UnitTypes.json 1.1 KB

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  1. [
  2. {
  3. "name": "Mayor",
  4. "movementType": "Land",
  5. "uniques": [
  6. "[-20]% Strength for enemy [Air] units in adjacent [All] tiles",
  7. "[+20]% Strength bonus for [Mayor] units within [2] tiles",
  8. "[+10]% Strength bonus for [Uncapturable] units within [3] tiles",
  9. "May Paradrop up to [3] tiles from inside friendly territory",
  10. "Double movement in [Water]",
  11. "Uncapturable",
  12. "Unable to capture cities",
  13. "Consumes [1] [Foobar]",
  14. "[-20]% Strength <when above [20] HP>",
  15. "[-10]% Strength <in [Foreign Land] tiles>",
  16. "[-20]% Strength <in [Enemy Land] tiles>",
  17. "[+50]% Strength <starting from the [Modern era]>",
  18. "[+25]% to Flank Attack bonuses <after adopting [Honor]>",
  19. "[+25]% to Flank Attack bonuses <after adopting [Patronage]>",
  20. "[+25]% to Flank Attack bonuses <after adopting [Commerce]>",
  21. "Heal this unit by [5] HP <upon losing at least [30] HP in a single attack>"
  22. ]
  23. }
  24. ]