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- discard """
- targets: "cpp"
- output: '''
- int
- float'''
- disabled: "windows" # pending bug #18011
- """
- import typetraits
- # bug #4625
- type
- Vector[T] {.importcpp: "std::vector<'0 >", header: "vector".} = object
- proc initVector[T](): Vector[T] {.importcpp: "'0(@)", header: "vector", constructor.}
- proc doSomething[T](v: var Vector[T]) =
- echo T.name
- var v = initVector[int]()
- v.doSomething()
- var vf = initVector[float]()
- vf.doSomething() # Nim uses doSomething[int] here in C++
- # Alternative definition:
- # https://github.com/nim-lang/Nim/issues/7653
- type VectorAlt*[T] {.importcpp: "std::vector", header: "<vector>", nodecl.} = object
- proc mkVector*[T]: VectorAlt[T] {.importcpp: "std::vector<'*0>()", header: "<vector>", constructor, nodecl.}
- proc foo(): VectorAlt[cint] =
- mkVector[cint]()
- proc bar(): VectorAlt[cstring] =
- mkVector[cstring]()
- var x = foo()
- var y = bar()
- proc init[T; Self: Vector[T]](_: typedesc[Self], n: csize_t): Vector[T]
- {.importcpp: "std::vector<'*0>(@)", header: "<vector>", constructor, nodecl.}
- proc size[T](x: Vector[T]): csize_t
- {.importcpp: "#.size()", header: "<vector>", nodecl.}
- var z = Vector[int16].init(32)
- assert z.size == 32
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