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- <?xml version="1.0" encoding="ISO-8859-1" ?>
- <!--
- BUG City Screen
- by EmperorFool, Dresden, Chinese American, Ruff_Hi, TheLopez, Sevo
-
- Collects all of the various main interface mods.
-
- Copyright (c) 2008 The BUG Mod.
- -->
- <mod id="CityScreen"
- name="BUG City Screen"
- author="EmperorFool, Chinese American, TheLopez, Ruff_Hi, Sevo"
- version="3.0"
- date="07/11/2008"
- url="http://forums.civfanatics.com/forumdisplay.php?f=268">
-
- <options id="CityScreen" file="BUG City Screen.ini">
- <section id="City Screen">
- <!-- Raw Yields by EmperorFool (inspired by Raw Commerce by Sevo) -->
- <option id="RawYields" key="Raw Yields"
- type="boolean" default="True"
- get="isShowRawYields" dirtyBit="CityScreen"/>
- <list id="RawYieldsView" key="Raw Yields View"
- type="int" default="0" listType="string"
- values="Trade Routes|Food|Production|Commerce"
- get="getRawYieldsDefaultView" dirtyBit="CityScreen">
- <choice id="TradeRoutes" get="isRawYieldsDefaultViewTradeRoutes"/>
- <choice id="Food" get="isRawYieldsDefaultViewFood"/>
- <choice id="Production" get="isRawYieldsDefaultViewProduction"/>
- <choice id="Commerce" get="isRawYieldsDefaultViewCommerce"/>
- </list>
- <list id="RawYieldsTiles" key="Raw Yields Tiles"
- type="int" default="0" listType="string"
- values="Worked|City|Owned"
- get="getRawYieldsDefaultTiles" dirtyBit="CityScreen">
- <choice id="Worked" get="isRawYieldsDefaultTilesWorked"/>
- <choice id="City" get="isRawYieldsDefaultTilesCity"/>
- <choice id="Owned" get="isRawYieldsDefaultTilesOwned"/>
- <!--choice id="All" get="isRawYieldsDefaultTilesAll"/-->
- </list>
-
- <!-- FoodAssist by EmperorFool -->
- <option id="FoodAssist" key="FoodAssist"
- type="boolean" default="True"
- get="isShowFoodAssist" dirtyBit="CityScreen"/>
-
- <!-- WhipAssist by EmperorFool, Dresden -->
- <option id="WhipAssist" key="WhipAssist"
- type="boolean" default="True"
- get="isShowWhipAssist" dirtyBit="CityScreen"/>
- <option id="WhipAssistOverflowCountCurrentProduction" key="WhipAssist Overflow Count Current Production"
- type="boolean" default="True"
- get="isWhipAssistOverflowCountCurrentProduction" dirtyBit="CityScreen"/>
-
- <!-- Culture Turns by Chinese American -->
- <option id="CultureTurns" key="Culture Turns"
- type="boolean" default="True"
- get="isShowCultureTurns" dirtyBit="CityScreen"/>
-
- <!-- Great Person Info by Chinese American, EmperorFool -->
- <option id="GreatPersonTurns" key="Great Person Turns"
- type="boolean" default="True"
- get="isShowGreatPersonTurns" dirtyBit="CityScreen"/>
- <option id="GreatPersonInfo" key="Great Person Info"
- type="boolean" default="True"
- get="isShowCityGreatPersonInfo" dirtyBit="CityScreen"/>
-
- <!-- Anger Counter by Ruff_Hi -->
- <option id="Anger_Counter" key="Anger Counter"
- type="boolean" default="True"
- get="isShowAngerCounter" dirtyBit="CityScreen"/>
-
- <!-- Show Only Present and Extra Religions/Corporations by johny smith -->
- <option id="OnlyPresentReligions" key="Only Present Religions"
- type="boolean" default="False"
- get="isShowOnlyPresentReligions" dirtyBit="CityScreen"/>
- <option id="OnlyPresentCorporations" key="Only Present Corporations"
- type="boolean" default="False"
- get="isShowOnlyPresentCorporations" dirtyBit="CityScreen"/>
-
- <!-- Specialist Stacker by TheLopez -->
- <!-- Specialist Chevrons by Ruff_Hi -->
- <list id="Specialists" key="City Specialists"
- type="int" default="2" listType="string"
- values="Default|Stacker|Chevron"
- get="getCitySpecialist" dirtyBit="CityScreen">
- <choice id="Default" get="isCitySpecialist_Default"/>
- <choice id="Stacker" get="isCitySpecialist_Stacker"/>
- <choice id="Chevron" get="isCitySpecialist_Chevron"/>
- </list>
-
- <!-- Production Started by EmperorFool -->
- <option id="ProductionStarted" key="Production Started"
- type="boolean" default="True" dirtyBit="InfoPane" get="isShowProductionStarted"/>
-
- <!-- Production Decay by EmperorFool [BULL] -->
- <!-- Queue -->
- <option id="ProductionDecayQueue" key="Production Decay Queue" dll="1"
- type="boolean" default="True" dirtyBit="InfoPane" get="isShowProductionDecayQueue"/>
- <list id="ProductionDecayQueueBuildingThreshold" key="Production Decay Queue Building Threshold" dll="1"
- type="int" default="10" dirtyBit="InfoPane"
- values="0, 1, 2, 3, 4, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50"/>
- <list id="ProductionDecayQueueUnitThreshold" key="Production Decay Queue Unit Threshold" dll="1"
- type="int" default="5" dirtyBit="InfoPane"
- values="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10"/>
- <!-- Hover -->
- <option id="ProductionDecayHover" key="Production Decay Hover" dll="1"
- type="boolean" default="True" get="isShowProductionDecayHover"/>
- <list id="ProductionDecayHoverBuildingThreshold" key="Production Decay Hover Building Threshold" dll="1"
- type="int" default="20"
- values="0, 1, 2, 3, 4, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50"/>
- <list id="ProductionDecayHoverUnitThreshold" key="Production Decay Hover Unit Threshold" dll="1"
- type="int" default="5"
- values="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10"/>
-
- <!-- Production Popup by EmperorFool -->
- <option id="ProductionPopupTrainCivilianUnitsForever" key="Production Popup Train Civilian Units Forever" dll="1"
- type="boolean" default="False" get="isProductionPopupTrainCivilianUnitsForever"/>
- <option id="ProductionPopupTrainMilitaryUnitsForever" key="Production Popup Train Military Units Forever" dll="1"
- type="boolean" default="False" get="isProductionPopupTrainMilitaryUnitsForever"/>
- </section>
- </options>
- </mod>
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