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  1. Debugging GNU Emacs
  2. Copyright (C) 1985, 2000-2015 Free Software Foundation, Inc.
  3. See the end of the file for license conditions.
  4. [People who debug Emacs on Windows using Microsoft debuggers should
  5. read the Windows-specific section near the end of this document.]
  6. ** When you debug Emacs with GDB, you should start GDB in the directory
  7. where the Emacs executable was made (the 'src' directory in the Emacs
  8. source tree). That directory has a .gdbinit file that defines various
  9. "user-defined" commands for debugging Emacs. (These commands are
  10. described below under "Examining Lisp object values" and "Debugging
  11. Emacs Redisplay problems".)
  12. Some GDB versions by default do not automatically load .gdbinit files
  13. in the directory where you invoke GDB. With those versions of GDB,
  14. you will see a warning when GDB starts, like this:
  15. warning: File ".../src/.gdbinit" auto-loading has been declined by your `auto-load safe-path' set to "$debugdir:$datadir/auto-load".
  16. There are several ways to overcome that difficulty, they are all
  17. described in the node "Auto-loading safe path" in the GDB user
  18. manual. If nothing else helps, type "source /path/to/.gdbinit RET" at
  19. the GDB prompt, to unconditionally load the GDB init file.
  20. ** When you are trying to analyze failed assertions or backtraces, it
  21. is essential to compile Emacs with flags suitable for debugging.
  22. With GCC 4.8 or later, you can invoke 'make' with CFLAGS="-Og -g3".
  23. With older GCC or non-GCC compilers, you can use CFLAGS="-O0 -g3".
  24. With GCC and higher optimization levels such as -O2, the
  25. -fno-omit-frame-pointer and -fno-crossjumping options are often
  26. essential. The latter prevents GCC from using the same abort call for
  27. all assertions in a given function, rendering the stack backtrace
  28. useless for identifying the specific failed assertion.
  29. ** It is a good idea to run Emacs under GDB (or some other suitable
  30. debugger) *all the time*. Then, when Emacs crashes, you will be able
  31. to debug the live process, not just a core dump. (This is especially
  32. important on systems which don't support core files, and instead print
  33. just the registers and some stack addresses.)
  34. ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
  35. "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
  36. kick in, provided that you run under GDB.
  37. ** Getting control to the debugger
  38. `Fsignal' is a very useful place to put a breakpoint in.
  39. All Lisp errors go through there.
  40. It is useful, when debugging, to have a guaranteed way to return to
  41. the debugger at any time. When using X, this is easy: type C-z at the
  42. window where Emacs is running under GDB, and it will stop Emacs just
  43. as it would stop any ordinary program. When Emacs is running in a
  44. terminal, things are not so easy.
  45. The src/.gdbinit file in the Emacs distribution arranges for SIGINT
  46. (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
  47. On modern POSIX systems, you can override that with this command:
  48. handle SIGINT stop nopass
  49. After this `handle' command, SIGINT will return control to GDB. If
  50. you want the C-g to cause a QUIT within Emacs as well, omit the `nopass'.
  51. A technique that can work when `handle SIGINT' does not is to store
  52. the code for some character into the variable stop_character. Thus,
  53. set stop_character = 29
  54. makes Control-] (decimal code 29) the stop character.
  55. Typing Control-] will cause immediate stop. You cannot
  56. use the set command until the inferior process has been started.
  57. Put a breakpoint early in `main', or suspend the Emacs,
  58. to get an opportunity to do the set command.
  59. When Emacs is running in a terminal, it is sometimes useful to use a separate
  60. terminal for the debug session. This can be done by starting Emacs as usual,
  61. then attaching to it from gdb with the `attach' command which is explained in
  62. the node "Attach" of the GDB manual.
  63. ** Examining Lisp object values.
  64. When you have a live process to debug, and it has not encountered a
  65. fatal error, you can use the GDB command `pr'. First print the value
  66. in the ordinary way, with the `p' command. Then type `pr' with no
  67. arguments. This calls a subroutine which uses the Lisp printer.
  68. You can also use `pp value' to print the emacs value directly.
  69. To see the current value of a Lisp Variable, use `pv variable'.
  70. Note: It is not a good idea to try `pr', `pp', or `pv' if you know that Emacs
  71. is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
  72. due to stack overflow), or crucial data structures, such as `obarray',
  73. corrupted, etc. In such cases, the Emacs subroutine called by `pr'
  74. might make more damage, like overwrite some data that is important for
  75. debugging the original problem.
  76. Also, on some systems it is impossible to use `pr' if you stopped
  77. Emacs while it was inside `select'. This is in fact what happens if
  78. you stop Emacs while it is waiting. In such a situation, don't try to
  79. use `pr'. Instead, use `s' to step out of the system call. Then
  80. Emacs will be between instructions and capable of handling `pr'.
  81. If you can't use `pr' command, for whatever reason, you can use the
  82. `xpr' command to print out the data type and value of the last data
  83. value, For example:
  84. p it->object
  85. xpr
  86. You may also analyze data values using lower-level commands. Use the
  87. `xtype' command to print out the data type of the last data value.
  88. Once you know the data type, use the command that corresponds to that
  89. type. Here are these commands:
  90. xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
  91. xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
  92. xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
  93. Each one of them applies to a certain type or class of types.
  94. (Some of these types are not visible in Lisp, because they exist only
  95. internally.)
  96. Each x... command prints some information about the value, and
  97. produces a GDB value (subsequently available in $) through which you
  98. can get at the rest of the contents.
  99. In general, most of the rest of the contents will be additional Lisp
  100. objects which you can examine in turn with the x... commands.
  101. Even with a live process, these x... commands are useful for
  102. examining the fields in a buffer, window, process, frame or marker.
  103. Here's an example using concepts explained in the node "Value History"
  104. of the GDB manual to print values associated with the variable
  105. called frame. First, use these commands:
  106. cd src
  107. gdb emacs
  108. b set_frame_buffer_list
  109. r -q
  110. Then Emacs hits the breakpoint:
  111. (gdb) p frame
  112. $1 = 139854428
  113. (gdb) xpr
  114. Lisp_Vectorlike
  115. PVEC_FRAME
  116. $2 = (struct frame *) 0x8560258
  117. "emacs@localhost"
  118. (gdb) p *$
  119. $3 = {
  120. size = 1073742931,
  121. next = 0x85dfe58,
  122. name = 140615219,
  123. [...]
  124. }
  125. Now we can use `pr' to print the frame parameters:
  126. (gdb) pp $->param_alist
  127. ((background-mode . light) (display-type . color) [...])
  128. The Emacs C code heavily uses macros defined in lisp.h. So suppose
  129. we want the address of the l-value expression near the bottom of
  130. `add_command_key' from keyboard.c:
  131. XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
  132. XVECTOR is a macro, so GDB only knows about it if Emacs has been compiled with
  133. preprocessor macro information. GCC provides this if you specify the options
  134. `-gdwarf-2' and `-g3'. In this case, GDB can evaluate expressions like
  135. "p XVECTOR (this_command_keys)".
  136. When this information isn't available, you can use the xvector command in GDB
  137. to get the same result. Here is how:
  138. (gdb) p this_command_keys
  139. $1 = 1078005760
  140. (gdb) xvector
  141. $2 = (struct Lisp_Vector *) 0x411000
  142. 0
  143. (gdb) p $->contents[this_command_key_count]
  144. $3 = 1077872640
  145. (gdb) p &$
  146. $4 = (int *) 0x411008
  147. Here's a related example of macros and the GDB `define' command.
  148. There are many Lisp vectors such as `recent_keys', which contains the
  149. last 300 keystrokes. We can print this Lisp vector
  150. p recent_keys
  151. pr
  152. But this may be inconvenient, since `recent_keys' is much more verbose
  153. than `C-h l'. We might want to print only the last 10 elements of
  154. this vector. `recent_keys' is updated in keyboard.c by the command
  155. XVECTOR (recent_keys)->contents[recent_keys_index] = c;
  156. So we define a GDB command `xvector-elts', so the last 10 keystrokes
  157. are printed by
  158. xvector-elts recent_keys recent_keys_index 10
  159. where you can define xvector-elts as follows:
  160. define xvector-elts
  161. set $i = 0
  162. p $arg0
  163. xvector
  164. set $foo = $
  165. while $i < $arg2
  166. p $foo->contents[$arg1-($i++)]
  167. pr
  168. end
  169. document xvector-elts
  170. Prints a range of elements of a Lisp vector.
  171. xvector-elts v n i
  172. prints `i' elements of the vector `v' ending at the index `n'.
  173. end
  174. ** Getting Lisp-level backtrace information within GDB
  175. The most convenient way is to use the `xbacktrace' command. This
  176. shows the names of the Lisp functions that are currently active.
  177. If that doesn't work (e.g., because the `backtrace_list' structure is
  178. corrupted), type "bt" at the GDB prompt, to produce the C-level
  179. backtrace, and look for stack frames that call Ffuncall. Select them
  180. one by one in GDB, by typing "up N", where N is the appropriate number
  181. of frames to go up, and in each frame that calls Ffuncall type this:
  182. p *args
  183. pr
  184. This will print the name of the Lisp function called by that level
  185. of function calling.
  186. By printing the remaining elements of args, you can see the argument
  187. values. Here's how to print the first argument:
  188. p args[1]
  189. pr
  190. If you do not have a live process, you can use xtype and the other
  191. x... commands such as xsymbol to get such information, albeit less
  192. conveniently. For example:
  193. p *args
  194. xtype
  195. and, assuming that "xtype" says that args[0] is a symbol:
  196. xsymbol
  197. ** Debugging Emacs Redisplay problems
  198. The src/.gdbinit file defines many useful commands for dumping redisplay
  199. related data structures in a terse and user-friendly format:
  200. `ppt' prints value of PT, narrowing, and gap in current buffer.
  201. `pit' dumps the current display iterator `it'.
  202. `pwin' dumps the current window 'win'.
  203. `prow' dumps the current glyph_row `row'.
  204. `pg' dumps the current glyph `glyph'.
  205. `pgi' dumps the next glyph.
  206. `pgrow' dumps all glyphs in current glyph_row `row'.
  207. `pcursor' dumps current output_cursor.
  208. The above commands also exist in a version with an `x' suffix which
  209. takes an object of the relevant type as argument.
  210. ** Following longjmp call.
  211. Recent versions of glibc (2.4+?) encrypt stored values for setjmp/longjmp which
  212. prevents GDB from being able to follow a longjmp call using `next'. To
  213. disable this protection you need to set the environment variable
  214. LD_POINTER_GUARD to 0.
  215. ** Using GDB in Emacs
  216. Debugging with GDB in Emacs offers some advantages over the command line (See
  217. the GDB Graphical Interface node of the Emacs manual). There are also some
  218. features available just for debugging Emacs:
  219. 1) The command gud-pp is available on the tool bar (the `pp' icon) and
  220. allows the user to print the s-expression of the variable at point,
  221. in the GUD buffer.
  222. 2) Pressing `p' on a component of a watch expression that is a lisp object
  223. in the speedbar prints its s-expression in the GUD buffer.
  224. 3) The STOP button on the tool bar is adjusted so that it sends SIGTSTP
  225. instead of the usual SIGINT.
  226. 4) The command gud-pv has the global binding 'C-x C-a C-v' and prints the
  227. value of the lisp variable at point.
  228. ** Debugging what happens while preloading and dumping Emacs
  229. Type `gdb temacs' and start it with `r -batch -l loadup dump'.
  230. If temacs actually succeeds when running under GDB in this way, do not
  231. try to run the dumped Emacs, because it was dumped with the GDB
  232. breakpoints in it.
  233. ** Debugging `temacs'
  234. Debugging `temacs' is useful when you want to establish whether a
  235. problem happens in an undumped Emacs. To run `temacs' under a
  236. debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
  237. ** If you encounter X protocol errors
  238. The X server normally reports protocol errors asynchronously,
  239. so you find out about them long after the primitive which caused
  240. the error has returned.
  241. To get clear information about the cause of an error, try evaluating
  242. (x-synchronize t). That puts Emacs into synchronous mode, where each
  243. Xlib call checks for errors before it returns. This mode is much
  244. slower, but when you get an error, you will see exactly which call
  245. really caused the error.
  246. You can start Emacs in a synchronous mode by invoking it with the -xrm
  247. option, like this:
  248. emacs -xrm "emacs.synchronous: true"
  249. Setting a breakpoint in the function `x_error_quitter' and looking at
  250. the backtrace when Emacs stops inside that function will show what
  251. code causes the X protocol errors.
  252. Some bugs related to the X protocol disappear when Emacs runs in a
  253. synchronous mode. To track down those bugs, we suggest the following
  254. procedure:
  255. - Run Emacs under a debugger and put a breakpoint inside the
  256. primitive function which, when called from Lisp, triggers the X
  257. protocol errors. For example, if the errors happen when you
  258. delete a frame, put a breakpoint inside `Fdelete_frame'.
  259. - When the breakpoint breaks, step through the code, looking for
  260. calls to X functions (the ones whose names begin with "X" or
  261. "Xt" or "Xm").
  262. - Insert calls to `XSync' before and after each call to the X
  263. functions, like this:
  264. XSync (f->output_data.x->display_info->display, 0);
  265. where `f' is the pointer to the `struct frame' of the selected
  266. frame, normally available via XFRAME (selected_frame). (Most
  267. functions which call X already have some variable that holds the
  268. pointer to the frame, perhaps called `f' or `sf', so you shouldn't
  269. need to compute it.)
  270. If your debugger can call functions in the program being debugged,
  271. you should be able to issue the calls to `XSync' without recompiling
  272. Emacs. For example, with GDB, just type:
  273. call XSync (f->output_data.x->display_info->display, 0)
  274. before and immediately after the suspect X calls. If your
  275. debugger does not support this, you will need to add these pairs
  276. of calls in the source and rebuild Emacs.
  277. Either way, systematically step through the code and issue these
  278. calls until you find the first X function called by Emacs after
  279. which a call to `XSync' winds up in the function
  280. `x_error_quitter'. The first X function call for which this
  281. happens is the one that generated the X protocol error.
  282. - You should now look around this offending X call and try to figure
  283. out what is wrong with it.
  284. ** If Emacs causes errors or memory leaks in your X server
  285. You can trace the traffic between Emacs and your X server with a tool
  286. like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
  287. Xmon can be used to see exactly what Emacs sends when X protocol errors
  288. happen. If Emacs causes the X server memory usage to increase you can
  289. use xmon to see what items Emacs creates in the server (windows,
  290. graphical contexts, pixmaps) and what items Emacs delete. If there
  291. are consistently more creations than deletions, the type of item
  292. and the activity you do when the items get created can give a hint where
  293. to start debugging.
  294. ** If the symptom of the bug is that Emacs fails to respond
  295. Don't assume Emacs is `hung'--it may instead be in an infinite loop.
  296. To find out which, make the problem happen under GDB and stop Emacs
  297. once it is not responding. (If Emacs is using X Windows directly, you
  298. can stop Emacs by typing C-z at the GDB job. On MS-Windows, run Emacs
  299. as usual, and then attach GDB to it -- that will usually interrupt
  300. whatever Emacs is doing and let you perform the steps described
  301. below.)
  302. Then try stepping with `step'. If Emacs is hung, the `step' command
  303. won't return. If it is looping, `step' will return.
  304. If this shows Emacs is hung in a system call, stop it again and
  305. examine the arguments of the call. If you report the bug, it is very
  306. important to state exactly where in the source the system call is, and
  307. what the arguments are.
  308. If Emacs is in an infinite loop, try to determine where the loop
  309. starts and ends. The easiest way to do this is to use the GDB command
  310. `finish'. Each time you use it, Emacs resumes execution until it
  311. exits one stack frame. Keep typing `finish' until it doesn't
  312. return--that means the infinite loop is in the stack frame which you
  313. just tried to finish.
  314. Stop Emacs again, and use `finish' repeatedly again until you get back
  315. to that frame. Then use `next' to step through that frame. By
  316. stepping, you will see where the loop starts and ends. Also, examine
  317. the data being used in the loop and try to determine why the loop does
  318. not exit when it should.
  319. On GNU and Unix systems, you can also trying sending Emacs SIGUSR2,
  320. which, if `debug-on-event' has its default value, will cause Emacs to
  321. attempt to break it out of its current loop and into the Lisp
  322. debugger. This feature is useful when a C-level debugger is not
  323. conveniently available.
  324. ** If certain operations in Emacs are slower than they used to be, here
  325. is some advice for how to find out why.
  326. Stop Emacs repeatedly during the slow operation, and make a backtrace
  327. each time. Compare the backtraces looking for a pattern--a specific
  328. function that shows up more often than you'd expect.
  329. If you don't see a pattern in the C backtraces, get some Lisp
  330. backtrace information by typing "xbacktrace" or by looking at Ffuncall
  331. frames (see above), and again look for a pattern.
  332. When using X, you can stop Emacs at any time by typing C-z at GDB.
  333. When not using X, you can do this with C-g. On non-Unix platforms,
  334. such as MS-DOS, you might need to press C-BREAK instead.
  335. ** If GDB does not run and your debuggers can't load Emacs.
  336. On some systems, no debugger can load Emacs with a symbol table,
  337. perhaps because they all have fixed limits on the number of symbols
  338. and Emacs exceeds the limits. Here is a method that can be used
  339. in such an extremity. Do
  340. nm -n temacs > nmout
  341. strip temacs
  342. adb temacs
  343. 0xd:i
  344. 0xe:i
  345. 14:i
  346. 17:i
  347. :r -l loadup (or whatever)
  348. It is necessary to refer to the file `nmout' to convert
  349. numeric addresses into symbols and vice versa.
  350. It is useful to be running under a window system.
  351. Then, if Emacs becomes hopelessly wedged, you can create another
  352. window to do kill -9 in. kill -ILL is often useful too, since that
  353. may make Emacs dump core or return to adb.
  354. ** Debugging incorrect screen updating.
  355. To debug Emacs problems that update the screen wrong, it is useful
  356. to have a record of what input you typed and what Emacs sent to the
  357. screen. To make these records, do
  358. (open-dribble-file "~/.dribble")
  359. (open-termscript "~/.termscript")
  360. The dribble file contains all characters read by Emacs from the
  361. terminal, and the termscript file contains all characters it sent to
  362. the terminal. The use of the directory `~/' prevents interference
  363. with any other user.
  364. If you have irreproducible display problems, put those two expressions
  365. in your ~/.emacs file. When the problem happens, exit the Emacs that
  366. you were running, kill it, and rename the two files. Then you can start
  367. another Emacs without clobbering those files, and use it to examine them.
  368. An easy way to see if too much text is being redrawn on a terminal is to
  369. evaluate `(setq inverse-video t)' before you try the operation you think
  370. will cause too much redrawing. This doesn't refresh the screen, so only
  371. newly drawn text is in inverse video.
  372. The Emacs display code includes special debugging code, but it is
  373. normally disabled. You can enable it by building Emacs with the
  374. pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
  375. suitable for Unix and GNU systems, to build such a debugging version:
  376. MYCPPFLAGS='-DGLYPH_DEBUG=1' make
  377. Building Emacs like that activates many assertions which scrutinize
  378. display code operation more than Emacs does normally. (To see the
  379. code which tests these assertions, look for calls to the `xassert'
  380. macros.) Any assertion that is reported to fail should be investigated.
  381. Building with GLYPH_DEBUG defined also defines several helper
  382. functions which can help debugging display code. One such function is
  383. `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
  384. contents of any glyph matrix by just calling that function with the
  385. matrix as its argument. For example, the following command will print
  386. the contents of the current matrix of the window whose pointer is in `w':
  387. (gdb) p dump_glyph_matrix (w->current_matrix, 2)
  388. (The second argument 2 tells dump_glyph_matrix to print the glyphs in
  389. a long form.) You can dump the selected window's current glyph matrix
  390. interactively with "M-x dump-glyph-matrix RET"; see the documentation
  391. of this function for more details.
  392. Several more functions for debugging display code are available in
  393. Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
  394. "C-h f trace- TAB" to see the full list.
  395. When you debug display problems running emacs under X, you can use
  396. the `ff' command to flush all pending display updates to the screen.
  397. ** Debugging LessTif
  398. If you encounter bugs whereby Emacs built with LessTif grabs all mouse
  399. and keyboard events, or LessTif menus behave weirdly, it might be
  400. helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
  401. variables, so that one can see what LessTif was doing at this point.
  402. For instance
  403. export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
  404. export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
  405. emacs &
  406. causes LessTif to print traces from the three named source files to a
  407. file in `/usr/tmp' (that file can get pretty large). The above should
  408. be typed at the shell prompt before invoking Emacs, as shown by the
  409. last line above.
  410. Running GDB from another terminal could also help with such problems.
  411. You can arrange for GDB to run on one machine, with the Emacs display
  412. appearing on another. Then, when the bug happens, you can go back to
  413. the machine where you started GDB and use the debugger from there.
  414. ** Debugging problems which happen in GC
  415. The array `last_marked' (defined on alloc.c) can be used to display up
  416. to 500 last objects marked by the garbage collection process.
  417. Whenever the garbage collector marks a Lisp object, it records the
  418. pointer to that object in the `last_marked' array, which is maintained
  419. as a circular buffer. The variable `last_marked_index' holds the
  420. index into the `last_marked' array one place beyond where the pointer
  421. to the very last marked object is stored.
  422. The single most important goal in debugging GC problems is to find the
  423. Lisp data structure that got corrupted. This is not easy since GC
  424. changes the tag bits and relocates strings which make it hard to look
  425. at Lisp objects with commands such as `pr'. It is sometimes necessary
  426. to convert Lisp_Object variables into pointers to C struct's manually.
  427. Use the `last_marked' array and the source to reconstruct the sequence
  428. that objects were marked. In general, you need to correlate the
  429. values recorded in the `last_marked' array with the corresponding
  430. stack frames in the backtrace, beginning with the innermost frame.
  431. Some subroutines of `mark_object' are invoked recursively, others loop
  432. over portions of the data structure and mark them as they go. By
  433. looking at the code of those routines and comparing the frames in the
  434. backtrace with the values in `last_marked', you will be able to find
  435. connections between the values in `last_marked'. E.g., when GC finds
  436. a cons cell, it recursively marks its car and its cdr. Similar things
  437. happen with properties of symbols, elements of vectors, etc. Use
  438. these connections to reconstruct the data structure that was being
  439. marked, paying special attention to the strings and names of symbols
  440. that you encounter: these strings and symbol names can be used to grep
  441. the sources to find out what high-level symbols and global variables
  442. are involved in the crash.
  443. Once you discover the corrupted Lisp object or data structure, grep
  444. the sources for its uses and try to figure out what could cause the
  445. corruption. If looking at the sources doesn't help, you could try
  446. setting a watchpoint on the corrupted data, and see what code modifies
  447. it in some invalid way. (Obviously, this technique is only useful for
  448. data that is modified only very rarely.)
  449. It is also useful to look at the corrupted object or data structure in
  450. a fresh Emacs session and compare its contents with a session that you
  451. are debugging.
  452. ** Debugging problems with non-ASCII characters
  453. If you experience problems which seem to be related to non-ASCII
  454. characters, such as \201 characters appearing in the buffer or in your
  455. files, set the variable byte-debug-flag to t. This causes Emacs to do
  456. some extra checks, such as look for broken relations between byte and
  457. character positions in buffers and strings; the resulting diagnostics
  458. might pinpoint the cause of the problem.
  459. ** Debugging the TTY (non-windowed) version
  460. The most convenient method of debugging the character-terminal display
  461. is to do that on a window system such as X. Begin by starting an
  462. xterm window, then type these commands inside that window:
  463. $ tty
  464. $ echo $TERM
  465. Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
  466. Now start Emacs (the normal, windowed-display session, i.e. without
  467. the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
  468. type these commands at GDB's prompt:
  469. (gdb) set args -nw -t /dev/ttyp4
  470. (gdb) set environment TERM xterm
  471. (gdb) run
  472. The debugged Emacs should now start in no-window mode with its display
  473. directed to the xterm window you opened above.
  474. Similar arrangement is possible on a character terminal by using the
  475. `screen' package.
  476. ** Running Emacs built with malloc debugging packages
  477. If Emacs exhibits bugs that seem to be related to use of memory
  478. allocated off the heap, it might be useful to link Emacs with a
  479. special debugging library, such as Electric Fence (a.k.a. efence) or
  480. GNU Checker, which helps find such problems.
  481. Emacs compiled with such packages might not run without some hacking,
  482. because Emacs replaces the system's memory allocation functions with
  483. its own versions, and because the dumping process might be
  484. incompatible with the way these packages use to track allocated
  485. memory. Here are some of the changes you might find necessary:
  486. - Edit configure, to set system_malloc and CANNOT_DUMP to "yes".
  487. - Configure with a different --prefix= option. If you use GCC,
  488. version 2.7.2 is preferred, as some malloc debugging packages
  489. work a lot better with it than with 2.95 or later versions.
  490. - Type "make" then "make -k install".
  491. - If required, invoke the package-specific command to prepare
  492. src/temacs for execution.
  493. - cd ..; src/temacs
  494. (Note that this runs `temacs' instead of the usual `emacs' executable.
  495. This avoids problems with dumping Emacs mentioned above.)
  496. Some malloc debugging libraries might print lots of false alarms for
  497. bitfields used by Emacs in some data structures. If you want to get
  498. rid of the false alarms, you will have to hack the definitions of
  499. these data structures on the respective headers to remove the `:N'
  500. bitfield definitions (which will cause each such field to use a full
  501. int).
  502. ** How to recover buffer contents from an Emacs core dump file
  503. The file etc/emacs-buffer.gdb defines a set of GDB commands for
  504. recovering the contents of Emacs buffers from a core dump file. You
  505. might also find those commands useful for displaying the list of
  506. buffers in human-readable format from within the debugger.
  507. ** Some suggestions for debugging on MS Windows:
  508. (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
  509. To debug Emacs with Microsoft Visual C++, you either start emacs from
  510. the debugger or attach the debugger to a running emacs process.
  511. To start emacs from the debugger, you can use the file bin/debug.bat.
  512. The Microsoft Developer studio will start and under Project, Settings,
  513. Debug, General you can set the command-line arguments and Emacs's
  514. startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
  515. other functions that you want to examine. Run the program (Build,
  516. Start debug). Emacs will start and the debugger will take control as
  517. soon as a breakpoint is hit.
  518. You can also attach the debugger to an already running Emacs process.
  519. To do this, start up the Microsoft Developer studio and select Build,
  520. Start debug, Attach to process. Choose the Emacs process from the
  521. list. Send a break to the running process (Debug, Break) and you will
  522. find that execution is halted somewhere in user32.dll. Open the stack
  523. trace window and go up the stack to w32_msg_pump. Now you can set
  524. breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
  525. process (Debug, Step out) and control will return to Emacs, until a
  526. breakpoint is hit.
  527. To examine the contents of a Lisp variable, you can use the function
  528. 'debug_print'. Right-click on a variable, select QuickWatch (it has
  529. an eyeglass symbol on its button in the toolbar), and in the text
  530. field at the top of the window, place 'debug_print(' and ')' around
  531. the expression. Press 'Recalculate' and the output is sent to stderr,
  532. and to the debugger via the OutputDebugString routine. The output
  533. sent to stderr should be displayed in the console window that was
  534. opened when the emacs.exe executable was started. The output sent to
  535. the debugger should be displayed in the 'Debug' pane in the Output
  536. window. If Emacs was started from the debugger, a console window was
  537. opened at Emacs' startup; this console window also shows the output of
  538. 'debug_print'.
  539. For example, start and run Emacs in the debugger until it is waiting
  540. for user input. Then click on the `Break' button in the debugger to
  541. halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
  542. an input event. Use the `Call Stack' window to select the procedure
  543. `w32_msp_pump' up the call stack (see below for why you have to do
  544. this). Open the QuickWatch window and enter
  545. "debug_print(Vexec_path)". Evaluating this expression will then print
  546. out the contents of the Lisp variable `exec-path'.
  547. If QuickWatch reports that the symbol is unknown, then check the call
  548. stack in the `Call Stack' window. If the selected frame in the call
  549. stack is not an Emacs procedure, then the debugger won't recognize
  550. Emacs symbols. Instead, select a frame that is inside an Emacs
  551. procedure and try using `debug_print' again.
  552. If QuickWatch invokes debug_print but nothing happens, then check the
  553. thread that is selected in the debugger. If the selected thread is
  554. not the last thread to run (the "current" thread), then it cannot be
  555. used to execute debug_print. Use the Debug menu to select the current
  556. thread and try using debug_print again. Note that the debugger halts
  557. execution (e.g., due to a breakpoint) in the context of the current
  558. thread, so this should only be a problem if you've explicitly switched
  559. threads.
  560. It is also possible to keep appropriately masked and typecast Lisp
  561. symbols in the Watch window, this is more convenient when steeping
  562. though the code. For instance, on entering apply_lambda, you can
  563. watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
  564. Optimizations often confuse the MS debugger. For example, the
  565. debugger will sometimes report wrong line numbers, e.g., when it
  566. prints the backtrace for a crash. It is usually best to look at the
  567. disassembly to determine exactly what code is being run--the
  568. disassembly will probably show several source lines followed by a
  569. block of assembler for those lines. The actual point where Emacs
  570. crashes will be one of those source lines, but not necessarily the one
  571. that the debugger reports.
  572. Another problematic area with the MS debugger is with variables that
  573. are stored in registers: it will sometimes display wrong values for
  574. those variables. Usually you will not be able to see any value for a
  575. register variable, but if it is only being stored in a register
  576. temporarily, you will see an old value for it. Again, you need to
  577. look at the disassembly to determine which registers are being used,
  578. and look at those registers directly, to see the actual current values
  579. of these variables.
  580. This file is part of GNU Emacs.
  581. GNU Emacs is free software: you can redistribute it and/or modify
  582. it under the terms of the GNU General Public License as published by
  583. the Free Software Foundation, either version 3 of the License, or
  584. (at your option) any later version.
  585. GNU Emacs is distributed in the hope that it will be useful,
  586. but WITHOUT ANY WARRANTY; without even the implied warranty of
  587. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  588. GNU General Public License for more details.
  589. You should have received a copy of the GNU General Public License
  590. along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
  591. Local variables:
  592. mode: outline
  593. paragraph-separate: "[ ]*$"
  594. end: