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- const Z = 0
- type
- Foo[T] = object
- when true:
- u: int
- else:
- v: int
- Foo1[T] = object
- when T is int:
- x: T
- elif true:
- z: char
- Foo2[x:static[int]] = object
- when (x and 1) == 1:
- x: array[x+1,int]
- else:
- x: array[x,int]
- Foo3 = Foo2[128]
- # #8417
- Foo4[A: static[int]] = object
- when Z == 0:
- discard
- else:
- discard
- block:
- var x: Foo[int] = Foo[int](u: 42)
- doAssert x.u == 42
- # Don't evaluate `when` branches before the type is instantiated
- block:
- var x: Foo1[bool] = Foo1[bool](z: 'o')
- doAssert x.z == 'o'
- block:
- var x: Foo2[3]
- doAssert x.x.len == 4
- block:
- var x: Foo2[4]
- doAssert x.x.len == 4
- block:
- var x: Foo3
- doAssert x.x.len == 128
- block:
- var x: Foo4[0]
- type
- MyObject = object
- x: int
- when (NimMajor, NimMinor) >= (1, 1):
- y: int
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