Plot List Enhancements.xml 7.7 KB

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  1. <?xml version="1.0" encoding="ISO-8859-1" ?>
  2. <!--
  3. Plot List Enhancements
  4. by 12monkeys, turlute, EmperorFool
  5. Copyright (c) 2008 The BUG Mod.
  6. -->
  7. <mod id="PLE"
  8. name="Plot List Enhancements"
  9. author="12monkeys, turlute, EmperorFool"
  10. version="2.03"
  11. date="04/14/2006"
  12. url="http://forums.civfanatics.com/showthread.php?t=149572">
  13. <options id="PLE" file="Plot List Enhancements.ini">
  14. <section id="PlotList">
  15. <option id="Enabled" key="Enabled"
  16. type="boolean" default="True"/>
  17. <list id="Draw_Method" key="Draw Method"
  18. type="int" default="1" listType="string"
  19. values="PLE|VAN|NEW BUG"
  20. get="getDrawMethod" dirtyBit="PlotListButtons"/>
  21. <option id="PLE_Style" key="PLE Style"
  22. type="boolean" default="True"
  23. get="isPLE_Style" dirtyBit="PlotListButtons"/>
  24. <!-- Modes and Filters -->
  25. <option id="Show_Buttons" key="Show Buttons"
  26. type="boolean" default="True"
  27. get="isShowButtons" dirtyBit="PlotListButtons"/>
  28. <list id="Default_View_Mode" key="Default View Mode"
  29. type="int" default="1" listType="string"
  30. values="Single Row|Multiple Rows|Vertical Groups|Horizontal Groups"
  31. get="getDefaultViewMode"/>
  32. <list id="Default_Group_Mode" key="Default Grouping Mode"
  33. type="int" default="0" listType="string"
  34. values="Unit Type|Selection Group"
  35. get="getDefaultGroupMode"/>
  36. <list id="Filter_Behavior" key="Filter Behavior"
  37. type="int" default="1" listType="string"
  38. values="PLE|BUG"
  39. get="getFilterBehavior" dirtyBit="PlotListButtons">
  40. <choice id="PLE" get="isPleFilterBehavior"/>
  41. <choice id="BUG" get="isBugFilterBehavior"/>
  42. </list>
  43. <!-- Health Bar -->
  44. <option id="Health_Bar" key="Health Bar"
  45. type="boolean" default="True"
  46. get="isShowHealthBar" dirtyBit="PlotListButtons"/>
  47. <option id="Hide_Health_Fighting" key="Hide Health Bar While Fighting"
  48. type="boolean" default="True"
  49. get="isHideHealthFighting"/>
  50. <option id="Healthy_Color" key="Healthy Color"
  51. type="color" default="COLOR_GREEN"
  52. get="getHealthyColor" dirtyBit="PlotListButtons">
  53. <change module="PlotListEnhancements" function="resetUnitPlotListStackedBarColors"/>
  54. </option>
  55. <option id="Wounded_Color" key="Wounded Color"
  56. type="color" default="COLOR_RED"
  57. get="getWoundedColor" dirtyBit="PlotListButtons">
  58. <change module="PlotListEnhancements" function="resetUnitPlotListStackedBarColors"/>
  59. </option>
  60. <!-- Move Bar -->
  61. <option id="Move_Bar" key="Move Bar"
  62. type="boolean" default="True"
  63. get="isShowMoveBar" dirtyBit="PlotListButtons"/>
  64. <option id="Full_Movement_Color" key="Full Movement Color"
  65. type="color" default="COLOR_BLUE"
  66. get="getFullMovementColor" dirtyBit="PlotListButtons">
  67. <change module="PlotListEnhancements" function="resetUnitPlotListStackedBarColors"/>
  68. </option>
  69. <option id="Has_Moved_Color" key="Has Moved Color"
  70. type="color" default="COLOR_YELLOW"
  71. get="getHasMovedColor" dirtyBit="PlotListButtons">
  72. <change module="PlotListEnhancements" function="resetUnitPlotListStackedBarColors"/>
  73. </option>
  74. <option id="No_Movement_Color" key="No Movement Color"
  75. type="color" default="COLOR_BLACK"
  76. get="getNoMovementColor" dirtyBit="PlotListButtons">
  77. <change module="PlotListEnhancements" function="resetUnitPlotListStackedBarColors"/>
  78. </option>
  79. <!-- Indicators -->
  80. <option id="Wounded_Indicator" key="Wounded Indicator"
  81. type="boolean" default="True"
  82. get="isShowWoundedIndicator" dirtyBit="PlotListButtons"/>
  83. <option id="Lead_By_GG_Indicator" key="Great General Indicator"
  84. type="boolean" default="True"
  85. get="isShowGreatGeneralIndicator" dirtyBit="PlotListButtons"/>
  86. <option id="Promotion_Indicator" key="Promotion Indicator"
  87. type="boolean" default="True"
  88. get="isShowPromotionIndicator" dirtyBit="PlotListButtons"/>
  89. <option id="Upgrade_Indicator" key="Upgrade Indicator"
  90. type="boolean" default="True"
  91. get="isShowUpgradeIndicator" dirtyBit="PlotListButtons"/>
  92. <option id="Mission_Info" key="Mission Info"
  93. type="boolean" default="True"
  94. get="isShowMissionInfo" dirtyBit="PlotListButtons"/>
  95. <!-- Button Spacing -->
  96. <option id="Horizontal_Spacing" key="Horizontal Item Spacing"
  97. type="int" default="34"
  98. get="getHoriztonalSpacing" dirtyBit="PlotListButtons"/>
  99. <option id="Vertical_Spacing" key="Vertical Item Spacing"
  100. type="int" default="42"
  101. get="getVerticalSpacing" dirtyBit="PlotListButtons"/>
  102. <!-- Unit Info Hover Pane -->
  103. <option id="Info_Pane" key="Unit Info Hover"
  104. type="boolean" default="True"
  105. get="isShowInfoPane" dirtyBit="PlotListButtons"/>
  106. <option id="Info_Pane_X" key="Info Pane X Position"
  107. type="int" default="5"
  108. get="getInfoPaneX"/>
  109. <option id="Info_Pane_Y" key="Info Pane Y Position"
  110. type="int" default="160"
  111. get="getInfoPaneY"/>
  112. <option id="Info_Pane_Width" key="Info Pane X Size"
  113. type="int" default="5"
  114. get="getInfoPaneWidth"/>
  115. <option id="Info_Pane_Standard_Line_Height" key="Pixel Per Line Type 1"
  116. type="int" default="24"
  117. get="getInfoPaneStandardLineHeight"/>
  118. <option id="Info_Pane_Bulleted_Line_Height" key="Pixel Per Line Type 2"
  119. type="int" default="19"
  120. get="getInfoPaneBulletedLineHeight"/>
  121. <list id="Info_Pane_Promo_Icon_Offset_Y" key="Promo Icon Offset Y"
  122. type="int" default="0"
  123. values="10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6, -7, -8, -9, -10"
  124. get="getInfoPanePromoIconOffsetY"/>
  125. <option id="Unit_Name_Color" key="Unit Name Color"
  126. type="color" default="COLOR_YELLOW"
  127. get="getUnitNameColor"/>
  128. <option id="Upgrade_Possible_Color" key="Upgrade Possible Color"
  129. type="color" default="COLOR_GREEN"
  130. get="getUpgradePossibleColor"/>
  131. <option id="Upgrade_Not_Possible_Color" key="Upgrade Not Possible Color"
  132. type="color" default="COLOR_RED"
  133. get="getUpgradeNotPossibleColor"/>
  134. <option id="Unit_Type_Specialties_Color" key="Unit Type Specialties Color"
  135. type="color" default="COLOR_WHITE"
  136. get="getUnitTypeSpecialtiesColor"/>
  137. <option id="Promotion_Specialties_Color" key="Promotion Specialties Color"
  138. type="color" default="COLOR_LIGHT_GREY"
  139. get="getPromotionSpecialtiesColor"/>
  140. <!-- Move Highlighter -->
  141. <option id="Move_Highlighter" key="Move Highlighter"
  142. type="boolean" default="True"
  143. get="isShowMoveHighlighter"/>
  144. <option id="MH_Color_Impassable_Terrain" key="Color Impassable Terrain"
  145. type="color" default="COLOR_CLEAR"
  146. get="getImpassableTerrainColor"/>
  147. <option id="MH_Color_Passable_Terrain" key="Color Passable Terrain"
  148. type="color" default="COLOR_WHITE"
  149. get="getPassableTerrainColor"/>
  150. <option id="MH_Color_Passable_Neutral_Territory" key="Color Passable Neutral Territory"
  151. type="color" default="COLOR_PLAYER_DARK_YELLOW"
  152. get="getNeutralTerritoryColor"/>
  153. <option id="MH_Color_Passable_Enemy_Territory" key="Color Passable Enemy Territory"
  154. type="color" default="COLOR_PLAYER_DARK_RED"
  155. get="getEnemyTerritoryColor"/>
  156. <option id="MH_Color_Passable_Barbarian_Territory" key="Color Passable Barbarian Territory"
  157. type="color" default="COLOR_PLAYER_DARK_CYAN"
  158. get="getBarbarianTerritoryColor"/>
  159. <option id="MH_Color_Neutral_Unit" key="Color Neutral Unit"
  160. type="color" default="COLOR_YELLOW"
  161. get="getNeutralUnitColor"/>
  162. <option id="MH_Color_Enemy_Unit" key="Color Enemy Unit"
  163. type="color" default="COLOR_RED"
  164. get="getEnemyUnitColor"/>
  165. <option id="MH_Color_Barbarian_Unit" key="Color Barbarian Unit"
  166. type="color" default="COLOR_CYAN"
  167. get="getBarbarianUnitColor"/>
  168. </section>
  169. </options>
  170. </mod>