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- [
- // row - x
- // column - y
- // Row 100-110 Heal instantly
- // 10+ Units
- // 111-130 Mayor
- {
- "name": "Emergency",
- "uniques": [
- "Heal this unit by [200] HP",
- "Doing so will consume this opportunity to choose a Promotion"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 101,
- "column": 0
- },
- {
- "name": "Orientation I",
- "uniques": [
- "Eliminates combat penalty for attacking across a coast",
- "Eliminates combat penalty for attacking over a river",
- "Ranged attacks may be performed over obstacles"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 111,
- "column": 0
- },
- {
- "name": "Orientation II",
- "prerequisites": ["Orientation I"],
- "uniques": [
- "Can move after attacking"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 111,
- "column": 1
- },
- {
- "name": "Travel experience",
- "uniques": [
- "Ignores terrain cost",
- "Can see over obstacles"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 112,
- "column": 0
- },
- {
- "name": "Retreat I",
- "uniques": [
- "May withdraw before melee ([30]%)"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 113,
- "column": 0
- },
- {
- "name": "Retreat II",
- "prerequisites": ["Retreat I"],
- "uniques": [
- "May withdraw before melee ([50]%)"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 113,
- "column": 1
- },
- {
- "name": "Retreat III",
- "prerequisites": ["Retreat II", "Travel experience"],
- "uniques": [
- "Ignores Zone of Control",
- "Can pass through impassable tiles"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 113,
- "column": 2
- },
- {
- "name": "First aid",
- "uniques": [
- "All adjacent units heal [+10] HP when healing"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 115,
- "column": 0
- },
- {
- "name": "Paratrooper training I",
- "uniques": [
- "May Paradrop up to [5] tiles from inside friendly territory"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 116,
- "column": 0
- },
- {
- "name": "Paratrooper training II",
- "prerequisites": ["Paratrooper training I"],
- "uniques": [
- "May Paradrop up to [7] tiles from inside friendly territory"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 116,
- "column": 1
- },
- {
- "name": "Paratrooper training III",
- "prerequisites": ["Paratrooper training II"],
- "uniques": [
- "May Paradrop up to [9] tiles from inside friendly territory"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 116,
- "column": 2
- },
- {
- "name": "Defense Tactics I",
- "uniques": [
- "[+100]% Strength <when defending>"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 117,
- "column": 0
- },
- {
- "name": "Defense Tactics II",
- "prerequisites": ["Defense Tactics I"],
- "uniques": [
- "[+50]% Strength <when defending>"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 117,
- "column": 1
- },
- {
- "name": "Missile Defense Tactics",
- "prerequisites": ["Defense Tactics I"],
- "uniques": [
- "[1] extra interceptions may be made per turn",
- "[+100]% Strength <vs [Air] units>"
- ],
- "unitTypes": [ "Mayor" ],
- "row": 118,
- "column": 1
- }
- ]
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