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- #
- #
- # The Nim Compiler
- # (c) Copyright 2012 Andreas Rumpf
- #
- # See the file "copying.txt", included in this
- # distribution, for details about the copyright.
- #
- # Implements a table from trees to trees. Does structural equivalence checking.
- import ast, astalgo, types
- import std/hashes
- when defined(nimPreviewSlimSystem):
- import std/assertions
- proc hashTree*(n: PNode): Hash =
- if n.isNil:
- return
- result = ord(n.kind)
- case n.kind
- of nkEmpty, nkNilLit, nkType:
- discard
- of nkIdent:
- result = result !& n.ident.h
- of nkSym:
- result = result !& n.sym.id
- of nkCharLit..nkUInt64Lit:
- if (n.intVal >= low(int)) and (n.intVal <= high(int)):
- result = result !& int(n.intVal)
- of nkFloatLit..nkFloat64Lit:
- if (n.floatVal >= - 1000000.0) and (n.floatVal <= 1000000.0):
- result = result !& toInt(n.floatVal)
- of nkStrLit..nkTripleStrLit:
- result = result !& hash(n.strVal)
- else:
- for i in 0..<n.len:
- result = result !& hashTree(n[i])
- result = !$result
- #echo "hashTree ", result
- #echo n
- proc treesEquivalent(a, b: PNode): bool =
- if a == b:
- result = true
- elif (a != nil) and (b != nil) and (a.kind == b.kind):
- case a.kind
- of nkEmpty, nkNilLit, nkType: result = true
- of nkSym: result = a.sym.id == b.sym.id
- of nkIdent: result = a.ident.id == b.ident.id
- of nkCharLit..nkUInt64Lit: result = a.intVal == b.intVal
- of nkFloatLit..nkFloat64Lit: result = a.floatVal == b.floatVal
- of nkStrLit..nkTripleStrLit: result = a.strVal == b.strVal
- else:
- if a.len == b.len:
- for i in 0..<a.len:
- if not treesEquivalent(a[i], b[i]): return
- result = true
- else:
- result = false
- if result: result = sameTypeOrNil(a.typ, b.typ)
- else:
- result = false
- proc nodeTableRawGet(t: TNodeTable, k: Hash, key: PNode): int =
- var h: Hash = k and high(t.data)
- while t.data[h].key != nil:
- if (t.data[h].h == k) and treesEquivalent(t.data[h].key, key):
- return h
- h = nextTry(h, high(t.data))
- result = -1
- proc nodeTableGet*(t: TNodeTable, key: PNode): int =
- var index = nodeTableRawGet(t, hashTree(key), key)
- if index >= 0: result = t.data[index].val
- else: result = low(int)
- proc nodeTableRawInsert(data: var TNodePairSeq, k: Hash, key: PNode,
- val: int) =
- var h: Hash = k and high(data)
- while data[h].key != nil: h = nextTry(h, high(data))
- assert(data[h].key == nil)
- data[h].h = k
- data[h].key = key
- data[h].val = val
- proc nodeTablePut*(t: var TNodeTable, key: PNode, val: int) =
- let k = hashTree(key)
- let index = nodeTableRawGet(t, k, key)
- if index >= 0:
- assert(t.data[index].key != nil)
- t.data[index].val = val
- else:
- if mustRehash(t.data.len, t.counter):
- var n = newSeq[TNodePair](t.data.len * GrowthFactor)
- for i in 0..high(t.data):
- if t.data[i].key != nil:
- nodeTableRawInsert(n, t.data[i].h, t.data[i].key, t.data[i].val)
- t.data = move n
- nodeTableRawInsert(t.data, k, key, val)
- inc(t.counter)
- proc nodeTableTestOrSet*(t: var TNodeTable, key: PNode, val: int): int =
- let k = hashTree(key)
- let index = nodeTableRawGet(t, k, key)
- if index >= 0:
- assert(t.data[index].key != nil)
- result = t.data[index].val
- else:
- if mustRehash(t.data.len, t.counter):
- var n = newSeq[TNodePair](t.data.len * GrowthFactor)
- for i in 0..high(t.data):
- if t.data[i].key != nil:
- nodeTableRawInsert(n, t.data[i].h, t.data[i].key, t.data[i].val)
- t.data = move n
- nodeTableRawInsert(t.data, k, key, val)
- result = val
- inc(t.counter)
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