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- include system/inclrtl
- import std/envvars
- import std/private/ospaths2
- proc getHomeDir*(): string {.rtl, extern: "nos$1",
- tags: [ReadEnvEffect, ReadIOEffect].} =
- ## Returns the home directory of the current user.
- ##
- ## This proc is wrapped by the `expandTilde proc`_
- ## for the convenience of processing paths coming from user configuration files.
- ##
- ## See also:
- ## * `getConfigDir proc`_
- ## * `getTempDir proc`_
- ## * `expandTilde proc`_
- ## * `getCurrentDir proc`_
- ## * `setCurrentDir proc`_
- runnableExamples:
- import std/os
- assert getHomeDir() == expandTilde("~")
- when defined(windows): return getEnv("USERPROFILE") & "\\"
- else: return getEnv("HOME") & "/"
- proc getConfigDir*(): string {.rtl, extern: "nos$1",
- tags: [ReadEnvEffect, ReadIOEffect].} =
- ## Returns the config directory of the current user for applications.
- ##
- ## On non-Windows OSs, this proc conforms to the XDG Base Directory
- ## spec. Thus, this proc returns the value of the `XDG_CONFIG_HOME` environment
- ## variable if it is set, otherwise it returns the default configuration
- ## directory ("~/.config/").
- ##
- ## An OS-dependent trailing slash is always present at the end of the
- ## returned string: `\\` on Windows and `/` on all other OSs.
- ##
- ## See also:
- ## * `getHomeDir proc`_
- ## * `getTempDir proc`_
- ## * `expandTilde proc`_
- ## * `getCurrentDir proc`_
- ## * `setCurrentDir proc`_
- when defined(windows):
- result = getEnv("APPDATA")
- else:
- result = getEnv("XDG_CONFIG_HOME", getEnv("HOME") / ".config")
- result.normalizePathEnd(trailingSep = true)
- proc getCacheDir*(): string =
- ## Returns the cache directory of the current user for applications.
- ##
- ## This makes use of the following environment variables:
- ##
- ## * On Windows: `getEnv("LOCALAPPDATA")`
- ##
- ## * On macOS: `getEnv("XDG_CACHE_HOME", getEnv("HOME") / "Library/Caches")`
- ##
- ## * On other platforms: `getEnv("XDG_CACHE_HOME", getEnv("HOME") / ".cache")`
- ##
- ## **See also:**
- ## * `getHomeDir proc`_
- ## * `getTempDir proc`_
- ## * `getConfigDir proc`_
- # follows https://crates.io/crates/platform-dirs
- when defined(windows):
- result = getEnv("LOCALAPPDATA")
- elif defined(osx):
- result = getEnv("XDG_CACHE_HOME", getEnv("HOME") / "Library/Caches")
- else:
- result = getEnv("XDG_CACHE_HOME", getEnv("HOME") / ".cache")
- result.normalizePathEnd(false)
- proc getCacheDir*(app: string): string =
- ## Returns the cache directory for an application `app`.
- ##
- ## * On Windows, this uses: `getCacheDir() / app / "cache"`
- ## * On other platforms, this uses: `getCacheDir() / app`
- when defined(windows):
- getCacheDir() / app / "cache"
- else:
- getCacheDir() / app
- when defined(windows):
- type DWORD = uint32
- when defined(nimPreviewSlimSystem):
- import std/widestrs
- proc getTempPath(
- nBufferLength: DWORD, lpBuffer: WideCString
- ): DWORD {.stdcall, dynlib: "kernel32.dll", importc: "GetTempPathW".} =
- ## Retrieves the path of the directory designated for temporary files.
- template getEnvImpl(result: var string, tempDirList: openArray[string]) =
- for dir in tempDirList:
- if existsEnv(dir):
- result = getEnv(dir)
- break
- template getTempDirImpl(result: var string) =
- when defined(windows):
- getEnvImpl(result, ["TMP", "TEMP", "USERPROFILE"])
- else:
- getEnvImpl(result, ["TMPDIR", "TEMP", "TMP", "TEMPDIR"])
- proc getTempDir*(): string {.rtl, extern: "nos$1",
- tags: [ReadEnvEffect, ReadIOEffect].} =
- ## Returns the temporary directory of the current user for applications to
- ## save temporary files in.
- ##
- ## On Windows, it calls [GetTempPath](https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-gettemppathw).
- ## On Posix based platforms, it will check `TMPDIR`, `TEMP`, `TMP` and `TEMPDIR` environment variables in order.
- ## On all platforms, `/tmp` will be returned if the procs fails.
- ##
- ## You can override this implementation
- ## by adding `-d:tempDir=mytempname` to your compiler invocation.
- ##
- ## **Note:** This proc does not check whether the returned path exists.
- ##
- ## See also:
- ## * `getHomeDir proc`_
- ## * `getConfigDir proc`_
- ## * `expandTilde proc`_
- ## * `getCurrentDir proc`_
- ## * `setCurrentDir proc`_
- const tempDirDefault = "/tmp"
- when defined(tempDir):
- const tempDir {.strdefine.}: string = tempDirDefault
- result = tempDir
- else:
- when nimvm:
- getTempDirImpl(result)
- else:
- when defined(windows):
- let size = getTempPath(0, nil)
- # If the function fails, the return value is zero.
- if size > 0:
- let buffer = newWideCString(size.int)
- if getTempPath(size, buffer) > 0:
- result = $buffer
- elif defined(android): result = "/data/local/tmp"
- else:
- getTempDirImpl(result)
- if result.len == 0:
- result = tempDirDefault
- normalizePathEnd(result, trailingSep=true)
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