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- \input texinfo.tex
- @c %**start of header
- @setfilename ../../info/widget.info
- @settitle The Emacs Widget Library
- @include docstyle.texi
- @syncodeindex fn cp
- @syncodeindex vr cp
- @syncodeindex ky cp
- @c %**end of header
- @copying
- Copyright @copyright{} 2000--2016 Free Software Foundation, Inc.
- @quotation
- Permission is granted to copy, distribute and/or modify this document
- under the terms of the GNU Free Documentation License, Version 1.3 or
- any later version published by the Free Software Foundation; with no
- Invariant Sections, with the Front-Cover Texts being ``A GNU Manual'',
- and with the Back-Cover Texts as in (a) below. A copy of the license
- is included in the section entitled ``GNU Free Documentation License''.
- (a) The FSF's Back-Cover Text is: ``You have the freedom to copy and
- modify this GNU manual.''
- @end quotation
- @end copying
- @dircategory Emacs lisp libraries
- @direntry
- * Widget: (widget). The "widget" package used by the Emacs
- Customization facility.
- @end direntry
- @titlepage
- @title The Emacs Widget Library
- @page
- @vskip 0pt plus 1filll
- @insertcopying
- @end titlepage
- @contents
- @node Top
- @top The Emacs Widget Library
- @insertcopying
- @menu
- * Introduction::
- * User Interface::
- * Programming Example::
- * Setting Up the Buffer::
- * Basic Types::
- * Sexp Types::
- * Widget Properties::
- * Defining New Widgets::
- * Widget Browser::
- * Widget Minor Mode::
- * Utilities::
- * Widget Wishlist::
- * GNU Free Documentation License::
- * Index::
- @end menu
- @node Introduction
- @chapter Introduction
- Most graphical user interface toolkits provide a number of standard
- user interface controls (sometimes known as ``widgets'' or ``gadgets'').
- Emacs doesn't really support anything like this, except for an
- incredibly powerful text ``widget.'' On the other hand, Emacs does
- provide the necessary primitives to implement many other widgets
- within a text buffer. The @code{widget} package simplifies this task.
- @cindex basic widgets
- @cindex widgets, basic types
- The basic widgets are:
- @table @code
- @item link
- Areas of text with an associated action. Intended for hypertext links
- embedded in text.
- @item push-button
- Like link, but intended for stand-alone buttons.
- @item editable-field
- An editable text field. It can be either variable or fixed length.
- @item menu-choice
- Allows the user to choose one of multiple options from a menu, each
- option is itself a widget. Only the selected option will be visible in
- the buffer.
- @item radio-button-choice
- Allows the user to choose one of multiple options by activating radio
- buttons. The options are implemented as widgets. All options will be
- visible in the buffer.
- @item item
- A simple constant widget intended to be used in the @code{menu-choice} and
- @code{radio-button-choice} widgets.
- @item choice-item
- A button item only intended for use in choices. When invoked, the user
- will be asked to select another option from the choice widget.
- @item toggle
- A simple @samp{on}/@samp{off} switch.
- @item checkbox
- A checkbox (@samp{[ ]}/@samp{[X]}).
- @item editable-list
- Create an editable list. The user can insert or delete items in the
- list. Each list item is itself a widget.
- @end table
- Now, of what possible use can support for widgets be in a text editor?
- I'm glad you asked. The answer is that widgets are useful for
- implementing forms. A @dfn{form} in Emacs is a buffer where the user is
- supposed to fill out a number of fields, each of which has a specific
- meaning. The user is not supposed to change or delete any of the text
- between the fields. Examples of forms in Emacs are the @file{forms}
- package (of course), the customize buffers, the mail and news compose
- modes, and the @acronym{HTML} form support in the @file{w3} browser.
- @cindex widget library, why use it
- The advantages for a programmer of using the @code{widget} package to
- implement forms are:
- @enumerate
- @item
- More complex fields than just editable text are supported.
- @item
- You can give the users immediate feedback if they enter invalid data in a
- text field, and sometimes prevent entering invalid data.
- @item
- You can have fixed sized fields, thus allowing multiple fields to be
- lined up in columns.
- @item
- It is simple to query or set the value of a field.
- @item
- Editing happens in the buffer, not in the mini-buffer.
- @item
- Packages using the library get a uniform look, making them easier for
- the user to learn.
- @item
- As support for embedded graphics improve, the widget library will be
- extended to use the GUI features. This means that your code using the
- widget library will also use the new graphic features automatically.
- @end enumerate
- @node User Interface
- @chapter User Interface
- A form consists of read only text for documentation and some fields,
- where each field contains two parts, a tag and a value. The tags are
- used to identify the fields, so the documentation can refer to the
- @samp{foo field}, meaning the field tagged with @samp{Foo}. Here is an
- example form:
- @example
- Here is some documentation.
- Name: @i{My Name} @strong{Choose}: This option
- Address: @i{Some Place
- In some City
- Some country.}
- See also @b{_other work_} for more information.
- Numbers: count to three below
- @b{[INS]} @b{[DEL]} @i{One}
- @b{[INS]} @b{[DEL]} @i{Eh, two?}
- @b{[INS]} @b{[DEL]} @i{Five!}
- @b{[INS]}
- Select multiple:
- @b{[X]} This
- @b{[ ]} That
- @b{[X]} Thus
- Select one:
- @b{(*)} One
- @b{( )} Another One.
- @b{( )} A Final One.
- @b{[Apply Form]} @b{[Reset Form]}
- @end example
- The top level widgets in this example are tagged @samp{Name},
- @samp{Choose}, @samp{Address}, @samp{_other work_}, @samp{Numbers},
- @samp{Select multiple}, @samp{Select one}, @samp{[Apply Form]}, and
- @samp{[Reset Form]}. There are basically two things the user can do
- within a form, namely editing the editable text fields and activating
- the buttons.
- @section Editable Text Fields
- In the example, the value for the @samp{Name} is most likely displayed
- in an editable text field, and so are values for each of the members of
- the @samp{Numbers} list. All the normal Emacs editing operations are
- available for editing these fields. The only restriction is that each
- change you make must be contained within a single editable text field.
- For example, capitalizing all text from the middle of one field to the
- middle of another field is prohibited.
- Editable text fields are created by the @code{editable-field} widget.
- @strong{Warning:} In an @code{editable-field} widget, the editable
- field must not be adjacent to another widget---that won't work.
- You must put some text in between. Either make this text part of
- the @code{editable-field} widget itself, or insert it with
- @code{widget-insert}.
- The @code{:format} keyword is useful for generating the necessary
- text; for instance, if you give it a value of @code{"Name: %v "},
- the @samp{Name: } part will provide the necessary separating text
- before the field and the trailing space will provide the
- separating text after the field. If you don't include the
- @code{:size} keyword, the field will extend to the end of the
- line, and the terminating newline will provide separation after.
- @strong{Warning:} In an @code{editable-field} widget, the @samp{%v} escape
- must be preceded by some other text in the @code{:format} string
- (if specified).
- The editing text fields are highlighted with the
- @code{widget-field-face} face, making them easy to find.
- @deffn Face widget-field-face
- Face used for other editing fields.
- @end deffn
- @section Buttons
- @cindex widget buttons
- @cindex button widgets
- Some portions of the buffer have an associated @dfn{action}, which can
- be @dfn{invoked} by a standard key or mouse command. These portions
- are called @dfn{buttons}. The default commands for activating a button
- are:
- @table @kbd
- @item @key{RET}
- @deffn Command widget-button-press @var{pos} &optional @var{event}
- Invoke the button at @var{pos}, defaulting to point.
- If point is not located on a button, invoke the binding in
- @code{widget-global-map} (by default the global map).
- @end deffn
- @kindex Mouse-2 @r{(on button widgets})
- @item Mouse-2
- @deffn Command widget-button-click @var{event}
- Invoke the button at the location of the mouse pointer. If the mouse
- pointer is located in an editable text field, invoke the binding in
- @code{widget-global-map} (by default the global map).
- @end deffn
- @end table
- There are several different kind of buttons, all of which are present in
- the example:
- @table @emph
- @cindex option field tag
- @item The Option Field Tags
- When you invoke one of these buttons, you will be asked to choose
- between a number of different options. This is how you edit an option
- field. Option fields are created by the @code{menu-choice} widget. In
- the example, @samp{@b{Choose}} is an option field tag.
- @item The @samp{@b{[INS]}} and @samp{@b{[DEL]}} buttons
- Activating these will insert or delete elements from an editable list.
- The list is created by the @code{editable-list} widget.
- @cindex embedded buttons
- @item Embedded Buttons
- The @samp{@b{_other work_}} is an example of an embedded
- button. Embedded buttons are not associated with any fields, but can serve
- any purpose, such as implementing hypertext references. They are
- usually created by the @code{link} widget.
- @item The @samp{@b{[ ]}} and @samp{@b{[X]}} buttons
- Activating one of these will convert it to the other. This is useful
- for implementing multiple-choice fields. You can create them with the
- @code{checkbox} widget.
- @item The @samp{@b{( )}} and @samp{@b{(*)}} buttons
- Only one radio button in a @code{radio-button-choice} widget can be
- selected at any time. When you invoke one of the unselected radio
- buttons, it will be selected and the previous selected radio button will
- become unselected.
- @item The @samp{@b{[Apply Form]}} and @samp{@b{[Reset Form]}} buttons
- These are explicit buttons made with the @code{push-button} widget. The
- main difference from the @code{link} widget is that the buttons will be
- displayed as GUI buttons when possible.
- @end table
- To make them easier to locate, buttons are emphasized in the buffer.
- @deffn Face widget-button-face
- Face used for buttons.
- @end deffn
- @defopt widget-mouse-face
- Face used for highlighting a button when the mouse pointer moves across
- it.
- @end defopt
- @section Navigation
- You can use all the normal Emacs commands to move around in a form
- buffer, plus you will have these additional commands:
- @table @kbd
- @item @key{TAB}
- @deffn Command widget-forward &optional count
- Move point @var{count} buttons or editing fields forward.
- @end deffn
- @item @kbd{M-@key{TAB}}
- @itemx @kbd{S-@key{TAB}}
- @deffn Command widget-backward &optional count
- Move point @var{count} buttons or editing fields backward.
- @end deffn
- @end table
- @node Programming Example
- @chapter Programming Example
- @cindex widgets, programming example
- @cindex example of using widgets
- Here is the code to implement the user interface example (@pxref{User
- Interface}).
- @lisp
- (require 'widget)
- (eval-when-compile
- (require 'wid-edit))
- (defvar widget-example-repeat)
- (defun widget-example ()
- "Create the widgets from the Widget manual."
- (interactive)
- (switch-to-buffer "*Widget Example*")
- (kill-all-local-variables)
- (make-local-variable 'widget-example-repeat)
- (let ((inhibit-read-only t))
- (erase-buffer))
- (remove-overlays)
- (widget-insert "Here is some documentation.\n\n")
- (widget-create 'editable-field
- :size 13
- :format "Name: %v " ; Text after the field!
- "My Name")
- (widget-create 'menu-choice
- :tag "Choose"
- :value "This"
- :help-echo "Choose me, please!"
- :notify (lambda (widget &rest ignore)
- (message "%s is a good choice!"
- (widget-value widget)))
- '(item :tag "This option" :value "This")
- '(choice-item "That option")
- '(editable-field :menu-tag "No option" "Thus option"))
- (widget-create 'editable-field
- :format "Address: %v"
- "Some Place\nIn some City\nSome country.")
- (widget-insert "\nSee also ")
- (widget-create 'link
- :notify (lambda (&rest ignore)
- (widget-value-set widget-example-repeat
- '("En" "To" "Tre"))
- (widget-setup))
- "other work")
- (widget-insert
- " for more information.\n\nNumbers: count to three below\n")
- (setq widget-example-repeat
- (widget-create 'editable-list
- :entry-format "%i %d %v"
- :notify
- (lambda (widget &rest ignore)
- (let ((old (widget-get widget
- ':example-length))
- (new (length (widget-value widget))))
- (unless (eq old new)
- (widget-put widget ':example-length new)
- (message "You can count to %d." new))))
- :value '("One" "Eh, two?" "Five!")
- '(editable-field :value "three")))
- (widget-insert "\n\nSelect multiple:\n\n")
- (widget-create 'checkbox t)
- (widget-insert " This\n")
- (widget-create 'checkbox nil)
- (widget-insert " That\n")
- (widget-create 'checkbox
- :notify (lambda (&rest ignore) (message "Tickle"))
- t)
- (widget-insert " Thus\n\nSelect one:\n\n")
- (widget-create 'radio-button-choice
- :value "One"
- :notify (lambda (widget &rest ignore)
- (message "You selected %s"
- (widget-value widget)))
- '(item "One") '(item "Another One.")
- '(item "A Final One."))
- (widget-insert "\n")
- (widget-create 'push-button
- :notify (lambda (&rest ignore)
- (if (= (length
- (widget-value widget-example-repeat))
- 3)
- (message "Congratulation!")
- (error "Three was the count!")))
- "Apply Form")
- (widget-insert " ")
- (widget-create 'push-button
- :notify (lambda (&rest ignore)
- (widget-example))
- "Reset Form")
- (widget-insert "\n")
- (use-local-map widget-keymap)
- (widget-setup))
- @end lisp
- @node Setting Up the Buffer
- @chapter Setting Up the Buffer
- Widgets are created with @code{widget-create}, which returns a
- @dfn{widget} object. This object can be queried and manipulated by
- other widget functions, until it is deleted with @code{widget-delete}.
- After the widgets have been created, @code{widget-setup} must be called
- to enable them.
- @defun widget-create type [ keyword argument ]@dots{}
- Create and return a widget of type @var{type}.
- The syntax for the @var{type} argument is described in @ref{Basic Types}.
- The keyword arguments can be used to overwrite the keyword arguments
- that are part of @var{type}.
- @end defun
- @defun widget-delete widget
- Delete @var{widget} and remove it from the buffer.
- @end defun
- @defun widget-setup
- Set up a buffer to support widgets.
- This should be called after creating all the widgets and before allowing
- the user to edit them.
- @end defun
- If you want to insert text outside the widgets in the form, the
- recommended way to do that is with @code{widget-insert}.
- @defun widget-insert
- Insert the arguments, either strings or characters, at point.
- The inserted text will be read-only.
- @end defun
- There is a standard widget keymap which you might find useful.
- @findex widget-button-press
- @findex widget-button-click
- @defvr Const widget-keymap
- @key{TAB} and @kbd{C-@key{TAB}} are bound to @code{widget-forward} and
- @code{widget-backward}, respectively. @key{RET} and @kbd{Mouse-2}
- are bound to @code{widget-button-press} and
- @code{widget-button-click}.
- @end defvr
- @defvar widget-global-map
- Keymap used by @code{widget-button-press} and @code{widget-button-click}
- when not on a button. By default this is @code{global-map}.
- @end defvar
- @node Basic Types
- @chapter Basic Types
- This is the general syntax of a type specification:
- @example
- @var{name} ::= (@var{name} [@var{keyword} @var{argument}]... @var{args})
- | @var{name}
- @end example
- Where, @var{name} is a widget name, @var{keyword} is the name of a
- property, @var{argument} is the value of the property, and @var{args}
- are interpreted in a widget specific way.
- @cindex keyword arguments
- The following keyword arguments apply to all widgets:
- @table @code
- @vindex value@r{ keyword}
- @item :value
- The initial value for widgets of this type.
- @vindex format@r{ keyword}
- @item :format
- This string will be inserted in the buffer when you create a widget.
- The following @samp{%} escapes are available:
- @table @samp
- @item %[
- @itemx %]
- The text inside will be marked as a button.
- By default, the text will be shown in @code{widget-button-face}, and
- surrounded by brackets.
- @defopt widget-button-prefix
- String to prefix buttons.
- @end defopt
- @defopt widget-button-suffix
- String to suffix buttons.
- @end defopt
- @item %@{
- @itemx %@}
- The text inside will be displayed with the face specified by
- @code{:sample-face}.
- @item %v
- This will be replaced with the buffer representation of the widget's
- value. What this is depends on the widget type.
- @strong{Warning:} In an @code{editable-field} widget, the @samp{%v} escape
- must be preceded by some other text in the format string (if specified).
- @item %d
- Insert the string specified by @code{:doc} here.
- @item %h
- Like @samp{%d}, with the following modifications: If the documentation
- string is more than one line, it will add a button which will toggle
- between showing only the first line, and showing the full text.
- Furthermore, if there is no @code{:doc} property in the widget, it will
- instead examine the @code{:documentation-property} property. If it is a
- lambda expression, it will be called with the widget's value as an
- argument, and the result will be used as the documentation text.
- @item %t
- Insert the string specified by @code{:tag} here, or the @code{princ}
- representation of the value if there is no tag.
- @item %%
- Insert a literal @samp{%}.
- @end table
- @vindex button-face@r{ keyword}
- @item :button-face
- Face used to highlight text inside %[ %] in the format.
- @vindex button-prefix@r{ keyword}
- @vindex button-suffix@r{ keyword}
- @item :button-prefix
- @itemx :button-suffix
- Text around %[ %] in the format.
- These can be
- @table @emph
- @item nil
- No text is inserted.
- @item a string
- The string is inserted literally.
- @item a symbol
- The value of the symbol is expanded according to this table.
- @end table
- @vindex doc@r{ keyword}
- @item :doc
- The string inserted by the @samp{%d} escape in the format
- string.
- @vindex tag@r{ keyword}
- @item :tag
- The string inserted by the @samp{%t} escape in the format
- string.
- @vindex tag-glyph@r{ keyword}
- @item :tag-glyph
- Name of image to use instead of the string specified by @code{:tag} on
- Emacsen that supports it.
- @vindex help-echo@r{ keyword}
- @item :help-echo
- Specifies how to display a message whenever you move to the widget with
- either @code{widget-forward} or @code{widget-backward} or move the mouse
- over it (using the standard @code{help-echo} mechanism). The argument
- is either a string to display, a function of one argument, the widget,
- which should return a string to display, or a form that evaluates to
- such a string.
- @vindex follow-link@r{ keyword}
- @item :follow-link
- Specifies how to interpret a @key{mouse-1} click on the widget.
- @xref{Clickable Text,, Defining Clickable Text, elisp, the Emacs Lisp Reference Manual}.
- @vindex indent@r{ keyword}
- @item :indent
- An integer indicating the absolute number of spaces to indent children
- of this widget.
- @vindex offset@r{ keyword}
- @item :offset
- An integer indicating how many extra spaces to add to the widget's
- grandchildren compared to this widget.
- @vindex extra-offset@r{ keyword}
- @item :extra-offset
- An integer indicating how many extra spaces to add to the widget's
- children compared to this widget.
- @vindex notify@r{ keyword}
- @item :notify
- A function called each time the widget or a nested widget is changed.
- The function is called with two or three arguments. The first argument
- is the widget itself, the second argument is the widget that was
- changed, and the third argument is the event leading to the change, if
- any.
- @vindex menu-tag@r{ keyword}
- @item :menu-tag
- Tag used in the menu when the widget is used as an option in a
- @code{menu-choice} widget.
- @vindex menu-tag-get@r{ keyword}
- @item :menu-tag-get
- Function used for finding the tag when the widget is used as an option
- in a @code{menu-choice} widget. By default, the tag used will be either the
- @code{:menu-tag} or @code{:tag} property if present, or the @code{princ}
- representation of the @code{:value} property if not.
- @vindex match@r{ keyword}
- @item :match
- Should be a function called with two arguments, the widget and a value,
- and returning non-@code{nil} if the widget can represent the specified value.
- @vindex validate@r{ keyword}
- @item :validate
- A function which takes a widget as an argument, and returns @code{nil}
- if the widget's current value is valid for the widget. Otherwise it
- should return the widget containing the invalid data, and set that
- widget's @code{:error} property to a string explaining the error.
- The following predefined function can be used:
- @defun widget-children-validate widget
- All the @code{:children} of @var{widget} must be valid.
- @end defun
- @vindex tab-order@r{ keyword}
- @item :tab-order
- Specify the order in which widgets are traversed with
- @code{widget-forward} or @code{widget-backward}. This is only partially
- implemented.
- @enumerate a
- @item
- Widgets with tabbing order @code{-1} are ignored.
- @item
- (Unimplemented) When on a widget with tabbing order @var{n}, go to the
- next widget in the buffer with tabbing order @var{n+1} or @code{nil},
- whichever comes first.
- @item
- When on a widget with no tabbing order specified, go to the next widget
- in the buffer with a positive tabbing order, or @code{nil}
- @end enumerate
- @vindex parent@r{ keyword}
- @item :parent
- The parent of a nested widget (e.g., a @code{menu-choice} item or an
- element of a @code{editable-list} widget).
- @vindex sibling-args@r{ keyword}
- @item :sibling-args
- This keyword is only used for members of a @code{radio-button-choice} or
- @code{checklist}. The value should be a list of extra keyword
- arguments, which will be used when creating the @code{radio-button} or
- @code{checkbox} associated with this item.
- @end table
- @deffn {User Option} widget-glyph-directory
- Directory where glyphs are found.
- Widget will look here for a file with the same name as specified for the
- image, with either a @file{.xpm} (if supported) or @file{.xbm} extension.
- @end deffn
- @deffn{User Option} widget-glyph-enable
- If non-@code{nil}, allow glyphs to appear on displays where they are supported.
- @end deffn
- @menu
- * link::
- * url-link::
- * info-link::
- * push-button::
- * editable-field::
- * text::
- * menu-choice::
- * radio-button-choice::
- * item::
- * choice-item::
- * toggle::
- * checkbox::
- * checklist::
- * editable-list::
- * group::
- @end menu
- @node link
- @section The @code{link} Widget
- @findex link@r{ widget}
- Syntax:
- @example
- @var{type} ::= (link [@var{keyword} @var{argument}]... [ @var{value} ])
- @end example
- The @var{value}, if present, is used to initialize the @code{:value}
- property. The value should be a string, which will be inserted in the
- buffer.
- By default the link will be shown in brackets.
- @defopt widget-link-prefix
- String to prefix links.
- @end defopt
- @defopt widget-link-suffix
- String to suffix links.
- @end defopt
- @node url-link
- @section The @code{url-link} Widget
- @findex url-link@r{ widget}
- Syntax:
- @example
- @var{type} ::= (url-link [@var{keyword} @var{argument}]... @var{url})
- @end example
- @findex browse-url-browser-function@r{, and @code{url-link} widget}
- When this link is invoked, the @acronym{WWW} browser specified by
- @code{browse-url-browser-function} will be called with @var{url}.
- @node info-link
- @section The @code{info-link} Widget
- @findex info-link@r{ widget}
- Syntax:
- @example
- @var{type} ::= (info-link [@var{keyword} @var{argument}]... @var{address})
- @end example
- When this link is invoked, the built-in Info reader is started on
- @var{address}.
- @node push-button
- @section The @code{push-button} Widget
- @findex push-button@r{ widget}
- Syntax:
- @example
- @var{type} ::= (push-button [@var{keyword} @var{argument}]... [ @var{value} ])
- @end example
- The @var{value}, if present, is used to initialize the @code{:value}
- property. The value should be a string, which will be inserted in the
- buffer.
- By default the tag will be shown in brackets.
- @defopt widget-push-button-prefix
- String to prefix push buttons.
- @end defopt
- @defopt widget-push-button-suffix
- String to suffix push buttons.
- @end defopt
- @node editable-field
- @section The @code{editable-field} Widget
- @findex editable-field@r{ widget}
- Syntax:
- @example
- @var{type} ::= (editable-field [@var{keyword} @var{argument}]... [ @var{value} ])
- @end example
- The @var{value}, if present, is used to initialize the @code{:value}
- property. The value should be a string, which will be inserted in the
- field. This widget will match all string values.
- The following extra properties are recognized:
- @table @code
- @vindex size@r{ keyword}
- @item :size
- The width of the editable field.@*
- By default the field will reach to the end of the line.
- @vindex value-face@r{ keyword}
- @item :value-face
- Face used for highlighting the editable field. Default is
- @code{widget-field-face}, see @ref{User Interface}.
- @vindex secret@r{ keyword}
- @item :secret
- Character used to display the value. You can set this to, e.g., @code{?*}
- if the field contains a password or other secret information. By
- default, this is @code{nil}, and the value is not secret.
- @vindex valid-regexp@r{ keyword}
- @item :valid-regexp
- By default the @code{:validate} function will match the content of the
- field with the value of this attribute. The default value is @code{""}
- which matches everything.
- @vindex keymap@r{ keyword}
- @vindex widget-field-keymap
- @item :keymap
- Keymap used in the editable field. The default value is
- @code{widget-field-keymap}, which allows you to use all the normal
- editing commands, even if the buffer's major mode suppresses some of
- them. Pressing @key{RET} invokes the function specified by
- @code{:action}.
- @end table
- @node text
- @section The @code{text} Widget
- @findex text@r{ widget}
- @vindex widget-text-keymap
- This is just like @code{editable-field}, but intended for multiline text
- fields. The default @code{:keymap} is @code{widget-text-keymap}, which
- does not rebind the @key{RET} key.
- @node menu-choice
- @section The @code{menu-choice} Widget
- @findex menu-choice@r{ widget}
- Syntax:
- @example
- @var{type} ::= (menu-choice [@var{keyword} @var{argument}]... @var{type} ... )
- @end example
- The @var{type} argument represents each possible choice. The widget's
- value will be that of the chosen @var{type} argument. This widget will
- match any value matching at least one of the specified @var{type}
- arguments.
- @table @code
- @vindex void@r{ keyword}
- @item :void
- Widget type used as a fallback when the value does not match any of the
- specified @var{type} arguments.
- @vindex case-fold@r{ keyword}
- @item :case-fold
- Set this to @code{nil} if you don't want to ignore case when prompting for a
- choice through the minibuffer.
- @vindex children@r{ keyword}
- @item :children
- A list whose @sc{car} is the widget representing the currently chosen
- type in the buffer.
- @vindex choice@r{ keyword}
- @item :choice
- The current chosen type.
- @vindex args@r{ keyword}
- @item :args
- The list of types.
- @end table
- @node radio-button-choice
- @section The @code{radio-button-choice} Widget
- @findex radio-button-choice@r{ widget}
- Syntax:
- @example
- @var{type} ::= (radio-button-choice [@var{keyword} @var{argument}]... @var{type} ... )
- @end example
- The component types specify the choices, with one radio button for
- each. The widget's value will be that of the chosen @var{type}
- argument. This widget matches any value that matches at least one of
- the specified @var{type} arguments.
- The following extra properties are recognized.
- @table @code
- @vindex entry-format@r{ keyword}
- @item :entry-format
- This string will be inserted for each entry in the list.
- The following @samp{%} escapes are available:
- @table @samp
- @item %v
- Replace with the buffer representation of the @var{type} widget.
- @item %b
- Replace with the radio button.
- @item %%
- Insert a literal @samp{%}.
- @end table
- @vindex button-args@r{ keyword}
- @item :button-args
- A list of keywords to pass to the radio buttons. Useful for setting,
- e.g., the @samp{:help-echo} for each button.
- @vindex buttons@r{ keyword}
- @item :buttons
- The widgets representing the radio buttons.
- @vindex children@r{ keyword}
- @item :children
- The widgets representing each type.
- @vindex choice@r{ keyword}
- @item :choice
- The current chosen type
- @vindex args@r{ keyword}
- @item :args
- The list of types.
- @end table
- You can add extra radio button items to a @code{radio-button-choice}
- widget after it has been created with the function
- @code{widget-radio-add-item}.
- @defun widget-radio-add-item widget type
- Add to @code{radio-button-choice} widget @var{widget} a new radio button
- item of type @var{type}.
- @end defun
- Please note that such items added after the @code{radio-button-choice}
- widget has been created will @strong{not} be properly destructed when
- you call @code{widget-delete}.
- @node item
- @section The @code{item} Widget
- @findex item@r{ widget}
- Syntax:
- @example
- @var{item} ::= (item [@var{keyword} @var{argument}]... @var{value})
- @end example
- The @var{value}, if present, is used to initialize the @code{:value}
- property. The value should be a string, which will be inserted in the
- buffer. This widget will only match the specified value.
- @node choice-item
- @section The @code{choice-item} Widget
- @findex choice-item@r{ widget}
- Syntax:
- @example
- @var{item} ::= (choice-item [@var{keyword} @var{argument}]... @var{value})
- @end example
- The @var{value}, if present, is used to initialize the @code{:value}
- property. The value should be a string, which will be inserted in the
- buffer as a button. Activating the button of a @code{choice-item} is
- equivalent to activating the parent widget. This widget will only match
- the specified value.
- @node toggle
- @section The @code{toggle} Widget
- @findex toggle@r{ widget}
- Syntax:
- @example
- @var{type} ::= (toggle [@var{keyword} @var{argument}]...)
- @end example
- The widget has two possible states, @samp{on} and @samp{off}, which
- correspond to a @code{t} or @code{nil} value, respectively.
- The following extra properties are recognized:
- @table @code
- @item :on
- A string representing the @samp{on} state. By default the string
- @samp{on}.
- @item :off
- A string representing the @samp{off} state. By default the string
- @samp{off}.
- @vindex on-glyph@r{ keyword}
- @item :on-glyph
- Name of a glyph to be used instead of the @samp{:on} text string, on
- emacsen that supports this.
- @vindex off-glyph@r{ keyword}
- @item :off-glyph
- Name of a glyph to be used instead of the @samp{:off} text string, on
- emacsen that supports this.
- @end table
- @node checkbox
- @section The @code{checkbox} Widget
- @findex checkbox@r{ widget}
- This widget has two possible states, @samp{selected} and
- @samp{unselected}, which corresponds to a @code{t} or @code{nil} value.
- Syntax:
- @example
- @var{type} ::= (checkbox [@var{keyword} @var{argument}]...)
- @end example
- @node checklist
- @section The @code{checklist} Widget
- @findex checklist@r{ widget}
- Syntax:
- @example
- @var{type} ::= (checklist [@var{keyword} @var{argument}]... @var{type} ... )
- @end example
- The @var{type} arguments represent each checklist item. The widget's
- value will be a list containing the values of all checked @var{type}
- arguments. The checklist widget will match a list whose elements all
- match at least one of the specified @var{type} arguments.
- The following extra properties are recognized:
- @table @code
- @vindex entry-format@r{ keyword}
- @item :entry-format
- This string will be inserted for each entry in the list.
- The following @samp{%} escapes are available:
- @table @samp
- @item %v
- Replaced with the buffer representation of the @var{type} widget.
- @item %b
- Replace with the checkbox.
- @item %%
- Insert a literal @samp{%}.
- @end table
- @vindex greedy@r{ keyword}
- @item :greedy
- Usually a checklist will only match if the items are in the exact
- sequence given in the specification. By setting @code{:greedy} to
- non-@code{nil}, it will allow the items to come in any sequence.
- However, if you extract the value they will be in the sequence given
- in the checklist, i.e., the original sequence is forgotten.
- @vindex button-args@r{ keyword}
- @item :button-args
- A list of keywords to pass to the checkboxes. Useful for setting,
- e.g., the @samp{:help-echo} for each checkbox.
- @vindex buttons@r{ keyword}
- @item :buttons
- The widgets representing the checkboxes.
- @vindex children@r{ keyword}
- @item :children
- The widgets representing each type.
- @vindex args@r{ keyword}
- @item :args
- The list of types.
- @end table
- @node editable-list
- @section The @code{editable-list} Widget
- @findex editable-list@r{ widget}
- Syntax:
- @example
- @var{type} ::= (editable-list [@var{keyword} @var{argument}]... @var{type})
- @end example
- The value is a list, where each member represents one widget of type
- @var{type}.
- The following extra properties are recognized:
- @table @code
- @vindex entry-format@r{ keyword}
- @item :entry-format
- This string will be inserted for each entry in the list.
- The following @samp{%} escapes are available:
- @table @samp
- @item %v
- This will be replaced with the buffer representation of the @var{type}
- widget.
- @item %i
- Insert the @b{[INS]} button.
- @item %d
- Insert the @b{[DEL]} button.
- @item %%
- Insert a literal @samp{%}.
- @end table
- @vindex insert-button-args@r{ keyword}
- @item :insert-button-args
- A list of keyword arguments to pass to the insert buttons.
- @vindex delete-button-args@r{ keyword}
- @item :delete-button-args
- A list of keyword arguments to pass to the delete buttons.
- @vindex append-button-args@r{ keyword}
- @item :append-button-args
- A list of keyword arguments to pass to the trailing insert button.
- @vindex buttons@r{ keyword}
- @item :buttons
- The widgets representing the insert and delete buttons.
- @vindex children@r{ keyword}
- @item :children
- The widgets representing the elements of the list.
- @vindex args@r{ keyword}
- @item :args
- List whose @sc{car} is the type of the list elements.
- @end table
- @node group
- @section The @code{group} Widget
- @findex group@r{ widget}
- This widget simply group other widgets together.
- Syntax:
- @example
- @var{type} ::= (group [@var{keyword} @var{argument}]... @var{type}...)
- @end example
- The value is a list, with one member for each @var{type}.
- @node Sexp Types
- @chapter Sexp Types
- @cindex sexp types
- A number of widgets for editing @dfn{s-expressions} (Lisp types), sexp
- for short, are also available. These basically fall in several
- categories described in this section.
- @menu
- * constants::
- * generic::
- * atoms::
- * composite::
- @end menu
- @node constants
- @section The Constant Widgets
- @cindex constant widgets
- The @code{const} widget can contain any Lisp expression, but the user is
- prohibited from editing it, which is mainly useful as a component of one
- of the composite widgets.
- The syntax for the @code{const} widget is:
- @example
- @var{type} ::= (const [@var{keyword} @var{argument}]... [ @var{value} ])
- @end example
- The @var{value}, if present, is used to initialize the @code{:value}
- property and can be any s-expression.
- @deffn Widget const
- This will display any valid s-expression in an immutable part of the
- buffer.
- @end deffn
- There are two variations of the @code{const} widget, namely
- @code{variable-item} and @code{function-item}. These should contain a
- symbol with a variable or function binding. The major difference from
- the @code{const} widget is that they will allow the user to see the
- variable or function documentation for the symbol.
- @deffn Widget variable-item
- An immutable symbol that is bound as a variable.
- @end deffn
- @deffn Widget function-item
- An immutable symbol that is bound as a function.
- @end deffn
- @node generic
- @section Generic Sexp Widget
- @cindex generic sexp widget
- The @code{sexp} widget can contain any Lisp expression, and allows the
- user to edit it inline in the buffer.
- The syntax for the @code{sexp} widget is:
- @example
- @var{type} ::= (sexp [@var{keyword} @var{argument}]... [ @var{value} ])
- @end example
- @deffn Widget sexp
- This will allow you to edit any valid s-expression in an editable buffer
- field.
- The @code{sexp} widget takes the same keyword arguments as the
- @code{editable-field} widget. @xref{editable-field}.
- @end deffn
- @node atoms
- @section Atomic Sexp Widgets
- @cindex atomic sexp widget
- The atoms are s-expressions that do not consist of other s-expressions.
- For example, a string, a file name, or a symbol are atoms, while a list
- is a composite type. You can edit the value of an atom with the
- following widgets.
- The syntax for all the atoms are:
- @example
- @var{type} ::= (@var{construct} [@var{keyword} @var{argument}]... [ @var{value} ])
- @end example
- The @var{value}, if present, is used to initialize the @code{:value}
- property and must be an expression of the same type as the widget.
- That is, the string widget can only be initialized with a string.
- All the atom widgets take the same keyword arguments as the
- @code{editable-field} widget. @xref{editable-field}.
- @deffn Widget string
- Allows you to edit a string in an editable field.
- @end deffn
- @deffn Widget regexp
- Allows you to edit a regular expression in an editable field.
- @end deffn
- @deffn Widget character
- Allows you to enter a character in an editable field.
- @end deffn
- @deffn Widget file
- Allows you to edit a file name in an editable field.
- Keywords:
- @table @code
- @vindex must-match@r{ keyword}
- @item :must-match
- If this is set to non-@code{nil}, only existing file names will be
- allowed in the minibuffer.
- @end table
- @end deffn
- @deffn Widget directory
- Allows you to edit a directory name in an editable field.
- Similar to the @code{file} widget.
- @end deffn
- @deffn Widget symbol
- Allows you to edit a Lisp symbol in an editable field.
- @end deffn
- @deffn Widget function
- Allows you to edit a lambda expression, or a function name with completion.
- @end deffn
- @deffn Widget variable
- Allows you to edit a variable name, with completion.
- @end deffn
- @deffn Widget integer
- Allows you to edit an integer in an editable field.
- @end deffn
- @deffn Widget number
- Allows you to edit a number in an editable field.
- @end deffn
- @deffn Widget boolean
- Allows you to edit a boolean. In Lisp this means a variable which is
- either @code{nil} meaning false, or non-@code{nil} meaning true.
- @end deffn
- @node composite
- @section Composite Sexp Widgets
- @cindex composite sexp widgets
- The syntax for the composite widget construct is:
- @example
- @var{type} ::= (@var{construct} [@var{keyword} @var{argument}]... @var{component}...)
- @end example
- @noindent
- where each @var{component} must be a widget type. Each component widget
- will be displayed in the buffer, and will be editable by the user.
- @deffn Widget cons
- The value of a @code{cons} widget must be a cons-cell whose @sc{car}
- and @sc{cdr} have two specified types. It uses this syntax:
- @example
- @var{type} ::= (cons [@var{keyword} @var{argument}]... @var{car-type} @var{cdr-type})
- @end example
- @end deffn
- @deffn Widget choice
- The value matched by a @code{choice} widget must have one of a fixed
- set of types. The widget's syntax is as follows:
- @example
- @var{type} ::= (choice [@var{keyword} @var{argument}]... @var{type} ... )
- @end example
- The value of a @code{choice} widget can be anything that matches any of the
- @var{types}.
- @end deffn
- @deffn Widget list
- The value of a @code{list} widget must be a list whose element types
- match the specified component types:
- @example
- @var{type} ::= (list [@var{keyword} @var{argument}]... @var{component-type}...)
- @end example
- Thus, @code{(list string number)} matches lists of two elements,
- the first being a string and the second being a number.
- @end deffn
- @deffn Widget vector
- The @code{vector} widget is like the @code{list} widget but matches
- vectors instead of lists. Thus, @code{(vector string number)} matches
- vectors of two elements, the first being a string and the second being
- a number.
- @end deffn
- The above suffice for specifying fixed size lists and vectors. To get
- variable length lists and vectors, you can use a @code{choice},
- @code{set}, or @code{repeat} widget together with the @code{:inline}
- keyword. If any component of a composite widget has the
- @code{:inline} keyword set, its value must be a list which will then
- be spliced into the composite. For example, to specify a list whose
- first element must be a file name, and whose remaining elements should
- either be the symbol @code{t} or two strings (file names), you can use
- the following widget specification:
- @example
- (list file
- (choice (const t)
- (list :inline t
- :value ("foo" "bar")
- string string)))
- @end example
- The value of a widget of this type will either have the form
- @code{(file t)} or @code{(file @var{string} @var{string})}.
- This concept of @code{:inline} may be hard to understand. It was
- certainly hard to implement, so instead of confusing you more by
- trying to explain it here, I'll just suggest you meditate over it for
- a while.
- @deffn Widget set
- Specifies a type whose values are the lists whose elements all belong
- to a given set. The order of elements of the list is not significant.
- Here's the syntax:
- @example
- @var{type} ::= (set [@var{keyword} @var{argument}]... @var{permitted-element} ... )
- @end example
- Use @code{const} to specify each permitted element, like this:
- @code{(set (const a) (const b))}.
- @end deffn
- @deffn Widget repeat
- Specifies a list of any number of elements that fit a certain type.
- @example
- @var{type} ::= (repeat [@var{keyword} @var{argument}]... @var{type})
- @end example
- @end deffn
- @node Widget Properties
- @chapter Properties
- @cindex properties of widgets
- @cindex widget properties
- You can examine or set the value of a widget by using the widget object
- that was returned by @code{widget-create}.
- @defun widget-value widget
- Return the current value contained in @var{widget}.
- It is an error to call this function on an uninitialized widget.
- @end defun
- @defun widget-value-set widget value
- Set the value contained in @var{widget} to @var{value}.
- It is an error to call this function with an invalid @var{value}.
- @end defun
- @strong{Important:} You @emph{must} call @code{widget-setup} after
- modifying the value of a widget before the user is allowed to edit the
- widget again. It is enough to call @code{widget-setup} once if you
- modify multiple widgets. This is currently only necessary if the widget
- contains an editing field, but may be necessary for other widgets in the
- future.
- If your application needs to associate some information with the widget
- objects, for example a reference to the item being edited, it can be
- done with @code{widget-put} and @code{widget-get}. The property names
- must begin with a @samp{:}.
- @defun widget-put widget property value
- In @var{widget} set @var{property} to @var{value}.
- @var{property} should be a symbol, while @var{value} can be anything.
- @end defun
- @defun widget-get widget property
- In @var{widget} return the value for @var{property}.
- @var{property} should be a symbol, the value is what was last set by
- @code{widget-put} for @var{property}.
- @end defun
- @defun widget-member widget property
- Non-@code{nil} if @var{widget} has a value (even @code{nil}) for
- property @var{property}.
- @end defun
- Occasionally it can be useful to know which kind of widget you have,
- i.e., the name of the widget type you gave when the widget was created.
- @defun widget-type widget
- Return the name of @var{widget}, a symbol.
- @end defun
- @cindex active widget
- @cindex inactive widget
- @cindex activate a widget
- @cindex deactivate a widget
- Widgets can be in two states: active, which means they are modifiable by
- the user, or inactive, which means they cannot be modified by the user.
- You can query or set the state with the following code:
- @lisp
- ;; Examine if @var{widget} is active or not.
- (if (widget-apply @var{widget} :active)
- (message "Widget is active.")
- (message "Widget is inactive.")
- ;; Make @var{widget} inactive.
- (widget-apply @var{widget} :deactivate)
- ;; Make @var{widget} active.
- (widget-apply @var{widget} :activate)
- @end lisp
- A widget is inactive if it, or any of its ancestors (found by
- following the @code{:parent} link), have been deactivated. To make sure
- a widget is really active, you must therefore activate both it and
- all its ancestors.
- @lisp
- (while widget
- (widget-apply widget :activate)
- (setq widget (widget-get widget :parent)))
- @end lisp
- You can check if a widget has been made inactive by examining the value
- of the @code{:inactive} keyword. If this is non-@code{nil}, the widget itself
- has been deactivated. This is different from using the @code{:active}
- keyword, in that the latter tells you if the widget @strong{or} any of
- its ancestors have been deactivated. Do not attempt to set the
- @code{:inactive} keyword directly. Use the @code{:activate}
- @code{:deactivate} keywords instead.
- @node Defining New Widgets
- @chapter Defining New Widgets
- @cindex new widgets
- @cindex defining new widgets
- You can define specialized widgets with @code{define-widget}. It allows
- you to create a shorthand for more complex widgets, including specifying
- component widgets and new default values for the keyword
- arguments.
- @defun define-widget name class doc &rest args
- Define a new widget type named @var{name} from @code{class}.
- @var{name} and class should both be symbols, @code{class} should be one
- of the existing widget types.
- The third argument @var{doc} is a documentation string for the widget.
- After the new widget has been defined, the following two calls will
- create identical widgets:
- @itemize @bullet
- @item
- @lisp
- (widget-create @var{name})
- @end lisp
- @item
- @lisp
- (apply widget-create @var{class} @var{args})
- @end lisp
- @end itemize
- @end defun
- Using @code{define-widget} just stores the definition of the widget type
- in the @code{widget-type} property of @var{name}, which is what
- @code{widget-create} uses.
- If you only want to specify defaults for keywords with no complex
- conversions, you can use @code{identity} as your conversion function.
- The following additional keyword arguments are useful when defining new
- widgets:
- @table @code
- @vindex convert-widget@r{ keyword}
- @item :convert-widget
- Function to convert a widget type before creating a widget of that
- type. It takes a widget type as an argument, and returns the converted
- widget type. When a widget is created, this function is called for the
- widget type and all the widget's parent types, most derived first.
- The following predefined functions can be used here:
- @defun widget-types-convert-widget widget
- Convert @code{:args} as widget types in @var{widget}.
- @end defun
- @defun widget-value-convert-widget widget
- Initialize @code{:value} from @code{:args} in @var{widget}.
- @end defun
- @vindex copy@r{ keyword}
- @item :copy
- Function to deep copy a widget type. It takes a shallow copy of the
- widget type as an argument (made by @code{copy-sequence}), and returns a
- deep copy. The purpose of this is to avoid having different instances
- of combined widgets share nested attributes.
- The following predefined functions can be used here:
- @defun widget-types-copy widget
- Copy @code{:args} as widget types in @var{widget}.
- @end defun
- @vindex value-to-internal@r{ keyword}
- @item :value-to-internal
- Function to convert the value to the internal format. The function
- takes two arguments, a widget and an external value, and returns the
- internal value. The function is called on the present @code{:value}
- when the widget is created, and on any value set later with
- @code{widget-value-set}.
- @vindex value-to-external@r{ keyword}
- @item :value-to-external
- Function to convert the value to the external format. The function
- takes two arguments, a widget and an internal value, and returns the
- external value. The function is called on the present @code{:value}
- when the widget is created, and on any value set later with
- @code{widget-value-set}.
- @vindex create@r{ keyword}
- @item :create
- Function to create a widget from scratch. The function takes one
- argument, a widget type, and creates a widget of that type, inserts it
- in the buffer, and returns a widget object.
- @vindex delete@r{ keyword}
- @item :delete
- Function to delete a widget. The function takes one argument, a widget,
- and should remove all traces of the widget from the buffer.
- The default value is:
- @defun widget-default-delete widget
- Remove @var{widget} from the buffer.
- Delete all @code{:children} and @code{:buttons} in @var{widget}.
- @end defun
- In most cases you should not change this value, but instead use
- @code{:value-delete} to make any additional cleanup.
- @vindex value-create@r{ keyword}
- @item :value-create
- Function to expand the @samp{%v} escape in the format string. It will
- be called with the widget as its argument and should insert a
- representation of the widget's value in the buffer.
- Nested widgets should be listed in @code{:children} or @code{:buttons}
- to make sure they are automatically deleted.
- @vindex value-delete@r{ keyword}
- @item :value-delete
- Should remove the representation of the widget's value from the buffer.
- It will be called with the widget as its argument. It doesn't have to
- remove the text, but it should release markers and delete nested widgets
- if these are not listed in @code{:children} or @code{:buttons}.
- @vindex value-get@r{ keyword}
- @item :value-get
- Function to extract the value of a widget, as it is displayed in the
- buffer.
- The following predefined function can be used here:
- @defun widget-value-value-get widget
- Return the @code{:value} property of @var{widget}.
- @end defun
- @vindex format-handler@r{ keyword}
- @item :format-handler
- Function to handle unknown @samp{%} escapes in the format string. It
- will be called with the widget and the character that follows the
- @samp{%} as arguments. You can set this to allow your widget to handle
- non-standard escapes.
- @findex widget-default-format-handler
- You should end up calling @code{widget-default-format-handler} to handle
- unknown escape sequences, which will handle the @samp{%h} and any future
- escape sequences, as well as give an error for unknown escapes.
- @vindex action@r{ keyword}
- @item :action
- Function to handle user initiated events. By default, @code{:notify}
- the parent.
- The following predefined function can be used here:
- @defun widget-parent-action widget &optional event
- Tell @code{:parent} of @var{widget} to handle the @code{:action}.
- Optional @var{event} is the event that triggered the action.
- @end defun
- @vindex prompt-value@r{ keyword}
- @item :prompt-value
- Function to prompt for a value in the minibuffer. The function should
- take four arguments, @var{widget}, @var{prompt}, @var{value}, and
- @var{unbound} and should return a value for widget entered by the user.
- @var{prompt} is the prompt to use. @var{value} is the default value to
- use, unless @var{unbound} is non-@code{nil}, in which case there is no default
- value. The function should read the value using the method most natural
- for this widget, and does not have to check that it matches.
- @end table
- If you want to define a new widget from scratch, use the @code{default}
- widget as its base.
- @deffn Widget default
- Widget used as a base for other widgets.
- It provides most of the functionality that is referred to as ``by
- default'' in this text.
- @end deffn
- @node Widget Browser
- @chapter Widget Browser
- @cindex widget browser
- There is a separate package to browse widgets. This is intended to help
- programmers who want to examine the content of a widget. The browser
- shows the value of each keyword, but uses links for certain keywords
- such as @samp{:parent}, which avoids printing cyclic structures.
- @deffn Command widget-browse @var{widget}
- Create a widget browser for @var{widget}.
- When called interactively, prompt for @var{widget}.
- @end deffn
- @deffn Command widget-browse-other-window @var{widget}
- Create a widget browser for @var{widget} and show it in another window.
- When called interactively, prompt for @var{widget}.
- @end deffn
- @deffn Command widget-browse-at @var{pos}
- Create a widget browser for the widget at @var{pos}.
- When called interactively, use the position of point.
- @end deffn
- @node Widget Minor Mode
- @chapter Widget Minor Mode
- @cindex widget minor mode
- There is a minor mode for manipulating widgets in major modes that
- don't provide any support for widgets themselves. This is mostly
- intended to be useful for programmers doing experiments.
- @deffn Command widget-minor-mode
- Toggle minor mode for traversing widgets.
- With arg, turn widget mode on if and only if arg is positive.
- @end deffn
- @defvar widget-minor-mode-keymap
- Keymap used in @code{widget-minor-mode}.
- @end defvar
- @node Utilities
- @chapter Utilities
- @cindex utility functions for widgets
- @defun widget-prompt-value widget prompt [ value unbound ]
- Prompt for a value matching @var{widget}, using @var{prompt}.
- The current value is assumed to be @var{value}, unless @var{unbound} is
- non-@code{nil}.
- @end defun
- @defun widget-get-sibling widget
- Get the item which @var{widget} is assumed to toggle.
- This is only meaningful for radio buttons or checkboxes in a list.
- @end defun
- @node Widget Wishlist
- @chapter Wishlist
- @cindex todo
- @itemize @bullet
- @item
- It should be possible to add or remove items from a list with @kbd{C-k}
- and @kbd{C-o} (suggested by @sc{rms}).
- @item
- The @samp{[INS]} and @samp{[DEL]} buttons should be replaced by a single
- dash (@samp{-}). The dash should be a button that, when invoked, asks
- whether you want to add or delete an item (@sc{rms} wanted to git rid of
- the ugly buttons, the dash is my idea).
- @item
- The @code{menu-choice} tag should be prettier, something like the abbreviated
- menus in Open Look.
- @item
- Finish @code{:tab-order}.
- @item
- Make indentation work with glyphs and proportional fonts.
- @item
- Add commands to show overview of object and class hierarchies to the
- browser.
- @item
- Find a way to disable mouse highlight for inactive widgets.
- @item
- Find a way to make glyphs look inactive.
- @item
- Add @code{property-list} widget.
- @item
- Add @code{association-list} widget.
- @item
- Add @code{key-binding} widget.
- @item
- Add @code{widget} widget for editing widget specifications.
- @item
- Find clean way to implement variable length list.
- See @code{TeX-printer-list} for an explanation.
- @item
- @kbd{C-h} in @code{widget-prompt-value} should give type specific help.
- @item
- Add a @code{mailto} widget.
- @end itemize
- @node GNU Free Documentation License
- @appendix GNU Free Documentation License
- @include doclicense.texi
- @node Index
- @unnumbered Index
- This is an alphabetical listing of all concepts, functions, commands,
- variables, and widgets described in this manual.
- @printindex cp
- @bye
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