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- #
- # Nim's Runtime Library
- # (c) Copyright 2016 Andreas Rumpf
- #
- # See the file "copying.txt", included in this
- # distribution, for details about the copyright.
- #
- # "Stack GC" for embedded devices or ultra performance requirements.
- import std/private/syslocks
- when defined(memProfiler):
- proc nimProfile(requestedSize: int) {.benign.}
- when defined(useMalloc):
- proc roundup(x, v: int): int {.inline.} =
- result = (x + (v-1)) and not (v-1)
- proc emalloc(size: int): pointer {.importc: "malloc", header: "<stdlib.h>".}
- proc efree(mem: pointer) {.importc: "free", header: "<stdlib.h>".}
- proc osAllocPages(size: int): pointer {.inline.} =
- emalloc(size)
- proc osTryAllocPages(size: int): pointer {.inline.} =
- emalloc(size)
- proc osDeallocPages(p: pointer, size: int) {.inline.} =
- efree(p)
- else:
- include osalloc
- # We manage memory as a thread local stack. Since the allocation pointer
- # is detached from the control flow pointer, this model is vastly more
- # useful than the traditional programming model while almost as safe.
- # Individual objects can also be deleted but no coalescing is performed.
- # Stacks can also be moved from one thread to another.
- # We also support 'finalizers'.
- type
- Finalizer {.compilerproc.} = proc (self: pointer) {.nimcall, benign.}
- # A ref type can have a finalizer that is called before the object's
- # storage is freed.
- AlignType = BiggestFloat
- ObjHeader = object
- typ: PNimType
- nextFinal: ptr ObjHeader # next object with finalizer
- Chunk = ptr BaseChunk
- BaseChunk = object
- next: Chunk
- size: int
- head, tail: ptr ObjHeader # first and last object in chunk that
- # has a finalizer attached to it
- const
- MaxSmallObject = 128
- type
- FreeEntry = ptr object
- next: FreeEntry
- SizedFreeEntry = ptr object
- next: SizedFreeEntry
- size: int
- StackPtr = object
- bump: pointer
- remaining: int
- current: Chunk
- MemRegion* = object
- remaining: int
- bump: pointer
- head, tail: Chunk
- nextChunkSize, totalSize: int
- when false:
- freeLists: array[MaxSmallObject div MemAlign, FreeEntry]
- holes: SizedFreeEntry
- when hasThreadSupport:
- lock: SysLock
- SeqHeader = object # minor hack ahead: Since we know that seqs
- # and strings cannot have finalizers, we use the field
- # instead for a 'region' field so that they can grow
- # and shrink safely.
- typ: PNimType
- region: ptr MemRegion
- var
- tlRegion {.threadvar.}: MemRegion
- # tempStrRegion {.threadvar.}: MemRegion # not yet used
- template withRegion*(r: var MemRegion; body: untyped) =
- let oldRegion = tlRegion
- tlRegion = r
- try:
- body
- finally:
- r = tlRegion
- tlRegion = oldRegion
- template inc(p: pointer, s: int) =
- p = cast[pointer](cast[int](p) +% s)
- template dec(p: pointer, s: int) =
- p = cast[pointer](cast[int](p) -% s)
- template `+!`(p: pointer, s: int): pointer =
- cast[pointer](cast[int](p) +% s)
- template `-!`(p: pointer, s: int): pointer =
- cast[pointer](cast[int](p) -% s)
- const nimMinHeapPages {.intdefine.} = 4
- proc allocSlowPath(r: var MemRegion; size: int) =
- # we need to ensure that the underlying linked list
- # stays small. Say we want to grab 16GB of RAM with some
- # exponential growth function. So we allocate 16KB, then
- # 32 KB, 64 KB, 128KB, 256KB, 512KB, 1MB, 2MB, 4MB,
- # 8MB, 16MB, 32MB, 64MB, 128MB, 512MB, 1GB, 2GB, 4GB, 8GB,
- # 16GB --> list contains only 20 elements! That's reasonable.
- if (r.totalSize and 1) == 0:
- r.nextChunkSize = if r.totalSize < 64 * 1024: PageSize*nimMinHeapPages
- else: r.nextChunkSize*2
- var s = roundup(size+sizeof(BaseChunk), PageSize)
- var fresh: Chunk
- if s > r.nextChunkSize:
- fresh = cast[Chunk](osAllocPages(s))
- else:
- fresh = cast[Chunk](osTryAllocPages(r.nextChunkSize))
- if fresh == nil:
- fresh = cast[Chunk](osAllocPages(s))
- # lowest bit in totalSize is the "don't increase nextChunkSize"
- inc r.totalSize
- else:
- s = r.nextChunkSize
- fresh.size = s
- fresh.head = nil
- fresh.tail = nil
- fresh.next = nil
- inc r.totalSize, s
- let old = r.tail
- if old == nil:
- r.head = fresh
- else:
- r.tail.next = fresh
- r.bump = fresh +! sizeof(BaseChunk)
- r.tail = fresh
- r.remaining = s - sizeof(BaseChunk)
- proc allocFast(r: var MemRegion; size: int): pointer =
- when false:
- if size <= MaxSmallObject:
- var it = r.freeLists[size div MemAlign]
- if it != nil:
- r.freeLists[size div MemAlign] = it.next
- return pointer(it)
- else:
- var it = r.holes
- var prev: SizedFreeEntry = nil
- while it != nil:
- if it.size >= size:
- if prev != nil: prev.next = it.next
- else: r.holes = it.next
- return pointer(it)
- prev = it
- it = it.next
- let size = roundup(size, MemAlign)
- if size > r.remaining:
- allocSlowPath(r, size)
- sysAssert(size <= r.remaining, "size <= r.remaining")
- dec(r.remaining, size)
- result = r.bump
- inc r.bump, size
- proc runFinalizers(c: Chunk) =
- var it = c.head
- while it != nil:
- # indivually freed objects with finalizer stay in the list, but
- # their typ is nil then:
- if it.typ != nil and it.typ.finalizer != nil:
- (cast[Finalizer](it.typ.finalizer))(it+!sizeof(ObjHeader))
- it = it.nextFinal
- proc runFinalizers(c: Chunk; newbump: pointer) =
- var it = c.head
- var prev: ptr ObjHeader = nil
- while it != nil:
- let nxt = it.nextFinal
- if it >= newbump:
- if it.typ != nil and it.typ.finalizer != nil:
- (cast[Finalizer](it.typ.finalizer))(it+!sizeof(ObjHeader))
- elif prev != nil:
- prev.nextFinal = nil
- prev = it
- it = nxt
- proc dealloc(r: var MemRegion; p: pointer; size: int) =
- let it = cast[ptr ObjHeader](p-!sizeof(ObjHeader))
- if it.typ != nil and it.typ.finalizer != nil:
- (cast[Finalizer](it.typ.finalizer))(p)
- it.typ = nil
- # it is beneficial to not use the free lists here:
- if r.bump -! size == p:
- dec r.bump, size
- when false:
- if size <= MaxSmallObject:
- let it = cast[FreeEntry](p)
- it.next = r.freeLists[size div MemAlign]
- r.freeLists[size div MemAlign] = it
- else:
- let it = cast[SizedFreeEntry](p)
- it.size = size
- it.next = r.holes
- r.holes = it
- proc deallocAll(r: var MemRegion; head: Chunk) =
- var it = head
- while it != nil:
- let nxt = it.next
- runFinalizers(it)
- dec r.totalSize, it.size
- osDeallocPages(it, it.size)
- it = nxt
- proc deallocAll*(r: var MemRegion) =
- deallocAll(r, r.head)
- zeroMem(addr r, sizeof r)
- proc obstackPtr*(r: MemRegion): StackPtr =
- result.bump = r.bump
- result.remaining = r.remaining
- result.current = r.tail
- template computeRemaining(r): untyped =
- r.tail.size -% (cast[int](r.bump) -% cast[int](r.tail))
- proc setObstackPtr*(r: var MemRegion; sp: StackPtr) =
- # free everything after 'sp':
- if sp.current != nil and sp.current.next != nil:
- deallocAll(r, sp.current.next)
- sp.current.next = nil
- when false:
- # better leak this memory than be sorry:
- for i in 0..high(r.freeLists): r.freeLists[i] = nil
- r.holes = nil
- if r.tail != nil: runFinalizers(r.tail, sp.bump)
- r.bump = sp.bump
- r.tail = sp.current
- r.remaining = sp.remaining
- proc obstackPtr*(): StackPtr = tlRegion.obstackPtr()
- proc setObstackPtr*(sp: StackPtr) = tlRegion.setObstackPtr(sp)
- proc deallocAll*() = tlRegion.deallocAll()
- proc deallocOsPages(r: var MemRegion) = r.deallocAll()
- when false:
- let obs = obstackPtr()
- try:
- body
- finally:
- setObstackPtr(obs)
- template withScratchRegion*(body: untyped) =
- let oldRegion = tlRegion
- tlRegion = MemRegion()
- try:
- body
- finally:
- deallocAll()
- tlRegion = oldRegion
- when false:
- proc joinRegion*(dest: var MemRegion; src: MemRegion) =
- # merging is not hard.
- if dest.head.isNil:
- dest.head = src.head
- else:
- dest.tail.next = src.head
- dest.tail = src.tail
- dest.bump = src.bump
- dest.remaining = src.remaining
- dest.nextChunkSize = max(dest.nextChunkSize, src.nextChunkSize)
- inc dest.totalSize, src.totalSize
- proc isOnHeap*(r: MemRegion; p: pointer): bool =
- # the tail chunk is the largest, so check it first. It's also special
- # in that contains the current bump pointer:
- if r.tail >= p and p < r.bump:
- return true
- var it = r.head
- while it != r.tail:
- if it >= p and p <= it+!it.size: return true
- it = it.next
- proc rawNewObj(r: var MemRegion, typ: PNimType, size: int): pointer =
- var res = cast[ptr ObjHeader](allocFast(r, size + sizeof(ObjHeader)))
- res.typ = typ
- if typ.finalizer != nil:
- res.nextFinal = r.head.head
- r.head.head = res
- result = res +! sizeof(ObjHeader)
- proc rawNewSeq(r: var MemRegion, typ: PNimType, size: int): pointer =
- var res = cast[ptr SeqHeader](allocFast(r, size + sizeof(SeqHeader)))
- res.typ = typ
- res.region = addr(r)
- result = res +! sizeof(SeqHeader)
- proc newObj(typ: PNimType, size: int): pointer {.compilerRtl.} =
- sysAssert typ.kind notin {tySequence, tyString}, "newObj cannot be used to construct seqs"
- result = rawNewObj(tlRegion, typ, size)
- zeroMem(result, size)
- when defined(memProfiler): nimProfile(size)
- proc newObjNoInit(typ: PNimType, size: int): pointer {.compilerRtl.} =
- sysAssert typ.kind notin {tySequence, tyString}, "newObj cannot be used to construct seqs"
- result = rawNewObj(tlRegion, typ, size)
- when defined(memProfiler): nimProfile(size)
- {.push overflowChecks: on.}
- proc newSeq(typ: PNimType, len: int): pointer {.compilerRtl.} =
- let size = roundup(align(GenericSeqSize, typ.base.align) + len * typ.base.size, MemAlign)
- result = rawNewSeq(tlRegion, typ, size)
- zeroMem(result, size)
- cast[PGenericSeq](result).len = len
- cast[PGenericSeq](result).reserved = len
- proc newStr(typ: PNimType, len: int; init: bool): pointer {.compilerRtl.} =
- let size = roundup(len + GenericSeqSize, MemAlign)
- result = rawNewSeq(tlRegion, typ, size)
- if init: zeroMem(result, size)
- cast[PGenericSeq](result).len = 0
- cast[PGenericSeq](result).reserved = len
- {.pop.}
- proc newObjRC1(typ: PNimType, size: int): pointer {.compilerRtl.} =
- result = rawNewObj(tlRegion, typ, size)
- zeroMem(result, size)
- proc newSeqRC1(typ: PNimType, len: int): pointer {.compilerRtl.} =
- result = newSeq(typ, len)
- proc growObj(regionUnused: var MemRegion; old: pointer, newsize: int): pointer =
- let sh = cast[ptr SeqHeader](old -! sizeof(SeqHeader))
- let typ = sh.typ
- result = rawNewSeq(sh.region[], typ,
- roundup(newsize, MemAlign))
- let elemSize = if typ.kind == tyString: 1 else: typ.base.size
- let elemAlign = if typ.kind == tyString: 1 else: typ.base.align
- let oldsize = align(GenericSeqSize, elemAlign) + cast[PGenericSeq](old).len*elemSize
- zeroMem(result +! oldsize, newsize-oldsize)
- copyMem(result, old, oldsize)
- dealloc(sh.region[], old, roundup(oldsize, MemAlign))
- proc growObj(old: pointer, newsize: int): pointer {.rtl.} =
- result = growObj(tlRegion, old, newsize)
- proc unsureAsgnRef(dest: PPointer, src: pointer) {.compilerproc, inline.} =
- dest[] = src
- proc asgnRef(dest: PPointer, src: pointer) {.compilerproc, inline.} =
- dest[] = src
- proc asgnRefNoCycle(dest: PPointer, src: pointer) {.compilerproc, inline,
- deprecated: "old compiler compat".} = asgnRef(dest, src)
- proc allocImpl(size: Natural): pointer =
- result = c_malloc(cast[csize_t](size))
- if result == nil: raiseOutOfMem()
- proc alloc0Impl(size: Natural): pointer =
- result = alloc(size)
- zeroMem(result, size)
- proc reallocImpl(p: pointer, newsize: Natural): pointer =
- result = c_realloc(p, cast[csize_t](newsize))
- if result == nil: raiseOutOfMem()
- proc realloc0Impl(p: pointer, oldsize, newsize: Natural): pointer =
- result = c_realloc(p, cast[csize_t](newsize))
- if result == nil: raiseOutOfMem()
- if newsize > oldsize:
- zeroMem(cast[pointer](cast[int](result) + oldsize), newsize - oldsize)
- proc deallocImpl(p: pointer) = c_free(p)
- proc alloc0(r: var MemRegion; size: Natural): pointer =
- # ignore the region. That is correct for the channels module
- # but incorrect in general. XXX
- result = alloc0(size)
- proc alloc(r: var MemRegion; size: Natural): pointer =
- # ignore the region. That is correct for the channels module
- # but incorrect in general. XXX
- result = alloc(size)
- proc dealloc(r: var MemRegion; p: pointer) = dealloc(p)
- proc allocSharedImpl(size: Natural): pointer =
- result = c_malloc(cast[csize_t](size))
- if result == nil: raiseOutOfMem()
- proc allocShared0Impl(size: Natural): pointer =
- result = alloc(size)
- zeroMem(result, size)
- proc reallocSharedImpl(p: pointer, newsize: Natural): pointer =
- result = c_realloc(p, cast[csize_t](newsize))
- if result == nil: raiseOutOfMem()
- proc reallocShared0Impl(p: pointer, oldsize, newsize: Natural): pointer =
- result = c_realloc(p, cast[csize_t](newsize))
- if result == nil: raiseOutOfMem()
- if newsize > oldsize:
- zeroMem(cast[pointer](cast[int](result) + oldsize), newsize - oldsize)
- proc deallocSharedImpl(p: pointer) = c_free(p)
- when hasThreadSupport:
- proc getFreeSharedMem(): int = 0
- proc getTotalSharedMem(): int = 0
- proc getOccupiedSharedMem(): int = 0
- proc GC_disable() = discard
- proc GC_enable() = discard
- proc GC_fullCollect() = discard
- proc GC_setStrategy(strategy: GC_Strategy) = discard
- proc GC_enableMarkAndSweep() = discard
- proc GC_disableMarkAndSweep() = discard
- proc GC_getStatistics(): string = return ""
- proc getOccupiedMem(): int =
- result = tlRegion.totalSize - tlRegion.remaining
- proc getFreeMem(): int = tlRegion.remaining
- proc getTotalMem(): int =
- result = tlRegion.totalSize
- proc getOccupiedMem*(r: MemRegion): int =
- result = r.totalSize - r.remaining
- proc getFreeMem*(r: MemRegion): int = r.remaining
- proc getTotalMem*(r: MemRegion): int =
- result = r.totalSize
- proc nimGC_setStackBottom(theStackBottom: pointer) = discard
- proc nimGCref(x: pointer) {.compilerproc.} = discard
- proc nimGCunref(x: pointer) {.compilerproc.} = discard
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