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- \input texinfo
- @setfilename ../../info/edt.info
- @settitle EDT Emulation for Emacs
- @include docstyle.texi
- @copying
- This file documents the EDT emulation package for Emacs.
- Copyright @copyright{} 1986, 1992, 1994--1995, 1999--2016
- Free Software Foundation, Inc.
- @quotation
- Permission is granted to copy, distribute and/or modify this document
- under the terms of the GNU Free Documentation License, Version 1.3 or
- any later version published by the Free Software Foundation; with no
- Invariant Sections, with the Front-Cover Texts being ``A GNU Manual,''
- and with the Back-Cover Texts as in (a) below. A copy of the license
- is included in the section entitled ``GNU Free Documentation License''.
- (a) The FSF's Back-Cover Text is: ``You have the freedom to copy and
- modify this GNU manual.''
- @end quotation
- @end copying
- @dircategory Emacs misc features
- @direntry
- * EDT: (edt). An Emacs emulation of the EDT editor.
- @end direntry
- @titlepage
- @title EDT Emulation User's Manual
- @author Kevin Gallagher
- @author @email{kevin.gal@@verizon.net}
- @page
- @vskip 0pt plus 1filll
- @insertcopying
- @end titlepage
- @contents
- @ifnottex
- @node Top
- @top Emacs EDT emulation
- This manual describes the Emacs EDT package, which provides emulation
- of DEC's EDT editor.
- @insertcopying
- @end ifnottex
- @menu
- * Overview:: Overview of the EDT package.
- * Supported terminals:: Terminals/keyboards that are supported.
- * Starting emulation:: How to get started.
- * Platform-specific notes:: Notes specific to certain platforms.
- * Differences:: How does this EDT emulation differ from real EDT?
- * Highlights:: Some highlights, and comparisons to the
- original Emacs EDT emulation.
- * Customizing:: Customizing emulation.
- * GNU Free Documentation License:: The license for this manual.
- @end menu
- @node Overview
- @chapter Overview of the EDT Package
- This manual describes version 4.0 of the EDT Emulation for Emacs.
- It comes with special functions which replicate nearly all of
- EDT's keypad mode behavior. It sets up default keypad and function key
- bindings which closely match those found in EDT@. Support is provided so
- that users may reconfigure most keypad and function key bindings to
- their own liking.
- Version 4.0 contains several enhancements (@pxref{Changes}).
- @menu
- * Quick start:: How to begin using EDT.
- * Changes:: What's new in version 4.0.
- * Goals:: The aims of this package.
- @end menu
- @node Quick start
- @section How to Begin Using EDT
- To start the EDT Emulation, first start Emacs and then enter @kbd{M-x
- edt-emulation-on} to begin the emulation. After initialization is
- complete, the following message will appear below the status line
- informing you that the emulation has been enabled: ``Default EDT keymap
- active''.
- You can have the EDT Emulation start up automatically, each time you
- initiate an Emacs session, by adding the following line to your
- @file{.emacs} file:
- @example
- (add-hook 'emacs-startup-hook 'edt-emulation-on)
- @end example
- @noindent @strong{Important:} Be sure to read the rest of this manual.
- It contains very useful information on how the EDT Emulation behaves and
- how to customize it to your liking.
- @noindent The EDT emulation consists of the following files:
- @itemize
- @item
- @file{edt.texi}---This manual.
- @item
- @file{edt-user.el}---An example customization file (located in the
- Emacs distribution etc directory).
- @item
- @file{edt.el}---EDT emulation functions and default configuration.
- @item
- @file{edt-lk201.el}---Built-in support for DEC LK-201 keyboards.
- @item
- @file{edt-vt100.el}---Built-in support for DEC VT-100 (and above) terminals.
- @item
- @file{edt-pc.el}---Built-in support for PC 101 Keyboards under MS-DOS.
- @item
- @file{edt-mapper.el}---Create an EDT LK-201 map file for keyboards
- without built-in support.
- @end itemize
- @node Changes
- @section What's New in Version 4.0
- Version 4.0 contains the following enhancements:
- @enumerate
- @item
- Scroll margins at the top and bottom of the window are now supported.
- (The design was copied from @file{tpu-extras.el}.) By default, this
- feature is enabled with the top margin set to 10% of the window and the
- bottom margin set to 15% of the window. To change these settings, you
- can invoke the function @code{edt-set-scroll-margins} in your
- @file{.emacs} file. For example, the following line
- @example
- (edt-set-scroll-margins "20%" "25%")
- @end example
- @noindent sets the top margin to 20% of the window and the bottom margin
- to 25% of the window. To disable this feature, set each margin to 0%.
- You can also invoke @code{edt-set-scroll-margins} interactively while
- EDT Emulation is active to change the settings for that session.
- @strong{Please note:} Another way to set the scroll margins is to use
- the Emacs customization feature to set the following two variables
- directly: @code{edt-top-scroll-margin} and @code{edt-bottom-scroll-margin}.
- Enter the Emacs @code{customize} command. First select the
- @samp{Editing} group and then select the @samp{Emulations} group.
- Finally, select the @samp{Edt} group and follow the directions.
- @item
- The @samp{SUBS} command is now supported and bound to @kbd{GOLD-Enter}
- by default. (This design was copied from @file{tpu-edt.el}.) Note, in
- earlier versions of EDT Emulation, @kbd{GOLD-Enter} was assigned to the
- Emacs function @code{query-replace}. The binding of
- @code{query-replace} has been moved to @kbd{GOLD-/}. If you prefer to
- restore @code{query-replace} to @kbd{GOLD-Enter}, then use an EDT user
- customization file, @file{edt-user.el}, to do this
- (@pxref{Customizing}).
- @item
- EDT Emulation now also works in XEmacs, including the highlighting of
- selected text.
- @item
- If you access a workstation using an X Server, observe that the
- initialization file generated by @file{edt-mapper.el} will now contain
- the name of the X Server vendor. This is a convenience for those who
- have access to their Unix account from more than one type of X Server.
- Since different X Servers typically require different EDT emulation
- initialization files, @file{edt-mapper.el} will now generate these
- different initialization files and save them with different names.
- Then, the correct initialization file for the particular X server in use
- is loaded correctly automatically.
- @item
- Also, @file{edt-mapper.el} is now capable of binding an @acronym{ASCII}
- key sequence, providing the @acronym{ASCII} key sequence prefix is
- already known by Emacs to be a prefix. As a result of providing this
- support, some terminal/keyboard/window system configurations, which
- don't have a complete set of sensible function key bindings built into
- Emacs in @code{function-key-map}, can still be configured for use with
- EDT Emulation. (Note: In a few rare circumstances this does not work
- properly. In particular, it does not work if a subset of the leading
- @acronym{ASCII} characters in a key sequence are recognized by Emacs as
- having an existing binding. For example, if the keypad 7 (@key{KP7})
- key generates the sequence @samp{<ESC>Ow} and @samp{<ESC>O} is already
- bound to a function, pressing @key{KP7} when told to do so by
- @file{edt-mapper.el} will result in @file{edt-mapper.el} incorrectly
- mapping @samp{<ESC>O} to @key{KP7} and @samp{w} to @key{KP8}. If
- something like this happens to you, it is probably a bug in the support
- for your keyboard within Emacs @strong{or} a bug in the Unix
- termcap/terminfo support for your terminal @strong{or} a bug in the
- terminal emulation software you are using.)
- @item
- The @code{edt-quit} function (bound to @kbd{GOLD-q} by default) has been
- modified to warn the user when file-related buffer modifications exist.
- It now cautions the user that those modifications will be lost if the
- user quits without saving those buffers.
- @end enumerate
- @node Goals
- @section The Aims of this Package
- @enumerate
- @item
- Emulate EDT Keypad Mode commands closely so that current EDT users will
- find that it easy and comfortable to use Emacs with a small learning
- curve.
- @item
- Make it easy for a user to customize EDT emulation key bindings without
- knowing much about Emacs Lisp.
- @item
- Make it easy to switch between the original EDT default bindings and the
- user's customized EDT bindings, without having to exit Emacs.
- @item
- Provide support for some TPU/EVE functions not supported in EDT.
- @item
- Provide an easy way to restore @strong{all} original Emacs key bindings,
- just as they existed before the EDT emulation was first invoked.
- @item
- Support Emacs and XEmacs 19 and higher.
- @item
- Supports highlighting of marked text within the EDT emulation on all
- platforms on which Emacs supports highlighting of marked text.
- @item
- Handle terminal configuration interactively for most terminal
- configurations, when the emulation is invoked for the first time.
- @item
- Support a PC AT keyboard under MS-DOS.
- @end enumerate
- @node Supported terminals
- @chapter Terminals/Keyboards that are Supported
- Keyboards used under a Window System are supported via the
- @code{edt-mapper} function. The first time you invoke the emulation
- under a window system, the @code{edt-mapper} function is run
- automatically and the user is prompted to identify which keys the
- emulation is to use for the standard keypad and function keys EDT
- expects (e.g., @key{PF1}, @key{PF2}, @key{KP0}, @key{KP1}, @key{F1},
- @key{F2}, etc.). This configuration is saved to disk read each time the
- emulation is invoked.
- In character oriented connections not running a window manager, built-in
- support for the following terminals/keyboards is provided:
- @enumerate
- @item
- DEC VT-100 series and higher. This includes well behaved VT clones and
- emulators. If you are using a VT series terminal, be sure that the
- @env{TERM} environment variable is set properly before invoking emacs.
- @item
- PC AT keyboard under MS-DOS.
- @end enumerate
- Be sure to read @ref{Platform-specific notes} to see if those notes
- apply to you.
- @node Starting emulation
- @chapter How to Get Started
- Start up Emacs and enter @kbd{M-x edt-emulation-on} to begin the
- emulation. After initialization is complete, the following message will
- appear below the status line informing you that the emulation has been
- enabled: ``Default EDT keymap active''.
- You can have the EDT Emulation start up automatically, each time you
- initiate an Emacs session, by adding the following line to your
- @file{.emacs} file:
- @example
- (add-hook 'emacs-startup-hook 'edt-emulation-on)
- @end example
- A reference sheet is included (later on) listing the default EDT
- Emulation key bindings. This sheet is also accessible on line from
- within Emacs by pressing @key{PF2}, @kbd{GOLD-H}, or @samp{HELP} (when
- in the EDT Default Mode).
- It is easy to customize key bindings in the EDT Emulation
- (@pxref{Customizing}). Customizations are placed in a file called
- @file{edt-user.el}. The Emacs @file{etc/} directory contains an
- example. If @file{edt-user.el} is found in your Emacs load path
- during EDT Emulation initialization, then the following message will
- appear below the status line indicating that the emulation has been
- enabled, enhanced by your own customizations: ``User EDT custom keymap
- active''.
- Once enabled, it is easy to switch back and forth between your
- customized EDT Emulation key bindings and the default EDT Emulation key
- bindings. (Look at the binding to @kbd{GOLD-Z} in the sample
- @file{edt-user.el} file.) It is also easy to turn off the emulation
- (via the command @code{edt-emulation-off}). Doing so completely
- restores the original key bindings in effect just prior to invoking the
- emulation.
- Emacs binds keys to @acronym{ASCII} control characters and so does the
- real EDT@. Where EDT key bindings and Emacs key bindings conflict,
- the default Emacs key bindings are retained by the EDT emulation by
- default. If you are a diehard EDT user you may not like this. The
- @ref{Control keys} section explains how to change this so that the EDT
- bindings to @acronym{ASCII} control characters override the default
- Emacs bindings.
- @node Platform-specific notes
- @chapter Notes Specific to Certain Platforms
- @menu
- * Sun workstations:: Sun workstations running X.
- * MS-DOS:: PC users running MS-DOS.
- * GNU/Linux:: PC users running GNU/Linux.
- * Unix:: Using @key{NumLock} for the @key{PF1} key on Unix systems.
- @end menu
- @node Sun workstations
- @section Sun Workstations Running X
- Some earlier Sun keyboards do not have arrow keys separate from the
- keypad keys. It is difficult to emulate the full EDT keypad and still
- retain use of the arrow keys on such keyboards.
- The Sun Type 5 and other more recent Sun keyboards, however, do have
- separate arrow keys. This makes them candidates for setting up a
- reasonable EDT keypad emulation.
- Depending upon the configuration of the version of X installed on your
- system, you may find the default X keynames for the keypad keys don't
- permit Emacs to interpret some or all the keypad keys as something other
- than arrow keys, numeric keys, @key{Home}, @key{PageUp}, etc. Both Sun
- and HP have been particularly guilty of making bizarre keysym
- assignments to the keypad keys.
- In most cases, the X Windows command, @code{xmodmap}, can be used to
- correct the problem. Here's a sample @file{.xmodmaprc} file which
- corrects this problem on one Sun workstation configuration using an
- older SunOS release configured with a Sun Type 5 keyboard:
- @example
- ! File: .xmodmaprc
- !
- ! Set up Sun Type 5 keypad for use with the Emacs EDT Emulation
- !
- keycode 53 = KP_Divide
- keycode 54 = KP_Multiply
- keycode 57 = KP_Decimal
- keycode 75 = KP_7
- keycode 76 = KP_8
- keycode 77 = KP_9
- keycode 78 = KP_Subtract
- keycode 97 = KP_Enter
- keycode 98 = KP_4
- keycode 99 = KP_5
- keycode 100 = KP_6
- keycode 101 = KP_0
- keycode 105 = F24
- keycode 119 = KP_1
- keycode 120 = KP_2
- keycode 121 = KP_3
- keycode 132 = KP_Add
- @end example
- If @file{edt-mapper.el} does not recognize your keypad keys as unique
- keys, use the command @samp{xmodmap -pke} to get a listing of the actual
- key codes and the keysyms mapped to them and then generate you own
- custom @file{.xmodmaprc} similar to the one above.
- Next, feed @file{.xmodmaprc} to the @code{xmodmap} command and all the
- Sun Type 5 keypad keys will now be configurable for the emulation of an
- LK-201 keypad (less the @key{,} key). In this example, the line
- @example
- keycode 105 = F24
- @end example
- @noindent changes the X Windows name of the keypad @key{NumLock} key to
- be known internally as the @key{F24} key. Doing so permits it to be
- configured to behave as the @key{PF1} (@key{GOLD}) key.
- The side effect of this change is that you will no longer have a
- @key{NumLock} key. If you are using other software under X which
- requires a @key{NumLock} key, then examine your keyboard and look for
- one you don't use and redefine it to be the @key{NumLock} key.
- Basically, you need to clear the @key{NumLock} key from being assigned
- as a modifier, assign it to the key of your choice, and then add it back
- as a modifier. (@ref{Unix} for further help on how to do this.)
- @node MS-DOS
- @section PC Users Running MS-DOS
- By default, F1 is configured to emulate the @key{PF1} (@key{GOLD}) key.
- But @key{NumLock} can be used instead if you load a freeware TSR
- distributed with MS-Kermit, call @samp{gold.com}. This was once
- distributed in a file called @file{gold22.zip} and came with the source
- code as well as a loadable binary image. (See @file{edt-pc.el} in the
- Emacs @file{lisp/emulation} directory for more information.)
- @node GNU/Linux
- @section PC Users Running GNU/Linux
- The default X server configuration varies from distribution to
- distribution and release to release of GNU/Linux. If your system fails
- to recognize the keypad keys as distinct keys, change the NumLock state,
- turning it on or off, as the case may be, then try again. If this
- doesn't solve your problem, you may have to modify the X keysym mappings
- with @code{xmodmap}.
- On one distribution on an Intel PC, the following @file{.xmodmaprc} set
- things up nicely.
- @example
- ! File: .xmodmaprc
- !
- ! Set up PC keypad under GNU/Linux for the Emacs EDT Emulation
- !
- clear mod2
- keycode 77 = F12
- keycode 96 = Num_Lock Pointer_EnableKeys
- add mod2 = Num_Lock
- @end example
- In this example, after feeding the file to the @code{xmodmap} command,
- the PC @key{NumLock} keypad key will be configurable for the emulation
- of the @key{PF1} key. The PC keypad can now emulate an LK-201 keypad
- (less the comma key), the standard keyboard supplied with DEC terminals
- VT-200 and above. This @file{.xmodmaprc} file switches the role of the
- @key{F12} and @key{NumLock} keys. It has been tested on RedHat
- GNU/Linux 5.2. Other versions of GNU/Linux may require different
- keycodes. (@ref{Unix} for further help on how to do this.)
- @strong{Please note:} Remember, it may be necessary to have @key{NumLock} in
- one position (ON) or the other (OFF) for the PC keypad to emulate the
- LK-201 keypad properly.
- @node Unix
- @section General Notes on Using @key{NumLock} for the @key{PF1} Key on Unix Systems
- Making the physical @key{NumLock} key available for use in the EDT Emulation
- requires some modification to the default X Window settings. Since the
- keycode assignments vary from system to system, some investigation is
- needed to see how to do this on a particular system.
- You will need to look at the output generated by @code{xmodmap} invoked
- with the "-pm" switch. For example, on RedHat GNU/Linux 5.2 on a PC, we
- get the following output when running @samp{xmodmap -pm}:
- @example
- xmodmap: up to 2 keys per modifier, (keycodes in parentheses):
- shift Shift_L (0x32), Shift_R (0x3e)
- lock Caps_Lock (0x42)
- control Control_L (0x25), Control_R (0x6d)
- mod1 Alt_L (0x40), Alt_R (0x71)
- mod2 Num_Lock (0x4d)
- mod3
- mod4
- mod5 Scroll_Lock (0x4e)
- @end example
- @noindent Note that Num_Lock is assigned to the modifier @samp{mod2}. This is
- what hides Num_Lock from being seen by Emacs.
- Now, @samp{xmodmap -pke} yields:
- @example
- .
- .
- .
- keycode 77 = Num_Lock Pointer_EnableKeys
- .
- .
- .
- keycode 96 = F12
- .
- .
- .
- @end example
- @noindent So, in RedHat GNU/Linux 5.2 on a PC, Num_Lock generates keycode 77.
- The following steps are taken:
- @enumerate
- @item
- clear the assignment of Num_Lock to mod2;
- @item
- swap the keycodes assigned to F12 and Num_Lock;
- @item
- assign Num_Lock back to mod2.
- @end enumerate
- @noindent The @file{.xmodmaprc} file looks like this:
- @example
- ! File: .xmodmaprc
- !
- ! Set up PC keypad under GNU/Linux for the Emacs EDT Emulation
- !
- clear mod2
- keycode 77 = F12
- keycode 96 = Num_Lock Pointer_EnableKeys
- add mod2 = Num_Lock
- @end example
- So, after executing @samp{xmodmap .xmodmaprc}, a press of the physical
- @key{F12} key looks like a Num_Lock keypress to X@. Also, a press of the
- physical @key{NumLock} key looks like a press of the @key{F12} key to X.
- Now, @file{edt-mapper.el} will see @samp{f12} when the physical
- @key{NumLock} key is pressed, allowing the @key{NumLock} key to be used
- as the EDT @key{PF1} (@key{GOLD}) key.
- @node Differences
- @chapter How Does this EDT Emulation Differ from Real EDT?
- In general, you will find that this emulation of EDT replicates most,
- but not all, of EDT's most used Keypad Mode editing functions and
- behavior. It is not perfect, but most EDT users who have tried the
- emulation agree that it is quite good enough to make it easy for
- die-hard EDT users to move over to using Emacs.
- Here's a list of the most important differences between EDT and this GNU
- Emacs EDT Emulation. The list is short but you must be aware of these
- differences if you are to use the EDT Emulation effectively.
- @enumerate
- @item
- Entering repeat counts works a little differently than in EDT.
- EDT allows users to enter a repeat count before entering a command that
- accepts repeat counts. For example, when using the real EDT, pressing
- these three keys in sequence, @kbd{GOLD 5 KP1}, will move the cursor in
- the current direction 5 words. This does @strong{not} work in Emacs!
- Emacs provides two ways to enter repeat counts and neither involves
- using the @key{GOLD} key. First, repeat counts can be entered in Emacs
- by using the @key{ESC} key. For example, pressing these keys in
- sequence, @kbd{ESC 1 0 KP1}, will move the cursor in the current
- direction 10 words. Second, Emacs provides another command called
- @code{universal-argument} that can be used to do the same thing.
- Normally, in Emacs has this bound to @kbd{C-u}.
- @item
- EDT's line mode commands and nokeypad mode commands are @strong{not}
- supported (with one important exception; see item 8 in
- @ref{Highlights}). Although, at first, this may seem like a big
- omission, the set of built-in Emacs commands provides a much richer set
- of capabilities which more than make up for this omission.
- To enter Emacs commands not bound to keys, you can press @kbd{GOLD KP7}
- or the @key{DO} key. Emacs will display its own command prompt "M-x".
- This stands for the keypress @kbd{Meta-x}, where @key{Meta} is a special
- shift key. The @key{Alt} key is often mapped to behave as a @key{Meta}
- key. So, you can also invoke this prompt by pressing @kbd{Meta-x}.
- Typing the sequence @kbd{ESC x} will also invoke the prompt.
- @item
- Selected text is highlighted @strong{only} on systems where Emacs
- supports the highlighting of text.
- @item
- Just like in TPU/EVE, the @key{ENTER} key is @strong{not} used to
- terminate input when the editor prompts you for input. The @key{RETURN}
- key is used, instead. (@key{KP4} and @key{KP5} (the direction keys) do
- terminate input for the @samp{FIND} command, just like in EDT, however.)
- @end enumerate
- @node Highlights
- @chapter Some Highlights, and Comparisons to the Original Emacs EDT Emulation
- @enumerate
- @item
- The EDT define key command is supported (@code{edt-define-key}) and is
- bound to @kbd{C-k} in the default EDT mode when EDT control sequence
- bindings are enabled, or when the sample @file{edt-user.el}
- customization file is used. The TPU/EVE learn command is supported but
- not bound to a key in the default EDT mode but is bound in the sample
- @file{edt-user.el} file.
- Unlike the TPU/EVE learn command, which uses one key to begin the learn
- sequence, @kbd{C-l}, and another command to remember the sequence,
- @kbd{C-r}, this version of the learn command (@code{edt-learn}) serves
- as a toggle to both begin and to remember the learn sequence.
- Many users who change the meaning of a key with the define key and the
- learn commands, would like to be able to restore the original key
- binding without having to quit and restart emacs. So a restore key
- command is provided to do just that. When invoked, it prompts you to
- press the key to which you wish the last replaced key definition
- restored. It is bound to @kbd{GOLD C-k} in the default EDT mode when
- EDT control sequence bindings are enabled or the sample
- @file{edt-user.el} customization file is used.
- @item
- Direction support is fully supported.
- @item
- All original Emacs bindings are fully restored when EDT emulation is
- turned off. So, if a fellow worker comes over to your terminal to help
- you with a software problem, for example, and is completely confused by
- your EDT emulation bindings, just enter the command,
- @code{edt-emulation-off}, at the @samp{M-x} prompt and the original
- Emacs bindings will be restored. To resume the EDT emulation, just
- enter @code{edt-emulation-on}.
- @item
- User custom EDT bindings are kept separate from the default EDT
- bindings. One can toggle back and forth between the custom EDT bindings
- and default EDT bindings.
- @item
- The Emacs functions in @file{edt.el} attempt to emulate, where
- practical, the exact behavior of the corresponding EDT keypad mode
- commands. In a few cases, the emulation is not exact, but we hope you
- will agree it is close enough. In a very few cases, we chose to use the
- Emacs way of handling things. As mentioned earlier, we do not emulate
- the EDT @samp{SUBS} command. Instead, we chose to use the Emacs
- @code{query-replace} function, which we find to be easier to use.
- @item
- Emacs uses the regexp assigned to @code{page-delimiter} to determine
- what marks a page break. This is normally @samp{^\f}, which causes the
- @code{edt-page} command to ignore form feeds not located at the
- beginning of a line. To emulate the EDT @samp{PAGE} command exactly,
- page-delimiter is set to @samp{\f} when EDT emulation is turned on, and
- restored to @samp{^\f} when EDT emulation is turned off. But, since
- some users prefer the Emacs definition of a page break, or may wish to
- preserve a customized definition of page break, one can override the EDT
- definition by placing
- @example
- (setq edt-keep-current-page-delimiter t)
- @end example
- @noindent in your @file{.emacs} file. Or, you can used the Emacs customize
- command to change its setting.
- @item
- The EDT definition of a section of a terminal window is hardwired to be
- 16 lines of its one-and-only 24-line window (the EDT @samp{SECT} command
- bound to @key{KP8}). That's two-thirds of the window at a time. Since
- Emacs, like TPU/EVE, can handle multiple windows of sizes of other than
- 24 lines, the definition of section used here has been modified to
- two-thirds of the current window. (There is also an
- @code{edt-scroll-window} function which you may prefer over the
- @samp{SECT} emulation.)
- @item
- Cursor movement and deletion involving word entities is identical to
- EDT@. This, above all else, gives the die-hard EDT user a sense of being
- at home. Also, an emulation of EDT's @samp{SET ENTITY WORD} command is
- provided, for those users who like to customize movement by a word at a
- time to their own liking.
- @item
- EDT's @samp{FIND} and @samp{FNDNXT} are supported.
- @item
- EDT's @samp{APPEND}, @samp{REPLACE}, and @samp{SUBS} commands are supported.
- @item
- @samp{CHNGCASE} is supported. It works on individual characters or
- selected text, if @samp{SELECT} is active. In addition, two new
- commands are provided: @code{edt-lowercase} and @code{edt-uppercase}.
- They work on individual @strong{words} or selected text, if
- @samp{SELECT} is active.
- @item
- Form feed and tab insert commands are supported.
- @item
- A new command, @code{edt-duplicate-word}, is provided. If you
- experiment with it, you might find it to be surprisingly useful and may
- wonder how you ever got along without it! It is assigned to @kbd{C-j}
- in the sample @file{edt-user.el} customization file.
- @item
- TPU/EVE's Rectangular Cut and Paste functions (originally from the
- EVE-Plus package) are supported. But unlike the TPU/EVE versions, these
- here support both insert and overwrite modes. The seven rectangular
- functions are bound to @key{F7}, @key{F8}, @kbd{GOLD-F8}, @key{F9},
- @kbd{GOLD-F9}, @key{F10}, and @kbd{GOLD-F10} in the default EDT mode.
- @item
- The original EDT emulation package set up many default regular and GOLD
- bindings. We tried to preserve most (but not all!)@: of these, so users
- of the original emulation package will feel more at home.
- Nevertheless, there are still many GOLD key sequences which are not
- bound to any functions. These are prime candidates to use for your own
- customizations.
- Also, there are several commands in @file{edt.el} not bound to any key.
- So, you will find it worthwhile to look through @file{edt.el} for
- functions you may wish to add to your personal customized bindings.
- @item
- The VT200/VT300 series terminals steal the function keys @key{F1} to
- @key{F5} for their own use. These do not generate signals which are
- sent to the host. So, @file{edt.el} does not assign any default
- bindings to @key{F1} through @key{F5}.
- In addition, our VT220 terminals generate an interrupt when the @key{F6}
- key is pressed (@samp{^C} or @samp{^Y}, can't remember which) and not
- the character sequence documented in the manual. So, binding Emacs
- commands to @key{F6} will not work if your terminal behaves the same
- way.
- @item
- The VT220 terminal has no @key{ESC}, @key{BS}, nor @key{LF} keys, as
- does a VT100. So the default EDT bindings adopt the standard DEC
- convention of having the @key{F11}, @key{F12}, and @key{F13} keys, on a
- VT200 series (and above) terminal, assigned to the same EDT functions
- that are bound to @key{ESC}, @key{BS}, and @key{LF} on a VT100 terminal.
- @item
- Each user, through the use of a private @file{edt-user.el} file, can
- customize, very easily, personal EDT emulation bindings.
- @item
- The EDT @samp{SELECT} and @samp{RESET} functions are supported.
- However, unlike EDT, pressing @samp{RESET} to cancel text selection does
- @strong{not} reset the existing setting of the current direction.
- We also provide a TPU/EVE like version of the single @samp{SELECT/RESET}
- function, called @code{edt-toggle-select}, which makes the EDT
- @samp{SELECT} function into a toggle on/off switch. That is, if
- selection is on, pressing @samp{SELECT} again turns selection off
- (cancels selection). This function is used in the sample
- @file{edt-user.el} customization file.
- @item
- EDT scroll margins are supported, but are disabled by default.
- (@ref{Scroll margins} for instructions on how to enable them.)
- @end enumerate
- @node Customizing
- @chapter Customizing Emulation
- Most EDT users, at one time or another, make some custom key bindings,
- or use someone else's custom key bindings, which they come to depend
- upon just as if they were built-in bindings. This EDT Emulation for GNU
- Emacs is designed to make it easy to customize bindings.
- If you wish to customize the EDT Emulation to use some of your own key
- bindings, you need to make a private version of @file{edt-user.el} in
- your own private lisp directory. The Emacs @file{etc/} directory
- contains an example for you to use as a template and for ideas.
- @c This seems to be untrue.
- @ignore
- There are two sample files @file{edt-user.el1} and @file{edt-user.el2}
- for you to use as templates and for ideas. Look at @file{edt-user.el1}
- first. Unless you will be using two or more very different types of
- terminals on the same system, you need not look at @file{edt-user.el2}.
- @end ignore
- First, you need to have your own private lisp directory, say
- @file{~/lisp}, and you should add it to the Emacs load path.
- @strong{Please note:} A few sites have different load-path requirements,
- so the above directions may need some modification if your site has such
- special needs.
- @menu
- * Init file:: Creating your own @file{edt-user.el} file.
- * Words:: Specifying word entities.
- * Control keys:: Enabling EDT control key sequence bindings.
- * Scroll margins:: Setting scroll margins.
- @end menu
- @node Init file
- @section Creating your own @file{edt-user.el} File
- A sample @file{edt-user.el} file is provided in the Emacs @file{etc/}
- directory. You should use it as a guide to learn how you can customize
- EDT emulation bindings to your own liking. Names used to identify the
- set of LK-201 keypad and function keys are:
- @example
- Keypad Keys:
- PF1 PF2 PF3 PF4
- KP7 KP8 KP9 KP-
- KP4 KP5 KP6 KP,
- KP1 KP2 KP3
- KP0 KPP KPE
- @end example
- @example
- Arrow Keys:
- LEFT RIGHT DOWN UP
- @end example
- @example
- Function Keys:
- F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 F13 F14
- HELP DO F17 F18 F19 F20
- FIND INSERT REMOVE
- SELECT PREVIOUS NEXT
- @end example
- Note: Many VT-200 terminals, and above, steal function keys @key{F1}
- through @key{F5} for terminal setup control and don't send anything to
- the host if pressed. So customizing bindings to these keys may not work
- for you.
- There are three basic functions that do the EDT emulation custom
- bindings: @code{edt-bind-key}, @code{edt-bind-gold-key}, and
- @code{edt-bind-function-key}.
- The first two are for binding functions to keys which are standard
- across most keyboards. This makes them keyboard independent, making it
- possible to define these key bindings for all terminals in the file
- @file{edt.el}.
- The first, @code{edt-bind-key}, is used typically to bind emacs commands
- to control keys, although some people use it to bind commands to other
- keys, as well. (For example, some people use it to bind the VT200
- seldom used back-tick key (@samp{`}) to the function @samp{ESC-prefix}
- so it will behave like an @key{ESC} key.) The second function,
- @code{edt-bind-gold-key}, is used to bind emacs commands to gold key
- sequences involving alpha-numeric keys, special character keys, and
- control keys.
- The third function, @code{edt-bind-function-key}, is terminal dependent
- and is defined in a terminal specific file (see @file{edt-vt100.el} for
- example). It is used to bind emacs commands to LK-201 function keys, to
- keypad keys, and to gold sequences of those keys.
- @node Words
- @section Specifying Word Entities
- The variable @code{edt-word-entities} is used to emulate EDT's @samp{SET
- ENTITY WORD} command. It contains a list of characters to be treated as
- words in themselves. If the user does not define
- @code{edt-word-entities} in his/her @file{.emacs} file, then it is set
- up with the EDT default containing only @key{TAB}.
- The characters are stored in the list by their numerical values, not as
- strings. Emacs supports several ways to specify the numerical value of
- a character. One method is to use the question mark: @samp{?A} means
- the numerical value for @samp{A}, @samp{?/} means the numerical value
- for @samp{/}, and so on. Several unprintable characters have special
- representations:
- @example
- ?\b specifies BS, C-h
- ?\t specifies TAB, C-i
- ?\n specifies LFD, C-j
- ?\v specifies VTAB, C-k
- ?\f specifies FF, C-l
- ?\r specifies CR, C-m
- ?\e specifies ESC, C-[
- ?\\ specifies \
- @end example
- Here are some examples:
- @example
- (setq edt-word-entities '(?\t ?- ?/)) ; specifies TAB, - , and /
- (setq edt-word-entities '(?\t) ; specifies TAB, the default
- @end example
- @noindent You can also specify characters by their decimal ascii values:
- @example
- (setq edt-word-entities '(9 45 47)) ; specifies TAB, - , and /
- @end example
- @node Control keys
- @section Enabling EDT Control Key Sequence Bindings
- Where EDT key bindings and Emacs key bindings conflict, the default
- Emacs key bindings are retained by default. Some diehard EDT users
- may not like this. So, if the variable
- @code{edt-use-EDT-control-key-bindings} is set to true in a user's
- @file{.emacs} file, then the default EDT Emulation mode will enable most
- of the original EDT control key sequence bindings. If you wish to do
- this, add the following line to your @file{.emacs} file:
- @example
- (setq edt-use-EDT-control-key-bindings t)
- @end example
- @node Scroll margins
- @section Setting Scroll Margins
- Scroll margins at the top and bottom of the window are now supported.
- (The design was copied from @file{tpu-extras.el}.) By default, this
- feature is enabled with the top margin set to 10% of the window and the
- bottom margin set to 15% of the window. To change these settings, you
- can invoke the function @code{edt-set-scroll-margins} in your
- @file{.emacs} file. For example, the following line
- @example
- (edt-set-scroll-margins "20%" "25%")
- @end example
- @noindent sets the top margin to 20% of the window and the bottom margin
- to 25% of the window. To disable this feature, set each margin to 0%.
- You can also invoke @code{edt-set-scroll-margins} interactively while
- EDT Emulation is active to change the settings for that session.
- @strong{Please note:} Another way to set the scroll margins is to use
- the Emacs customization feature to set the following two variables
- directly: @code{edt-top-scroll-margin} and @code{edt-bottom-scroll-margin}.
- Enter the Emacs @code{customize} command. First select the
- @samp{Editing} group and then select the @samp{Emulations} group.
- Finally, select the @samp{Edt} group and follow the directions.
- @node GNU Free Documentation License
- @appendix GNU Free Documentation License
- @include doclicense.texi
- @bye
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