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- --[[
- signs mod for Minetest - Various signs with text displayed on
- (c) Pierre-Yves Rollo
- This file is part of signs.
- signs is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- signs is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with signs. If not, see <http://www.gnu.org/licenses/>.
- --]]
- signs_api = {}
- signs_api.name = minetest.get_current_modname()
- signs_api.path = minetest.get_modpath(signs_api.name)
- -- Load support for intllib.
- local S, NS = dofile(signs_api.path.."/intllib.lua")
- signs_api.intllib = S
- local F = function(...) return minetest.formspec_escape(S(...)) end
- function signs_api.set_display_text(pos, text, font)
- local meta = minetest.get_meta(pos)
- meta:set_string("display_text", text)
- if text and text ~= "" then
- meta:set_string("infotext", "\""..text.."\"")
- else
- meta:set_string("infotext", "")
- end
- if font then
- meta:set_string("font", font)
- end
- display_api.update_entities(pos)
- end
- function signs_api.set_formspec(pos)
- local meta = minetest.get_meta(pos)
- local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
- if ndef and ndef.display_entities
- and ndef.display_entities["signs:display_text"] then
- local maxlines = ndef.display_entities["signs:display_text"].maxlines
- local fs, y
- if maxlines == 1 then
- fs = "field[0.5,0.7;5.5,1;display_text;"..F("Text")..
- ";${display_text}]"
- y = 1.2
- else
- local extralabel = ""
- if maxlines then
- extralabel = F(" (first %s lines only)"):format(maxlines)
- end
- fs = "textarea[0.5,0.7;5.5,2;display_text;"..F("Text")..""..
- extralabel..";${display_text}]"
- y = 2.4
- end
- fs = fs.."button[1,"..y..";2,1;font;"..F("Font").."]"
- fs = fs.."button_exit[3,"..y..";2,1;ok;"..F("Write").."]"
- y = y + 0.8
- fs = "size[6,"..y.."]"..default.gui_bg..
- default.gui_bg_img..default.gui_slots..fs
- meta:set_string("formspec", fs)
- end
- end
- function signs_api.on_receive_fields(pos, formname, fields, player)
- if not minetest.is_protected(pos, player:get_player_name()) then
- if fields and (fields.ok or fields.key_enter) then
- signs_api.set_display_text(pos, fields.display_text)
- end
- if fields and (fields.font) then
- signs_api.set_display_text(pos, fields.display_text)
- font_api.show_font_list(player, pos)
- end
- end
- end
- -- On place callback for direction signs
- -- (chooses which sign according to look direction)
- function signs_api.on_place_direction(itemstack, placer, pointed_thing)
- local name = itemstack:get_name()
- local ndef = minetest.registered_nodes[name]
- local restriction = display_api.is_rotation_restricted()
- local bdir = {
- x = pointed_thing.under.x - pointed_thing.above.x,
- y = pointed_thing.under.y - pointed_thing.above.y,
- z = pointed_thing.under.z - pointed_thing.above.z}
- local pdir = placer:get_look_dir()
- local ndir, test
- if ndef.paramtype2 == "facedir" then
- -- If legacy mode, only accept upright nodes
- if restriction and bdir.x == 0 and bdir.z == 0 then
- -- Ceiling or floor pointed (facedir chosen from player dir)
- ndir = minetest.dir_to_facedir({x=pdir.x, y=0, z=pdir.z})
- else
- -- Wall pointed or no rotation restriction
- ndir = minetest.dir_to_facedir(bdir, not restriction)
- end
- test = { [0]=-pdir.x, pdir.z, pdir.x, -pdir.z, -pdir.x, [8]=pdir.x }
- end
- if ndef.paramtype2 == "wallmounted" then
- ndir = minetest.dir_to_wallmounted(bdir)
- -- If legacy mode, only accept upright nodes
- if restriction and (ndir == 0 or ndir == 1) then
- ndir = minetest.dir_to_wallmounted({x=pdir.x, y=0, z=pdir.z})
- end
- test = { [0]=-pdir.x, -pdir.x, pdir.z, -pdir.z, -pdir.x, pdir.x}
- end
- -- Only for direction signs
- -- TODO:Maybe improve ground and ceiling placement in every directions
- if ndef.signs_other_dir then
- if test[ndir] > 0 then
- itemstack:set_name(ndef.signs_other_dir)
- end
- itemstack = minetest.item_place(itemstack, placer, pointed_thing, ndir)
- itemstack:set_name(name)
- return itemstack
- else
- return minetest.item_place(itemstack, placer, pointed_thing, ndir)
- end
- end
- -- Handles screwdriver rotation
- -- (see "if" block below for rotation restriction mode).
- signs_api.on_rotate = function(pos, node, player, mode, new_param2)
- -- If rotation mode is 1 and sign is directional, swap direction between
- -- each rotation.
- if mode == 1 then
- local ndef = minetest.registered_nodes[node.name]
- if ndef.signs_other_dir then
- -- Switch direction
- node = {name = ndef.signs_other_dir,
- param1 = node.param1, param2 = node.param2}
- minetest.swap_node(pos, node)
- display_api.update_entities(pos)
- -- Rotate only if not "main" sign
- -- TODO:Improve detection of "main" direction sign
- if ndef.groups and ndef.groups.not_in_creative_inventory then
- return display_api.on_rotate(pos, node, player, mode, new_param2)
- else
- return true
- end
- end
- end
- return display_api.on_rotate(pos, node, player, mode, new_param2)
- end
- -- Legacy mode with rotation restriction
- -- TODO:When MT < 5.0 no more in use, to be removed
- if display_api.is_rotation_restricted() then
- signs_api.on_rotate = function(pos, node, player, mode, new_param2)
- -- If rotation mode is 2 and sign is directional, swap direction.
- -- Otherwise use display_api's on_rotate function.
- if mode == 2 then
- local ndef = minetest.registered_nodes[node.name]
- if ndef.signs_other_dir then
- minetest.swap_node(pos, {name = ndef.signs_other_dir,
- param1 = node.param1, param2 = node.param2})
- display_api.update_entities(pos)
- return true
- end
- end
- return display_api.on_rotate(pos, node, player, mode, new_param2)
- end
- end
- function signs_api.register_sign(mod, name, model)
- -- Default fields
- local fields = {
- sunlight_propagates = true,
- paramtype = "light",
- paramtype2 = "facedir",
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {-model.width/2, -model.height/2, 0.5,
- model.width/2, model.height/2, 0.5 - model.depth},
- },
- groups = {choppy=2, dig_immediate=2, not_blocking_trains=1, display_api=1},
- sounds = default.node_sound_defaults(),
- display_entities = {
- ["signs:display_text"] = {
- on_display_update = font_api.on_display_update,
- depth = 0.5 - display_api.entity_spacing - model.depth,
- size = { x = model.width, y = model.height },
- aspect_ratio = 1/2,
- maxlines = 1,
- },
- },
- on_place = display_api.on_place,
- on_construct = function(pos)
- local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
- local meta = minetest.get_meta(pos)
- meta:set_string("font", ndef.display_entities.font_name or
- font_api.get_default_font_name())
- signs_api.set_formspec(pos)
- display_api.on_construct(pos)
- end,
- on_destruct = display_api.on_destruct,
- on_rotate = signs_api.on_rotate,
- on_receive_fields = signs_api.on_receive_fields,
- on_punch = function(pos, node, player, pointed_thing)
- signs_api.set_formspec(pos)
- display_api.update_entities(pos)
- end,
- }
- -- Node fields override
- for key, value in pairs(model.node_fields) do
- if key == "groups" then
- for key2, value2 in pairs(value) do
- fields[key][key2] = value2
- end
- else
- fields[key] = value
- end
- end
- if not fields.wield_image then fields.wield_image = fields.inventory_image end
- -- Entity fields override
- for key, value in pairs(model.entity_fields) do
- fields.display_entities["signs:display_text"][key] = value
- end
- minetest.register_node(mod..":"..name, fields)
- end
- -- Text entity for all signs
- display_api.register_display_entity("signs:display_text")
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