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3 years ago | |
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textures | 4 years ago | |
README.md | 3 years ago | |
depends.txt | 4 years ago | |
description.txt | 4 years ago | |
init.lua | 3 years ago | |
license.txt | 4 years ago | |
mod.conf | 4 years ago | |
screenshot.png | 4 years ago | |
settingtypes.txt | 4 years ago |
PlayerPlus mod for minetest
This mod lets the player move faster when walking on ice, slows down the player when walking on snow, makes touching a cactus hurt and suffocates player when their head is inside a solid node... enjoy!
https://forum.minetest.net/viewtopic.php?t=10090&p=153667
API:
Every second the mod checks which node the player is standing on, which node is at foot and head level and stores inside a global table to be used by mods:
Older Sneak-glitch:
When enabled this allows players to use the old sneak glitch movement that lets you climb sneak ladders and jump double blocks when using sneak+jump,
old_sneak = false
Player Knock-back:
This feature is enabled by default and can be turned off by adding this line to your minetest.conf file:
player_knockback = false
Knock-back is determined by tool strength or a specific 'knockback' value which can be added to the tool damage_groups itself. A player with the privelage 'no_knockback' will not be affected when it's enabled.
Node 'on_walk_over' function:
When added to a node definition the function will be called whenever a player walks on top of the node e.g.
on_walk_over = function(pos, node, player)
print ("---", node.name, player:get_player_name() )
end