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  1. Debugging GNU Emacs
  2. Copyright (C) 1985, 2000-2016 Free Software Foundation, Inc.
  3. See the end of the file for license conditions.
  4. ** Preliminaries
  5. This section can be skipped if you are already familiar with building
  6. Emacs with debug info, configuring and starting GDB, and simple GDB
  7. debugging techniques.
  8. *** Configuring Emacs for debugging
  9. It is best to configure and build Emacs with special options that will
  10. make the debugging easier. Here's the configure-time options we
  11. recommend (they are in addition to any other options you might need,
  12. such as --prefix):
  13. CFLAGS='-O0 -g3' ./configure --enable-checking='yes,glyphs' --enable-check-lisp-object-type
  14. The CFLAGS value is important: debugging optimized code can be very
  15. hard. (If the problem only happens with optimized code, you may need
  16. to enable optimizations. If that happens, try using -Og first,
  17. instead of -O2, as the former will disable some optimizations that
  18. make debugging some code exceptionally hard.)
  19. Modern versions of GCC support more elaborate debug info that is
  20. available by just using the -g3 compiler switch. Try using -gdwarf-4
  21. in addition to -g3, and if that fails, try -gdwarf-3. This is
  22. especially important if you have to debug optimized code. More info
  23. about this is available below; search for "analyze failed assertions".
  24. The 2 --enable-* switches are optional. They don't have any effect on
  25. debugging with GDB, but will compile additional code that might catch
  26. the problem you are debugging much earlier, in the form of assertion
  27. violation. The --enable-checking option also enables additional
  28. functionality useful for debugging display problems; see more about
  29. this below under "Debugging Emacs redisplay problems".
  30. Emacs needs not be installed to be debugged, you can debug the binary
  31. created in the 'src' directory.
  32. *** Configuring GDB
  33. When you debug Emacs with GDB, you should start GDB in the directory
  34. where the Emacs executable was made (the 'src' directory in the Emacs
  35. source tree). That directory has a .gdbinit file that defines various
  36. "user-defined" commands for debugging Emacs. (These commands are
  37. described below under "Examining Lisp object values" and "Debugging
  38. Emacs Redisplay problems".)
  39. Starting the debugger from Emacs, via the "M-x gdb" command (described
  40. below), when the current buffer visits one of the Emacs C source files
  41. will automatically start GDB in the 'src' directory.
  42. Some GDB versions by default do not automatically load .gdbinit files
  43. in the directory where you invoke GDB. With those versions of GDB,
  44. you will see a warning when GDB starts, like this:
  45. warning: File ".../src/.gdbinit" auto-loading has been declined by your `auto-load safe-path' set to "$debugdir:$datadir/auto-load".
  46. The simplest way to fix this is to add the following line to your
  47. ~/.gdbinit file:
  48. add-auto-load-safe-path /path/to/emacs/src/.gdbinit
  49. There are other ways to overcome that difficulty, they are all
  50. described in the node "Auto-loading safe path" in the GDB user manual.
  51. If nothing else helps, type "source /path/to/.gdbinit RET" at the GDB
  52. prompt, to unconditionally load the GDB init file.
  53. *** Use the Emacs GDB UI front-end
  54. We recommend using the GUI front-end for GDB provided by Emacs. With
  55. it, you can start GDB by typing "M-x gdb RET". This will suggest the
  56. file name of the default binary to debug; if the suggested default is
  57. not the Emacs binary you want to debug, change the file name as
  58. needed. Alternatively, if you want to attach the debugger to an
  59. already running Emacs process, change the GDB command shown in the
  60. minibuffer to say this:
  61. gdb -i=mi -p PID
  62. where PID is the numerical process ID of the running Emacs process,
  63. displayed by system utilities such as 'top' or 'ps' on Posix hosts and
  64. Task Manager on MS-Windows.
  65. Once the debugger starts, open the additional windows provided by the
  66. GDB UI, by typing "M-x gdb-many-windows RET". (Alternatively, click
  67. Gud->GDB-MI->Display Other Windows" from the menu bar.) At this
  68. point, make your frame large enough (or full-screen) such that the
  69. windows you just opened have enough space to show the content without
  70. horizontal scrolling.
  71. You can later restore your window configuration with the companion
  72. command "M-x gdb-restore-windows RET", or by deselecting "Display
  73. Other Windows" from the menu bar.
  74. *** Setting initial breakpoints
  75. Before you let Emacs run, you should now set breakpoints in the code
  76. which you want to debug, so that Emacs stops there and lets GDB take
  77. control. If the code which you want to debug is executed under some
  78. rare conditions, or only when a certain Emacs command is manually
  79. invoked, then just set your breakpoint there, let Emacs run, and
  80. trigger the breakpoint by invoking that command or reproducing those
  81. rare conditions.
  82. If you are less lucky, and the code in question is run very
  83. frequently, you will have to find some way of avoiding triggering your
  84. breakpoint when the conditions for the buggy behavior did not yet
  85. happen. There's no single recipe for this, you will have to be
  86. creative and study the code to see what's appropriate. Some useful
  87. tricks for that:
  88. . Make your breakpoint conditional on certain buffer or string
  89. position. For example:
  90. (gdb) break foo.c:1234 if PT >= 9876
  91. . Set a break point in some rarely called function, then create the
  92. conditions for the bug, call that rare function, and when GDB gets
  93. control, set the breakpoint in the buggy code, knowing that it
  94. will now be called when the bug happens.
  95. . If the bug manifests itself as an error message, set a breakpoint
  96. in Fsignal, and when it breaks, look at the backtrace to see what
  97. triggers the error.
  98. Some additional techniques are described below under "Getting control
  99. to the debugger".
  100. You are now ready to start your debugging session.
  101. If you are starting a new Emacs session, type "run", followed by any
  102. command-line arguments (e.g., "-Q") into the *gud-emacs* buffer and
  103. press RET.
  104. If you attached the debugger to a running Emacs, type "continue" into
  105. the *gud-emacs* buffer and press RET.
  106. Many variables you will encounter while debugging are Lisp objects.
  107. These are displayed as integer values (or structures, if you used the
  108. "--enable-check-lisp-object-type" option at configure time) that are
  109. hard to interpret, especially if they represent long lists. You can
  110. use the 'pp' command to display them in their Lisp form. That command
  111. displays its output on the standard error stream, which you
  112. can redirect to a file using "M-x redirect-debugging-output".
  113. This means that if you attach GDB to a running Emacs that was invoked
  114. from a desktop icon, chances are you will not see the output at all,
  115. or it will wind up in an obscure place (check the documentation of
  116. your desktop environment).
  117. Additional information about displaying Lisp objects can be found
  118. under "Examining Lisp object values" below.
  119. The rest of this document describes specific useful techniques for
  120. debugging Emacs; we suggest reading it in its entirety the first time
  121. you are about to debug Emacs, then look up your specific issues
  122. whenever you need.
  123. Good luck!
  124. ** When you are trying to analyze failed assertions or backtraces, it
  125. is essential to compile Emacs with flags suitable for debugging.
  126. With GCC 4.8 or later, you can invoke 'make' with CFLAGS="-Og -g3".
  127. With older GCC or non-GCC compilers, you can use CFLAGS="-O0 -g3".
  128. With GCC and higher optimization levels such as -O2, the
  129. -fno-omit-frame-pointer and -fno-crossjumping options are often
  130. essential. The latter prevents GCC from using the same abort call for
  131. all assertions in a given function, rendering the stack backtrace
  132. useless for identifying the specific failed assertion.
  133. Some versions of GCC support recent versions of the DWARF standard for
  134. debugging info, but default to older versions; for example, they could
  135. support -gdwarf-4 compiler option (for DWARF v4), but default to
  136. version 2 of the DWARF standard. For best results in debugging
  137. abilities, find out the highest version of DWARF your GCC can support,
  138. and use the corresponding -gdwarf-N switch instead of just -g (you
  139. will still need -g3, as in "-gdwarf-4 -g3").
  140. ** It is a good idea to run Emacs under GDB (or some other suitable
  141. debugger) *all the time*. Then, when Emacs crashes, you will be able
  142. to debug the live process, not just a core dump. (This is especially
  143. important on systems which don't support core files, and instead print
  144. just the registers and some stack addresses.)
  145. ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
  146. "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
  147. kick in, provided that you run under GDB.
  148. ** Getting control to the debugger
  149. 'Fsignal' is a very useful place to put a breakpoint in. All Lisp
  150. errors go through there. If you are only interested in errors that
  151. would fire the debugger, breaking at 'maybe_call_debugger' is useful.
  152. It is useful, when debugging, to have a guaranteed way to return to
  153. the debugger at any time. When using X, this is easy: type C-z at the
  154. window where Emacs is running under GDB, and it will stop Emacs just
  155. as it would stop any ordinary program. When Emacs is running in a
  156. terminal, things are not so easy.
  157. The src/.gdbinit file in the Emacs distribution arranges for SIGINT
  158. (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
  159. On modern POSIX systems, you can override that with this command:
  160. handle SIGINT stop nopass
  161. After this 'handle' command, SIGINT will return control to GDB. If
  162. you want the C-g to cause a QUIT within Emacs as well, omit the 'nopass'.
  163. A technique that can work when 'handle SIGINT' does not is to store
  164. the code for some character into the variable stop_character. Thus,
  165. set stop_character = 29
  166. makes Control-] (decimal code 29) the stop character.
  167. Typing Control-] will cause immediate stop. You cannot
  168. use the set command until the inferior process has been started.
  169. Put a breakpoint early in 'main', or suspend the Emacs,
  170. to get an opportunity to do the set command.
  171. Another technique for get control to the debugger is to put a
  172. breakpoint in some rarely used function. One such convenient function
  173. is Fredraw_display, which you can invoke at will interactively with
  174. "M-x redraw-display RET".
  175. When Emacs is running in a terminal, it is sometimes useful to use a separate
  176. terminal for the debug session. This can be done by starting Emacs as usual,
  177. then attaching to it from gdb with the 'attach' command which is explained in
  178. the node "Attach" of the GDB manual.
  179. On MS-Windows, you can start Emacs in its own separate terminal by
  180. setting the new-console option before running Emacs under GDB:
  181. (gdb) set new-console 1
  182. (gdb) run
  183. ** Examining Lisp object values.
  184. When you have a live process to debug, and it has not encountered a
  185. fatal error, you can use the GDB command 'pr'. First print the value
  186. in the ordinary way, with the 'p' command. Then type 'pr' with no
  187. arguments. This calls a subroutine which uses the Lisp printer.
  188. You can also use 'pp value' to print the emacs value directly.
  189. To see the current value of a Lisp Variable, use 'pv variable'.
  190. These commands send their output to stderr; if that is closed or
  191. redirected to some file you don't know, you won't see their output.
  192. This is particularly so for Emacs invoked on MS-Windows from the
  193. desktop shortcut. You can use the command 'redirect-debugging-output'
  194. to redirect stderr to a file.
  195. Note: It is not a good idea to try 'pr', 'pp', or 'pv' if you know that Emacs
  196. is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
  197. due to stack overflow), or crucial data structures, such as 'obarray',
  198. corrupted, etc. In such cases, the Emacs subroutine called by 'pr'
  199. might make more damage, like overwrite some data that is important for
  200. debugging the original problem.
  201. Also, on some systems it is impossible to use 'pr' if you stopped
  202. Emacs while it was inside 'select'. This is in fact what happens if
  203. you stop Emacs while it is waiting. In such a situation, don't try to
  204. use 'pr'. Instead, use 's' to step out of the system call. Then
  205. Emacs will be between instructions and capable of handling 'pr'.
  206. If you can't use 'pr' command, for whatever reason, you can use the
  207. 'xpr' command to print out the data type and value of the last data
  208. value, For example:
  209. p it->object
  210. xpr
  211. You may also analyze data values using lower-level commands. Use the
  212. 'xtype' command to print out the data type of the last data value.
  213. Once you know the data type, use the command that corresponds to that
  214. type. Here are these commands:
  215. xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
  216. xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
  217. xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
  218. xchartable xsubchartable xboolvector xhashtable xlist xcoding
  219. xcharset xfontset xfont xbytecode
  220. Each one of them applies to a certain type or class of types.
  221. (Some of these types are not visible in Lisp, because they exist only
  222. internally.)
  223. Each x... command prints some information about the value, and
  224. produces a GDB value (subsequently available in $) through which you
  225. can get at the rest of the contents.
  226. In general, most of the rest of the contents will be additional Lisp
  227. objects which you can examine in turn with the x... commands.
  228. Even with a live process, these x... commands are useful for
  229. examining the fields in a buffer, window, process, frame or marker.
  230. Here's an example using concepts explained in the node "Value History"
  231. of the GDB manual to print values associated with the variable
  232. called frame. First, use these commands:
  233. cd src
  234. gdb emacs
  235. b set_frame_buffer_list
  236. r -q
  237. Then Emacs hits the breakpoint:
  238. (gdb) p frame
  239. $1 = 139854428
  240. (gdb) xpr
  241. Lisp_Vectorlike
  242. PVEC_FRAME
  243. $2 = (struct frame *) 0x8560258
  244. "emacs@localhost"
  245. (gdb) p *$
  246. $3 = {
  247. size = 1073742931,
  248. next = 0x85dfe58,
  249. name = 140615219,
  250. [...]
  251. }
  252. Now we can use 'pp' to print the frame parameters:
  253. (gdb) pp $->param_alist
  254. ((background-mode . light) (display-type . color) [...])
  255. The Emacs C code heavily uses macros defined in lisp.h. So suppose
  256. we want the address of the l-value expression near the bottom of
  257. 'add_command_key' from keyboard.c:
  258. XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
  259. XVECTOR is a macro, so GDB only knows about it if Emacs has been compiled with
  260. preprocessor macro information. GCC provides this if you specify the options
  261. '-gdwarf-N' (where N is 2 or higher) and '-g3'. In this case, GDB can
  262. evaluate expressions like "p XVECTOR (this_command_keys)".
  263. When this information isn't available, you can use the xvector command in GDB
  264. to get the same result. Here is how:
  265. (gdb) p this_command_keys
  266. $1 = 1078005760
  267. (gdb) xvector
  268. $2 = (struct Lisp_Vector *) 0x411000
  269. 0
  270. (gdb) p $->contents[this_command_key_count]
  271. $3 = 1077872640
  272. (gdb) p &$
  273. $4 = (int *) 0x411008
  274. Here's a related example of macros and the GDB 'define' command.
  275. There are many Lisp vectors such as 'recent_keys', which contains the
  276. last 300 keystrokes. We can print this Lisp vector
  277. p recent_keys
  278. pr
  279. But this may be inconvenient, since 'recent_keys' is much more verbose
  280. than 'C-h l'. We might want to print only the last 10 elements of
  281. this vector. 'recent_keys' is updated in keyboard.c by the command
  282. XVECTOR (recent_keys)->contents[recent_keys_index] = c;
  283. So we define a GDB command 'xvector-elts', so the last 10 keystrokes
  284. are printed by
  285. xvector-elts recent_keys recent_keys_index 10
  286. where you can define xvector-elts as follows:
  287. define xvector-elts
  288. set $i = 0
  289. p $arg0
  290. xvector
  291. set $foo = $
  292. while $i < $arg2
  293. p $foo->contents[$arg1-($i++)]
  294. pr
  295. end
  296. document xvector-elts
  297. Prints a range of elements of a Lisp vector.
  298. xvector-elts v n i
  299. prints 'i' elements of the vector 'v' ending at the index 'n'.
  300. end
  301. ** Getting Lisp-level backtrace information within GDB
  302. The most convenient way is to use the 'xbacktrace' command. This
  303. shows the names of the Lisp functions that are currently active.
  304. If that doesn't work (e.g., because the 'backtrace_list' structure is
  305. corrupted), type "bt" at the GDB prompt, to produce the C-level
  306. backtrace, and look for stack frames that call Ffuncall. Select them
  307. one by one in GDB, by typing "up N", where N is the appropriate number
  308. of frames to go up, and in each frame that calls Ffuncall type this:
  309. p *args
  310. pr
  311. This will print the name of the Lisp function called by that level
  312. of function calling.
  313. By printing the remaining elements of args, you can see the argument
  314. values. Here's how to print the first argument:
  315. p args[1]
  316. pr
  317. If you do not have a live process, you can use xtype and the other
  318. x... commands such as xsymbol to get such information, albeit less
  319. conveniently. For example:
  320. p *args
  321. xtype
  322. and, assuming that "xtype" says that args[0] is a symbol:
  323. xsymbol
  324. ** Debugging Emacs redisplay problems
  325. If you configured Emacs with --enable-checking='glyphs', you can use redisplay
  326. tracing facilities from a running Emacs session.
  327. The command "M-x trace-redisplay RET" will produce a trace of what redisplay
  328. does on the standard error stream. This is very useful for understanding the
  329. code paths taken by the display engine under various conditions, especially if
  330. some redisplay optimizations produce wrong results. (You know that redisplay
  331. optimizations might be involved if "M-x redraw-display RET", or even just
  332. typing "M-x", causes Emacs to correct the bad display.) Since the cursor
  333. blinking feature triggers periodic redisplay cycles, we recommend disabling
  334. 'blink-cursor-mode' before invoking 'trace-redisplay', so that you have less
  335. clutter in the trace. You can also have up to 30 last trace messages dumped to
  336. standard error by invoking the 'dump-redisplay-history' command.
  337. To find the code paths which were taken by the display engine, search xdisp.c
  338. for the trace messages you see.
  339. The command 'dump-glyph-matrix' is useful for producing on standard error
  340. stream a full dump of the selected window's glyph matrix. See the function's
  341. doc string for more details. If you are debugging redisplay issues in
  342. text-mode frames, you may find the command 'dump-frame-glyph-matrix' useful.
  343. Other commands useful for debugging redisplay are 'dump-glyph-row' and
  344. 'dump-tool-bar-row'.
  345. If you run Emacs under GDB, you can print the contents of any glyph matrix by
  346. just calling that function with the matrix as its argument. For example, the
  347. following command will print the contents of the current matrix of the window
  348. whose pointer is in 'w':
  349. (gdb) p dump_glyph_matrix (w->current_matrix, 2)
  350. (The second argument 2 tells dump_glyph_matrix to print the glyphs in
  351. a long form.)
  352. The Emacs display code includes special debugging code, but it is normally
  353. disabled. Configuring Emacs with --enable-checking='yes,glyphs' enables it.
  354. Building Emacs like that activates many assertions which scrutinize
  355. display code operation more than Emacs does normally. (To see the
  356. code which tests these assertions, look for calls to the 'eassert'
  357. macros.) Any assertion that is reported to fail should be investigated.
  358. When you debug display problems running emacs under X, you can use
  359. the 'ff' command to flush all pending display updates to the screen.
  360. The src/.gdbinit file defines many useful commands for dumping redisplay
  361. related data structures in a terse and user-friendly format:
  362. 'ppt' prints value of PT, narrowing, and gap in current buffer.
  363. 'pit' dumps the current display iterator 'it'.
  364. 'pwin' dumps the current window 'win'.
  365. 'prow' dumps the current glyph_row 'row'.
  366. 'pg' dumps the current glyph 'glyph'.
  367. 'pgi' dumps the next glyph.
  368. 'pgrow' dumps all glyphs in current glyph_row 'row'.
  369. 'pcursor' dumps current output_cursor.
  370. The above commands also exist in a version with an 'x' suffix which takes an
  371. object of the relevant type as argument. For example, 'pgrowx' dumps all
  372. glyphs in its argument, which must be of type 'struct glyph_row'.
  373. Since redisplay is performed by Emacs very frequently, you need to place your
  374. breakpoints cleverly to avoid hitting them all the time, when the issue you are
  375. debugging did not (yet) happen. Here are some useful techniques for that:
  376. . Put a breakpoint at 'Fredraw_display' before running Emacs. Then do
  377. whatever is required to reproduce the bad display, and invoke "M-x
  378. redraw-display". The debugger will kick in, and you can set or enable
  379. breakpoints in strategic places, knowing that the bad display will be
  380. redrawn from scratch.
  381. . For debugging incorrect cursor position, a good place to put a breakpoint is
  382. in 'set_cursor_from_row'. The first time this function is called as part of
  383. 'redraw-display', Emacs is redrawing the minibuffer window, which is usually
  384. not what you want; type "continue" to get to the call you want. In general,
  385. always make sure 'set_cursor_from_row' is called for the right window and
  386. buffer by examining the value of w->contents: it should be the buffer whose
  387. display you are debugging.
  388. . 'set_cursor_from_row' is also a good place to look at the contents of a
  389. screen line (a.k.a. "glyph row"), by means of the 'pgrow' GDB command. Of
  390. course, you need first to make sure the cursor is on the screen line which
  391. you want to investigate. If you have set a breakpoint in 'Fredraw_display',
  392. as advised above, move cursor to that line before invoking 'redraw-display'.
  393. . If the problem happens only at some specific buffer position or for some
  394. specific rarely-used character, you can make your breakpoints conditional on
  395. those values. The display engine maintains the buffer and string position
  396. it is processing in the it->current member; for example, the buffer
  397. character position is in it->current.pos.charpos. Most redisplay functions
  398. accept a pointer to a 'struct it' object as their argument, so you can make
  399. conditional breakpoints in those functions, like this:
  400. (gdb) break x_produce_glyphs if it->current.pos.charpos == 1234
  401. For conditioning on the character being displayed, use it->c or
  402. it->char_to_display.
  403. . You can also make the breakpoints conditional on what object is being used
  404. for producing glyphs for display. The it->method member has the value
  405. GET_FROM_BUFFER for displaying buffer contents, GET_FROM_STRING for
  406. displaying a Lisp string (e.g., a 'display' property or an overlay string),
  407. GET_FROM_IMAGE for displaying an image, etc. See 'enum it_method' in
  408. dispextern.h for the full list of values.
  409. ** Following longjmp call.
  410. Recent versions of glibc (2.4+?) encrypt stored values for setjmp/longjmp which
  411. prevents GDB from being able to follow a longjmp call using 'next'. To
  412. disable this protection you need to set the environment variable
  413. LD_POINTER_GUARD to 0.
  414. ** Using GDB in Emacs
  415. Debugging with GDB in Emacs offers some advantages over the command line (See
  416. the GDB Graphical Interface node of the Emacs manual). There are also some
  417. features available just for debugging Emacs:
  418. 1) The command gud-print is available on the tool bar (the 'p' icon) and
  419. allows the user to print the s-expression of the variable at point,
  420. in the GUD buffer.
  421. 2) Pressing 'p' on a component of a watch expression that is a lisp object
  422. in the speedbar prints its s-expression in the GUD buffer.
  423. 3) The STOP button on the tool bar and the Signals->STOP menu-bar menu
  424. item are adjusted so that they send SIGTSTP instead of the usual
  425. SIGINT.
  426. 4) The command gud-pv has the global binding 'C-x C-a C-v' and prints the
  427. value of the lisp variable at point.
  428. ** Debugging what happens while preloading and dumping Emacs
  429. Debugging 'temacs' is useful when you want to establish whether a
  430. problem happens in an undumped Emacs. To run 'temacs' under a
  431. debugger, type "gdb temacs", then start it with 'r -batch -l loadup'.
  432. If you need to debug what happens during dumping, start it with 'r -batch -l
  433. loadup dump' instead. For debugging the bootstrap dumping, use "loadup
  434. bootstrap" instead of "loadup dump".
  435. If temacs actually succeeds when running under GDB in this way, do not
  436. try to run the dumped Emacs, because it was dumped with the GDB
  437. breakpoints in it.
  438. ** If you encounter X protocol errors
  439. The X server normally reports protocol errors asynchronously,
  440. so you find out about them long after the primitive which caused
  441. the error has returned.
  442. To get clear information about the cause of an error, try evaluating
  443. (x-synchronize t). That puts Emacs into synchronous mode, where each
  444. Xlib call checks for errors before it returns. This mode is much
  445. slower, but when you get an error, you will see exactly which call
  446. really caused the error.
  447. You can start Emacs in a synchronous mode by invoking it with the -xrm
  448. option, like this:
  449. emacs -xrm "emacs.synchronous: true"
  450. Setting a breakpoint in the function 'x_error_quitter' and looking at
  451. the backtrace when Emacs stops inside that function will show what
  452. code causes the X protocol errors.
  453. Some bugs related to the X protocol disappear when Emacs runs in a
  454. synchronous mode. To track down those bugs, we suggest the following
  455. procedure:
  456. - Run Emacs under a debugger and put a breakpoint inside the
  457. primitive function which, when called from Lisp, triggers the X
  458. protocol errors. For example, if the errors happen when you
  459. delete a frame, put a breakpoint inside 'Fdelete_frame'.
  460. - When the breakpoint breaks, step through the code, looking for
  461. calls to X functions (the ones whose names begin with "X" or
  462. "Xt" or "Xm").
  463. - Insert calls to 'XSync' before and after each call to the X
  464. functions, like this:
  465. XSync (f->output_data.x->display_info->display, 0);
  466. where 'f' is the pointer to the 'struct frame' of the selected
  467. frame, normally available via XFRAME (selected_frame). (Most
  468. functions which call X already have some variable that holds the
  469. pointer to the frame, perhaps called 'f' or 'sf', so you shouldn't
  470. need to compute it.)
  471. If your debugger can call functions in the program being debugged,
  472. you should be able to issue the calls to 'XSync' without recompiling
  473. Emacs. For example, with GDB, just type:
  474. call XSync (f->output_data.x->display_info->display, 0)
  475. before and immediately after the suspect X calls. If your
  476. debugger does not support this, you will need to add these pairs
  477. of calls in the source and rebuild Emacs.
  478. Either way, systematically step through the code and issue these
  479. calls until you find the first X function called by Emacs after
  480. which a call to 'XSync' winds up in the function
  481. 'x_error_quitter'. The first X function call for which this
  482. happens is the one that generated the X protocol error.
  483. - You should now look around this offending X call and try to figure
  484. out what is wrong with it.
  485. ** If Emacs causes errors or memory leaks in your X server
  486. You can trace the traffic between Emacs and your X server with a tool
  487. like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
  488. Xmon can be used to see exactly what Emacs sends when X protocol errors
  489. happen. If Emacs causes the X server memory usage to increase you can
  490. use xmon to see what items Emacs creates in the server (windows,
  491. graphical contexts, pixmaps) and what items Emacs delete. If there
  492. are consistently more creations than deletions, the type of item
  493. and the activity you do when the items get created can give a hint where
  494. to start debugging.
  495. ** If the symptom of the bug is that Emacs fails to respond
  496. Don't assume Emacs is 'hung'--it may instead be in an infinite loop.
  497. To find out which, make the problem happen under GDB and stop Emacs
  498. once it is not responding. (If Emacs is using X Windows directly, you
  499. can stop Emacs by typing C-z at the GDB job. On MS-Windows, run Emacs
  500. as usual, and then attach GDB to it -- that will usually interrupt
  501. whatever Emacs is doing and let you perform the steps described
  502. below.)
  503. Then try stepping with 'step'. If Emacs is hung, the 'step' command
  504. won't return. If it is looping, 'step' will return.
  505. If this shows Emacs is hung in a system call, stop it again and
  506. examine the arguments of the call. If you report the bug, it is very
  507. important to state exactly where in the source the system call is, and
  508. what the arguments are.
  509. If Emacs is in an infinite loop, try to determine where the loop
  510. starts and ends. The easiest way to do this is to use the GDB command
  511. 'finish'. Each time you use it, Emacs resumes execution until it
  512. exits one stack frame. Keep typing 'finish' until it doesn't
  513. return--that means the infinite loop is in the stack frame which you
  514. just tried to finish.
  515. Stop Emacs again, and use 'finish' repeatedly again until you get back
  516. to that frame. Then use 'next' to step through that frame. By
  517. stepping, you will see where the loop starts and ends. Also, examine
  518. the data being used in the loop and try to determine why the loop does
  519. not exit when it should.
  520. On GNU and Unix systems, you can also trying sending Emacs SIGUSR2,
  521. which, if 'debug-on-event' has its default value, will cause Emacs to
  522. attempt to break it out of its current loop and into the Lisp
  523. debugger. (See the node "Debugging" in the ELisp manual for the
  524. details about the Lisp debugger.) This feature is useful when a
  525. C-level debugger is not conveniently available.
  526. ** If certain operations in Emacs are slower than they used to be, here
  527. is some advice for how to find out why.
  528. Stop Emacs repeatedly during the slow operation, and make a backtrace
  529. each time. Compare the backtraces looking for a pattern--a specific
  530. function that shows up more often than you'd expect.
  531. If you don't see a pattern in the C backtraces, get some Lisp
  532. backtrace information by typing "xbacktrace" or by looking at Ffuncall
  533. frames (see above), and again look for a pattern.
  534. When using X, you can stop Emacs at any time by typing C-z at GDB.
  535. When not using X, you can do this with C-g. On non-Unix platforms,
  536. such as MS-DOS, you might need to press C-BREAK instead.
  537. ** If GDB does not run and your debuggers can't load Emacs.
  538. On some systems, no debugger can load Emacs with a symbol table,
  539. perhaps because they all have fixed limits on the number of symbols
  540. and Emacs exceeds the limits. Here is a method that can be used
  541. in such an extremity. Do
  542. nm -n temacs > nmout
  543. strip temacs
  544. adb temacs
  545. 0xd:i
  546. 0xe:i
  547. 14:i
  548. 17:i
  549. :r -l loadup (or whatever)
  550. It is necessary to refer to the file 'nmout' to convert
  551. numeric addresses into symbols and vice versa.
  552. It is useful to be running under a window system.
  553. Then, if Emacs becomes hopelessly wedged, you can create another
  554. window to do kill -9 in. kill -ILL is often useful too, since that
  555. may make Emacs dump core or return to adb.
  556. ** Debugging incorrect screen updating on a text terminal.
  557. To debug Emacs problems that update the screen wrong, it is useful
  558. to have a record of what input you typed and what Emacs sent to the
  559. screen. To make these records, do
  560. (open-dribble-file "~/.dribble")
  561. (open-termscript "~/.termscript")
  562. The dribble file contains all characters read by Emacs from the
  563. terminal, and the termscript file contains all characters it sent to
  564. the terminal. The use of the directory '~/' prevents interference
  565. with any other user.
  566. If you have irreproducible display problems, put those two expressions
  567. in your ~/.emacs file. When the problem happens, exit the Emacs that
  568. you were running, kill it, and rename the two files. Then you can start
  569. another Emacs without clobbering those files, and use it to examine them.
  570. An easy way to see if too much text is being redrawn on a terminal is to
  571. evaluate '(setq inverse-video t)' before you try the operation you think
  572. will cause too much redrawing. This doesn't refresh the screen, so only
  573. newly drawn text is in inverse video.
  574. ** Debugging LessTif
  575. If you encounter bugs whereby Emacs built with LessTif grabs all mouse
  576. and keyboard events, or LessTif menus behave weirdly, it might be
  577. helpful to set the 'DEBUGSOURCES' and 'DEBUG_FILE' environment
  578. variables, so that one can see what LessTif was doing at this point.
  579. For instance
  580. export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
  581. export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
  582. emacs &
  583. causes LessTif to print traces from the three named source files to a
  584. file in '/usr/tmp' (that file can get pretty large). The above should
  585. be typed at the shell prompt before invoking Emacs, as shown by the
  586. last line above.
  587. Running GDB from another terminal could also help with such problems.
  588. You can arrange for GDB to run on one machine, with the Emacs display
  589. appearing on another. Then, when the bug happens, you can go back to
  590. the machine where you started GDB and use the debugger from there.
  591. ** Debugging problems which happen in GC
  592. The array 'last_marked' (defined on alloc.c) can be used to display up
  593. to 500 last objects marked by the garbage collection process.
  594. Whenever the garbage collector marks a Lisp object, it records the
  595. pointer to that object in the 'last_marked' array, which is maintained
  596. as a circular buffer. The variable 'last_marked_index' holds the
  597. index into the 'last_marked' array one place beyond where the pointer
  598. to the very last marked object is stored.
  599. The single most important goal in debugging GC problems is to find the
  600. Lisp data structure that got corrupted. This is not easy since GC
  601. changes the tag bits and relocates strings which make it hard to look
  602. at Lisp objects with commands such as 'pr'. It is sometimes necessary
  603. to convert Lisp_Object variables into pointers to C struct's manually.
  604. Use the 'last_marked' array and the source to reconstruct the sequence
  605. that objects were marked. In general, you need to correlate the
  606. values recorded in the 'last_marked' array with the corresponding
  607. stack frames in the backtrace, beginning with the innermost frame.
  608. Some subroutines of 'mark_object' are invoked recursively, others loop
  609. over portions of the data structure and mark them as they go. By
  610. looking at the code of those routines and comparing the frames in the
  611. backtrace with the values in 'last_marked', you will be able to find
  612. connections between the values in 'last_marked'. E.g., when GC finds
  613. a cons cell, it recursively marks its car and its cdr. Similar things
  614. happen with properties of symbols, elements of vectors, etc. Use
  615. these connections to reconstruct the data structure that was being
  616. marked, paying special attention to the strings and names of symbols
  617. that you encounter: these strings and symbol names can be used to grep
  618. the sources to find out what high-level symbols and global variables
  619. are involved in the crash.
  620. Once you discover the corrupted Lisp object or data structure, grep
  621. the sources for its uses and try to figure out what could cause the
  622. corruption. If looking at the sources doesn't help, you could try
  623. setting a watchpoint on the corrupted data, and see what code modifies
  624. it in some invalid way. (Obviously, this technique is only useful for
  625. data that is modified only very rarely.)
  626. It is also useful to look at the corrupted object or data structure in
  627. a fresh Emacs session and compare its contents with a session that you
  628. are debugging.
  629. ** Debugging problems with non-ASCII characters
  630. If you experience problems which seem to be related to non-ASCII
  631. characters, such as \201 characters appearing in the buffer or in your
  632. files, set the variable byte-debug-flag to t. This causes Emacs to do
  633. some extra checks, such as look for broken relations between byte and
  634. character positions in buffers and strings; the resulting diagnostics
  635. might pinpoint the cause of the problem.
  636. ** Debugging the TTY (non-windowed) version
  637. The most convenient method of debugging the character-terminal display
  638. is to do that on a window system such as X. Begin by starting an
  639. xterm window, then type these commands inside that window:
  640. $ tty
  641. $ echo $TERM
  642. Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
  643. Now start Emacs (the normal, windowed-display session, i.e. without
  644. the '-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
  645. type these commands at GDB's prompt:
  646. (gdb) set args -nw -t /dev/ttyp4
  647. (gdb) set environment TERM xterm
  648. (gdb) run
  649. The debugged Emacs should now start in no-window mode with its display
  650. directed to the xterm window you opened above.
  651. Similar arrangement is possible on a character terminal by using the
  652. 'screen' package.
  653. On MS-Windows, you can start Emacs in its own separate terminal by
  654. setting the new-console option before running Emacs under GDB:
  655. (gdb) set new-console 1
  656. (gdb) run
  657. ** Running Emacs built with malloc debugging packages
  658. If Emacs exhibits bugs that seem to be related to use of memory
  659. allocated off the heap, it might be useful to link Emacs with a
  660. special debugging library, such as Electric Fence (a.k.a. efence) or
  661. GNU Checker, which helps find such problems.
  662. Emacs compiled with such packages might not run without some hacking,
  663. because Emacs replaces the system's memory allocation functions with
  664. its own versions, and because the dumping process might be
  665. incompatible with the way these packages use to track allocated
  666. memory. Here are some of the changes you might find necessary:
  667. - Edit configure, to set system_malloc and CANNOT_DUMP to "yes".
  668. - Configure with a different --prefix= option. If you use GCC,
  669. version 2.7.2 is preferred, as some malloc debugging packages
  670. work a lot better with it than with 2.95 or later versions.
  671. - Type "make" then "make -k install".
  672. - If required, invoke the package-specific command to prepare
  673. src/temacs for execution.
  674. - cd ..; src/temacs
  675. (Note that this runs 'temacs' instead of the usual 'emacs' executable.
  676. This avoids problems with dumping Emacs mentioned above.)
  677. Some malloc debugging libraries might print lots of false alarms for
  678. bitfields used by Emacs in some data structures. If you want to get
  679. rid of the false alarms, you will have to hack the definitions of
  680. these data structures on the respective headers to remove the ':N'
  681. bitfield definitions (which will cause each such field to use a full
  682. int).
  683. ** How to recover buffer contents from an Emacs core dump file
  684. The file etc/emacs-buffer.gdb defines a set of GDB commands for
  685. recovering the contents of Emacs buffers from a core dump file. You
  686. might also find those commands useful for displaying the list of
  687. buffers in human-readable format from within the debugger.
  688. This file is part of GNU Emacs.
  689. GNU Emacs is free software: you can redistribute it and/or modify
  690. it under the terms of the GNU General Public License as published by
  691. the Free Software Foundation, either version 3 of the License, or
  692. (at your option) any later version.
  693. GNU Emacs is distributed in the hope that it will be useful,
  694. but WITHOUT ANY WARRANTY; without even the implied warranty of
  695. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  696. GNU General Public License for more details.
  697. You should have received a copy of the GNU General Public License
  698. along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
  699. Local variables:
  700. mode: outline
  701. paragraph-separate: "[ ]*$"
  702. end: