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- --[[
- lcdlib based on:
-
- font_lib mod for Minetest - Library to add font display capability
- to display_lib mod.
- (c) Pierre-Yves Rollo
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- --]]
- -- Global variables
- lcdlib = {}
- lcdlib.registered_fonts = {}
- -- Local functions
- ------------------
- -- Split multiline text into array of lines, with <maxlines> maximum lines.
- local function split_lines(text, maxlines)
- local splits = text:split("\n")
- if maxlines then
- local lines = {}
- for num = 1,maxlines do
- lines[num] = splits[num]
- end
- return lines
- else
- return splits
- end
- end
- -- Returns next char, managing ascii and unicode plane 0 (0000-FFFF).
- local function get_next_char(text, pos)
- pos = pos + 1
- local char = text:sub(pos, pos):byte()
- -- 1 byte char
- if char < 0x80 then
- return char, pos
- end
- -- 4 bytes char not managed
- if char >= 0xF0 then
- pos = pos + 3
- return 0, pos
- end
-
- -- 3 bytes char not managed
- if char >= 0xE0 then
- pos = pos + 2
- return 0, pos
- end
-
- -- 2 bytes char (little endian)
- if char >= 0xC2 then
- pos = pos + 1
- return (char - 0xC2) * 0x40 + text:sub(pos, pos):byte(), pos
- end
- -- Not an UTF char
- return 0, pos
- end
- -- Returns font properties to be used according to font_name
- local function get_font(font_name)
- local font = lcdlib.registered_fonts[font_name]
- if font == nil then
- local message
- if font_name == nil then
- message = "No font given"
- else
- message = "Font \""..font_name.."\" unregistered"
- end
- if lcdlib.fallback_font == nil then
- minetest.log("error", message.." and no other font registered.")
- else
- minetest.log("info", message..", using font \""..lcdlib.fallback_font.."\".")
- font = lcdlib.registered_fonts[lcdlib.fallback_font]
- end
- end
- return font
- end
- -- API functions
- ----------------
- -- Computes text size for a given font and text (ignores new lines)
- -- @param font_name Font to be used
- -- @param text Text to be rendered
- -- @return Rendered text (width, height)
- function lcdlib.get_text_size(font_name, text)
- local char
- local width = 0
- local pos = 0
- local font = get_font(font_name)
- if font == nil then
- return 0, 0
- else
- while pos < #text do
- char, pos = get_next_char(text, pos)
- -- Ignore chars with no texture
- if font.widths[char] ~= nil then
- width = width + font.widths[char]
- end
- end
- end
-
- return width, font.height
- end
- --- Builds texture part for a text line
- -- @param font_name Font to be used
- -- @param text Text to be rendered
- -- @param width Width of the texture (extra text is not rendered)
- -- @param x Starting x position in texture
- -- @param y Vertical position of the line in texture
- -- @return Texture string
- --> ADD ALIGN
- function lcdlib.make_line_texture(font_name, text, width, x, y)
- local texture = ""
- local char
- local pos = 0
- local font = get_font(font_name)
- if font ~= nil then
- while pos < #text do
- char, pos = get_next_char(text, pos)
-
- -- Ignore chars with no texture
- if font.widths[char] ~= nil then
- -- Add image only if it is visible (at least partly)
- if x + font.widths[char] >= 0 and x <= width then
- texture = texture..
- string.format(":%d,%d=font_%s_%04x.png",
- x, y, font.name, char)
- end
- x = x + font.widths[char]
- else
- print(string.format("Missing char %d (%04x)",char,char))
- end
- end
- end
-
- return texture
- end
- --- Builds texture for a multiline colored text
- -- @param font_name Font to be used
- -- @param text Text to be rendered
- -- @param texturew Width of the texture (extra text will be truncated)
- -- @param textureh Height of the texture
- -- @param maxlines Maximum number of lines
- -- @param valign Vertical text align ("top" or "center")
- -- @param color Color of the text
- -- @return Texture string
- function lcdlib.make_multiline_texture(font_name, text, width, height,
- maxlines, valign, color)
- local texture = ""
- local lines = {}
- local textheight = 0
- local y, w, h
- h = get_font(font_name).height
-
- for num, line in pairs(split_lines(text, maxlines)) do
- if line:byte(1) == 60 then -- '<'
- lines[num] = { text = line:sub(2,-1), width = width - 4, height = h, }
- else
- w, h = lcdlib.get_text_size(font_name, line)
- lines[num] = { text = line, width = w, height = h, }
- end
- textheight = textheight + h
- end
-
- if #lines then
- if valign == "top" then
- y = 0
- elseif valign == "bottom" then
- y = height - textheight
- else
- y = (height - textheight) / 2
- end
- end
-
- for _, line in pairs(lines) do
- texture = texture..
- lcdlib.make_line_texture(font_name, line.text, width,
- (width - line.width) / 2, y)
- y = y + line.height
- end
- texture = string.format("[combine:%dx%d", width, height)..texture
- if color then texture = texture.."^[colorize:"..color end
- return texture
- end
- --- Register a new font
- -- Textures corresponding to the font should be named after following patern :
- -- font_<name>_<code>.png
- -- <name> : name of the font
- -- <code> : 4 digit hexadecimal unicode of the char
- -- If registering different sizes, add size in the font name (e.g. times_10, times_12...)
- -- @param height Font height in pixels
- -- @param widths Array of character widths in pixel, indexed by unicode number.
- function lcdlib.register_font(font_name, height, widths)
- if lcdlib.registered_fonts[font_name] ~= nil then
- minetest.log("error", "Font \""..font_name.."\" already registered.")
- return
- end
-
- lcdlib.registered_fonts[font_name] =
- { name = font_name, height = height, widths = widths }
-
- -- If no fallback font, set it (so, first font registered will be the default fallback font)
- if lcdlib.fallback_font == nil then
- lcdlib.fallback_font = font_name
- end
- end
- --- Define the fallback font
- -- This font will be used instead of given font if not registered.
- -- @param font_name Name of the font to be used as fallback font (has to be registered).
- function lcdlib.set_fallback_font(font_name)
- if lcdlib.registered_fonts[font_name] == nil then
- minetest.log("error", "Fallback font \""..font_name.."\" not registered.")
- else
- lcdlib.fallback_font = font_name
- end
- end
- --- Standard on_display_update entity callback.
- -- Node should have a corresponding display_entity with size, resolution and maxlines fields and
- -- optionally valign and color fields
- -- @param pos Node position
- -- @param objref Object reference of entity
- function lcdlib.on_display_update(pos, objref)
- local meta = minetest.get_meta(pos)
- local text = meta:get_string("display_text")
- local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
- local entity = objref:get_luaentity()
- if entity and ndef.display_entities[entity.name] then
- local def = ndef.display_entities[entity.name]
- objref:set_properties({
- textures={lcdlib.make_multiline_texture(
- def.font_name, text, def.size.x*def.resolution.x, def.size.y*def.resolution.y,
- def.maxlines, def.valign, def.color)},
- visual_size = def.size
- })
- end
- end
- dofile(minetest.get_modpath("lcdlib").."/font_default.lua")
- dofile(minetest.get_modpath("lcdlib").."/display.lua")
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