or an unspecified mode.
- For example, RTL expresslons of code @samp{const_int} have mode
- @code{VOIDmode} because they can be taken to have whatever mode the context
- requires. In debugging dumps of RTL, @code{VOIDmode} is expressed by
- the absence of any mode.
- @item EPmode
- ``Entry Pointer'' mode is intended to be used for function variables in
- Pascal and other block structured languages. Such values contain
- both a function address and a static chain pointer for access to
- automatic variables of outer levels. This mode is only partially
- implemented since C does not use it.
- @item CSImode@r{, @dots{}}
- ``Complex Single Integer'' mode stands for a complex number represented
- as a pair of @code{SImode} integers. Any of the integer and floating modes
- may have @samp{C} prefixed to its name to obtain a complex number mode.
- For example, there are @code{CQImode}, @code{CSFmode}, and @code{CDFmode}.
- Since C does not support complex numbers, these machine modes are only
- partially implemented.
- @item BImode
- This is the machine mode of a bit-field in a structure. It is used
- only in the syntax tree, never in RTL, and in the syntax tree it appears
- only in declaration nodes. In C, it appears only in @code{FIELD_DECL}
- nodes for structure fields defined with a bit size.
- @end table
- The machine description defines @code{Pmode} as a C macro which expands
- into the machine mode used for addresses. Normally this is @code{SImode}.
- The only modes which a machine description @i{must} support are
- @code{QImode}, @code{SImode}, @code{SFmode} and @code{DFmode}. The
- compiler will attempt to use @code{DImode} for two-word structures and
- unions, but it would not be hard to program it to avoid this. Likewise,
- you can arrange for the C type @code{short int} to avoid using
- @code{HImode}. In the long term it would be desirable to make the set of
- available machine modes machine-dependent and eliminate all assumptions
- about specific machine modes or their uses from the machine-independent
- code of the compiler.
- Here are some C macros that relate to machine modes:
- @table @code
- @item GET_MODE (@var{x})
- Returns the machine mode of the rtx @var{x}.
- @item PUT_MODE (@var{x}, @var{newmode})
- Alters the machine mode of the rtx @var{x} to be @var{newmode}.
- @item GET_MODE_SIZE (@var{m})
- Returns the size in bytes of a datum of mode @var{m}.
- @item GET_MODE_BITSIZE (@var{m})
- Returns the size in bits of a datum of mode @var{m}.
- @item GET_MODE_UNIT_SIZE (@var{m})
- Returns the size in bits of the subunits of a datum of mode @var{m}.
- This is the same as @code{GET_MODE_SIZE} except in the case of
- complex modes and @code{EPmode}. For them, the unit size ithe
- size of the real or imaginary part, or the size of the function
- pointer or the context pointer.
- @end table
- @node Constants, Regs and Memory, Machine Modes, RTL
- @section Constant Expression Types
- The simplest RTL expressions are those that represent constant values.
- @table @code
- @item (const_int @var{i})
- This type of expression represents the integer value @var{i}. @var{i}
- is customarily accessed with the macro @code{INTVAL} as in
- @code{INTVAL (exp)}, which is equivalent to @code{XINT (exp, 0)}.
- There is only one expression object for the integer value zero;
- it is the value of the variable @code{const0_rtx}. Likewise, the
- only expression for integer value one is found in @code{const1_rtx}.
- Any attempt to create an expression of code @code{const_int} and
- value zero or one will return @code{const0_rtx} or @code{const1_rtx}
- as appropriate.
- @item (const_double:@var{m} @var{i0} @var{i1})
- Represents a floating point constant value of mode @var{m}. The two
- integers @var{i0} and @var{i1} together contain the bits of a
- @code{double} value. To convert them to a @code{double}, do
- @example
- union { double d; int i[2];} u;
- u.i[0] = XINT (x, 0);
- u.i[1] = XINT (x, 1);
- @end example
- @noindent
- and then refer to @code{u.d}. The value of the constant is
- represented as a double in this fashion even if the value represented
- is single-precision.
- @code{dconst0_rtx} and @code{fconst0_rtx} are @samp{CONST_DOUBLE}
- expressions with value 0 and modes @code{DFmode} and @code{SFmode}.
- @item (symbol_ref @var{symbol})
- Represents the value of an assembler label for data. @var{symbol} is
- a string that describes the name of the assembler label. If it starts
- with a @samp{*}, the label is the rest of @var{symbol} not including
- the @samp{*}. Otherwise, the label is @var{symbol}, prefixed with
- @samp{_}.
- @item (label_ref @var{label})
- Represents the value of an assembler label for code. It contains one
- operand, an expression, which must be a @code{code_label} that appears
- in the instruction sequence to identify the place where the label
- should go.
- The reason for using a distinct expression type for code label
- references is so that jump optimization can distinguish them.
- @item (const @var{exp})
- Represents a constant that is the result of an assembly-time
- arithmetic computation. The operand, @var{exp}, is an expression that
- contains only constants (@samp{const_int}, @samp{symbol_ref} and
- @samp{label_ref} expressions) combined with @samp{plus} and
- @samp{minus}. However, not all combinations are valid, since the
- assembler cannot do arbitrary arithmetic on relocatable symbols.
- @end table
- @node Regs and Memory, Arithmetic, Constants, RTL
- @section Registers and Memory
- Here are the RTL expression types for describing access to machine
- registers and to main memory.
- @table @code
- @item (reg:@var{m} @var{n})
- For small values of the integer @var{n} (less than
- @code{FIRST_PSEUDO_REGISTER}), this stands for a reference to machine
- register number @var{n}: a @dfn{hard register}. For larger values of
- @var{n}, it stands for a temporary value or @dfn{pseudo register}.
- The compiler's strategy is to generate code assuming an unlimited
- number of such pseudo registers, and later convert them into hard
- registers or into memory references.
- The symbol @code{FIRST_PSEUDO_REGISTER} is defined by the machine
- description, since the number of hard registers on the machine is an
- invariant characteristic of the machine. Note, however, that not
- all of the machine registers must be general registers. All the
- machine registers that can be used for storage of data are given
- hard register numbers, even those that can be used only in certain
- instructions or can hold only certain types of data.
- Each pseudo register number used in a function's rtl code is
- represented by a unique @samp{reg} expression.
- @var{m} is the machine mode of the reference. It is necessary because
- machines can generally refer to each register in more than one mode.
- For example, a register may contain a full word but there may be
- instructions to refer to it as a half word or as a single byte, as
- well as instructions to refer to it as a floating point number of
- various precisions.
- Even for a register that the machine can access in only one mode,
- the mode must always be specified.
- A hard register may be accessed in various modes throughout one
- function, but each pseudo register is given a natural mode
- and is accessed only in that mode. When it is necessary to describe
- an access to a pseudo register using a nonnatural mode, a @samp{subreg}
- expression is used.
- A @samp{reg} expression with a machine mode that specifies more than
- one word of data may actually stand for several consecutive registers.
- If in addition the register number specifies a hardware register, then
- it actually represents several consecutive hardware registers starting
- with the specified one.
- Such multi-word hardware register @samp{reg} expressions may not be live
- across the boundary of a basic block. The lifetime analysis pass does not
- know how to record properly that several consecutive registers are
- actually live there, and therefore register allocation would be confused.
- The CSE pass must go out of its way to make sure the situation does
- not arise.
- @item (subreg:@var{m} @var{reg} @var{wordnum})
- @samp{subreg} expressions are used to refer to a register in a machine
- mode other than its natural one, or to refer to one register of
- a multi-word @samp{reg} that actually refers to several registers.
- Each pseudo-register has a natural mode. If it is necessary to
- operate on it in a different mode---for example, to perform a fullword
- move instruction on a pseudo-register that contains a single byte---
- the pseudo-register must be enclosed in a @samp{subreg}. In such
- a case, @var{wordnum} is zero.
- The other use of @samp{subreg} is to extract the individual registers
- of a multi-register value. Machine modes such as @code{DImode} and
- @code{EPmode} indicate values longer than a word, values which usually
- require two consecutive registers. To access one of the registers,
- use a @samp{subreg} with mode @code{SImode} and a @var{wordnum} that
- says which register.
- The compilation parameter @code{WORDS_BIG_ENDIAN}, if defined, says
- that word number zero is the most significant part; otherwise, it is
- the least significant part.
- Note that it is not valid to access a @code{DFmode} value in @code{SFmode}
- using a @samp{subreg}. On some machines the most significant part of a
- @code{DFmode} value does not have the same format as a single-precision
- floating value.
- @item (cc0)
- This refers to the machine's condition code register. It has no
- operands and may not have a machine mode. It may be validly used in
- only two contexts: as the destination of an assignment (in test and
- compare instructions) and in comparison operators comparing against
- zero (@code{const_int} with value zero; that is to say,
- @code{const0_rtx}.
- There is only one expression object of code @code{cc0}; it is the
- value of the variable @code{cc0_rtx}. Any attempt to create an
- expression of code @code{cc0} will return @code{cc0_rtx}.
- One special thing about the condition code register is that instructions
- can set it implicitly. On many machines, nearly all instructions set
- the condition code based on the value that they compute or store.
- It is not necessary to record these actions explicitly in the RTL
- because the machine description includes a prescription for recognizing
- the instructions that do so (by means of the macro @code{NOTICE_UPDATE_CC}).
- Only instructions whose sole purpose is to set the condition code,
- and instructions that use the condition code, need mention @code{(cc0)}.
- @item (pc)
- This represents the machine's program counter. It has no operands and
- may not have a machine mode. @code{(pc)} may be validly used only in
- certain specific contexts in jump instructions.
- There is only one expression object of code @code{pc}; it is the value of
- the variable @code{pc_rtx}. Any attempt to create an expression of code
- @code{pc} will return @code{pc_rtx}.
- All instructions that do not jump alter the program counter implicitly,
- but there is no need to mention this in the RTL.
- @item (mem:@var{m} @var{addr})
- This rtx represents a reference to main memory at an address
- represented by the expression @var{addr}. @var{m} specifies how
- large a unit of memory is accessed.
- @end table
- @node Arithmetic, Comparisons, Regs and Memory, RTL
- @section RTL Expressions for Arithmetic
- @table @code
- @item (plus:@var{m} @var{x} @var{y})
- Represents the sum of the values represented by @var{x} and @var{y}
- carried out in machine mode @var{m}. This is valid only if
- @var{x} and @var{y} both are valid for mode @var{m}.
- @item (minus:@var{m} @var{x} @var{y})
- Like @samp{plus} but represents subtraction.
- @item (minus @var{x} @var{y})
- Represents the result of subtracting @var{y} from @var{x}
- for purposes of comparison. The absence of a machine mode
- in the @samp{minus} expression indicates that the result is
- computed without overflow, as if with infinite precision.
- Of course, machines can't really subtract with infinite precision.
- However, they can pretend to do so when only the sign of the
- result will be used, which is the case when the result is stored
- in @code{(cc0)}. And that is the only was this kind of expression
- may validly be used: as a value to be stored in the condition codes.
- @item (neg:@var{m} @var{x})
- Represents the negation (subtraction from zero) of the value
- represented by @var{x}, carried out in mode @var{m}. @var{x} must be
- valid for mode @var{m}.
- @item (mult:@var{m} @var{x} @var{y})
- Represents the signed product of the values represented by @var{x} and
- @var{y} carried out in machine mode @var{m}. If
- @var{x} and @var{y} are both valid for mode @var{m}, this is ordinary
- size-preserving multiplication. Alteratively, both @var{x} and @var{y}
- may be valid for a different, narrower mode. This represents the
- kind of multiplication that generates a product wider than the operands.
- Widening multiplication and same-size multiplication are completely
- distinct and supported by different machine instructions; machines may
- support one but not the other.
- @samp{mult} may be used for floating point division as well.
- Then @var{m} is a floating point machine mode.
- @item (umult:@var{m} @var{x} @var{y})
- Like @samp{mult} but represents unsigned multiplication. It may be
- used in both same-size and widening forms, like @samp{mult}.
- @samp{umult} is used only for fixed-point division.
- @item (div:@var{m} @var{x} @var{y})
- Represents the quotient in signed division of @var{x} by @var{y},
- carried out in machine mode @var{m}. If @var{m} is a floating-point
- mode, it represents the exact quotient; otherwise, the integerized
- quotient. If @var{x} and @var{y} are both valid for mode @var{m},
- this is ordinary size-preserving division. Some machines have
- division instructions in which the operands and quotient widths are
- not all the same; such instructions are represented by @samp{div}
- expressions in which the machine modes are not all the same.
- @item (udiv:@var{m} @var{x} @var{y})
- Like @samp{div} but represents unsigned division.
- @item (mod:@var{m} @var{x} @var{y})
- @itemx (umod:@var{m} @var{x} @var{y})
- Like @samp{div} and @samp{udiv} but represent the remainder instead of
- the quotient.
- @item (not:@var{m} @var{x})
- Represents the bitwise complement of the value represented by @var{x},
- carried out in mode @var{m}, which must be a fixed-point machine mode.
- @var{x} must be valid for mode @var{m}, which must be a fixed-point mode.
- @item (and:@var{m} @var{x} @var{y})
- Represents the bitwise logical-and of the values represented by
- @var{x} and @var{y}, carried out in machine mode @var{m}. This is
- valid only if @var{x} and @var{y} both are valid for mode @var{m},
- which must be a fixed-point mode.
- @item (ior:@var{m} @var{x} @var{y})
- Represents the bitwise inclusive-or of the values represented by
- @var{x} and @var{y}, carried out in machine mode @var{m}. This is
- valid only if @var{x} and @var{y} both are valid for mode @var{m},
- which must be a fixed-point mode.
- @item (xor:@var{m} @var{x} @var{y})
- Represents the bitwise exclusive-or of the values represented by
- @var{x} and @var{y}, carried out in machine mode @var{m}. This is
- valid only if @var{x} and @var{y} both are valid for mode @var{m},
- which must be a fixed-point mode.
- @item (lshift:@var{m} @var{x} @var{c})
- Represents the result of logically shifting @var{x} left by @var{c}
- places. @var{x} must be valid for the mode @var{m}, a fixed-point
- machine mode. @var{c} must be valid for a fixed-point mode;
- which mode is determined by the mode called for in the machine
- description entry for the left-shift instruction. For example,
- on the Vax, the mode of @var{c} is @code{QImode} regardless of @var{m}.
- On some machines, negative values of @var{c} may be meaningful; this
- is why logical left shift an arithmetic left shift are distinguished.
- For example, Vaxes have no right-shift instructions, and right shifts
- are represented as left-shift instructions whose counts happen
- to be negative constants or else computed (in a previous instruction)
- by negation.
- @item (ashift:@var{m} @var{x} @var{c})
- Like @samp{lshift} but for arithmetic left shift.
- @item (lshiftrt:@var{m} @var{x} @var{c})
- @itemx (ashiftrt:@var{m} @var{x} @var{c})
- Like @samp{lshift} and @samp{ashift} but for right shift.
- @item (rotate:@var{m} @var{x} @var{c})
- @itemx (rotatert:@var{m} @var{x} @var{c})
- Similar but represent left and right rotate.
- @item (abs:@var{m} @var{x})
- Represents the absolute value of @var{x}, computed in mode @var{m}.
- @var{x} must be valid for @var{m}.
- @item (sqrt:@var{m} @var{x})
- Represents the square root of @var{x}, computed in mode @var{m}.
- @var{x} must be valid for @var{m}. Most often @var{m} will be
- a floating point mode.
- @end table
- @node Comparisons, Bit Fields, Arithmetic, RTL
- @section Comparison Operations
- Comparison operators test a relation on two operands and are considered to
- represent the value 1 if the relation holds, or zero if it does not. The
- mode of the comparison is determined by the operands; they must both be
- valid for a common machine mode. A comparison with both operands constant
- would be invalid as the machine mode could not be deduced from it, but such
- a comparison should never exist in rtl due to constant folding.
- Inequality comparisons come in two flavors, signed and unsigned. Thus,
- there are distinct expression codes @samp{GT} and @samp{GTU} for signed and
- unsigned greater-than. These can produce different results for the same
- pair of integer values: for example, 1 is signed greater-than -1 but not
- unsigned greater-than, because -1 when regarded as unsigned is actually
- 0xffffffff which is greater than 1.
- The signed comparisons are also used for floating point values. Floating
- point comparisons are distinguished by the machine modes of the operands.
- The comparison operators may be used to compare the condition codes
- @code{(cc0)} against zero, as in @code{(eq (cc0) (const_int 0))}.
- Such a construct actually refers to the result of the preceding
- instruction in which the condition codes were set. The above
- example stands for 1 if the condition codes were set to say
- ``zero'' or ``equal'', 0 otherwise. Although the same comparison
- operators are used for this as may be used in other contexts
- on actual data, no confusion can result since the machine description
- would never allow both kinds of uses in the same context.
- @table @code
- @item (eq @var{x} @var{y})
- 1 if the values represented by @var{x} and @var{y} are equal,
- otherwise 0.
- @item (ne @var{x} @var{y})
- 1 if the values represented by @var{x} and @var{y} are not equal,
- otherwise 0.
- @item (gt @var{x} @var{y})
- 1 if the @var{x} is greater than @var{y}. If they are fixed-point,
- the comparison is done in a signed sense.
- @item (gtu @var{x} @var{y})
- Like @samp{gt} but does unsigned comparison, on fixed-point numbers only.
- @item (lt @var{x} @var{y})
- @item (ltu @var{x} @var{y})
- Like @samp{gt} and @samp{gtu} but test for ``less than''.
- @item (ge @var{x} @var{y})
- @item (geu @var{x} @var{y})
- Like @samp{gt} and @samp{gtu} but test for ``greater than or equal''.
- @item (le @var{x} @var{y})
- @item (leu @var{x} @var{y})
- Like @samp{gt} and @samp{gtu} but test for ``less than or equal''.
- @item (if_then_else @var{cond} @var{then} @var{else})
- This is not a comparison operation but is listed here because it is
- always used in conjunction with a comparison operation. To be
- precise, @var{cond} is a comparison expression. This expression
- represents a choice, according to @var{cond}, between the value
- represented by @var{then} and the one represented by @var{else}.
- On most machines, @samp{if_then_else} expressions are valid only
- to express conditional jumps.
- @end table
- @node Bit Fields, Conversions, Comparisons, RTL
- @section Bit-fields
- Special expression codes exist to represent bit-field instructions.
- These types of expressions are lvalues in rtl; they may appear
- on the left side of a assignment, indicating insertion of a value
- into the specified bit field.
- @table @code
- @item (sign_extract:SI @var{loc} @var{size} @var{pos})
- This represents a reference to a sign-extended bit-field contained or
- starting in @var{loc} (a memory or register reference). The bit field
- is @var{size} bits wide and starts at bit @var{pos}. The compilation
- switch @code{BITS_BIG_ENDIAN} says which end of the memory unit
- @var{pos} counts from.
- Which machine modes are valid for @var{loc} depends on the machine,
- but typically @var{loc} should be a single byte when in memory
- or a full word in a register.
- @item (zero_extract:SI @var{loc} @var{pos} @var{size})
- Like @samp{sign_extract} but refers to an unsigned or zero-extended
- bit field. The same sequence of bits are extracted, but they
- are filled to an entire word with zeros instead of by sign-extension.
- @end table
- @node Conversions, RTL Declarations, Bit Fields, RTL
- @section Conversions
- All conversions between machine modes must be represented by
- explicit conversion operations. For example, an expression
- which the sum of a byte and a full word cannot be written as
- @code{(plus:SI (reg:QI 34) (reg:SI 80))} because the @samp{plus}
- operation requires two operands of the same machine mode.
- Therefore, the byte-sized operand is enclosed in a conversion
- operation, as in
- @example
- (plus:SI (sign_extend:SI (reg:QI 34)) (reg:SI 80))
- @end example
- The conversion operation is not a mere placeholder, because there
- may be more than one way of converting from a given starting mode
- to the desired final mode. The conversion operation code says how
- to do it.
- @table @code
- @item (sign_extend:@var{m} @var{x})
- Represents the result of sign-extending the value @var{x}
- to machine mode @var{m}. @var{m} must be a fixed-point mode
- and @var{x} a fixed-point value of a mode narrower than @var{m}.
- @item (zero_extend:@var{m} @var{x})
- Represents the result of zero-extending the value @var{x}
- to machine mode @var{m}. @var{m} must be a fixed-point mode
- and @var{x} a fixed-point value of a mode narrower than @var{m}.
- @item (float_extend:@var{m} @var{x})
- Represents the result of extending the value @var{x}
- to machine mode @var{m}. @var{m} must be a floating point mode
- and @var{x} a floating point value of a mode narrower than @var{m}.
- @item (truncate:@var{m} @var{x})
- Represents the result of truncating the value @var{x}
- to machine mode @var{m}. @var{m} must be a fixed-point mode
- and @var{x} a fixed-point value of a mode wider than @var{m}.
- @item (float_truncate:@var{m} @var{x})
- Represents the result of truncating the value @var{x}
- to machine mode @var{m}. @var{m} must be a floating point mode
- and @var{x} a floating point value of a mode wider than @var{m}.
- @item (float:@var{m} @var{x})
- Represents the result of converting fixed point value @var{x}
- to floating point mode @var{m}.
- @item (fix:@var{m} @var{x})
- Represents the result of converting floating point value @var{x}
- to fixed point mode @var{m}. How rounding is done is not specified.
- @end table
- @node RTL Declarations, Side Effects, Conversions, RTL
- @section Declarations
- Declaration expression codes do not represent arithmetic operations
- but rather state assertions about their operands.
- @table @code
- @item (volatile:@var{m} @var{x})
- Represents the same value @var{x} does, but makes the assertion
- that it should be treated as a volatile value. This forbids
- coalescing multiple accesses or deleting them even if it would
- appear to have no effect on the program. @var{x} must be a @samp{mem}
- expression with mode @var{m}.
- The first thing the reload pass does to an insn is to remove all
- @samp{volatile} expressions from it; each one is replaced by its
- operand.
- Recognizers will never recognize anything with @samp{volatile} in it.
- This automatically prevents some optimizations on such things
- (such as instruction combination). After the reload pass removes
- all volatility information, the insns can be recognized.
- Cse removes @samp{volatile} from destinations of @samp{set}'s, because
- no optimizations reorder such @samp{set}s. This is not required for
- correct code and is done to permit some optimization on the value to
- be stored.
- @item (unchanging:@var{m} @var{x})
- Represents the same value @var{x} does, but makes the assertion
- that its value is effectively constant during the execution
- of the current function. This permits references to @var{x}
- to be moved freely within the function. @var{x} must be a @samp{reg}
- expression with mode @var{m}.
- @item (strict_low_part (subreg:@var{m} (reg:@var{n} @var{r}) 0))
- This expression code is used in only one context: operand 0 of a
- @samp{set} expression. In addition, the operand of this expression
- must be a @samp{subreg} expression.
- The presence of @samp{strict_low_part} says that the part of the
- register which is meaningful in mode @var{n} but is not part of
- mode @var{m} is not to be altered. Normally, an assignment to such
- a subreg is allowed to have undefined effects on the rest of the
- register when @var{m} is less than a word.
- @end table
- @node Side Effects, Incdec, RTL Declarations, RTL
- @section Side Effect Expressions
- The expression codes described so far represent values, not actions.
- But machine instructions never produce values; they are meaningful
- only for their side effects on the state of the machine. Special
- expression codes are used to represent side effects.
- The body of an instruction is always one of these side effect codes;
- the codes described above, which represent values, appear only as
- the operands of these.
- @table @code
- @item (set @var{lval} @var{x})
- Represents the action of storing the value of @var{x} into the place
- represented by @var{lval}. @var{lval} must be an expression
- representing a place that can be stored in: @samp{reg} (or
- @samp{subreg} or @samp{strict_low_part}), @samp{mem}, @samp{pc} or
- @samp{cc0}.
- If @var{lval} is a @samp{reg}, @samp{subreg} or @samp{mem}, it has a
- machine mode; then @var{x} must be valid for that mode.
- If @var{lval} is a @samp{reg} whose machine mode is less than the full
- width of the register, then it means that the part of the register
- specified by the machine mode is given the specified value and the
- rest of the register receives an undefined value. Likewise, if
- @var{lval} is a @samp{subreg} whose machine mode is narrower than
- @code{SImode}, the rest of the register can be changed in an undefined way.
- If @var{lval} is a @samp{strict_low_part} of a @samp{subreg}, then the
- part of the register specified by the machine mode of the
- @samp{subreg} is given the value @var{x} and the rest of the register
- is not changed.
- If @var{lval} is @code{(cc0)}, it has no machine mode, and @var{x} may
- have any mode. This represents a ``test'' or ``compare'' instruction.
- If @var{lval} is @code{(pc)}, we have a jump instruction, and the
- possibilities for @var{x} are very limited. It may be a
- @samp{label_ref} expression (unconditional jump). It may be an
- @samp{if_then_else} (conditional jump), in which case either the
- second or the third operand must be @code{(pc)} (for the case which
- does not jump) and the other of the two must be a @samp{label_ref}
- (for the case which does jump). @var{x} may also be a @samp{mem} or
- @code{(plus:SI (pc) @var{y})}, where @var{y} may be a @samp{reg} or a
- @samp{mem}; these unusual patterns are used to represent jumps through
- branch tables.
- @item (return)
- Represents a return from the current function, on machines where
- this can be done with one instruction, such as Vaxen. On machines
- where a multi-instruction ``epilogue'' must be executed in order
- to return from the function, returning is done by jumping to a
- label which precedes the epilogue, and the @samp{return} expression
- code is never used.
- @item (call @var{function} @var{nargs})
- Represents a function call. @var{function} is a @samp{mem} expression
- whose address is the address of the function to be called. @var{nargs}
- is an expression representing the number of words of argument.
- Each machine has a standard machine mode which @var{function} must
- have. The machine descripion defines macro @code{FUNCTION_MODE} to
- expand into the requisite mode name. The purpose of this mode is to
- specify what kind of addressing is allowed, on machines where the
- allowed kinds of addressing depend on the machine mode being
- addressed.
- @item (clobber @var{x})
- Represents the storing or possible storing of an unpredictable,
- undescribed value into @var{x}, which must be a @samp{reg} or
- @samp{mem} expression.
- One place this is used is in string instructions that store standard
- values into particular hard registers. It may not be worth the
- trouble to describe the values that are stored, but it is essential
- to inform the compiler that the registers will be altered, lest it
- attempt to keep data in them across the string instruction.
- @var{x} may also be null---a null C pointer, no expression at all.
- Such a @code{(clobber (null))} expression means that all memory
- locations must be presumed clobbered.
- Note that the machine description classifies certain hard registers as
- ``call-clobbered''. All function call instructions are assumed by
- default to clobber these registers, so there is no need to use
- @samp{clobber} expressions to indicate this fact. Also, each function
- call is assumed to have the potential to alter any memory location.
- @item (use @var{x})
- Represents the use of the value of @var{x}. It indicates that
- the value in @var{x} at this point in the program is needed,
- even though it may not be apparent whythis is so. Therefore, the
- compiler will not attempt to delete instructions whose only
- effect is to store a value in @var{x}. @var{x} must be a @samp{reg}
- expression.
- @item (parallel [@var{x0} @var{x1} @dots{}])
- Represents several side effects performed in parallel. The square
- brackets stand for a vector; the operand of @samp{parallel} is a
- vector of expressions. @var{x0}, @var{x1} and so on are individual
- side effects---expressions of code @samp{set}, @samp{call},
- @samp{return}, @samp{clobber} or @samp{use}.
- ``In parallel'' means that first all the values used in
- the individual side-effects are computed, and second all the actual
- side-effects are performed. For example,
- @example
- (parallel [(set (reg:SI 1) (mem:SI (reg:SI 1)))
- (set (mem:SI (reg:SI 1)) (reg:SI 1))])
- @end example
- @noindent
- says unambiguously that the values of hard register 1 and the memory
- location addressed by it are interchanged. In both places where
- @code{(reg:SI 1)} appears as a memory address it refers to the value
- in register 1 @i{before} the execution of the instruction.
- @end table
- Three expression codes appear in place of a side effect, as the body
- of an insn, though strictly speaking they do not describe side effects
- as such:
- @table @code
- @item (asm_input @var{s})
- Represents literal assembler code as described by the string @var{s}.
- @item (addr_vec:@var{m} [@var{lr0} @var{lr1} @dots{}])
- Represents a table of jump addresses. @var{lr0} etc. are
- @samp{label_ref} expressions. The mode @var{m} specifies how much
- space is given to each address; normally @var{m} would be
- @code{Pmode}.
- @item (addr_diff_vec:@var{m} @var{base} [@var{lr0} @var{lr1} @dots{}])
- Represents a table of jump addresses expressed as offsets from
- @var{base}. @var{lr0} etc. are @samp{label_ref} expressions and so is
- @var{base}. The mode @var{m} specifies how much space is given to
- each address-difference.
- @end table
- @node Incdec, Insns, Side Effects, RTL
- @section Embedded Side-Effects on Addresses
- Four special side-effect expression codes appear as memory addresses.
- @table @code
- @item (pre_dec:@var{m} @var{x})
- Represents the side effect of decrementing @var{x} by a standard
- amount and represents also the value that @var{x} has after being
- decremented. @var{x} must be a @samp{reg} or @samp{mem}, but most
- machines allow only a @samp{reg}. @var{m} must be the machine mode
- for pointers on the machine in use. The amount @var{x} is decrement
- by is the length in bytes of the machine mode of the containing memory
- reference of which this expression serves as the address. Here is an
- example of its use:
- @example
- (mem:DF (pre_dec:SI (reg:SI 39)))
- @end example
- @noindent
- This says to decrement pseudo register 39 by the length of a @code{DFmode}
- value and use the result to address a @code{DFmode} value.
- @item (pre_inc:@var{m} @var{x})
- Similar, but specifies incrementing @var{x} instead of decrementing it.
- @item (post_dec:@var{m} @var{x})
- Represents the same side effect as @samp{pre_decrement} but a different
- value. The value represented here is the value @var{x} has @i{before}
- being decremented.
- @item (post_inc:@var{m} @var{x})
- Similar, but specifies incrementing @var{x} instead of decrementing it.
- @end table
- These embedded side effect expressions must be used with care. Instruction
- patterns may not use them. Until the @samp{flow} pass of the compiler,
- they may occur only to represent pushes onto the stack. The @samp{flow}
- pass finds cases where registers are incremented or decremented in one
- instruction and used as an address shortly before or after; these cases are
- then transformed to use pre- or post-increment or -decrement.
- Explicit popping of the stack could be represented with these embedded
- side effect operators, but that would not be safe; the instruction
- combination pass could move the popping past pushes, thus changing
- the meaning of the code.
- An instruction that can be represented with an embedded side effect
- could also be represented using @samp{parallel} containing an additional
- @samp{set} to describe how the address register is altered. This is not
- done because machines that allow these operations at all typically
- allow them wherever a memory address is called for. Describing them as
- additional parallel stores would require doubling the number of entries
- in the machine description.
- @node Insns, Sharing, Incdec, RTL
- @section Insns
- The RTL representation of the code for a function is a doubly-linked
- chain of objects called @dfn{insns}. Insns are expressions with
- special codes that are used for no other purpose. Some insns are
- actual instructions; others represent dispatch tables for @code{switch}
- statements; others represent labels to jump to or various sorts of
- declaratory information.
- In addition to its own specific data, each insn must have a unique id number
- that distinguishes it from all other insns in the current function, and
- chain pointers to the preceding and following insns. These three fields
- occupy the same position in every insn, independent of the expression code
- of the insn. They could be accessed with @code{XEXP} and @code{XINT},
- but instead three special macros are always used:
- @table @code
- @item INSN_UID (@var{i})
- Accesses the unique id of insn @var{i}.
- @item PREV_INSN (@var{i})
- Accesses the chain pointer to the insn preceding @var{i}.
- If @var{i} is the first insn, this is a null pointer.
- @item NEXT_INSN (@var{i})
- Accesses the chain pointer to the insn following @var{i}.
- If @var{i} is the last insn, this is a null pointer.
- @end table
- The @code{NEXT_INSN} and @code{PREV_INSN} pointers must always
- correspond: if @var{i} is not the first insn,
- @example
- NEXT_INSN (PREV_INSN (@var{insn})) == @var{insn}
- @end example
- @noindent
- is always true.
- Every insn has one of the following six expression codes:
- @table @code
- @item insn
- The expression code @samp{insn} is used for instructions that do not jump
- and do not do function calls. Insns with code @samp{insn} have four
- additional fields beyond the three mandatory ones listed above.
- These four are described in a table below.
- @item jump_insn
- The expression code @samp{jump_insn} is used for instructions that may jump
- (or, more generally, may contain @samp{label_ref} expressions).
- @samp{jump_insn} insns have the same extra fields as @samp{insn} insns,
- accessed in the same way.
- @item call_insn
- The expression code @samp{call_insn} is used for instructions that may do
- function calls. It is important to distinguish these instructions because
- they imply that certain registers and memory locations may be altered
- unpredictably.
- @samp{call_insn} insns have the same extra fields as @samp{insn} insns,
- accessed in the same way.
- @item code_label
- A @samp{code_label} insn represents a label that a jump insn can jump to.
- It contains one special field of data in addition to the three standard ones.
- It is used to hold the @dfn{label number}, a number that identifies this
- label uniquely among all the labels in the compilation (not just in the
- current function). Ultimately, the label is represented in the assembler
- output as an assembler label @samp{L@var{n}} where @var{n} is the label number.
- @item barrier
- Barriers are placed in the instruction stream after unconditional
- jump instructions to indicate that the jumps are unconditional.
- They contain no information beyond the three standard fields.
- @item note
- @samp{note} insns are used to represent additional debugging and
- declaratory information. They contain two nonstandard fields, an
- integer which is accessed with the macro @code{NOTE_LINE_NUMBER} and a
- string accessed with @code{NOTE_SOURCE_FILE}.
- If @code{NOTE_LINE_NUMBER} is positive, the note represents the
- position of a source line and @code{NOTE_SOURCE_FILE} is the source file name
- that the line came from. These notes control generation of line
- number data in the assembler output.
- Otherwise, @code{NOTE_LINE_NUMBER} is not really a line number but a
- code with one of the following values (and @code{NOTE_SOURCE_FILE}
- must contain a null pointer):
- @table @code
- @item NOTE_INSN_DELETED
- Such a note is completely ignorable. Some passes of the compiler
- delete insns by altering them into notes of this kind.
- @item NOTE_INSN_BLOCK_BEG
- @itemx NOTE_INSN_BLOCK_END
- These types of notes indicate the position of the beginning and end
- of a level of scoping of variable names. They control the output
- of debugging information.
- @item NOTE_INSN_LOOP_BEG
- @itemx NOTE_INSN_LOOP_END
- These types of notes indicate the position of the beginning and end
- of a @code{while} or @code{for} loop. They enable the loop optimizer
- to find loops quickly.
- @end table
- @end table
- Here is a table of the extra fields of @samp{insn}, @samp{jump_insn}
- and @samp{call_insn} insns:
- @table @code
- @item PATTERN (@var{i})
- An expression for the side effect performed by this insn.
- @item REG_NOTES (@var{i})
- A list (chain of @samp{expr_list} expressions) giving information
- about the usage of registers in this insn. This list is set up by the
- @code{flow} pass; it is a null pointer until then.
- @item LOG_LINKS (@var{i})
- A list (chain of @samp{insn_list} expressions) of previous ``related''
- insns: insns which store into registers values that are used for the
- first time in this insn. (An additional constraint is that neither a
- jump nor a label may come between the related insns). This list is
- set up by the @code{flow} pass; it is a null pointer until then.
- @item INSN_CODE (@var{i})
- An integer that says which pattern in the machine description matches
- this insn, or -1 if the matching has not yet been attempted.
- Such matching is never attempted and this field is not used on an insn
- whose pattern consists of a single @samp{use}, @samp{clobber},
- @samp{asm}, @samp{addr_vec} or @samp{addr_diff_vec} expression.
- @end table
- The @code{LOG_LINKS} field of an insn is a chain of @samp{insn_list}
- expressions. Each of these has two operands: the first is an insn,
- and the second is another @samp{insn_list} expression (the next one in
- the chain). The last @samp{insn_list} in the chain has a null pointer
- as second operand. The significant thing about the chain is which
- insns apepar in it (as first operands of @samp{insn_list}
- expressions). Their order is not significant.
- The @code{REG_NOTES} field of an insn is a similar chain but of
- @samp{expr_list} expressions instead of @samp{insn_list}. The first
- operand is a @samp{reg} rtx. Its presence in the list can have three
- possible meanings, distinguished by a value that is stored in the
- machine-mode field of the @samp{expr_list} because that is a
- conveniently available space, but that is not really a machine mode.
- These values belong to the C type @code{enum reg_note} and there are
- three of them:
- @table @code
- @item REG_DEAD
- The @samp{reg} listed dies in this insn; that is to say, altering
- the value immediately after this insn would not affect the future
- behavior of the program.
- @item REG_INC
- The @samp{reg} listed is incremented (or decremented; at this level
- there is no distinction) by an embedded side effect inside this insn.
- @item REG_CONST
- The @samp{reg} listed has a value that could safely be replaced
- everywhere by the value that this insn copies into it. (``Safety''
- here refers to the data flow of the program; such replacement may
- require reloading into registers for some of the insns in which
- the @samp{reg} is replaced.)
- @item REG_WAS_0
- The @samp{reg} listed contained zero before this insn. You can rely
- on this note if it is present; its absence implies nothing.
- @end table
- (The only difference between the expression codes @samp{insn_list} and
- @samp{expr_list} is that the first operand of an @samp{insn_list} is
- assumed to be an insn and is printed in debugging dumps as the insn's
- unique id; the first operand of an @samp{expr_list} is printed in the
- ordinary way as an expression.)
- @node Sharing,, Insns, RTL
- @section Structure Sharing Assumptions
- The compiler assumes that certain kinds of RTL expressions are unique;
- there do not exist two distinct objects representing the same value.
- In other cases, it makes an opposite assumption: that no RTL expression
- object of a certain kind appears in more than one place in the
- containing structure.
- These assumptions refer to a single function; except for the RTL
- objects that describe global variables and external functions,
- no RTL objects are common to two functions.
- @itemize @bullet
- @item
- Each pseudo-register has only a single @samp{reg} object to represent it,
- and therefore only a single machine mode.
- @item
- For any symbolic label, there is only one @samp{symbol_ref} object
- referring to it.
- @item
- There is only one @samp{const_int} expression with value zero,
- and only one with value one.
- @item
- There is only one @samp{pc} expression.
- @item
- There is only one @samp{cc0} expression.
- @item
- There is only one @samp{const_double} expression with mode
- @code{SFmode} and value zero, and only one with mode @code{DFmode} and
- value zero.
- @item
- No @samp{label_ref} appears in more than one place in the RTL structure;
- in other words, it is safe to do a tree-walk of all the insns in the function
- and assume that each time a @samp{label_ref} is seen it is distinct from all
- other @samp{label_refs} seen.
- @item
- Aside from the cases listed above, the only kind of expression
- object that may appear in more than one place is the @samp{mem}
- object that describes a stack slot or a static variable.
- @end itemize
- @node Machine Desc, Machine Macros, RTL, Top
- @chapter Machine Descriptions
- A machine description has two parts: a file of instruction patterns
- (@file{.md} file) and a C header file of macro definitions.
- The @file{.md} file for a target machine contains a pattern for each
- instruction that the target machine supports (or at least each instruction
- that is worth telling the compiler about). It may also contain comments.
- A semicolon causes the rest of the line to be a comment, unless the semicolon
- is inside a quoted string.
- See the next chapter for information on the C header file.
- @menu
- * Patterns:: How to write instruction patterns.
- * Example:: Example of an instruction pattern.
- * Constraints:: When not all operands are general operands.
- * Standard Names:: Names mark patterns to use for code generation.
- * Dependent Patterns:: Having one pattern may make you need another.
- @end menu
- @node Patterns, Example, Machine Desc, Machine Desc
- @section Instruction Patterns
- Each instruction pattern contains an incomplete RTL expression, with pieces
- to be filled in later, operand constraints that restrict how the pieces can
- be filled in, and an output pattern or C code to generate the assembler
- output, all wrapped up in a @samp{define_insn} expression.
- Sometimes an insn can match more than one instruction pattern. Then the
- pattern that appears first in the machine description is the one used.
- Therefore, more specific patterns should usually go first in the
- description.
- The @samp{define_insn} expression contains four operands:
- @enumerate
- @item
- An optional name. The presence of a name indicate that this instruction
- pattern can perform a certain standard job for the RTL-generation
- pass of the compiler. This pass knows certain names and will use
- the instruction patterns with those names, if the names are defined
- in the machine description.
- The absence of a name is indicated by writing an empty string
- where the name should go. Nameless instruction patterns are never
- used for generating RTL code, but they may permit several simpler insns
- to be combined later on.
- Names that are not thus known and used in RTL-generation have no
- effect; they are equivalent to no name at all.
- @item
- The recognition template. This is a vector of incomplete RTL
- expressions which show what the instruction should look like. It is
- incomplete because it may contain @samp{match_operand} and
- @samp{match_dup} expressions that stand for operands of the
- instruction.
- If the vector has only one element, that element is what the
- instruction should look like. If the vector has multiple elements,
- then the instruction looks like a @samp{parallel} expression
- containing that many elements as described.
- @item
- A condition. This is a string which contains a C expression that is
- the final test to decide whether an insn body matches this pattern.
- For a named pattern, the condition (if present) may not depend on
- the data in the insn being matched, but only the target-machine-type
- flags. The compiler needs to test these conditions during
- initialization in order to learn exactly which named instructions are
- available in a particular run.
- For nameless patterns, the condition is applied only when matching an
- individual insn, and only after the insn has matched the pattern's
- recognition template. The insn's operands may be found in the vector
- @code{operands}.
- @item
- A string that says how to output matching insns as assembler code. In
- the simpler case, the string is an output template, much like a
- @code{printf} control string. @samp{%} in the string specifies where
- to insert the operands of the instruction; the @samp{%} is followed by
- a single-digit operand number.
- @samp{%c@var{digit}} can be used to subtitute an operand that is a
- constant value without the syntax that normally indicates an immediate
- operand.
- @samp{%a@var{digit}} can be used to substitute an operand as if it
- were a memory reference, with the actual operand treated as the address.
- This may be useful when outputting a ``load address'' instruction,
- because often the assembler syntax for such an instruction requires
- you to write the operand as if it were a memory reference.
- The template may generate multiple assembler instructions.
- Write the text for the instructions, with @samp{\;} between them.
- If the output control string starts with a @samp{*}, then it is not an
- output template but rather a piece of C program that should compute a
- template. It should execute a @code{return} statement to return the
- template-string you want. Most such templates use C string literals,
- which require doublequote characters to delimit them. To include
- these doublequote characters in the string, prefix each one with
- @samp{\}.
- The operands may be found in the array @code{operands}, whose C
- data type is @code{rtx []}.
- It is possible to output an assembler instruction and then go on to
- output or compute more of them, using the subroutine
- @code{output_asm_insn}. This receives two arguments: a
- template-string and a vector of operands. The vector may be
- @code{operands}, or it may be another array of @code{rtx} that you
- declare locally and initialize yourself.
- @end enumerate
- The recognition template is used also, for named patterns, for
- constructing insns. Construction involves substituting specified
- operands into a copy of the template. Matching involves determining
- the values that serve as the operands in the insn being matched. Both
- of these activities are controlled by two special expression types
- that direct matching and substitution of the operands.
- @table @code
- @item (match_operand:@var{m} @var{n} @var{testfn} @var{constraint})
- This expression is a placeholder for operand number @var{n} of
- the insn. When constructing an insn, operand number @var{n}
- will be substituted at this point. When matching an insn, whatever
- appears at this position in the insn will be taken as operand
- number @var{n}; but it must satisfy @var{testfn} or this instruction
- pattern will not match at all.
- Operand numbers must be chosen consecutively counting from zero in
- each instruction pattern. There may be only one @samp{match_operand}
- expression in the pattern for each expression number, and they must
- appear in order of increasing expression number.
- @var{testfn} is a string that is the name of a C function that accepts
- two arguments, a machine mode and an expression. During matching,
- the function will be called with @var{m} as the mode argument
- and the putative operand as the other argument. If it returns zero,
- this instruction pattern fails to match. @var{testfn} may be
- an empty string; then it means no test is to be done on the operand.
- Most often, @var{testfn} is @code{"general_operand"}. It checks
- that the putative operand is either a constant, a register or a
- memory reference, and that it is valid for mode @var{m}.
- @var{constraint} is explained later.
- @item (match_dup @var{n})
- This expression is also a placeholder for operand number @var{n}.
- It is used when the operand needs to appear more than once in the
- insn.
- In construction, @samp{match_dup} behaves exactly like
- @var{match_operand}: the operand is substituted into the insn being
- constructed. But in matching, @samp{match_dup} behaves differently.
- It assumes that operand number @var{n} has already been determined by
- a @samp{match_operand} apparing earlier in the recognition template,
- and it matches only an identical-looking expression.
- @item (address (match_operand:@var{m} @var{n} "address_operand" ""))
- This complex of expressions is a placeholder for an operand number
- @var{n} in a ``load address'' instruction: an operand which specifies
- a memory location in the usual way, but for which the actual operand
- value used is the address of the location, not the contents of the
- location.
- @samp{address} expressions never appear in RTL code, only in machine
- descriptions. And they are used only in machine descriptions that do
- not use the operand constraint feature. When operand constraints are
- in use, the letter @samp{p} in the constraint serves this purpose.
- @var{m} is the machine mode of the @emph{memory location being
- addressed}, not the machine mode of the address itself. That mode is
- always the same on a given target machine (it is @code{Pmode}, which
- normally is @code{SImode}), so there is no point in mentioning it;
- thus, no machine mode is written in the @samp{address} expression. If
- some day support is added for machines in which addresses of different
- kinds of objects appear differently or are used differently (such as
- the PDP-10), different formats would perhaps need different machine
- modes and these modes might be written in the @samp{address}
- expression.
- @end table
- @node Example, Constraints, Patterns, Machine Desc
- @section Example of @samp{define_insn}
- Here is an actual example of an instruction pattern, for the 68000/68020.
- @example
- (define_insn "tstsi"
- [(set (cc0)
- (match_operand:SI 0 "general_operand" "rm"))]
- ""
- "*
- @{ if (TARGET_68020 || ! ADDRESS_REG_P (operands[0]))
- return \"tstl %0\";
- return \"cmpl #0,%0\"; @}")
- @end example
- This is an instruction that sets the condition codes based on the value of
- a general operand. It has no condition, so any insn whose RTL description
- has the form shown may be handled according to this pattern. The name
- @samp{tstsi} means ``test a @code{SImode} value'' and tells the RTL generation
- pass that, when it is necessary to test such a value, an insn to do so
- can be constructed using this pattern.
- The output control string is a piece of C code which chooses which
- output template to return based on the kind of operand and the specific
- type of CPU for which code is being generated.
- @samp{"rm"} is an operand constraint. Its meaning is explained below.
- @node Constraints, Standard Names, Example, Machine Desc
- @section Operand Constraints
- Each @samp{match_operand} in an instruction pattern can specify a
- constraint for the type of operands allowed. Constraints can say whether
- an operand may be in a register, and which kinds of register; whether the
- operand can be a memory reference, and which kinds of address; whether the
- operand may be an immediate constant, and which possible values it may
- have. Constraints can also require two operands to match.
- @menu
- * Simple Constraints:: Basic use of constraints.
- * Multi-alternative:: When an insn has two alternative constraint-patterns.
- * Class Preferences:: Constraints guide which hard register to put things in.
- * Modifiers:: More precise control over effects of constraints.
- * No Constraints:: Describing a clean machine without constraints.
- @end menu
- @node Simple Constraints, Multi-Alternative, Constraints, Constraints
- @subsection Simple Constraints
- The simplest kind of constraint is a string full of letters, each of
- which describes one kind of operand that is permitted. Here are
- the letters that are allowed:
- @table @samp
- @item m
- A memory operand is allowed, with any kind of address that the machine
- supports in general.
- @item o
- A memory operand is allowed, but only if the address is @dfn{offsetable}.
- This means that adding a small integer (actually, the width in bytes of the
- operand, as determined by its machine mode) may be added to the address
- and the result is also a valid memory address. For example, an address
- which is constant is offsetable; so is an address that is the sum of
- a register and a constant (as long as a slightly larger constant is also
- within the range of address-offsets supported by the machine); but an
- autoincrement or autodecrement address is not offsetable. More complicated
- indirect/indexed addresses may or may not be offsetable depending on the
- other addressing modes that the machine supports.
- @item <
- A memory operand with autodecrement addressing (either predecrement or
- postdecrement) is allowed.
- @item >
- A memory operand with autoincrement addressing (either preincrement or
- postincrement) is allowed.
- @item r
- A register operand is allowed provided that it is in a general register.
- @item d
- @itemx a
- @itemx f
- @itemx @dots{}
- Other letters can be defined in machine-dependent fashion to stand for
- particular classes of registers. @samp{d}, @samp{a} and @samp{f} are
- defined on the 68000/68020 to stand for data, address and floating point
- registers.
- @item i
- An immediate integer operand (one with constant value) is allowed.
- @item I
- @item J
- @item K
- @itemx @dots{}
- Other letters in the range @samp{I} through @samp{M} may be defined in a
- machine-dependent fashion to permit immediate integer operands with
- explicit integer values in specified ranges. For example, on the 68000,
- @samp{I} is defined to stand for the range of values 1 to 8. This is the
- range permitted as a shift count in the shift instructions.
- @item F
- An immediate floating operand (expression code @samp{const_double}) is
- allowed.
- @item G
- @itemx H
- @samp{G} and @samp{H} may be defined in a machine-dependent fashion to
- permit immediate floating operands in particular ranges of values.
- @item s
- An immediate integer operand whose value is not an explicit integer is
- allowed. This might appear strange; if an insn allows a constant operand
- with a value not known at compile time, it certainly must allow any known
- value. So why use @samp{s} instead of @samp{i}? Sometimes it allows
- better code to be generated. For example, on the 68000 in a fullword
- instruction it is possible to use an immediate operand; but if the
- immediate value is between -32 and 31, better code results from loading the
- value into a register and using the register. This is because the load
- into the register can be done with a @samp{moveq} instruction. We arrange
- for this to happen by defining the letter @samp{K} to mean ``any integer
- outside the range -32 to 31'', and then specifying @samp{Ks} in the operand
- constraints.
- @item g
- Any register, memory or immediate integer operand is allowed, except for
- registers that are not general registers.
- @item @r{@var{n}, a digit}
- An operand identical to operand number @var{n} is allowed.
- If a digit is used together with letters, the digit should come last.
- @item p
- An operand that is a valid memory address is allowed. This is
- for ``load address'' and ``push address'' instructions.
- If @samp{p} is used in the constraint, the test-function in the
- @samp{match_operand} must be @code{address_operand}.
- @end table
- In order to have valid assembler code, each operand must satisfy
- its constraint. But a failure to do so does not prevent the pattern
- from applying to an insn. Instead, it directs the compiler to modify
- the code such that the constraint will be satisfied. Usually this is
- done by copying an operand into a register.
- Contrast, therefore, the two instruction patterns that follow:
- @example
- (define_insn ""
- [(set (match_operand:SI 0 "general_operand" "r")
- (plus:SI (match_dup 0)
- (match_operand:SI 1 "general_operand" "r")))]
- ""
- "@dots{}")
- @end example
- @noindent
- which has two operands, one of which must appear in two places, and
- @example
- (define_insn ""
- [(set (match_operand:SI 0 "general_operand" "r")
- (plus:SI (match_operand:SI 1 "general_operand" "0")
- (match_operand:SI 2 "general_operand" "r")))]
- ""
- "@dots{}")
- @end example
- @noindent
- which has three operands, two of which are required by a constraint to be
- identical. If we are considering an insn of the form
- @example
- (insn @var{n} @var{prev} @var{next}
- (set (reg:SI 3)
- (plus:SI (reg:SI 6) (reg:SI 109)))
- @dots{})
- @end example
- @noindent
- the first pattern would not apply at all, because this insn does not
- contain two identical subexpressions in the right place. The pattern would
- say, ``That does not look like an add instruction; try other patterns.''
- The second pattern would say, ``Yes, that's an add instruction, but there
- is something wrong with it.'' It would direct the reload pass of the
- compiler to generate additional insns to make the constraint true. The
- results might look like this:
- @example
- (insn @var{n2} @var{prev} @var{n}
- (set (reg:SI 3) (reg:SI 6))
- @dots{})
- (insn @var{n} @var{n2} @var{next}
- (set (reg:SI 3)
- (plus:SI (reg:SI 3) (reg:SI 109)))
- @dots{})
- @end example
- Because insns that don't fit the constraints are fixed up by loading
- operands into registers, every instruction pattern's constraints must
- permit the case where all the operands are in registers. It need not
- permit all classes of registers; the compiler knows how to copy registers
- into other registers of the proper class in order to make an instruction
- valid. But if no registers are permitted, the compiler will be stymied: it
- does not know how to save a register in memory in order to make an
- instruction valid. Instruction patterns that reject registers can be
- made valid by attaching a condition-expression that refuses to match
- an insn at all if the crucial operand is a register.
- @node Multi-Alternative, Class Preferences, Simple Constraints, Constraints
- @subsection Multiple Alternative Constraints
- Sometimes a single instruction has multiple alternative sets of possible
- operands. For example, on the 68000, a logical-or instruction can combine
- register or an immediate value into memory, or it can combine any kind of
- operand into a register; but it cannot combine one memory location into
- another.
- These constraints are represented as multiple alternatives. An alternative
- can be described by a series of letters for each operand. The overall
- constraint for an operand is made from the letters for this operand
- from the first alternative, a comma, the letters for this operand from
- the second alternative, a comma, and so on until the last alternative.
- Here is how it is done for fullword logical-or on the 68000:
- @example
- (define_insn "iorsi3"
- [(set (match_operand:SI 0 "general_operand" "=%m,d")
- (ior:SI (match_operand:SI 1 "general_operand" "0,0")
- (match_operand:SI 2 "general_operand" "dKs,dmKs")))]
- @dots{})
- @end example
- The first alternative has @samp{m} (memory) for operand 0, @samp{0} for
- operand 1 (meaning it must match operand 0), and @samp{dKs} for operand 2.
- The second alternative has @samp{d} (data register) for operand 0, @samp{0}
- for operand 1, and @samp{dmKs} for operand 2. The @samp{=} and @samp{%} in
- the constraint for operand 0 are not part of any alternative; their meaning
- is explained in the next section.
- If all the operands fit any one alternative, the instruction is valid.
- Otherwise, for each alternative, the compiler counts how many instructions
- must be added to copy the operands so that that alternative applies.
- The alternative requiring the least copying is chosen. If two alternatives
- need the same amount of copying, the one that comes first is chosen.
- These choices can be altered with the @samp{?} and @samp{!} characters:
- @table @samp
- @item ?
- Disparage slightly the alternative that the @samp{?} appears in,
- as a choice when no alternative applies exactly. The compiler regards
- this alternative as one unit more costly for each @samp{?} that appears
- in it.
- @item !
- Disparage severely the alternative that the @samp{!} appears in.
- When operands must be copied into registers, the compiler will
- never choose this alternative as the one to strive for.
- @end table
- @node Class Preferences, Modifiers, Multi-Alternative, Constraints
- @subsection Register Class Preferences
- The operand constraints have another function: they enable the compiler
- to decide which kind of hardware register a pseudo register is best
- allocated to. The compiler examines the constraints that apply to the
- insns that use the pseudo register, looking for the machine-dependent
- letters such as @samp{d} and @samp{a} that specify classes of registers.
- The pseudo register is put in whichever class gets the most ``votes''.
- The constraint letters @samp{g} and @samp{r} also vote: they vote in
- favor of a general register. The machine description says which registers
- are considered general.
- Of course, on some machines all registers are equivalent, and no register
- classes are defined. Then none of this complexity is relevant.
- @node Modifiers, No Constraints, Class Preferences, Constraints
- @subsection Constraint Modifier Characters
- @table @samp
- @item =
- Means that this operand is written by the instruction, but its previous
- value is not used.
- @item +
- Means that this operand is both read and written by the instruction.
- When the compiler fixes up the operands to satisfy the constraints,
- it needs to know which operands are inputs to the instruction and
- which are outputs from it. @samp{=} identifies an output; @samp{+}
- identifies an operand that is both input and output; all other operands
- are assumed to be input only.
- @item %
- Declares the instruction to be commutative for operands 1 and 2.
- This means that the compiler may interchange operands 1 and 2
- if that will make the operands fit their constraints.
- @item #
- Says that all following characters, up to the next comma, are to be ignored
- as a constraint. They are significant only for choosing register preferences.
- @item *
- Says that the following character should be ignored when choosing
- register preferences. @samp{*} has no effect on the meaning of
- the constraint as a constraint.
- @end table
- @node No Constraints,, Modifiers, Constraints
- @subsection Not Using Constraints
- Some machines are so clean that operand constraints are not required. For
- example, on the Vax, an operand valid in one context is valid in any other
- context. On such a machine, every operand constraint would be @samp{"g"},
- excepting only operands of ``load address'' instructions which are
- written as if they referred to a memory location's contents but actual
- refer to its address. They would have constraint @samp{"p"}.
- For such machines, instead of writing @samp{"g"} and @samp{"p"} for all
- the constraints, you can choose to write a description with empty constraints.
- Then you write @samp{""} for the constraint in every @samp{match_operand}.
- Address operands are identified by writing an @samp{address} expression
- around the @samp{match_operand}, not by their constraints.
- When the machine description has just empty constraints, certain parts
- of compilation are skipped, making the compiler faster.
- @node Standard Names, Dependent Patterns, Constraints, Machine Desc
- @section Standard Insn Names
- Here is a table of the instruction names that are meaningful in the RTL
- generation pass of the compiler. Giving one of these names to an
- instruction pattern tells the RTL generation pass that it can use the
- pattern in to accomplish a certain task.
- @table @samp
- @item mov@var{m}
- Here @var{m} is a two-letter machine mode name, in lower case. This
- instruction pattern moves data with that machine mode from operand 1 to
- operand 0. For example, @samp{movsi} moves full-word data.
- If operand 0 is a @samp{subreg} with mode @var{m} of a register whose
- natural mode is wider than @var{m}, the effect of this instruction is
- to store the specified value in the part of the register that corresponds
- to mode @var{m}. The effect on the rest of the register is undefined.
- @item movstrict@var{m}
- Like @samp{mov@var{m}} except that if operand 0 is a @samp{subreg}
- with mode @var{m} of a register whose natural mode is wider,
- the @samp{movstrict@var{m}} instruction is guaranteed not to alter
- any of the register except the part which belongs to mode @var{m}.
- @item add@var{m}3
- Add operand 2 and operand 1, storing the result in operand 0. All operands
- must have mode @var{m}. This can be used even on two-address machines, by
- means of constraints requiring operands 1 and 0 to be the same location.
- @item sub@var{m}3
- @itemx mul@var{m}3
- @itemx umul@var{m}3
- @itemx div@var{m}3
- @itemx udiv@var{m}3
- @itemx mod@var{m}3
- @itemx umod@var{m}3
- @itemx and@var{m}3
- @itemx ior@var{m}3
- @itemx xor@var{m}3
- Similar, for other arithmetic operations.
- @item andcb@var{m}3
- Bitwise logical-and operand 1 with the complement of operand 2
- and store the result in operand 0.
- @item mulhisi3
- Multiply operands 1 and 2, which have mode @code{HImode}, and store
- a @code{SImode} product in operand 0.
- @item mulqihi3
- @itemx mulsidi3
- Similar widening-multiplication instructions of other widths.
- @item umulqihi3
- @item umulhisi3
- @item umulsidi3
- Similar widening-multiplication instructions that do unsigned
- multiplication.
- @item divmod@var{m}4
- Signed division that produces both a quotient and a remainder.
- Operand 1 is divided by operand 2 to produce a quotient stored
- in operand 0 and a remainder stored in operand 3.
- @item udivmod@var{m}4
- Similar, but does unsigned division.
- @item divmod@var{m}@var{n}4
- Like @samp{divmod@var{m}4} except that only the dividend has mode
- @var{m}; the divisor, quotient and remainder have mode @var{n}.
- For example, the Vax has a @samp{divmoddisi4} instruction
- (but it is omitted from the machine description, because it
- is so slow that it is faster to compute remainders by the
- circumlocution that the compiler will use if this instruction is
- not available).
- @item ashl@var{m}3
- Arithmetic-shift operand 1 left by a number of bits specified by
- operand 2, and store the result in operand 0. Operand 2 has
- mode @code{SImode}, not mode @var{m}.
- @item ashr@var{m}3
- @itemx lshl@var{m}3
- @itemx lshr@var{m}3
- @itemx rotl@var{m}3
- @itemx rotr@var{m}3
- Other shift and rotate instructions.
- @item neg@var{m}2
- Negate operand 1 and store the result in operand 0.
- @item abs@var{m}2
- Store the absolute value of operand 1 into operand 0.
- @item sqrt@var{m}2
- Store the square root of operand 1 into operand 0.
- @item one_cmpl@var{m}2
- Store the bitwise-complement of operand 1 into operand 0.
- @item cmp@var{m}
- Compare operand 0 and operand 1, and set the condition codes.
- @item tst@var{m}
- Compare operand 0 against zero, and set the condition codes.
- @item movstr@var{m}
- Block move instruction. The addresses of the destination and source
- strings are the first two operands, and both are in mode @code{Pmode}.
- The number of bytes to move is the third operand, in mode @var{m}.
- @item cmpstr@var{m}
- Block compare instruction, with operands like @samp{movstr@var{m}}
- except that the two memory blocks are compared byte by byte
- in lexicographic order. The effect of the instruction is to set
- the condition codes.
- @item float@var{m}@var{n}2
- Convert operand 1 (valid for floating point mode @var{m}) to fixed
- point mode @var{n} and store in operand 0 (which has mode @var{n}).
- @item fix@var{m}@var{n}2
- Convert operand 1 (valid for fixed point mode @var{m}) to floating
- point mode @var{n} and store in operand 0 (which has mode @var{n}).
- @item trunc@var{m}@var{n}
- Truncate operand 1 (valid for mode @var{m}) to mode @var{n} and
- store in operand 0 (which has mode @var{n}). Both modes must be fixed
- point or both floating point.
- @item extend@var{m}@var{n}
- Sign-extend operand 1 (valid for mode @var{m}) to mode @var{n} and
- store in operand 0 (which has mode @var{n}). Both modes must be fixed
- point or both floating point.
- @item zero_extend@var{m}@var{n}
- Zero-extend operand 1 (valid for mode @var{m}) to mode @var{n} and
- store in operand 0 (which has mode @var{n}). Both modes must be fixed
- point.
- @item extv
- Extract a bit-field from operand 1 (a register or memory operand),
- where operand 2 specifies the width in bits and operand 3 the starting
- bit, and store it in operand 0. Operand 0 must have @code{Simode}.
- Operand 1 may have mode @code{QImode} or @code{SImode}; often
- @code{SImode} is allowed only for registers. Operands 2 and 3 must be
- valid for @code{SImode}.
- The RTL generation pass generates this instruction only with constants
- for operands 2 and 3.
- The bit-field value is sign-extended to a full word integer
- before it is stored in operand 0.
- @item extzv
- Like @samp{extv} except that the bit-field value is zero-extended.
- @item insv
- Store operand 3 (which must be valid for @code{SImode}) into a
- bit-field in operand 0, where operand 1 specifies the width in bits
- and operand 2 the starting bit. Operand 0 may have mode @code{QImode}
- or @code{SImode}; often @code{SImode} is allowed only for registers.
- Operands 1 and 2 must be valid for @code{SImode}.
- The RTL generation pass generates this instruction only with constants
- for operands 1 and 2.
- @item s@var{cond}@var{m}
- Store zero or -1 in the operand (with mode @var{m}) according to the
- condition codes. Value stored is -1 iff the condition @var{cond} is
- true. @var{cond} is the name of a comparison operation rtx code, such
- as @samp{eq}, @samp{lt} or @samp{leu}.
- @item b@var{cond}
- Conditional branch instruction. Operand 0 is a @samp{label_ref}
- that refers to the label to jump to. Jump if the condition codes
- meet condition @var{cond}.
- @item call
- Subroutine call instruction. Operand 1 is the number of arguments
- and operand 0 is the function to call. Operand 1 should be a @samp{mem}
- rtx whose address is the address of the function.
- @item return
- Subroutine return instruction. This instruction pattern name should be
- defined only if a single instruction can do all the work of returning
- from a function.
- @item tablejump
- @item case@var{m}
- @end table
- @node Dependent Patterns,, Standard Names, Machine Desc
- @section Patterns Require Other Patterns
- Every machine description must have a named pattern for each of the
- conditional branch names @samp{b@var{cond}}. The recognition template
- must always have the form
- @example
- (set (pc)
- (if_then_else (@var{cond} (cc0) (const_int 0))
- (label_ref (match_operand 0 "" ""))
- (pc)))
- @end example
- @noindent
- In addition, every machine description must have an anonymous pattern
- for each of the possible reverse-conditional branches. These patterns
- look like
- @example
- (set (pc)
- (if_then_else (@var{cond} (cc0) (const_int 0))
- (pc)
- (label_ref (match_operand 0 "" ""))))
- @end example
- @noindent
- They are necessary because jump optimization can turn direct-conditional
- branches into reverse-conditional branches.
- The compiler does more with RTL than just create it from patterns
- and recognize the patterns: it can perform arithmetic expression codes
- when constant values for their operands can be determined. As a result,
- sometimes having one pattern can require other patterns. For example, the
- Vax has no `and' instruction, but it has `and not' instructions. Here
- is the definition of one of them:
- @example
- (define_insn "andcbsi2"
- [(set (match_operand:SI 0 "general_operand" "")
- (and:SI (match_dup 0)
- (not:SI (match_operand:SI
- 1 "general_operand" ""))))]
- ""
- "bicl2 %1,%0")
- @end example
- @noindent
- If operand 1 is an explicit integer constant, an instruction constructed
- using that pattern can end up looking like
- @example
- (set (reg:SI 41)
- (and:SI (reg:SI 41)
- (const_int 0xffff7fff)))
- @end example
- @noindent
- (where the integer constant is the one's complement of what
- appeared in the original instruction).
- To avoid a fatal error, the compiler must have a pattern that recognizes
- such an instruction. Here is what is used:
- @example
- (define_insn ""
- [(set (match_operand:SI 0 "general_operand" "")
- (and:SI (match_dup 0)
- (match_operand:SI 1 "general_operand" "")))]
- "GET_CODE (operands[1]) == CONST_INT"
- "*
- { operands[1]
- = gen_rtx (CONST_INT, VOIDmode, ~INTVAL (operands[1]));
- return \"bicl2 %1,%0\";
- }")
- @end example
- @noindent
- Whereas a pattern to match a general `and' instruction is impossible to
- support on the Vax, this pattern is possible because it matches only a
- constant second argument: a special case that can be output as an `and not'
- instruction.
- @node Machine Macros,, Machine Desc, Top
- @chapter Machine Description Macros
- The other half of the machine description is a C header file conventionally
- given the name @file{tm-@var{machine}.h}. The file @file{tm.h} should be a
- link to it. The header file @file{config.h} includes @file{tm.h} and most
- compiler source files include @file{config.h}.
- @menu
- * Run-time Target:: Defining -m switches like -m68000 and -m68020.
- * Storage Layout:: Defining sizes and alignments of data types.
- * Registers:: Naming and describing the hardware registers.
- * Register Classes:: Defining the classes of hardware registers.
- * Stack Layout:: Defining which way the stack grows and by how much.
- * Addressing Modes:: Defining addressing modes valid for memory operands.
- * Condition Code:: Defining how insns update the condition code.
- * Assembler Format:: Defining how to write insns and pseudo-ops to output.
- * Misc:: Everything else.
- @end menu
- @node Run-time Target, Storage Layout, Machine Macros, Machine Macros
- @section Run-time Target Specification
- @table @code
- @item CPP_PREDEFINES
- Define this to be a string constant containing @samp{-D} switches
- to define the predefined macros that identify this machine and system.
- For example, on the Sun, one can use the value
- @example
- "-Dmc68000 -Dsun"
- @end example
- @item extern int target_flags;
- This declaration should be present.
- @item TARGET_@dots{}
- This series of macros is to allow compiler command arguments to
- enable or disable the use of optional features of the target machine.
- For example, one machine description serves both the 68000 and
- the 68020; a command argument tells the compiler whether it should
- use 68020-only instructions or not. This command argument works
- by means of a macro @code{TARGET_68020} that tests a bit in
- @code{target_flags}.
- Define a macro @code{TARGET_@var{featurename}} for each such option.
- Its definition should test a bit in @code{target_flags}; for example:
- @example
- #define TARGET_68020 (target_flags & 1)
- @end example
- One place where these macros are used is in the condition-expressions
- of instruction patterns. Note how @code{TARGET_68020} appears
- frequently in the 68000 machine description file, @file{m68000.md}.
- Another place they are used is in the definitions of the other
- macros in the @file{tm-@var{machine}.h} file.
- @item TARGET_SWITCHES
- This macro defines names of command switches to set and clear
- bits in @code{target_flags}. Its definition is an initializer
- with a subgrouping for each command switches.
- Each subgrouping contains a string constant, that defines the switch
- name, and a number, which contains the bits to set in
- @code{target_flags}. A negative number says to clear bits instead;
- the negative of the number is which bits to clear. The actual switch
- name is made by appending @samp{-m} to the specified name.
- One of the subgroupings should have a null string. The number in
- this grouping is the default value for @code{target_flags}. Any
- target switches act starting with that value.
- Here is an example which defines @samp{-m68000} and @samp{-m68020}
- with opposite meanings, and picks the latter as the default:
- @example
- #define TARGET_SWITCHES \
- @{ @{ "68020", 1@}, \
- @{ "68000", -1@}, \
- @{ "", 1@}@}
- @end example
- @end table
- @node Storage Layout, Registers, Run-time Target, Machine Macros
- @section Storage Layout
- @table @code
- @item BITS_BIG_ENDIAN
- Define this macro if the most significant bit in a byte has the lowest
- number. This means that bit-field instructions count from the most
- significant bit. If the machine has no bit-field instructions, this
- macro is irrelevant.
- @item BYTES_BIG_ENDIAN
- Define this macro if the most significant byte in a word has the
- lowest number.
- @item WORDS_BIG_ENDIAN
- Define this macro if, in a multiword object, the most signficant
- word has the lowest number.
- @item BITS_PER_UNIT
- Number of bits in an addressable storage unit (byte); normally 8.
- @item BITS_PER_WORD
- Number of bits in a word; normally 32.
- @item UNITS_PER_WORD
- Number of storage units in a word; normally 4.
- @item POINTER_SIZE
- Width of a pointer, in bits.
- @item PARM_BOUNDARY
- Alignment required for pointers, in bits.
- @item FUNCTION_BOUNDARY
- Alignment required for a function entry point, in bits.
- @item BIGGEST_ALIGNMENT
- Biggest alignment that anything can require on this machine, in bits.
- @item STRICT_ALIGNMENT
- Define this if instructions will fail to work if given data not
- on the nominal alignment. If instructions will merely go slower
- in that case, do not define this macro.
- @end table
- @node Registers, Register Classes, Storage Layout, Machine Macros
- @section Register Usage
- @table @code
- @item FIRST_PSEUDO_REGISTER
- Number of hardware registers known to the compiler. They receive
- numbers 0 through @code{FIRST_PSEUDO_REGISTER-1}; thus, the first
- pseudo register's number really is assigned the number7
- @code{FIRST_PSEUDO_REGISTER}.
- @item FIXED_REGISTERS
- An initializer that says which registers are used for fixed purposes
- all throughout the compiled code and are therefore not available for
- general allocation. These would inclue the stack pointer, the frame
- pointer, the program counter on machines where that is considered one
- of the addressable registers, and any other numbered register with a
- standard use.
- This information is expressed as a sequence of numbers, separated by
- commas and surrounded by braces. The @var{n}th number is 1 if
- register @var{n} is fixed, 0 otherwise
- @item CALL_USED_REGISTERS
- Like @code{FIXED_REGISTERS} but has 1 for each register that is
- clobbered (in general) by function calls as well as for fixed
- registers. This macro therefore identifies the registers that are not
- available for general allocation of values that must live across
- function calls.
- If a registers has 0 in @code{CALL_USED_REGISTERS}, the compiler
- automatically saves it on function entry and restores it on function
- exit, if the register is used within the function.
- @item HARD_REGNO_REGS (@var{regno}, @var{mode})
- A C expression for the number of consecutive hard registers, starting
- at register number @var{regno}, required to hold a value of mode
- @var{mode}.
- On a machine where all registers are exactly one word, a suitable
- definition of this macro is
- @example
- #define HARD_REGNO_NREGS(REGNO, MODE) \
- ((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1) \
- / UNITS_PER_WORD))
- @end example
- @item HARD_REGNO_MODE_OK (@var{regno}, @var{mode})
- A C expression that is nonzero if it is permissible to store a value
- of mode @var{mode} in hard register number @var{regno} (or in several
- registers starting with that one). For a machine where all registers
- are equivalent, a suitable definition is
- @example
- #define HARD_REGNO_MODE_OK(REGNO, MODE) 1
- @end example
- It is not necessary for this macro to check for fixed register numbers
- because the allocation mechanism considers them to be always occupied.
- @item MODES_TIEABLE_P (@var{mode1}, @var{mode2})
- A C expression that is nonzero if it is desirable to choose register
- allocation so as to avoid move instructions between a value of mode
- @var{mode1} and a value of mode @var{mode2}.
- If @code{HARD_REGNO_MODE_OK (@var{r}, @var{mode1})} and
- @code{HARD_REGNO_MODE_OK (@var{r}, @var{mode2})} are ever different
- for any @var{r}, then @code{MODES_TIEABLE_P (@var{mode1},
- @var{mode2})} must be zero.
- @item PC_REGNUM
- If the program counter has a register number, define this as that
- register number. Otherwise, do not define it.
- @item STACK_POINTER_REGNUM
- The register number of the stack pointer register, which must also be
- a fixed register according to @code{FIXED_REGISTERS}. On many
- machines, the hardware determines which register this is.
- @item FRAME_POINTER_REGNUM
- The register number of the frame pointer register, which is used to
- access automatic variables in the stack frame. It must also described
- in @code{FIXED_REGISTERS} as a fixed register. On some machines, the
- hardware determines which register this is. On other machines, you
- can choose any register you wish for this purpose.
- @item ARG_POINTER_REGNUM
- The register number of the arg pointer register, which is used to
- access the function's argument list. On some machines, this is the
- same as the frame pointer register. On some machines, the hardware
- determines which register this is. On other machines, you can choose
- any register you wish for this purpose. It must in any case be a
- fixed register according to @code{FIXED_REGISTERS}.
- @item STATIC_CHAIN_REGNUM
- The register number used for passing a function's static chain
- pointer. This is needed for languages such as Pascal and Algol where
- functions defined within other functions can access the local
- variables of the outer functions; it is not currently used because C
- does not provide this feature.
- The static chain register need not be a fixed register.
- @item FUNCTION_VALUE_REGNUM
- The register number used for returning values from a function. This
- must be one of the call-used registers (since function calls alter
- it!) but should not be a fixed register. When the value being
- returned has a multi-word machine mode, multiple consecutive registers
- starting with the specified one are used.
- @item STRUCT_VALUE_REGNUM
- When a function's value's mode is @code{BLKmode}, the value is not returned
- in the register @code{FUNCTION_VALUE_REGNUM}. Instead, the caller passes
- the address of a block of memory in which the value should be stored.
- @code{STRUCT_VALUE_REGNUM} is the register in which this address is passed.
- @end table
- @node Register Classes, Stack Layout, Registers, Machine Macros
- @section Register Classes
- On many machines, the numbered registers are not all equivalent.
- For example, certain registers may not be allowed for indexed addressing;
- certain registers may not be allowed in some instructions. These machine
- restrictions are described to the compiler using @dfn{register classes}.
- You define a number of register classes, giving each one a name and saying
- which of the registers belong to it. Then you can specify register classes
- that are allowed as operands to particular instruction patterns.
- In general, each register will belong to several classes. In fact, one
- class must be named @code{ALL_REGS} and contain all the registers. Another
- class must be named @code{NO_REGS} and contain no registers. Often the
- union of two classes will be another class; however, this is not required.
- One of the classes must be named @code{GENERAL_REGS}. There is nothing
- terribly special about the name, but the operand constraint letters
- @samp{r} and @samp{g} specify this class. If @code{GENERAL_REGS} is
- the same as @code{ALL_REGS}, just define it as a macro which expands
- to @code{ALL_REGS}.
- The way classes other than @code{GENERAL_REGS} are specified in operand
- constraints is through machine-dependent operand constraint letters.
- You can define such letters to correspond to various classes, then use
- them in operand constraints.
- You must also specify certain redundant information about the register
- classes: for each class, which classes contain it and which ones are
- contained in it; for each pair of classes, the largest class contained
- in their union.
- @table @code
- @item enum reg_class
- An enumeral type that must be defined with all the register class names
- as enumeral values. @code{NO_REGS} must be first. @code{ALL_REGS}
- must be the last register class, followed by one more enumeral value,
- @code{LIM_REG_CLASSES}, which is not a register class but rather
- tells how many classes there are.
- Each register class has a number, which is the value of casting
- the class name to type @code{int}. The number serves as an index
- in many of the tables described below.
- @item REG_CLASS_NAMES
- An initializer containing the names of the register classes as C string
- constants. These names are used in writing some of the debugging dumps.
- @item REG_CLASS_CONTENTS
- An initializer containing the contents of the register classes, as integers
- which are bit masks. The @var{n}th integer specifies the contents of class
- @var{n}. The way the integer @var{mask} is interpreted is that
- register @var{r} is in the class if @code{@var{mask} & (1 << @var{r})} is 1.
- When the machine has more than 32 registers, an integer does not suffice.
- Then the integers are replaced by sub-initializers, braced groupings containing
- several integers. Each sub-initializer must be suitable as an initializer
- for the type @code{HARD_REG_SET} which is defined in @file{hard-reg-set.h}.
- @item REGNO_REG_CLASS (@var{regno})
- A C expression whose value is a register class containing hard register
- @var{regno}. In general there is more that one such class; choose a class
- which is @dfn{minimal}, meaning that no smaller class also contains the
- register.
- @item REG_CLASS_SUPERCLASSES
- A two-level initializer that says, for each class, which classes contain
- it. The @var{n}th element of the initializer is a sub-initializer for
- class @var{n}; it contains the names of the othe classes that contain class
- @var{n} (but not the name of class @var{n} itself), followed by
- @code{LIM_REG_CLASSES} to mark the end of the element.
- @item REG_CLASS_SUBCLASSES
- Similar to @code{REG_CLASS_SUPERCLASSES}, except that element @var{n} lists
- the classes @emph{contained in} class @var{n}, followed once again by
- @code{LIM_REG_CLASSES} to mark the end of the element.
- @item REG_CLASS_SUBUNION
- An two-level initializer for a two-dimensional array. The element
- (@var{m}, @var{n}) of this array must be a class that is ``close to''
- being the union of classes @var{m} and @var{n}. If there is a class
- that is exactly that union, use it; otherwise, choose some smaller
- class, preferably as large as possible but certainly not containing
- any register that is neither in class @var{m} nor in class @var{n}.
- @item INDEX_REG_CLASS
- A macro whose definition is the name of the class to which a valid index
- register must belong.
- @item REG_CLASS_FROM_LETTER (@var{char})
- A C expression which defines the machine-dependent operand constraint
- letters for register classes. If @var{char} is such a letter, the value
- should be the register class corresponding to it. Otherwise, the value
- should be @code{NO_REGS}.
- @item REGNO_OK_FOR_CLASS_P (@var{regno}, @var{class})
- A C expression which is nonzero if register number @var{regno} is a hard
- register belonging to class @var{class}. The expression is always zero if
- @var{regno} is a pseudo register.
- @item REG_OK_FOR_CLASS_P (@var{reg}, @var{class})
- A C expression which is nonzero if @var{reg} (an rtx assumed to have
- code @samp{reg}) belongs to class @var{class}.
- What about pseudo registers? There are two alternatives, and the machine
- description header file must be able to do either one on command. If the
- macro @code{REG_OK_STRICT} is defined, this macro should be defined to
- reject all pseudo registers (return 0 for them). Otherwise, this macro
- should be defined to accept all pseudo registers (return 1 for them).
- Some source files of the compiler define @code{REG_OK_STRICT} before
- including the machine description header file, while others do not,
- according to the needs of that part of the compiler.
- @item PREFERRED_RELOAD_CLASS (@var{x}, @var{class})
- A C expression that places additional restrictions on the register class
- to use when it is necessary to copy value @var{x} into a register in class
- @var{class}. The value is a register class; perhaps @var{class}, or perhaps
- another, smaller class. @var{class} is always safe as a value. In fact,
- the definition
- @example
- #define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS
- @end example
- @noindent
- is always safe. However, sometimes returning a more restrictive class
- makes better code. For example, on the 68000, when @var{x} is an
- integer constant that is in range for a @samp{moveq} instruction,
- the value of this macro is always @code{DATA_REGS} as long as
- @var{class} includes the data registers. Requiring a data register
- guarantees that a @samp{moveq} will be used.
- @end table
- Two other special macros
- @table @code
- @item CONST_OK_FOR_LETTER_P (@var{value}, @var{c})
- A C expression that defines the machine-dependent operand constraint letters
- that specify particular ranges of integer values. If @var{c} is one
- of those letters, the expression should check that @var{value}, an integer,
- is in the appropriate range and return 1 if so, 0 otherwise. If @var{c} is
- not one of those letters, the value should be 0 regardless of @var{value}.
- @item CONST_DOUBLE_OK_FOR_LETTER_P (@var{value}, @var{c})
- A C expression that defines the machine-dependent operand constraint
- letters that specify particular ranges of floating values. If @var{c} is
- one of those letters, the expression should check that @var{value}, an rtx
- of code @samp{const_double}, is in the appropriate range and return 1 if
- so, 0 otherwise. If @var{c} is not one of those letters, the value should
- be 0 regardless of @var{value}.
- @end table
- @node Stack Layout, Addressing Modes, Register Classes, Machine Macros
- @section Describing Stack Layout
- @table @code
- @item STACK_GROWS_DOWNWARD
- Define this macro if pushing a word onto the stack moves the stack
- pointer to a smaller address. The definition is irrelevant because the
- compiler checks this macro with @code{#ifdef}.
- @item FRAME_GROWS_DOWNWARD
- Define this macro if the addresses of local variable slots are at negative
- offsets from the frame pointer.
- @item STARTING_FRAME_OFFSET
- Offset from the frame pointer to the first local variable slot to be allocated.
- If @code{FRAME_GROWS_DOWNWARD}, the next slot's offset is found by
- subtracting the length of the first slot from @code{STARTING_FRAME_OFFSET}.
- Otherwise, it is found by adding the length of the first slot to
- the value @code{STARTING_FRAME_OFFSET}.
- @item PUSH_ROUNDING (@var{npushed})
- A C expression that is the number of bytes actually pushed onto the
- stack when an instruction attempts to push @var{npushed} bytes.
- On some machines, the definition
- @example
- #define PUSH_ROUNDING(BYTES) (BYTES)
- @end example
- @noindent
- will suffice. But on other machines, instructions that appear
- to push one byte actually push two bytes in an attempt to maintain
- alignment. Then the definition should be
- @example
- #define PUSH_ROUNDING(BYTES) (((BYTES) + 1) & ~1)
- @end example
- @item FIRST_PARM_OFFSET
- Offset from the argument pointer register to the first argument's address.
- @item RETURN_POPS_ARGS
- Define this macro if returning from a function automatically pops the
- function's arguments. Do not define it if the caller must pop them.
- @item FUNCTION_PROLOGUE (@var{file}, @var{size})
- A C compound statement that outputs the assembler code for entry to a
- function. The prologue is responsible for setting up the stack frame,
- initializing the frame pointer register, saving registers that must be
- saved, and allocating @var{size} additional bytes of storage for the local
- variables. @var{size} is an integer. @var{file} is a stdio stream to
- which the assembler code should be output.
- The label for the beginning of the function need not be output by this
- macro. That has already been done when the macro is run.
- To determine which registers to save, the macro can refer to the array
- @code{regs_ever_live}: element @var{r} is nonzero if hard register @var{r}
- is used anywhere within the function. This implies the function prologue
- should save register @var{r}, but not if it is one of the call-used
- registers.
- @item FUNCTION_EPILOGUE (@var{file}, @var{size})
- A C compound statement that outputs the assembler code for exit from a
- function. The epilogue is responsible for restoring the saved
- registers and stack pointer to their values when the function was
- called, and returning control to the caller. This macro takes the
- same arguments as the macro @code{FUNCTION_PROLOGUE}, and the
- registers to restore are determined from @code{regs_ever_live} and
- @code{CALL_USED_REGISTERS} in the same way.
- On some machines, there is a single instruction that does all the work of
- returning from the function. On these machines, give that instruction the
- name @samp{return} and do not define the macro @code{FUNCTION_EPILOGUE} at
- all.
- @end table
- @node Addressing Modes, Misc, Stack Layout, Machine Macros
- @section Addressing Modes
- @table @code
- @item HAVE_POST_INCREMENT
- Define this macro if the machine supports post-increment addressing.
- @item HAVE_PRE_INCREMENT
- @itemx HAVE_POST_DECREMENT
- @itemx HAVE_PRE_DECREMENT
- Similar for other kinds of addressing.
- @item CONSTANT_ADDRESS_P (@var{x})
- A C expression that is 1 if the rtx @var{x} is a constant whose value
- is an integer. This includes integers whose values are not explicitly
- known, such as @samp{symbol_ref} and @samp{label_ref} expressions
- and @samp{const} arithmetic expressions.
- @item MAX_REGS_PER_ADDRESS
- A number, the maximum number of registers that can appear in a valid
- memory address.
- @item GO_IF_LEGITIMATE_ADDRESS (@var{mode}, @var{x}, @var{label})
- A C compound statement with a conditional @code{goto @var{label};}
- executed if @var{x} (an rtx) is a legitimate memory address on
- the target machine for a memory operand of mode @var{mode}.
- It usually pays to define several simpler macros to serve as
- subroutines for this one. Otherwise it may be too complicated
- to understand.
- @item LEGITIMIZE_ADDRESS (@var{x}, @var{oldx}, @var{mode}, @var{win})
- A C compound statement that attempts to replace @var{x} with a valid
- memory address for an operand of mode @var{mode}. @var{win} will be
- a C statement label elsewhere in the code; the macro definition
- may use
- @example
- GO_IF_LEGITIMATE_ADDRESS (@var{mode}, @var{x}, @var{win});
- @end example
- @noindent
- to avoid further processing if the address has become legitimate.
- @var{x} will always be the result of a call to @code{break_out_memory_refs},
- and @var{oldx} will be the operand that was given to that function to produce
- @var{x}.
- The code generated by this macro should not alter the substructure of @var{x}.
- If it transforms @var{x} into a more legitimate form, it should assign @var{x}
- (which will always be a C variable) a new value.
- It is not necessary for this macro to come up with a legitimate address.
- The compiler has standard ways of doing so in all cases. In fact, it is
- safe for this macro to do nothing. But often a machine-dependent strategy
- can generate better code.
- @end table
- @node Misc, Condition Code, Addressing Modes, Machine Macros
- @section Miscellaneous Parameters
- @table @code
- @item CASE_VECTOR_MODE
- An alias for a machine mode name. This is the machine mode that elements
- of a jump-table should have.
- @item CASE_VECTOR_PC_RELATIVE
- Define this macro if jump-tables should contain relative addresses.
- @item IMPLICIT_FIX_EXPR
- An alias for a tree code that should be used by default for conversion
- of floating point values to fixed point. Normally, @code{FIX_ROUND_EXPR}
- is used.
- @item EASY_DIV_EXPR
- An alias for a tree code that is the easiest kind of division to compile
- code for in the general case. It may be @code{TRUNC_DIV_EXPR},
- @code{FLOOR_DIV_EXPR}, @code{CEIL_DIV_EXPR} or @code{ROUND_DIV_EXPR}.
- These differ in how they round the result to an integer.
- @code{EASY_DIV_EXPR} is used when it is permissible to use any of those
- kinds of division and the choice should be made on the basis of efficiency.
- @item MOVE_MAX
- The maximum number of bytes that a single instruction can move quickly
- from memory to memory.
- @item SLOW_ZERO_EXTEND
- Define this macro if zero-extension (of chars or shorts to integers)
- can be done faster if the destination is a register that is known to be zero.
- @item SHIFT_COUNT_TRUNCATED
- Define this macro if shift instructions ignore all but the lowest few
- bits of the shift count. It implies that a sign-extend or zero-extend
- instruction for the shift count can be omitted.
- @item TRULY_NOOP_TRUNCATON (@var{outprec}, @var{inprec})
- A C expression which is nonzero if on this machine it is safe to
- ``convert'' an integer of @var{inprec} bits to one of @var{outprec} bits
- (where @var{outprec} is smaller than @var{inprec}) by merely operating
- on it as if it had only @var{inprec} bits.
- On many machines, this expression can be 1.
- @item Pmode
- An alias for the machine mode for pointers. Normally the definition can be
- @example
- #define Pmode SImode
- @end example
- @item FUNCTION_MODE
- An alias for the machine mode used for memory references to functions being
- called, in @samp{call} RTL expressions. On most machines this should be
- @code{QImode}.
- @item CONST_COST (@var{x}, @var{code})
- A part of a C @code{switch} statement that describes the relative costs of
- constant RTL expressions. It must contain @code{case} labels for
- expression codes @samp{const_int}, @samp{const}, @samp{symbol_ref},
- @samp{label_ref} and @code{const_double}. Each case must ultimately reach
- a @code{return} statement to return the relative cost of the use of that
- kind of constant value in an expression. The cost may depend on the
- precise value of the constant, which is available for examination in
- @var{x}.
- @var{code} is the expression code---redundant, since it can be obtained with
- @code{GET_CODE (@var{x})}.
- @end table
- @node Condition Code, Assembler Format, Misc, Machine Macros
- @section Condition Code Information
- The file @file{conditions.h} defines a variable @code{cc_status} to
- describe how the condition code was computed (in case the interpretation of
- the condition code depends on the instruction that it was set by). This
- variable contains the RTL expressions on which the condition code is
- currently based, and several standard flags.
- Sometimes additional machine-specific flags must be defined in the machine
- description header file. It can also add additional machine-specific
- information by defining @code{CC_STATUS_MDEP}.
- @table @code
- @item CC_STATUS_MDEP
- A type, with which the @code{mdep} component of @code{cc_status} should
- be declared. It defaults to @code{int}.
- @item CC_STATUS_MDEP_INIT
- A C expression for the initial value of the @code{mdep} field.
- It defaults to 0.
- @item NOTICE_UPDATE_CC (@var{exp})
- A C compound statement to set the components of @code{cc_status}
- appropriately for an insn whose body is @var{exp}. It is this
- macro's responsibility to recognize insns that set the condition code
- as a byproduct of other activity as well as those that explicitly
- set @code{(cc0)}.
- If there are insn that do not set the condition code but do alter other
- machine registers, this macro must check to see whether they invalidate the
- expressions that the condition code is recorded as reflecting. For
- example, on the 68000, insns that store in address registers do not set the
- condition code, which means that usually @code{NOTICE_UPDATE_CC} can leave
- @code{cc_status} unaltered for such insns. But suppose that the previous
- insn set the condition code based on location @code{a4@@(102)} and the
- current insn stores a new value in @code{a4}. Although the condition code
- is not changed by this, it will no longer be true that it reflects the
- contents of @code{a4@@(102)}. Therefore, @code{NOTICE_UPDATE_CC} must alter
- @code{cc_status} in this case to say that nothing is known about the
- condition code value.
- @end table
- @node Assembler Format,, Condition Code, Machine Macros
- @section Output of Assembler Code
- @table @code
- @item TEXT_SECTION_ASM_OP
- A C string constant for the assembler operation that should precede
- instructions and read-only data. Normally @code{".text"} is right.
- @item DATA_SECTION_ASM_OP
- A C string constant for the assembler operation to identify the following
- data as writable initialized data. Normally @code{".data"} is right.
- @item REGISTER_NAMES
- A C initializer containing the assembler's names for the machine registers,
- each one as a C string constant. This is what translates register numbers
- in the compiler into assembler language.
- @item DBX_REGISTER_NUMBER (@var{regno})
- A C expression that returns the DBX register number for the compiler register
- number @var{regno}. In simple cases, the value of this expression may be
- @var{regno} itself. But sometimes there are some registers that the compiler
- knows about and DBX does not, or vice versa. In such cases, some register
- may need to have one number in the compiler and another for DBX.
- @item ASM_OUTPUT_DOUBLE (@var{file}, @var{value})
- A C statement to output to the stdio stream @var{file} an assembler
- instruction to assemble a @code{double} constant whose value is
- @var{value}. @var{value} will be a C expression of type @code{double}.
- @item ASM_OUTPUT_FLOAT (@var{file}, @var{value})
- A C statement to output to the stdio stream @var{file} an assembler
- instruction to assemble a @code{float} constant whose value is @var{value}.
- @var{value} will be a C expression of type @code{float}.
- @item ASM_OUTPUT_SKIP (@var{file}, @var{nbytes})
- A C statement to output to the stdio stream @var{file} an assembler
- instruction to advance the location counter by @var{nbytes} bytes.
- @var{nbytes} will be a C expression of type @code{int}.
- @item ASM_OUTPUT_ALIGN (@var{file}, @var{power})
- A C statement to output to the stdio stream @var{file} an assembler
- instruction to advance the location counter to a multiple of 2 to the
- @var{power} bytes. @var{power} will be a C expression of type @code{int}.
- @item ASM_INT_OP
- A C string constant for the assembler operation that assembles constants of
- C type @code{int}. A space must follow the operation name. Normally
- @code{".long@ "}.
- @item ASM_SHORT_OP
- @itemx ASM_CHAR_OP
- Likewise, for C types @code{short} and @code{char}. Normally @code{".word@ "}
- and @code{".byte@ "}.
- @item TARGET_BELL
- A C constant expression for the integer value for escape sequence @samp{\a}.
- @item TARGET_BS
- @itemx TARGET_TAB
- @itemx TARGET_NEWLINE
- C constant expressions for the integer values for escape sequences
- @samp{\b}, @samp{\t} and @samp{\n}.
- @item TARGET_VT
- @itemx TARGET_FF
- @itemx TARGET_CR
- C constant expressions for the integer values for escape sequences
- @samp{\v}, @samp{\f} and @samp{\r}.
- @item PRINT_OPERAND (@var{file}, @var{x})
- A C compound statement to output to stdio stream @var{file}
- the assembler syntax for an instruction operand @var{x}.
- @var{x} is an RTL expression.
- If @var{x} is a register, this macro should print the register's name. The
- names can be found in an array @code{reg_names} whose type is @code{char
- *[]}. @code{reg_names} is initialized from @code{REGISTER_NAMES}.
- @item PRINT_OPERAND_ADDRESS (@var{file}, @var{x})
- A C compound statement to output to stdio stream @var{file} the assembler
- syntax for an instruction operand that is a memory reference whose address
- is @var{x}. @var{x} is an RTL expression.
- @end table
- @contents
- @bye
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