ace.h 267 B

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  1. #pragma once
  2. #include <windows.h>
  3. #include <game.h>
  4. void ace_fake_driver_files();
  5. HMODULE ace_load_base_module(struct game_data *game);
  6. HMODULE ace_load_driver_module();
  7. void *ace_unpack_shell_data(struct game_data *game, HMODULE base_module, size_t *out_size);