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- import QtQuick 2.0
- Item {
- readonly property alias isRunning: script.isRunning
- readonly property string gamePath: settings.gamePath
- Script {
- id: script
- workingDirectory: gamePath
- property bool stopRequested: false
- onOutputRead: {
- ui.log(output)
- }
- onFinished: {
- if (stopRequested) {
- stopRequested = false
- // so trying to kill .exe via script
- startClientWrapper("stop")
- }
- }
- function startClientWrapper(command) {
- start(scriptsPath + "client-wrapper", [command])
- }
- }
- function start() {
- script.stopRequested = false
- ui.log("")
- ui.log(qsTr("Starting client..."))
- script.startClientWrapper("start")
- }
- function stop() {
- script.stopRequested = true
- ui.log(qsTr("Terminating client..."))
- script.terminate() // doesn't work as it could.
- }
- function killWineServer() {
- ui.log(qsTr("Killing Wine server..."))
- script.startClientWrapper("killwineserver")
- }
- }
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