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- discard """
- output: "11.0"
- """
- type
- # A random number generator
- Random = object
- random: proc(): float
- # A generic typeclass for a random var
- RandomVar[A] = concept x
- var rng: Random
- rng.sample(x) is A
- # A few concrete instances
- Uniform = object
- a, b: float
- ClosureVar[A] = object
- f: proc(rng: var Random): A
- # How to sample from various concrete instances
- proc sample(rng: var Random, u: Uniform): float = u.a + (u.b - u.a) * rng.random()
- proc sample[A](rng: var Random, c: ClosureVar[A]): A = c.f(rng)
- proc uniform(a, b: float): Uniform = Uniform(a: a, b: b)
- # How to lift a function on values to a function on random variables
- proc map[A, B](x: RandomVar[A], f: proc(a: A): B): ClosureVar[B] =
- proc inner(rng: var Random): B =
- f(rng.sample(x))
- result.f = inner
- import sugar
- proc fakeRandom(): Random =
- result.random = () => 0.5
- let x = uniform(1, 10).map((x: float) => 2 * x)
- var rng = fakeRandom()
- echo rng.sample(x)
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