column_corner.lua 868 B

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  1. -- GENERATED CODE
  2. -- Node Box Editor, version 0.9.0
  3. -- Namespace: test
  4. minetest.register_node("test:node_1", {
  5. tiles = {
  6. "default_wood.png",
  7. "default_wood.png",
  8. "default_wood.png",
  9. "default_wood.png",
  10. "default_wood.png",
  11. "default_wood.png"
  12. },
  13. drawtype = "nodebox",
  14. paramtype = "light",
  15. node_box = {
  16. type = "fixed",
  17. fixed = {
  18. {-0.4375, -0.5, -0.4375, 0.4375, 0.5, 0.4375}, -- NodeBox1
  19. {-0.5, -0.5, 0.3125, -0.3125, 0.5, 0.5}, -- NodeBox2
  20. {0.3125, -0.5, -0.5, 0.5, 0.5, -0.3125}, -- NodeBox3
  21. {0.0625, -0.5, -0.5, 0.1875, 0.5, 0.5}, -- NodeBox4
  22. {-0.1875, -0.5, -0.5, -0.0625, 0.5, 0.5}, -- NodeBox5
  23. {0.3125, -0.5, 0.3125, 0.5, 0.5, 0.5}, -- NodeBox6
  24. {-0.5, -0.5, -0.5, -0.3125, 0.5, -0.3125}, -- NodeBox7
  25. {-0.5, -0.5, 0.0625, 0.5, 0.5, 0.1875}, -- NodeBox8
  26. {-0.5, -0.5, -0.1875, 0.5, 0.5, -0.0625}, -- NodeBox9
  27. }
  28. }
  29. })