Historique des commits

Auteur SHA1 Message Date
  Liam 0448eb6f0f ci: fix new codespell errors il y a 1 an
  Alexandre Bouvier 7239470dad cmake: fix git detection il y a 2 ans
  Andrea Pappacoda cdb240f3d4 chore: make yuzu REUSE compliant il y a 2 ans
  Andrew Udvare caf38725ae Allow overriding SCM version info il y a 2 ans
  ReinUsesLisp 594ea29015 cmake: Remove unused code in GenerateSCMRev.cmake il y a 3 ans
  ReinUsesLisp c67d64365a shader: Remove old shader management il y a 3 ans
  ReinUsesLisp a63a0daa5e gl_arb_decompiler: Implement an assembly shader decompiler il y a 4 ans
  ReinUsesLisp 3dcaa84ba4 shader/transform_feedback: Add host API friendly TFB builder il y a 4 ans
  ReinUsesLisp e8efd5a901 video_core: Rename "const buffer locker" to "registry" il y a 4 ans
  ReinUsesLisp bd8b9bbcee gl_shader_cache: Rework shader cache and remove post-specializations il y a 4 ans
  James Rowe b429095b61 Fix git version in scm_rev.cpp il y a 4 ans
  Fernando Sahmkow 1a58f45d76 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. il y a 5 ans
  Fernando Sahmkow 47e4f6a52c Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. il y a 5 ans
  Fernando Sahmkow 8be6e1c522 shader_ir: Corrections to outward movements and misc stuffs il y a 5 ans
  ReinUsesLisp 4e35177e23 shader_ir: Implement VOTE il y a 5 ans
  Fernando Sahmkow 8af6e6a052 shader_ir: Implement a new shader scanner il y a 5 ans
  ReinUsesLisp 06c4ce8645 shader: Decode SUST and implement backing image functionality il y a 5 ans
  ReinUsesLisp dec1cbaf7f cmake: Add missing shader hash file entries il y a 5 ans
  fearlessTobi b67be7154d GenerateSCMRev: fix Travis compilation on repo forks il y a 5 ans
  ReinUsesLisp 48e6f77c03 shader/decode: Split memory and texture instructions decoding il y a 5 ans
  ReinUsesLisp dfd14618f7 cmake: Fix title bar issue il y a 5 ans
  Michael 4ffb487251 cmake: Fixup application string il y a 5 ans
  ReinUsesLisp be4641c43f gl_shader_disk_cache: Invalidate shader cache changes with CMake hash il y a 5 ans