1234567891011121314151617181920212223 |
- #ifndef GAME_STATE_VN_H
- #define GAME_STATE_VN_H
- #include "game_state_base.h"
- class vn : public state
- {
- private:
- bn::fixed_point textboxPosition;
- int script_index;
- int line_index;
- int symbol_index;
- public:
- vn();
- vn(const bn::string_view& script_line, bn::sprite_text_generator* _text_gnrtr);
- vn(const int textboxX, const int textboxY, const bn::string_view& script_line, bn::sprite_text_generator* _text_gnrtr);
- ~vn();
- void draw() override;
- void update() override;
- };
- #endif // GAME_STATE_VN_H
|