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- [
- // Worker
- {
- "name": "Yumi",
- "unitType": "Civilian",
- "replaces": "Worker",
- "uniqueTo": "Logicians",
- "uniques": [
- "Can build [Land] improvements on tiles",
- "Automation is a primary action"],
- "movement": 2,
- "cost": 65
- },
- // Religious units
- {
- "name": "Scapy",
- "unitType": "Civilian",
- "uniques": [
- "Can Spread Religion <[2] times> <after which this unit is consumed>",
- "Can be purchased with [Science] [in all cities in which the majority religion is a major religion]",
- "[-1] Sight",
- "Unbuildable",
- "Religious Unit",
- "Hidden when religion is disabled"
- ],
- "religiousStrength": 1000,
- "movement": 4,
- "civilopediaText": [
- { "text": "Scapy is very good at analyzing and manipulating others. It can penetrate the inner thoughts and thus spread a certain will." }
- ]
- },
- // Scout
- {
- "name": "Xue",
- "unitType": "Scout",
- "replaces": "Scout",
- "uniqueTo": "Logicians",
- "obsoleteTech": "Scientific Theory",
- "upgradesTo": "Camelia",
- "strength": 4,
- "movement": 2,
- "uniques": ["May capture killed [{Civilian} {Land}] units"],
- "attackSound": "nonmetalhit",
- "promotions": ["Ignore terrain cost", "Scouting I", "Survivalism I"],
- "cost": 20
- },
- {
- "name": "Camelia",
- "unitType": "Scout",
- "uniqueTo": "Logicians",
- "requiredTech": "Scientific Theory",
- "obsoleteTech": "Stealth",
- "upgradesTo": "Spy",
- "strength": 14,
- "movement": 3,
- "uniques": [
- "May capture killed [{Civilian} {Land}] units",
- "Invisible to non-adjacent units",
- "Uncapturable",
- "Unable to capture cities"],
- "attackSound": "nonmetalhit",
- "promotions": ["Ignore terrain cost", "Scouting I", "Survivalism I"],
- "cost": 160
- },
- {
- "name": "Spy",
- "unitType": "Scout",
- "uniqueTo": "Logicians",
- "requiredTech": "Stealth",
- "strength": 50,
- "movement": 4,
- "uniques": [
- "May capture killed [{Civilian}] units",
- "Invisible to non-adjacent units",
- "Can see invisible [{Civilian}] units",
- "Can see invisible [{Scout}] units",
- "Can see invisible [{Barbarian}] units",
- "Uncapturable",
- "Unable to capture cities",
- "Can move after attacking",
- "Can enter ice tiles <during a Golden Age>"],
- "attackSound": "nonmetalhit",
- "promotions": ["Ignore terrain cost", "Scouting I", "Survivalism I"],
- "cost": 300
- },
- // Religious units
- // {
- // "name": "Religious architect",
- // "unitType": "Civilian",
- // "uniqueTo": "Logicians",
- //
- // "movement": 3,
- //
- // "uniques": [
- // "Provides a [Cathedral] in your first [1] cities for free <by consuming this unit>",
- // "Provides a [Monastery] in your first [1] cities for free <by consuming this unit>",
- // "Provides a [Mosque] in your first [1] cities for free <by consuming this unit>",
- // "Provides a [Pagoda] in your first [1] cities for free <by consuming this unit>",
- // "Religious Unit",
- // "Unbuildable",
- // "Hidden when religion is disabled"],
- //
- // "hurryCostModifier": 100,
- //
- // "cost": 106
- //
- // }
- // Settler
- {
- "name": "Firefly",
- "unitType": "Civilian",
- "replaces": "Settler",
- "uniqueTo": "Logicians",
- "movement": 3,
- "uniques": [
- "Founds a new city <by consuming this unit>",
- "Excess Food converted to Production when under construction",
- "Requires at least [2] population"],
- "hurryCostModifier": 20,
- "cost": 106
- },
- // Great Units
- {
- "name": "Wilber",
- "unitType": "Civilian",
- "replaces": "Great Artist",
- "uniqueTo": "Logicians",
- "uniques": [
- "Empire enters a [8]-turn Golden Age <by consuming this unit>",
- "Can instantly construct a [Landmark] improvement <by consuming this unit>",
- "Great Person - [Culture]",
- "Unbuildable",
- "Uncapturable"],
- "movement": 2
- },
- {
- "name": "Kernel",
- "unitType": "Civilian",
- "replaces": "Great General",
- "uniqueTo": "Logicians",
- "uniques": [
- "Empire enters a [8]-turn Golden Age <by consuming this unit>",
- "Can instantly construct a [Citadel] improvement <by consuming this unit>",
- "Can be earned through combat",
- "[+15]% Strength bonus for [Military] units within [2] tiles",
- "[-10]% Strength for enemy [All] units in adjacent [Friendly Land] tiles",
- "[-5]% Strength for enemy [All] units in adjacent [Foreign Land] tiles",
- "Great Person - [War]",
- "Unbuildable",
- "Uncapturable"],
- "movement": 2
- },
-
- // Majors
- // Mayer Bob
- {
- "name": "New Mayor Bob",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Agriculture",
- "obsoleteTech": "Sailing",
- "upgradesTo": "Little Mayor Bob",
- "strength": 6,
- "rangedStrength": 4,
- "range": 2,
- "interceptRange": 3,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 1,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Little Mayor Bob",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Sailing",
- "obsoleteTech": "Theology",
- "upgradesTo": "Naive Mayor Bob",
- "strength": 8,
- "rangedStrength": 6,
- "range": 2,
- "interceptRange": 3,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 1,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Naive Mayor Bob",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Theology",
- "obsoleteTech": "Banking",
- "upgradesTo": "Clever Mayor Bob",
- "strength": 10,
- "rangedStrength": 6,
- "range": 2,
- "interceptRange": 3,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 2,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Clever Mayor Bob",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Banking",
- "obsoleteTech": "Rifling",
- "upgradesTo": "Experienced Mayor Bob",
- "strength": 14,
- "rangedStrength": 8,
- "range": 2,
- "interceptRange": 3,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 2,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Experienced Mayor Bob",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Rifling",
- "obsoleteTech": "Railroads",
- "upgradesTo": "Smart Mayor Bob",
- "strength": 17,
- "rangedStrength": 10,
- "range": 3,
- "interceptRange": 5,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 3,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Smart Mayor Bob",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Railroads",
- "obsoleteTech": "Pharmaceuticals",
- "upgradesTo": "Wise Mayor Bob",
- "strength": 30,
- "rangedStrength": 15,
- "range": 3,
- "interceptRange": 6,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 3,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Wise Mayor Bob",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Pharmaceuticals",
- "obsoleteTech": "Globalization",
- "upgradesTo": "Mayor Bob",
- "strength": 40,
- "rangedStrength": 20,
- "range": 3,
- "interceptRange": 6,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 3,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Mayor Bob",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Globalization",
- "strength": 80,
- "rangedStrength": 40,
- "range": 3,
- "interceptRange": 6,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 4,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- // Mayor Alice
- {
- "name": "New Mayor Alice",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Agriculture",
- "obsoleteTech": "Sailing",
- "upgradesTo": "Little Mayor Alice",
- "strength": 4,
- "rangedStrength": 8,
- "range": 2,
- "interceptRange": 3,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 1,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Little Mayor Alice",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Sailing",
- "obsoleteTech": "Theology",
- "upgradesTo": "Naive Mayor Alice",
- "strength": 6,
- "rangedStrength": 10,
- "range": 2,
- "interceptRange": 3,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 1,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Naive Mayor Alice",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Theology",
- "obsoleteTech": "Banking",
- "upgradesTo": "Clever Mayor Alice",
- "strength": 8,
- "rangedStrength": 13,
- "range": 2,
- "interceptRange": 3,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 2,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Clever Mayor Alice",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Banking",
- "obsoleteTech": "Rifling",
- "upgradesTo": "Experienced Mayor Alice",
- "strength": 12,
- "rangedStrength": 16,
- "range": 3,
- "interceptRange": 3,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 2,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Experienced Mayor Alice",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Rifling",
- "obsoleteTech": "Railroads",
- "upgradesTo": "Smart Mayor Alice",
- "strength": 14,
- "rangedStrength": 19,
- "range": 4,
- "interceptRange": 5,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 3,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Smart Mayor Alice",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Railroads",
- "obsoleteTech": "Pharmaceuticals",
- "upgradesTo": "Wise Mayor Alice",
- "strength": 20,
- "rangedStrength": 40,
- "range": 4,
- "interceptRange": 6,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 3,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Wise Mayor Alice",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Pharmaceuticals",
- "obsoleteTech": "Globalization",
- "upgradesTo": "Mayor Alice",
- "strength": 30,
- "rangedStrength": 50,
- "range": 4,
- "interceptRange": 6,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 3,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- {
- "name": "Mayor Alice",
- "unitType": "Mayor",
- "uniqueTo": "Logicians",
- "requiredResource": "Foobar",
- "requiredTech": "Globalization",
- "strength": 60,
- "rangedStrength": 100,
- "range": 4,
- "interceptRange": 6,
- "uniques": [
- "Limited to [1] per Civilization"],
-
- "movement": 4,
- "cost": 2400,
- "hurryCostModifier": 100
- },
- // Fighter unit 1
- {
- "name": "Gnu",
- "unitType": "Mounted",
- "uniqueTo": "Logicians",
- "requiredTech": "Animal Husbandry",
- "obsoleteTech": "Horseback Riding",
- "upgradesTo": "Slonik",
- "uniques" : [
- "Can move immediately once bought",
- "May upgrade to [Slonik] through ruins-like effects",
- "May capture killed [Land] units"],
- "strength": 10,
- "movement": 2,
- "attackSound": "nonmetalhit",
- "cost": 45
- },
- {
- "name": "Slonik",
- "unitType": "Mounted",
- "uniqueTo": "Logicians",
- "requiredTech": "Horseback Riding",
- "obsoleteTech": "Chivalry",
- "upgradesTo": "Mastodon",
- "uniques" : [
- "Can move immediately once bought",
- "May upgrade to [Mastodon] through ruins-like effects",
- "May capture killed [Land] units"],
- "strength": 13,
- "movement": 2,
- "attackSound": "nonmetalhit",
- "cost": 70
- },
- {
- "name": "Mastodon",
- "unitType": "Mounted",
- "uniqueTo": "Logicians",
- "requiredTech": "Chivalry",
- "obsoleteTech": "Archaeology",
- "upgradesTo": "Dino",
- "uniques" : [
- "Can move immediately once bought",
- "May capture killed [Land] units"],
- "strength": 30,
- "movement": 2,
- "attackSound": "nonmetalhit",
- "cost": 130
- },
- {
- "name": "Dino",
- "unitType": "Armored",
- "uniqueTo": "Logicians",
- "requiredTech": "Archaeology",
- "obsoleteTech": "Refrigeration",
- "upgradesTo": "Angry Dino",
- "uniques" : [
- "May upgrade to [Angry Dino] through ruins-like effects",
- "Can move immediately once bought"],
- "strength": 32,
- "movement": 2,
- "attackSound": "nonmetalhit",
- "cost": 220
- },
- {
- "name": "Angry Dino",
- "unitType": "Armored",
- "uniqueTo": "Logicians",
- "requiredTech": "Refrigeration",
- "obsoleteTech": "Pharmaceuticals",
- "upgradesTo": "Experimental being",
- "strength": 55,
- "movement": 3,
- "attackSound": "nonmetalhit",
- "cost": 320
- },
- {
- "name": "Experimental being",
- "unitType": "Armored",
- "uniqueTo": "Logicians",
- "requiredTech": "Pharmaceuticals",
- "obsoleteTech": "Mobile Tactics",
- "upgradesTo": "Duke",
- "uniques" : [
- "May capture killed [Land] units",
- "May capture killed [Civilian] units",
- "May upgrade to [Duke] through ruins-like effects"],
- "strength": 82,
- "movement": 3,
- "attackSound": "nonmetalhit",
- "cost": 360
- },
- {
- "name": "Duke",
- "unitType": "Armored",
- "uniqueTo": "Logicians",
- "requiredTech": "Mobile Tactics",
- "uniques" : [
- "May capture killed [Land] units",
- "May capture killed [Civilian] units"],
- "strength": 100,
- "movement": 3,
- "attackSound": "nonmetalhit",
- "cost": 380
- }
- // Water units which replaces default ones
- {
- "name": "Ferris",
- "unitType": "Melee Water",
- "replaces": "Trireme",
- "uniqueTo": "Logicians",
- "requiredTech": "Sailing",
- "obsoleteTech": "Astronomy",
- "upgradesTo": "Dolphin",
- "uniques" : [
- "Cannot enter ocean tiles",
- "Can move immediately once bought"],
- "strength": 10,
- "movement": 4,
- "attackSound": "nonmetalhit",
- "cost": 40
- },
- {
- "name": "Dolphin",
- "unitType": "Melee Water",
- "replaces": "Caravel",
- "uniqueTo": "Logicians",
- "requiredTech": "Astronomy",
- "obsoleteTech": "Steam Power",
- "upgradesTo": "Sakila",
- "uniques" : [
- "Can move immediately once bought",
- "May withdraw before melee ([80]%)",
- "[+1] Sight"],
- "hurryCostModifier": 20,
- "strength": 25,
- "movement": 4,
- "attackSound": "cannon",
- "cost": 115
- },
- {
- "name": "Sakila",
- "unitType": "Melee Water",
- "replaces": "Ironclad",
- "uniqueTo": "Logicians",
- "requiredTech": "Steam Power",
- "obsoleteTech": "Combustion",
- "upgradesTo": "Gooey",
- "uniques" : [
- "Can move immediately once bought",
- "May withdraw before melee ([80]%)",
- "[+33]% Strength <vs cities>",
- "Double movement in [Coast]",
- "[+1] Sight"],
- "strength": 25,
- "movement": 4,
- "attackSound": "shipguns",
- "cost": 240
- },
- {
- "name": "Gooey",
- "unitType": "Melee Water",
- "replaces": "Destroyer",
- "uniqueTo": "Logicians",
- "requiredTech": "Combustion",
- "uniques" : [
- "Can move immediately once bought",
- "May withdraw before melee ([80]%)",
- "[+33]% Strength <vs cities>",
- "Double movement in [Coast]",
- "Can see invisible [Submarine] units",
- "[40]% chance to intercept air attacks",
- "[+100]% Strength <vs [Submarine] units>",
- "[+1] Sight"],
- "strength": 60,
- "interceptRange": 2,
- "movement": 6,
- "attackSound": "shipguns",
- "cost": 365
- },
- // Submarine replacements
- {
- "name": "U-Boot",
- "unitType": "Submarine",
- "replaces": "Submarine",
- "uniqueTo": "Logicians",
- "requiredTech": "Refrigeration",
- "upgradesTo": "Nuclear U-Boot",
- "uniques" : [
- "Can move immediately once bought",
- "[+75]% Strength <when attacking>",
- "Can only attack [Water] tiles"],
- "strength": 35,
- "rangedStrength": 60,
- "movement": 6,
- "attackSound": "torpedo",
- "cost": 320
- },
- {
- "name": "Nuclear U-Boot",
- "unitType": "Submarine",
- "replaces": "Nuclear Submarine",
- "uniqueTo": "Logicians",
- "requiredTech": "Telecommunications",
- "uniques" : [
- "Can move immediately once bought",
- "[+75]% Strength <when attacking>",
- "Can only attack [Water] tiles",
- "[+2] Sight",
- "Can carry [2] [Missile] units"],
- "strength": 50,
- "range": 3,
- "rangedStrength": 85,
- "movement": 6,
- "attackSound": "torpedo",
- "cost": 420
- },
- // Water 2
- {
- "name": "Moby",
- "unitType": "Ranged Water",
- "uniqueTo": "Logicians",
- "requiredTech": "Navigation",
- "obsoleteTech": "Electronics",
- "upgradesTo": "Improved Moby",
- "uniques" : [
- "[1] additional attacks per turn",
- "Can move immediately once bought",
- "Can carry [1] [Missile] units",
- "Can carry [2] [Air] units"],
- "strength": 15,
- "rangedStrength": 30,
- "range": 3,
- "movement": 6,
- "attackSound": "cannon",
- "cost": 180
- },
- {
- "name": "Improved Moby",
- "unitType": "Ranged Water",
- "uniqueTo": "Logicians",
- "requiredTech": "Electronics",
- "uniques" : [
- "[1] additional attacks per turn",
- "Can move immediately once bought",
- "Can carry [2] [Missile] units",
- "Can carry [2] [Air] units",
- "Can carry [1] extra [Nuclear Weapon] units"],
- "strength": 30,
- "rangedStrength": 50,
- "range": 3,
- "movement": 6,
- "attackSound": "shipguns",
- "cost": 370
- }
- ]
|